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Version: 2.0.4
Date: 26. 01. 2018
  Feature:
    - Added Changelog
  Changes:
    - Balancing technology cost to reflect the dificulty/OP-ness
    - GUI has sprite buttons on the direction and wall type
    - new on_entity_damaged event as released in 0.16.17
  Fixes:
    - Removed quick fix from version 2.0.1 as vanilla game fixed it
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Version: 2.0.3
Date: 21. 01. 2018
  Fixes:
    - Bugfix crash resulting from a typo in previous release
    - Small optimalisations around the code (part 2)
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Version: 2.0.2
Date: 21. 01. 2018
  Fixes:
    - Disabled deconstruction planning of the fields
    - Bugfix selection of direction W not visible (but it was working)
    - Bugfix huge UPS drop on decay of the fields
    - Small optimalisations around the code (part 1)
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Version: 2.0.1
Date: 20. 01. 2018
  Feature:
    - Added ability to copy/paste emitter settings (as you do with other buildings)
  Fixes:
    - Deleted debug message when adding upgrades
    - Bugfix error trying to access global values
    - Bugfix purple wall not dealing damage upon destruction
    - Bugfix fields did not do any damage when unable to rebuild
    - Quick fix on crash trying to index nil value (bug report made)
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Version: 2.0.0 - First public release
Date: 19. 01. 2018
  Major Features:
    - Initial updated release
  Features:
    - Ability to open the GUI without the need of the tool
    - Ability to close the GUI without applying the settings (press E/esc)
    - Emitter not calculated in accumulator charge on the electricity field
