   0.023 2018-02-11 12:01:16; Factorio 0.16.22 (build 35382, linux64, alpha)
   0.405 Operating system: Linux (LinuxMint 17)
   0.406 Program arguments: "/home/bogdan/vmware/vms/g-factorio/factorio/bin/x64/factorio" 
   0.406 Read data path: /home/bogdan/vmware/vms/g-factorio/factorio/data
   0.406 Write data path: /home/bogdan/vmware/vms/g-factorio/factorio [611365/1031995MB]
   0.406 Binaries path: /home/bogdan/vmware/vms/g-factorio/factorio/bin
   0.487 System info: [CPU:         Intel(R) Core(TM) i5-2300 CPU @ 2.80GHz, 4 cores, RAM: 24093 MB]
   0.518 Display options: [FullScreen: 0] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: ru]
   0.606 Available display adapters: 1
   0.606  [0]: resolution 1920x1080px at [0,0]
   0.606 Create display on adapter 0. Size 1280x720 at position [310, 162].
   1.970 Initialised OpenGL:[0] GeForce GTX 1070/PCIe/SSE2; driver: 4.5.0 NVIDIA 367.57
   1.970   Video memory size (dedicated/total available/current available): 8192/8192/7005 MB
   2.502 Graphics settings preset: extreme
   2.502 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 25%] [DXT: false] [Shader: 1]
   2.502                   [Parallel sprite loading: 1] [Max texture size: 2048/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   3.665 Loading mod core 0.0.0 (data.lua)
   3.769 Loading mod base 0.16.22 (data.lua)
   4.343 Loading mod base 0.16.22 (data-updates.lua)
   4.420 Checksum for core: 1699148251
   4.421 Checksum of base: 3270565495
   4.732 Loading sounds...
   6.154 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1518301326
   6.154 Info PlayerData.cpp:72: Cloud player-data.json unavailable
   6.412 Loaded shader file /home/bogdan/vmware/vms/g-factorio/factorio/data/core/graphics/shaders/game.glsl
   6.448 Loaded shader file /home/bogdan/vmware/vms/g-factorio/factorio/data/core/graphics/shaders/zoom-to-world.glsl
   6.470 Loaded shader file /home/bogdan/vmware/vms/g-factorio/factorio/data/core/graphics/shaders/alpha-mask.glsl
   6.488 Initial atlas bitmap size is 2048
   6.490 Created atlas bitmap 2048x2041 [none]
   6.492 Created atlas bitmap 2048x2042 [none]
   6.492 Created atlas bitmap 2048x2033 [none]
   6.493 Created atlas bitmap 2048x1991 [none]
   6.493 Created atlas bitmap 2048x2038 [none]
   6.494 Created atlas bitmap 2048x1263 [none]
   6.495 Created atlas bitmap 2048x2046 [shadow]
   6.495 Created atlas bitmap 2048x1390 [shadow]
   6.496 Created atlas bitmap 2048x2036 [mipmap]
   6.496 Created atlas bitmap 2048x2044 [mipmap]
   6.496 Created atlas bitmap 2048x1892 [mipmap]
   6.497 Created atlas bitmap 2048x1948 [mipmap, smoke]
   6.498 Created atlas bitmap 2048x1052 [mipmap, smoke]
   6.501 Created atlas bitmap 2048x2048 [linear-minification, mipmap, terrain]
   6.502 Created atlas bitmap 2048x1920 [linear-minification, mipmap, terrain]
   6.504 Created atlas bitmap 2048x2024 [linear-minification, mipmap, terrain]
   6.505 Created atlas bitmap 2048x2016 [linear-minification, mipmap, terrain]
   6.505 Created atlas bitmap 2048x608 [linear-minification, mipmap, terrain]
   6.506 Created atlas bitmap 2048x1972 [no-crop, trilinear-filtering, icon, light]
   6.509 Created atlas bitmap 2048x1764 [no-crop, trilinear-filtering, icon, light]
   6.509 Created atlas bitmap 2048x952 [alpha-mask]
  41.498 Sprites loaded
  41.498 Convert atlas 2048x2036 to: mipmap 
  41.563 Convert atlas 2048x2044 to: mipmap 
  41.614 Convert atlas 2048x1892 to: mipmap 
  41.645 Convert atlas 2048x1948 to: mipmap 
  41.681 Convert atlas 2048x1052 to: mipmap 
  41.700 Convert atlas 2048x2048 to: min-linear 
  41.910 Convert atlas 2048x1920 to: min-linear 
  41.944 Convert atlas 2048x2024 to: min-linear 
  41.982 Convert atlas 2048x2016 to: min-linear 
  42.018 Convert atlas 2048x608 to: min-linear 
  42.030 Convert atlas 2048x1972 to: trilinear-filtering 
  42.070 Convert atlas 2048x1764 to: trilinear-filtering 
  42.100 Convert atlas 2048x952 to: alpha-mask
  42.169 Custom inputs active: 0
  42.311 Factorio initialised
  48.616 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
  70.226 Info UDPSocket.cpp:206: Closing socket
  70.226 Info UDPSocket.cpp:236: Socket closed
  70.226 Info UDPSocket.cpp:206: Closing socket
  70.265 Joining game 85.25.214.109:40196
  70.265 Info UDPSocket.cpp:33: Opening socket
  70.292 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  70.461 Connection refused
  70.506 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  70.506 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
  70.507 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
  71.407 Info HttpSharedState.cpp:127: Status code: 200
  71.407 Info AuthServerConnector.cpp:139: Received key(m5sPO9P2SdhOWgWCxuWvjw==) for username(Merssedes) from auth server.
  71.471 Info UDPSocket.cpp:206: Closing socket
  71.471 Info UDPSocket.cpp:236: Socket closed
  71.471 Joining game 85.25.214.109:40196
  71.471 Info UDPSocket.cpp:33: Opening socket
  71.503 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  71.611 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 85.25.214.109:40196: invalid state (WaitingForAccept) for packet type
  71.695 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  71.695 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  71.695 Info ClientRouter.cpp:238: ConnectionAccepted
  72.011 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
  72.011 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (2329405 B, 4632 blocks)
  72.012 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  74.195 Finished download (2 s, 2.3 МB, 1.0 МB/s)
  74.220 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
  74.220 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  74.240 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 2329405 bytes.
  74.330 Loading Level.dat: 5440614 bytes.
  74.335 Info Scenario.cpp:135: Map version 0.16.22-1
  74.565 Loading script.dat: 86449 bytes.
  74.612 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 3716515908
  74.899 Info ClientMultiplayerManager.cpp:573: MapTick(707368) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  74.966 Info ClientMultiplayerManager.cpp:573: MapTick(707405) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  75.132 Info ClientMultiplayerManager.cpp:573: MapTick(707405) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  75.265 Info GameActionHandler.cpp:3400: MapTick (707413) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect ) 
  84.917 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 23 (nextTickToSend: 708022, ticksClientWillJumpOver: 0 {})
  89.900 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 20 (nextTickToSend: 708313, ticksClientWillJumpOver: 0 {})
  97.799 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 28 (nextTickToSend: 708612, ticksClientWillJumpOver: 0 {})
 107.815 Info ClientSynchronizer.cpp:279: Changing local latency from 28 to 18 (nextTickToSend: 709220, ticksClientWillJumpOver: 0 {})
 115.749 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 20 (nextTickToSend: 709512, ticksClientWillJumpOver: 0 {})
 125.749 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 24 (nextTickToSend: 710113, ticksClientWillJumpOver: 0 {})
 135.727 Info ClientSynchronizer.cpp:279: Changing local latency from 24 to 20 (nextTickToSend: 710715, ticksClientWillJumpOver: 0 {})
 145.733 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 19 (nextTickToSend: 711312, ticksClientWillJumpOver: 0 {})
 155.750 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 17 (nextTickToSend: 711915, ticksClientWillJumpOver: 0 {})
 165.733 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 16 (nextTickToSend: 712510, ticksClientWillJumpOver: 0 {})
 170.751 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 18 (nextTickToSend: 712811, ticksClientWillJumpOver: 0 {})
 172.783 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
 172.783 Info ClientMultiplayerManager.cpp:573: MapTick(712918) changing state from(InGame) to(DisconnectScheduled)
 172.800 Info ClientMultiplayerManager.cpp:573: MapTick(712918) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 172.900 Info ClientMultiplayerManager.cpp:573: MapTick(712918) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
 172.900 Info ClientMultiplayerManager.cpp:886: Disconnect notification for peer (1)
 172.902 Info BlueprintShelf.cpp:627: Saving blueprint storage.
 173.079 Info UDPSocket.cpp:206: Closing socket
 173.079 Info UDPSocket.cpp:236: Socket closed
 192.852 Loading Level.dat: 926860 bytes.
 192.853 Info Scenario.cpp:135: Map version 0.16.22-1
 192.951 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 3716515908
 211.929 Info AppManagerStates.cpp:1593: Saving finished
 268.052 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
 351.916 Info UDPSocket.cpp:206: Closing socket
 351.916 Info UDPSocket.cpp:236: Socket closed
 351.916 Info UDPSocket.cpp:206: Closing socket
 351.919 Joining game 85.25.214.109:40196
 351.919 Info UDPSocket.cpp:33: Opening socket
 351.964 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
 352.127 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 85.25.214.109:40196: invalid state (WaitingForAccept) for packet type
 352.161 Connection refused
 352.161 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
 352.161 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
 352.161 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
 352.897 Info HttpSharedState.cpp:127: Status code: 200
 352.897 Info AuthServerConnector.cpp:139: Received key(1yzsD0lef973erKQI/Vl/g==) for username(Merssedes) from auth server.
 352.952 Info UDPSocket.cpp:206: Closing socket
 352.952 Info UDPSocket.cpp:236: Socket closed
 352.952 Joining game 85.25.214.109:40196
 352.952 Info UDPSocket.cpp:33: Opening socket
 352.982 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
 353.094 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 85.25.214.109:40196: invalid state (WaitingForAccept) for packet type
 353.145 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
 353.145 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
 353.145 Info ClientRouter.cpp:238: ConnectionAccepted
 353.377 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
 353.377 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (895594 B, 1781 blocks)
 353.377 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 354.582 Finished download (1 s, 895 кB, 743 кB/s)
 354.596 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
 354.597 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 354.597 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 895594 bytes.
 354.667 Loading Level.dat: 805062 bytes.
 354.672 Info Scenario.cpp:135: Map version 0.16.22-1
 354.741 Loading script.dat: 16299 bytes.
 354.796 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 4025882306
 354.844 Info ClientMultiplayerManager.cpp:573: MapTick(4) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 360.953 Info ClientMultiplayerManager.cpp:573: MapTick(377) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 361.102 Info ClientMultiplayerManager.cpp:573: MapTick(377) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 361.202 Info GameActionHandler.cpp:3400: MapTick (383) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect ) 
 366.220 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
 366.220 Info ClientMultiplayerManager.cpp:573: MapTick(685) changing state from(InGame) to(DisconnectScheduled)
 366.236 Info ClientMultiplayerManager.cpp:573: MapTick(685) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 366.369 Info ClientMultiplayerManager.cpp:573: MapTick(685) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
 366.370 Info ClientMultiplayerManager.cpp:886: Disconnect notification for peer (1)
 366.448 Info UDPSocket.cpp:206: Closing socket
 366.448 Info UDPSocket.cpp:236: Socket closed
 611.474 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
 637.397 Info UDPSocket.cpp:206: Closing socket
 637.397 Info UDPSocket.cpp:236: Socket closed
 637.397 Info UDPSocket.cpp:206: Closing socket
 637.400 Joining game 85.25.214.109:40196
 637.400 Info UDPSocket.cpp:33: Opening socket
 637.442 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
 637.677 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 85.25.214.109:40196: invalid state (WaitingForAccept) for packet type
 637.678 Connection refused
 637.678 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
 637.678 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
 637.678 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
 638.628 Info HttpSharedState.cpp:127: Status code: 200
 638.628 Info AuthServerConnector.cpp:139: Received key(fW3X4iZGHZDFP8IGj8GjTw==) for username(Merssedes) from auth server.
 638.673 Info UDPSocket.cpp:206: Closing socket
 638.673 Info UDPSocket.cpp:236: Socket closed
 638.673 Joining game 85.25.214.109:40196
 638.673 Info UDPSocket.cpp:33: Opening socket
 638.719 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
 638.860 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 85.25.214.109:40196: invalid state (WaitingForAccept) for packet type
 638.895 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
 638.895 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
 638.895 Info ClientRouter.cpp:238: ConnectionAccepted
 639.094 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
 639.094 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (1077874 B, 2143 blocks)
 639.094 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 640.508 Finished download (1 s, 1.0 МB, 762 кB/s)
 640.531 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
 640.531 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 640.531 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 1077874 bytes.
 640.575 Loading Level.dat: 1442347 bytes.
 640.580 Info Scenario.cpp:135: Map version 0.16.22-1
 640.678 Loading script.dat: 16299 bytes.
 640.722 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 3716515908
 640.757 Info ClientMultiplayerManager.cpp:573: MapTick(704) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 640.774 Info ClientMultiplayerManager.cpp:573: MapTick(710) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 640.907 Info ClientMultiplayerManager.cpp:573: MapTick(710) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 641.023 Info GameActionHandler.cpp:3400: MapTick (717) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect ) 
 648.927 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 18 (nextTickToSend: 1222, ticksClientWillJumpOver: 0 {})
 653.957 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 17 (nextTickToSend: 1511, ticksClientWillJumpOver: 0 {})
 658.961 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 18 (nextTickToSend: 1813, ticksClientWillJumpOver: 0 {})
 675.357 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 17 (nextTickToSend: 2712, ticksClientWillJumpOver: 0 {})
 690.361 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 16 (nextTickToSend: 3611, ticksClientWillJumpOver: 0 {})
 693.225 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
 693.225 Info ClientMultiplayerManager.cpp:573: MapTick(3766) changing state from(InGame) to(DisconnectScheduled)
 693.241 Info ClientMultiplayerManager.cpp:573: MapTick(3766) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 693.374 Info ClientMultiplayerManager.cpp:573: MapTick(3766) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
 693.374 Info ClientMultiplayerManager.cpp:886: Disconnect notification for peer (1)
 693.450 Info UDPSocket.cpp:206: Closing socket
 693.450 Info UDPSocket.cpp:236: Socket closed
 707.415 Loading Level.dat: 1083393 bytes.
 707.416 Info Scenario.cpp:135: Map version 0.16.22-1
 707.520 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 3716515908
 782.056 Info AppManagerStates.cpp:1593: Saving finished
 787.541 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/saves/oarc-seablock-test-2.zip: 1265310 bytes.
 787.577 Loading Level.dat: 1350742 bytes.
 787.582 Info Scenario.cpp:135: Map version 0.16.22-1
 787.667 Loading script.dat: 19159 bytes.
 787.707 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 3716515908
 994.179 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/saves/oarc-seablock-test-2-dl.zip: 1154339 bytes.
 994.245 Loading Level.dat: 1351169 bytes.
 994.251 Info Scenario.cpp:135: Map version 0.16.22-1
 994.337 Loading script.dat: 19159 bytes.
 994.348 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 4025882306
1065.132 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/saves/oarc-seablock-test-2-edt.zip: 972090 bytes.
1065.173 Loading Level.dat: 1351169 bytes.
1065.179 Info Scenario.cpp:135: Map version 0.16.22-1
1065.269 Loading script.dat: 19159 bytes.
1065.318 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 3716515908
1143.015 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
1151.222 Info UDPSocket.cpp:206: Closing socket
1151.222 Info UDPSocket.cpp:236: Socket closed
1151.222 Info UDPSocket.cpp:206: Closing socket
1151.225 Joining game 85.25.214.109:40196
1151.225 Info UDPSocket.cpp:33: Opening socket
1151.260 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
1151.431 Connection refused
1151.431 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
1151.431 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
1151.432 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
1153.565 Info HttpSharedState.cpp:127: Status code: 200
1153.565 Info AuthServerConnector.cpp:139: Received key(60Dldj7aUDMuIi5cguFSfg==) for username(Merssedes) from auth server.
1153.642 Info UDPSocket.cpp:206: Closing socket
1153.642 Info UDPSocket.cpp:236: Socket closed
1153.642 Joining game 85.25.214.109:40196
1153.642 Info UDPSocket.cpp:33: Opening socket
1153.737 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
1153.864 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 85.25.214.109:40196: invalid state (WaitingForAccept) for packet type
1153.914 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
1153.914 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
1153.914 Info ClientRouter.cpp:238: ConnectionAccepted
1154.131 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
1154.131 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (1075092 B, 2138 blocks)
1154.131 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
1155.719 Finished download (1 s, 1.0 МB, 677 кB/s)
1155.734 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
1155.734 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
1155.734 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 1075092 bytes.
1155.772 Loading Level.dat: 1351169 bytes.
1155.777 Info Scenario.cpp:135: Map version 0.16.22-1
1155.870 Loading script.dat: 19159 bytes.
1155.912 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 3716515908
1155.964 Info ClientMultiplayerManager.cpp:573: MapTick(366) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
1155.981 Info ClientMultiplayerManager.cpp:573: MapTick(373) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
1156.148 Info ClientMultiplayerManager.cpp:573: MapTick(373) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
1156.298 Info GameActionHandler.cpp:3400: MapTick (382) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect ) 
1166.815 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 26 (nextTickToSend: 908, ticksClientWillJumpOver: 0 {})
1171.148 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 30 (nextTickToSend: 1215, ticksClientWillJumpOver: 0 {})
1181.167 Info ClientSynchronizer.cpp:279: Changing local latency from 30 to 31 (nextTickToSend: 1819, ticksClientWillJumpOver: 0 {})
1191.181 Info ClientSynchronizer.cpp:279: Changing local latency from 31 to 34 (nextTickToSend: 2419, ticksClientWillJumpOver: 0 {})
1206.165 Info ClientSynchronizer.cpp:279: Changing local latency from 34 to 32 (nextTickToSend: 3328, ticksClientWillJumpOver: 0 {})
1211.148 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 29 (nextTickToSend: 3616, ticksClientWillJumpOver: 0 {})
1221.165 Info ClientSynchronizer.cpp:279: Changing local latency from 29 to 31 (nextTickToSend: 4217, ticksClientWillJumpOver: 0 {})
1231.151 Info ClientSynchronizer.cpp:279: Changing local latency from 31 to 33 (nextTickToSend: 4817, ticksClientWillJumpOver: 0 {})
1241.165 Info ClientSynchronizer.cpp:279: Changing local latency from 33 to 25 (nextTickToSend: 5428, ticksClientWillJumpOver: 0 {})
1246.166 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 23 (nextTickToSend: 5721, ticksClientWillJumpOver: 0 {})
1251.166 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 20 (nextTickToSend: 6019, ticksClientWillJumpOver: 0 {})
1256.149 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 19 (nextTickToSend: 6315, ticksClientWillJumpOver: 0 {})
1261.166 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 18 (nextTickToSend: 6615, ticksClientWillJumpOver: 0 {})
1271.149 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 19 (nextTickToSend: 7213, ticksClientWillJumpOver: 0 {})
1281.150 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 21 (nextTickToSend: 7815, ticksClientWillJumpOver: 0 {})
1291.150 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 25 (nextTickToSend: 8417, ticksClientWillJumpOver: 0 {})
1301.166 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 17 (nextTickToSend: 9024, ticksClientWillJumpOver: 0 {})
1306.167 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 22 (nextTickToSend: 9315, ticksClientWillJumpOver: 0 {})
1311.183 Info ClientSynchronizer.cpp:279: Changing local latency from 22 to 27 (nextTickToSend: 9621, ticksClientWillJumpOver: 0 {})
1326.152 Info ClientSynchronizer.cpp:279: Changing local latency from 27 to 17 (nextTickToSend: 10524, ticksClientWillJumpOver: 0 {})
1341.153 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 18 (nextTickToSend: 11414, ticksClientWillJumpOver: 0 {})
1351.135 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 17 (nextTickToSend: 12014, ticksClientWillJumpOver: 0 {})
1361.168 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 24 (nextTickToSend: 12614, ticksClientWillJumpOver: 0 {})
1371.151 Info ClientSynchronizer.cpp:279: Changing local latency from 24 to 23 (nextTickToSend: 13219, ticksClientWillJumpOver: 0 {})
1376.136 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 21 (nextTickToSend: 13517, ticksClientWillJumpOver: 0 {})
1381.151 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 19 (nextTickToSend: 13816, ticksClientWillJumpOver: 0 {})
1386.161 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 22 (nextTickToSend: 14114, ticksClientWillJumpOver: 0 {})
1396.169 Info ClientSynchronizer.cpp:279: Changing local latency from 22 to 21 (nextTickToSend: 14719, ticksClientWillJumpOver: 0 {})
1401.169 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 19 (nextTickToSend: 15018, ticksClientWillJumpOver: 0 {})
1406.152 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 17 (nextTickToSend: 15315, ticksClientWillJumpOver: 0 {})
1411.135 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 22 (nextTickToSend: 15612, ticksClientWillJumpOver: 0 {})
1426.168 Info ClientSynchronizer.cpp:279: Changing local latency from 22 to 17 (nextTickToSend: 16520, ticksClientWillJumpOver: 0 {})
1431.185 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 27 (nextTickToSend: 16816, ticksClientWillJumpOver: 3 {16816, 16817, 16818})
1446.135 Info ClientSynchronizer.cpp:279: Changing local latency from 27 to 21 (nextTickToSend: 17721, ticksClientWillJumpOver: 0 {})
1451.168 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 22 (nextTickToSend: 18017, ticksClientWillJumpOver: 0 {})
1461.169 Info ClientSynchronizer.cpp:279: Changing local latency from 22 to 19 (nextTickToSend: 18619, ticksClientWillJumpOver: 0 {})
1466.169 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 17 (nextTickToSend: 18916, ticksClientWillJumpOver: 0 {})
1471.171 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 23 (nextTickToSend: 19214, ticksClientWillJumpOver: 0 {})
1481.172 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 21 (nextTickToSend: 19821, ticksClientWillJumpOver: 0 {})
1486.169 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 16 (nextTickToSend: 20118, ticksClientWillJumpOver: 0 {})
1491.169 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 19 (nextTickToSend: 20413, ticksClientWillJumpOver: 0 {})
1496.186 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 23 (nextTickToSend: 20718, ticksClientWillJumpOver: 0 {})
1511.170 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 17 (nextTickToSend: 21620, ticksClientWillJumpOver: 0 {})
1526.169 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 15 (nextTickToSend: 22513, ticksClientWillJumpOver: 0 {})
1536.170 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 20 (nextTickToSend: 23112, ticksClientWillJumpOver: 0 {})
1546.156 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 16 (nextTickToSend: 23716, ticksClientWillJumpOver: 0 {})
1556.177 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 18 (nextTickToSend: 24315, ticksClientWillJumpOver: 0 {})
1576.154 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 17 (nextTickToSend: 25513, ticksClientWillJumpOver: 0 {})
1581.137 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 20 (nextTickToSend: 25810, ticksClientWillJumpOver: 0 {})
1591.154 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 31 (nextTickToSend: 26413, ticksClientWillJumpOver: 0 {})
1601.171 Info ClientSynchronizer.cpp:279: Changing local latency from 31 to 17 (nextTickToSend: 27028, ticksClientWillJumpOver: 0 {})
1606.137 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 14 (nextTickToSend: 27312, ticksClientWillJumpOver: 0 {})
1611.171 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 15 (nextTickToSend: 27610, ticksClientWillJumpOver: 0 {})
1631.172 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 16 (nextTickToSend: 28812, ticksClientWillJumpOver: 0 {})
1646.155 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 17 (nextTickToSend: 29709, ticksClientWillJumpOver: 0 {})
1656.171 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 19 (nextTickToSend: 30313, ticksClientWillJumpOver: 0 {})
1666.174 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 21 (nextTickToSend: 30912, ticksClientWillJumpOver: 0 {})
1676.144 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 20 (nextTickToSend: 31513, ticksClientWillJumpOver: 0 {})
1681.172 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 19 (nextTickToSend: 31814, ticksClientWillJumpOver: 0 {})
1696.172 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 23 (nextTickToSend: 32713, ticksClientWillJumpOver: 0 {})
1706.156 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 16 (nextTickToSend: 33318, ticksClientWillJumpOver: 0 {})
1726.156 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 17 (nextTickToSend: 34509, ticksClientWillJumpOver: 0 {})
1736.160 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 22 (nextTickToSend: 35112, ticksClientWillJumpOver: 0 {})
1746.173 Info ClientSynchronizer.cpp:279: Changing local latency from 22 to 16 (nextTickToSend: 35719, ticksClientWillJumpOver: 0 {})
1751.140 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 18 (nextTickToSend: 36010, ticksClientWillJumpOver: 0 {})
1761.327 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 14 (nextTickToSend: 36616, ticksClientWillJumpOver: 0 {})
1771.323 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 17 (nextTickToSend: 37209, ticksClientWillJumpOver: 0 {})
1776.341 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 21 (nextTickToSend: 37513, ticksClientWillJumpOver: 0 {})
1791.310 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 15 (nextTickToSend: 38416, ticksClientWillJumpOver: 0 {})
1796.327 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 16 (nextTickToSend: 38711, ticksClientWillJumpOver: 0 {})
1816.327 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 18 (nextTickToSend: 39910, ticksClientWillJumpOver: 0 {})
1831.327 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 20 (nextTickToSend: 40811, ticksClientWillJumpOver: 0 {})
1841.341 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 21 (nextTickToSend: 41417, ticksClientWillJumpOver: 0 {})
1851.311 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 17 (nextTickToSend: 42016, ticksClientWillJumpOver: 0 {})
1866.327 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 25 (nextTickToSend: 42912, ticksClientWillJumpOver: 0 {})
1876.327 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 18 (nextTickToSend: 43519, ticksClientWillJumpOver: 0 {})
1881.327 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 19 (nextTickToSend: 43813, ticksClientWillJumpOver: 0 {})
1896.311 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 25 (nextTickToSend: 44711, ticksClientWillJumpOver: 0 {})
1906.334 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 21 (nextTickToSend: 45320, ticksClientWillJumpOver: 0 {})
1921.342 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 24 (nextTickToSend: 46212, ticksClientWillJumpOver: 0 {})
1936.344 Info ClientSynchronizer.cpp:279: Changing local latency from 24 to 21 (nextTickToSend: 47116, ticksClientWillJumpOver: 0 {})
1956.361 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 24 (nextTickToSend: 48315, ticksClientWillJumpOver: 0 {})
1966.344 Info ClientSynchronizer.cpp:279: Changing local latency from 24 to 23 (nextTickToSend: 48919, ticksClientWillJumpOver: 0 {})
1971.344 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 17 (nextTickToSend: 49218, ticksClientWillJumpOver: 0 {})
1978.145 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
1978.145 Info ClientMultiplayerManager.cpp:573: MapTick(49602) changing state from(InGame) to(DisconnectScheduled)
1978.160 Info ClientMultiplayerManager.cpp:573: MapTick(49602) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
1978.260 Info ClientMultiplayerManager.cpp:573: MapTick(49602) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
1978.260 Info ClientMultiplayerManager.cpp:886: Disconnect notification for peer (1)
1978.342 Info UDPSocket.cpp:206: Closing socket
1978.342 Info UDPSocket.cpp:236: Socket closed
5570.145 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
5578.412 Info UDPSocket.cpp:206: Closing socket
5578.412 Info UDPSocket.cpp:236: Socket closed
5578.412 Info UDPSocket.cpp:206: Closing socket
5578.415 Joining game 85.25.214.109:40196
5578.415 Info UDPSocket.cpp:33: Opening socket
5578.445 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
5578.579 Connection refused
5578.579 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
5578.579 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
5578.579 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
5579.450 Info HttpSharedState.cpp:127: Status code: 200
5579.450 Info AuthServerConnector.cpp:139: Received key(xkWWGcOiMzmcNc/7QaLR/A==) for username(Merssedes) from auth server.
5579.496 Info UDPSocket.cpp:206: Closing socket
5579.497 Info UDPSocket.cpp:236: Socket closed
5579.497 Joining game 85.25.214.109:40196
5579.497 Info UDPSocket.cpp:33: Opening socket
5579.530 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
5579.645 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 85.25.214.109:40196: invalid state (WaitingForAccept) for packet type
5579.678 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
5579.678 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
5579.678 Info ClientRouter.cpp:238: ConnectionAccepted
5579.895 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
5579.895 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (1662547 B, 3306 blocks)
5579.895 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
5581.107 Finished download (1 s, 1.6 МB, 1.3 МB/s)
5581.117 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
5581.117 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
5581.117 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 1662547 bytes.
5581.156 Loading Level.dat: 3634491 bytes.
5581.160 Info Scenario.cpp:135: Map version 0.16.22-1
5581.306 Loading script.dat: 58002 bytes.
5581.349 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 3716515908
5581.480 Info ClientMultiplayerManager.cpp:573: MapTick(52813) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
5581.513 Info ClientMultiplayerManager.cpp:573: MapTick(52828) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
5581.647 Info ClientMultiplayerManager.cpp:573: MapTick(52828) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
5581.781 Info GameActionHandler.cpp:3400: MapTick (52836) processed PlayerJoinGame peerID(4) playerIndex(0) mode(connect ) 
5591.046 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 18 (nextTickToSend: 53423, ticksClientWillJumpOver: 0 {})
5596.061 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 20 (nextTickToSend: 53716, ticksClientWillJumpOver: 0 {})
5606.014 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 14 (nextTickToSend: 54313, ticksClientWillJumpOver: 0 {})
5621.062 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 13 (nextTickToSend: 55211, ticksClientWillJumpOver: 0 {})
5676.031 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 11 (nextTickToSend: 58510, ticksClientWillJumpOver: 0 {})
5716.048 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 12 (nextTickToSend: 60908, ticksClientWillJumpOver: 0 {})
5756.048 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 13 (nextTickToSend: 63309, ticksClientWillJumpOver: 0 {})
5766.048 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 12 (nextTickToSend: 63910, ticksClientWillJumpOver: 0 {})
5776.050 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 11 (nextTickToSend: 64510, ticksClientWillJumpOver: 0 {})
5796.066 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 12 (nextTickToSend: 65709, ticksClientWillJumpOver: 0 {})
5821.031 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 11 (nextTickToSend: 67209, ticksClientWillJumpOver: 0 {})
5876.083 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 12 (nextTickToSend: 70509, ticksClientWillJumpOver: 0 {})
5891.099 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 13 (nextTickToSend: 71410, ticksClientWillJumpOver: 0 {})
5901.049 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 15 (nextTickToSend: 72008, ticksClientWillJumpOver: 0 {})
5911.333 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 14 (nextTickToSend: 72612, ticksClientWillJumpOver: 0 {})
5916.333 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 13 (nextTickToSend: 72911, ticksClientWillJumpOver: 0 {})
5921.316 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 12 (nextTickToSend: 73209, ticksClientWillJumpOver: 0 {})
5946.350 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 13 (nextTickToSend: 74710, ticksClientWillJumpOver: 0 {})
5956.333 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 11 (nextTickToSend: 75311, ticksClientWillJumpOver: 0 {})
5971.334 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 12 (nextTickToSend: 76207, ticksClientWillJumpOver: 0 {})
5986.334 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 13 (nextTickToSend: 77108, ticksClientWillJumpOver: 0 {})
6001.334 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 14 (nextTickToSend: 78008, ticksClientWillJumpOver: 0 {})
6021.317 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 15 (nextTickToSend: 79208, ticksClientWillJumpOver: 0 {})
6076.335 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 12 (nextTickToSend: 82513, ticksClientWillJumpOver: 0 {})
6081.302 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 18 (nextTickToSend: 82805, ticksClientWillJumpOver: 0 {})
6081.352 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 21 (nextTickToSend: 82814, ticksClientWillJumpOver: 0 {})
6096.335 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 15 (nextTickToSend: 83715, ticksClientWillJumpOver: 0 {})
6116.344 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 13 (nextTickToSend: 84914, ticksClientWillJumpOver: 0 {})
6121.343 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 19 (nextTickToSend: 85209, ticksClientWillJumpOver: 0 {})
6131.319 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 17 (nextTickToSend: 85810, ticksClientWillJumpOver: 0 {})
6141.337 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 15 (nextTickToSend: 86410, ticksClientWillJumpOver: 0 {})
6156.336 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 12 (nextTickToSend: 87312, ticksClientWillJumpOver: 0 {})
6161.353 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 13 (nextTickToSend: 87608, ticksClientWillJumpOver: 0 {})
6171.353 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 14 (nextTickToSend: 88209, ticksClientWillJumpOver: 0 {})
6186.323 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 21 (nextTickToSend: 89111, ticksClientWillJumpOver: 0 {})
6196.337 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 14 (nextTickToSend: 89718, ticksClientWillJumpOver: 0 {})
6201.337 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 13 (nextTickToSend: 90011, ticksClientWillJumpOver: 0 {})
6211.320 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 14 (nextTickToSend: 90608, ticksClientWillJumpOver: 0 {})
6221.344 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 13 (nextTickToSend: 91211, ticksClientWillJumpOver: 0 {})
6246.338 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 15 (nextTickToSend: 92709, ticksClientWillJumpOver: 0 {})
6256.371 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 14 (nextTickToSend: 93313, ticksClientWillJumpOver: 0 {})
6281.361 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 15 (nextTickToSend: 94810, ticksClientWillJumpOver: 1 {94810})
6291.321 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 16 (nextTickToSend: 95410, ticksClientWillJumpOver: 0 {})
6301.322 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 15 (nextTickToSend: 96010, ticksClientWillJumpOver: 0 {})
6306.322 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 16 (nextTickToSend: 96309, ticksClientWillJumpOver: 0 {})
6321.327 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 18 (nextTickToSend: 97209, ticksClientWillJumpOver: 0 {})
6321.360 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 22 (nextTickToSend: 97213, ticksClientWillJumpOver: 0 {})
6336.340 Info ClientSynchronizer.cpp:279: Changing local latency from 22 to 20 (nextTickToSend: 98113, ticksClientWillJumpOver: 0 {})
6341.325 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 19 (nextTickToSend: 98410, ticksClientWillJumpOver: 0 {})
6346.322 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 18 (nextTickToSend: 98710, ticksClientWillJumpOver: 0 {})
6351.322 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 17 (nextTickToSend: 99010, ticksClientWillJumpOver: 0 {})
6356.342 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 16 (nextTickToSend: 99313, ticksClientWillJumpOver: 0 {})
6361.339 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 14 (nextTickToSend: 99612, ticksClientWillJumpOver: 0 {})
6391.323 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 16 (nextTickToSend: 101409, ticksClientWillJumpOver: 0 {})
6401.340 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 14 (nextTickToSend: 102012, ticksClientWillJumpOver: 0 {})
6431.327 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 15 (nextTickToSend: 103808, ticksClientWillJumpOver: 0 {})
6441.327 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 13 (nextTickToSend: 104411, ticksClientWillJumpOver: 0 {})
6456.340 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 15 (nextTickToSend: 105310, ticksClientWillJumpOver: 0 {})
6471.344 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 14 (nextTickToSend: 106212, ticksClientWillJumpOver: 0 {})
6481.341 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 16 (nextTickToSend: 106809, ticksClientWillJumpOver: 0 {})
6496.315 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 15 (nextTickToSend: 107712, ticksClientWillJumpOver: 0 {})
6501.329 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 12 (nextTickToSend: 108012, ticksClientWillJumpOver: 0 {})
6506.680 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 11 (nextTickToSend: 108311, ticksClientWillJumpOver: 0 {})
6521.661 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 12 (nextTickToSend: 109208, ticksClientWillJumpOver: 0 {})
6561.677 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 21 (nextTickToSend: 111608, ticksClientWillJumpOver: 2 {111608, 111609})
6576.660 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 14 (nextTickToSend: 112516, ticksClientWillJumpOver: 0 {})
6581.677 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 13 (nextTickToSend: 112810, ticksClientWillJumpOver: 0 {})
6601.666 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 12 (nextTickToSend: 114010, ticksClientWillJumpOver: 0 {})
6606.694 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 13 (nextTickToSend: 114310, ticksClientWillJumpOver: 0 {})
6621.677 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 12 (nextTickToSend: 115211, ticksClientWillJumpOver: 0 {})
6631.660 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 11 (nextTickToSend: 115809, ticksClientWillJumpOver: 0 {})
6636.677 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 13 (nextTickToSend: 116109, ticksClientWillJumpOver: 0 {})
6681.661 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 11 (nextTickToSend: 118810, ticksClientWillJumpOver: 0 {})
6686.661 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 12 (nextTickToSend: 119107, ticksClientWillJumpOver: 0 {})
6696.661 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 13 (nextTickToSend: 119709, ticksClientWillJumpOver: 0 {})
6721.678 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 12 (nextTickToSend: 121211, ticksClientWillJumpOver: 0 {})
6736.678 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 13 (nextTickToSend: 122108, ticksClientWillJumpOver: 0 {})
6801.679 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 11 (nextTickToSend: 126011, ticksClientWillJumpOver: 0 {})
6811.663 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 12 (nextTickToSend: 126607, ticksClientWillJumpOver: 0 {})
6821.679 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 45 (nextTickToSend: 127208, ticksClientWillJumpOver: 0 {})
6831.663 Info ClientSynchronizer.cpp:279: Changing local latency from 45 to 14 (nextTickToSend: 127840, ticksClientWillJumpOver: 0 {})
6836.680 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 15 (nextTickToSend: 128112, ticksClientWillJumpOver: 0 {})
6846.663 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 13 (nextTickToSend: 128712, ticksClientWillJumpOver: 0 {})
6926.697 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 12 (nextTickToSend: 133512, ticksClientWillJumpOver: 0 {})
6931.664 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 20 (nextTickToSend: 133807, ticksClientWillJumpOver: 0 {})
6941.665 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 14 (nextTickToSend: 134415, ticksClientWillJumpOver: 0 {})
6951.648 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 16 (nextTickToSend: 135008, ticksClientWillJumpOver: 0 {})
6961.681 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 13 (nextTickToSend: 135615, ticksClientWillJumpOver: 0 {})
6966.681 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 12 (nextTickToSend: 135911, ticksClientWillJumpOver: 0 {})
6996.665 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 14 (nextTickToSend: 137707, ticksClientWillJumpOver: 0 {})
7016.665 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 15 (nextTickToSend: 138909, ticksClientWillJumpOver: 0 {})
7031.666 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 17 (nextTickToSend: 139809, ticksClientWillJumpOver: 0 {})
7041.694 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 12 (nextTickToSend: 140416, ticksClientWillJumpOver: 0 {})
7051.666 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 13 (nextTickToSend: 141006, ticksClientWillJumpOver: 0 {})
7061.666 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 14 (nextTickToSend: 141608, ticksClientWillJumpOver: 0 {})
7071.683 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 15 (nextTickToSend: 142209, ticksClientWillJumpOver: 0 {})
7076.700 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 18 (nextTickToSend: 142512, ticksClientWillJumpOver: 0 {})
7091.666 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 14 (nextTickToSend: 143413, ticksClientWillJumpOver: 0 {})
7101.685 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 13 (nextTickToSend: 144011, ticksClientWillJumpOver: 0 {})
7112.001 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 19 (nextTickToSend: 144609, ticksClientWillJumpOver: 0 {})
7122.017 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 16 (nextTickToSend: 145214, ticksClientWillJumpOver: 0 {})
7132.017 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 17 (nextTickToSend: 145810, ticksClientWillJumpOver: 0 {})
7142.001 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 14 (nextTickToSend: 146413, ticksClientWillJumpOver: 0 {})
7177.018 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 16 (nextTickToSend: 148511, ticksClientWillJumpOver: 0 {})
7187.001 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 15 (nextTickToSend: 149112, ticksClientWillJumpOver: 0 {})
7192.002 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 17 (nextTickToSend: 149410, ticksClientWillJumpOver: 0 {})
7207.002 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 15 (nextTickToSend: 150311, ticksClientWillJumpOver: 0 {})
7212.019 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 19 (nextTickToSend: 150610, ticksClientWillJumpOver: 0 {})
7222.002 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 15 (nextTickToSend: 151214, ticksClientWillJumpOver: 0 {})
7227.002 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 18 (nextTickToSend: 151510, ticksClientWillJumpOver: 0 {})
7242.036 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 13 (nextTickToSend: 152416, ticksClientWillJumpOver: 0 {})
7257.027 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 18 (nextTickToSend: 153312, ticksClientWillJumpOver: 0 {})
7259.020 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
7259.020 Info ClientMultiplayerManager.cpp:573: MapTick(153419) changing state from(InGame) to(DisconnectScheduled)
7259.036 Info ClientMultiplayerManager.cpp:573: MapTick(153419) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
7259.136 Info ClientMultiplayerManager.cpp:573: MapTick(153419) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
7259.136 Info ClientMultiplayerManager.cpp:886: Disconnect notification for peer (4)
7259.211 Info UDPSocket.cpp:206: Closing socket
7259.211 Info UDPSocket.cpp:236: Socket closed
8897.229 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
8904.533 Info UDPSocket.cpp:206: Closing socket
8904.533 Info UDPSocket.cpp:236: Socket closed
8904.533 Info UDPSocket.cpp:206: Closing socket
8904.535 Joining game 85.25.214.109:40196
8904.535 Info UDPSocket.cpp:33: Opening socket
8904.606 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
8904.810 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 85.25.214.109:40196: invalid state (WaitingForAccept) for packet type
8904.811 Connection refused
8904.811 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
8904.811 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
8904.812 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
8905.759 Info HttpSharedState.cpp:127: Status code: 200
8905.759 Info AuthServerConnector.cpp:139: Received key(5TFicJAGi5MoSFrDTQ+JzA==) for username(Merssedes) from auth server.
8905.819 Info UDPSocket.cpp:206: Closing socket
8905.819 Info UDPSocket.cpp:236: Socket closed
8905.819 Joining game 85.25.214.109:40196
8905.819 Info UDPSocket.cpp:33: Opening socket
8905.881 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
8906.027 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 85.25.214.109:40196: invalid state (WaitingForAccept) for packet type
8906.080 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
8906.080 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
8906.080 Info ClientRouter.cpp:238: ConnectionAccepted
8906.628 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
8906.628 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (2039605 B, 4055 blocks)
8906.629 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
8908.293 Finished download (1 s, 2.0 МB, 1.2 МB/s)
8908.300 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
8908.300 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
8908.300 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 2039605 bytes.
8908.343 Loading Level.dat: 4670814 bytes.
8908.348 Info Scenario.cpp:135: Map version 0.16.22-1
8908.539 Loading script.dat: 134034 bytes.
8908.585 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 3716515908
8908.746 Info ClientMultiplayerManager.cpp:573: MapTick(153428) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
8908.780 Info ClientMultiplayerManager.cpp:573: MapTick(153449) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
8908.946 Info ClientMultiplayerManager.cpp:573: MapTick(153449) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
8909.078 Info GameActionHandler.cpp:3400: MapTick (153457) processed PlayerJoinGame peerID(5) playerIndex(0) mode(connect ) 
8916.327 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 22 (nextTickToSend: 153921, ticksClientWillJumpOver: 0 {})
8921.311 Info ClientSynchronizer.cpp:279: Changing local latency from 22 to 24 (nextTickToSend: 154212, ticksClientWillJumpOver: 0 {})
8931.311 Info ClientSynchronizer.cpp:279: Changing local latency from 24 to 23 (nextTickToSend: 154813, ticksClientWillJumpOver: 0 {})
8936.328 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 22 (nextTickToSend: 155114, ticksClientWillJumpOver: 0 {})
8936.361 Info ClientSynchronizer.cpp:279: Changing local latency from 22 to 24 (nextTickToSend: 155115, ticksClientWillJumpOver: 0 {})
8951.327 Info ClientSynchronizer.cpp:279: Changing local latency from 24 to 22 (nextTickToSend: 156015, ticksClientWillJumpOver: 0 {})
8961.328 Info ClientSynchronizer.cpp:279: Changing local latency from 22 to 21 (nextTickToSend: 156615, ticksClientWillJumpOver: 0 {})
8976.311 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 18 (nextTickToSend: 157514, ticksClientWillJumpOver: 0 {})
8986.295 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 20 (nextTickToSend: 158110, ticksClientWillJumpOver: 0 {})
8986.328 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 24 (nextTickToSend: 158114, ticksClientWillJumpOver: 0 {})
9001.312 Info ClientSynchronizer.cpp:279: Changing local latency from 24 to 23 (nextTickToSend: 159012, ticksClientWillJumpOver: 0 {})
9011.312 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 32 (nextTickToSend: 159614, ticksClientWillJumpOver: 0 {})
9021.312 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 27 (nextTickToSend: 160223, ticksClientWillJumpOver: 0 {})
9026.312 Info ClientSynchronizer.cpp:279: Changing local latency from 27 to 21 (nextTickToSend: 160518, ticksClientWillJumpOver: 0 {})
9031.461 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160800) serverCRC(3738898494) localCRC(2934283143)
9031.462 Info ClientMultiplayerManager.cpp:573: MapTick(160801) changing state from(InGame) to(DesyncedWaitingForMap)
9031.478 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160801) serverCRC(1511407757) localCRC(1033003185)
9031.494 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160802) serverCRC(683837958) localCRC(535581003)
9031.511 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160803) serverCRC(3505125783) localCRC(3908141672)
9031.528 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160804) serverCRC(4167834363) localCRC(4072759817)
9031.545 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160805) serverCRC(1686259951) localCRC(1615221469)
9031.561 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160806) serverCRC(1386511317) localCRC(4086983452)
9031.578 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160807) serverCRC(3061149577) localCRC(1505778472)
9031.594 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160808) serverCRC(3105531363) localCRC(2073004906)
9031.611 Info ClientMultiplayerManager.cpp:739: mapTick(160810) received player (5) desynced
9031.612 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160809) serverCRC(1999314920) localCRC(1631059490)
9031.628 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160810) serverCRC(1788025715) localCRC(3079466420)
9031.645 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160811) serverCRC(3922757803) localCRC(3457432838)
9031.661 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160812) serverCRC(747590279) localCRC(3397064510)
9031.678 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160813) serverCRC(580252325) localCRC(3620315844)
9031.695 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160814) serverCRC(1395153325) localCRC(2237298650)
9031.711 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160815) serverCRC(3244755432) localCRC(1259071885)
9031.728 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(160816) serverCRC(2178296295) localCRC(4000060051)
9032.245 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
9032.245 Info ClientMultiplayerManager.cpp:573: MapTick(160818) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
9032.248 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
9032.961 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (4576763 B, 9099 blocks)
9032.964 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
9036.199 Finished download (3 s, 4.5 МB, 1.4 МB/s)
9036.221 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
9036.221 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
9036.641 Info ParallelDesyncReportCreator.cpp:65: Created desync report
9036.644 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
9036.644 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
9036.661 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
9036.794 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: "Десинхронизирован."
9036.795 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
9036.795 Info ClientMultiplayerManager.cpp:886: Disconnect notification for peer (5)
9043.973 Info UDPSocket.cpp:206: Closing socket
9043.973 Info UDPSocket.cpp:236: Socket closed
9043.973 Joining game 85.25.214.109:40196
9043.973 Info UDPSocket.cpp:33: Opening socket
9044.054 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
9044.278 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 85.25.214.109:40196: invalid state (WaitingForAccept) for packet type
9044.312 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
9044.312 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
9044.312 Info ClientRouter.cpp:238: ConnectionAccepted
9044.695 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
9044.695 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (2044249 B, 4065 blocks)
9044.697 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
9044.697 Warning ClientMultiplayerManager.cpp:767: receivedScriptChecksums isn't empty when download starting.
9046.654 Finished download (1 s, 2.0 МB, 1.0 МB/s)
9046.667 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
9046.667 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
9046.667 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 2044249 bytes.
9046.705 Loading Level.dat: 4691703 bytes.
9046.709 Info Scenario.cpp:135: Map version 0.16.22-1
9046.887 Loading script.dat: 134101 bytes.
9046.915 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 3716515908
9047.079 Info ClientMultiplayerManager.cpp:573: MapTick(160844) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
9047.130 Info ClientMultiplayerManager.cpp:573: MapTick(160862) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
9047.295 Info ClientMultiplayerManager.cpp:573: MapTick(160862) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
9047.444 Info GameActionHandler.cpp:3400: MapTick (160871) processed PlayerJoinGame peerID(6) playerIndex(0) mode(connect ) 
9056.096 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 25 (nextTickToSend: 161417, ticksClientWillJumpOver: 0 {})
9061.078 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 27 (nextTickToSend: 161714, ticksClientWillJumpOver: 0 {})
9076.113 Info ClientSynchronizer.cpp:279: Changing local latency from 27 to 25 (nextTickToSend: 162616, ticksClientWillJumpOver: 0 {})
9081.081 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 24 (nextTickToSend: 162913, ticksClientWillJumpOver: 0 {})
9081.118 Info ClientSynchronizer.cpp:279: Changing local latency from 24 to 26 (nextTickToSend: 162914, ticksClientWillJumpOver: 0 {})
9096.079 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 23 (nextTickToSend: 163814, ticksClientWillJumpOver: 0 {})
9106.113 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 20 (nextTickToSend: 164416, ticksClientWillJumpOver: 0 {})
9111.096 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 19 (nextTickToSend: 164712, ticksClientWillJumpOver: 0 {})
9121.095 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 20 (nextTickToSend: 165312, ticksClientWillJumpOver: 0 {})
9131.110 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 15 (nextTickToSend: 165918, ticksClientWillJumpOver: 0 {})
9136.077 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 14 (nextTickToSend: 166211, ticksClientWillJumpOver: 0 {})
9136.110 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 17 (nextTickToSend: 166212, ticksClientWillJumpOver: 0 {})
9151.116 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 23 (nextTickToSend: 167111, ticksClientWillJumpOver: 0 {})
9151.152 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 26 (nextTickToSend: 167119, ticksClientWillJumpOver: 0 {})
9171.096 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 25 (nextTickToSend: 168315, ticksClientWillJumpOver: 0 {})
9176.113 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 23 (nextTickToSend: 168615, ticksClientWillJumpOver: 0 {})
9181.097 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 22 (nextTickToSend: 168914, ticksClientWillJumpOver: 0 {})
9186.097 Info ClientSynchronizer.cpp:279: Changing local latency from 22 to 21 (nextTickToSend: 169213, ticksClientWillJumpOver: 0 {})
9196.114 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 24 (nextTickToSend: 169812, ticksClientWillJumpOver: 0 {})
9196.164 Info ClientSynchronizer.cpp:279: Changing local latency from 24 to 26 (nextTickToSend: 169817, ticksClientWillJumpOver: 0 {})
9211.114 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 24 (nextTickToSend: 170715, ticksClientWillJumpOver: 0 {})
9220.147 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171232) serverCRC(1657107855) localCRC(4279293067)
9220.147 Info ClientMultiplayerManager.cpp:573: MapTick(171233) changing state from(InGame) to(DesyncedWaitingForMap)
9220.189 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171233) serverCRC(2214557876) localCRC(330205720)
9220.190 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171234) serverCRC(1853012041) localCRC(1388550736)
9220.197 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171235) serverCRC(2502238786) localCRC(3794616966)
9220.215 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171236) serverCRC(107535158) localCRC(1020110773)
9220.231 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171237) serverCRC(1665411880) localCRC(2994062331)
9220.247 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171238) serverCRC(257220240) localCRC(1867993980)
9220.264 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171239) serverCRC(2518419257) localCRC(3586407426)
9220.281 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171240) serverCRC(3336966371) localCRC(484122928)
9220.298 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171241) serverCRC(313091188) localCRC(518040432)
9220.314 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171242) serverCRC(4292396867) localCRC(779534533)
9220.331 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171243) serverCRC(363441021) localCRC(25977810)
9220.347 Info ClientMultiplayerManager.cpp:739: mapTick(171245) received player (6) desynced
9220.347 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171244) serverCRC(2169554703) localCRC(2921508492)
9220.364 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171245) serverCRC(1724380468) localCRC(273268467)
9220.381 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171246) serverCRC(2220167860) localCRC(3837710612)
9220.397 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171247) serverCRC(2668254740) localCRC(1350276941)
9220.414 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171248) serverCRC(583572295) localCRC(1728716758)
9220.430 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171249) serverCRC(3484112956) localCRC(3354217480)
9220.447 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171250) serverCRC(2204622857) localCRC(3886464315)
9220.464 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(171251) serverCRC(3555242304) localCRC(1659920754)
9220.947 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
9220.947 Info ClientMultiplayerManager.cpp:573: MapTick(171253) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
9220.950 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
9221.611 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (4602929 B, 9151 blocks)
9221.613 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
9225.179 Finished download (3 s, 4.6 МB, 1.2 МB/s)
9225.190 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
9225.190 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
9225.612 Info ParallelDesyncReportCreator.cpp:65: Created desync report
9225.614 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
9225.614 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
9225.648 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
9225.780 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: "Десинхронизирован."
9225.781 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
9225.781 Info ClientMultiplayerManager.cpp:886: Disconnect notification for peer (6)
9227.056 Info UDPSocket.cpp:206: Closing socket
9227.056 Info UDPSocket.cpp:236: Socket closed
9227.056 Joining game 85.25.214.109:40196
9227.056 Info UDPSocket.cpp:33: Opening socket
9227.116 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
9227.297 Info UnparsedNetworkMessage.cpp:91: Invalid packet (type ConnectionRequestReply) received from 85.25.214.109:40196: invalid state (WaitingForAccept) for packet type
9227.298 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
9227.298 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
9227.298 Info ClientRouter.cpp:238: ConnectionAccepted
9227.681 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
9227.681 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (2053420 B, 4083 blocks)
9227.683 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
9227.683 Warning ClientMultiplayerManager.cpp:767: receivedScriptChecksums isn't empty when download starting.
9229.623 Finished download (1 s, 2.0 МB, 1.0 МB/s)
9229.636 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
9229.636 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
9229.636 Loading map /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip: 2053420 bytes.
9229.677 Loading Level.dat: 4719690 bytes.
9229.682 Info Scenario.cpp:135: Map version 0.16.22-1
9229.862 Loading script.dat: 134267 bytes.
9229.892 Checksum for script /home/bogdan/vmware/vms/g-factorio/factorio/temp/currently-playing/control.lua: 3716515908
9230.048 Info ClientMultiplayerManager.cpp:573: MapTick(171278) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
9230.093 Info ClientMultiplayerManager.cpp:573: MapTick(171296) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
9230.231 Info ClientMultiplayerManager.cpp:573: MapTick(171296) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
9230.364 Info GameActionHandler.cpp:3400: MapTick (171304) processed PlayerJoinGame peerID(7) playerIndex(0) mode(connect ) 
9240.131 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 20 (nextTickToSend: 171921, ticksClientWillJumpOver: 0 {})
9245.153 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 19 (nextTickToSend: 172212, ticksClientWillJumpOver: 0 {})
9245.181 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172192) serverCRC(1499735402) localCRC(3480209729)
9245.181 Info ClientMultiplayerManager.cpp:573: MapTick(172193) changing state from(InGame) to(DesyncedWaitingForMap)
9245.201 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172193) serverCRC(1979531019) localCRC(800523559)
9245.201 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172194) serverCRC(1670806112) localCRC(3538728948)
9245.215 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172195) serverCRC(2831640838) localCRC(1767820355)
9245.233 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172196) serverCRC(2216207419) localCRC(2342888481)
9245.248 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172197) serverCRC(3605628941) localCRC(906730280)
9245.265 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172198) serverCRC(873538790) localCRC(2495259128)
9245.281 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172199) serverCRC(512466345) localCRC(2056245387)
9245.298 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172200) serverCRC(3503269053) localCRC(4278022564)
9245.316 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172201) serverCRC(2818924810) localCRC(1182751591)
9245.333 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172202) serverCRC(2285183501) localCRC(3165680383)
9245.348 Info ClientMultiplayerManager.cpp:739: mapTick(172204) received player (7) desynced
9245.348 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172203) serverCRC(2340895649) localCRC(2892736864)
9245.365 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172204) serverCRC(1922020179) localCRC(1816335413)
9245.381 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172205) serverCRC(643879337) localCRC(3793666669)
9245.399 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172206) serverCRC(1999203090) localCRC(3967484454)
9245.414 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172207) serverCRC(1501481023) localCRC(1510789486)
9245.431 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172208) serverCRC(4269920492) localCRC(1277561965)
9245.448 Error GameActionHandler.cpp:2617: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(172209) serverCRC(3061662563) localCRC(962699931)
9245.931 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
9245.931 Info ClientMultiplayerManager.cpp:573: MapTick(172211) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
9245.934 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
9246.948 Downloading file /home/bogdan/vmware/vms/g-factorio/factorio/temp/mp-download.zip (4624664 B, 9195 blocks)
9246.950 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
9249.877 Finished download (2 s, 4.6 МB, 1.5 МB/s)
9249.893 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
9249.893 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
