   0.001 2018-01-24 17:57:33; Factorio 0.16.18 (build 35139, win64, steam)
   0.001 Operating system: Windows 8.1 
   0.001 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: D:/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Christian/AppData/Roaming/Factorio [27461/228246MB]
   0.002 Binaries path: D:/Steam/steamapps/common/Factorio/bin
   0.210 System info: [CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, 8 cores, RAM: 12124MB]
   0.265 Display options: [FullScreen: 0] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: de]
   0.268 Available display adapters: 1
   0.268  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.269 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.392 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 23.21.13.8813
   0.392 D3DFMT_A8 is not supported format for surfaces.
   0.392 D3DFMT_L8 is not supported format for surfaces.
   0.394   Video memory size (dedicated video/dedicated system/shared system/available): 3983/0/6062/4092 MB
   0.494 DSound: Starting _dsound_update thread
   0.495 DSound: Enter _dsound_update; tid=6712
   0.495 Device reset internal.
   0.498 Desktop composition is active.
   0.498 WARNING: You have vsync and desktop composition enabled on Direct3D. Consider disabling vsync to increase performance on some configurations.
   0.498 Graphics settings preset: extreme
   0.499 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1]
   0.499                   [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   1.882 Razer Chroma Controller initialized.
   2.605 Loading mod core 0.0.0 (data.lua)
   3.049 Loading mod base 0.16.18 (data.lua)
   6.990 Loading mod base 0.16.18 (data-updates.lua)
   7.167 Checksum for core: 559828313
   7.167 Checksum of base: 2437971663
   8.057 Loading sounds...
  15.069 Info PlayerData.cpp:67: Local player-data.json unavailable
  15.069 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1516731967
  15.606 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
  15.643 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  15.643 Loaded shader file D:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
  15.676 Initial atlas bitmap size is 16384
  15.682 Created atlas bitmap 16384x8433 [none]
  16.325 Created atlas bitmap 16384x2125 [shadow]
  16.411 Created atlas bitmap 16384x682 [decal]
  16.430 Created atlas bitmap 8192x1500 [mipmap]
  16.470 Created atlas bitmap 8192x804 [mipmap, smoke]
  16.481 Created atlas bitmap 8192x2112 [linear-minification, mipmap, terrain]
  16.527 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light]
  16.541 Created atlas bitmap 8192x238 [alpha-mask]
  64.821 Sprites loaded
  64.821 Convert atlas 8192x1500 to: mipmap 
  64.892 Convert atlas 8192x804 to: mipmap 
  64.920 Convert atlas 8192x2112 to: min-linear 
  64.988 Convert atlas 8192x1036 to: trilinear-filtering 
  65.021 Convert atlas 8192x238 to: alpha-mask
  66.043 Custom inputs active: 0
  66.276 Factorio initialised
4721.911 Joining game 5.62.111.16:34197
4721.911 Info UDPSocket.cpp:33: Opening socket
4721.922 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
4721.960 Info UDPSocket.cpp:474: Recvfrom failed (but can be probably ignored): Eine vorhandene Verbindung wurde vom Remotehost geschlossen.

4722.100 Info UDPSocket.cpp:474: Recvfrom failed (but can be probably ignored): Eine vorhandene Verbindung wurde vom Remotehost geschlossen.

4722.289 Info UDPSocket.cpp:474: Recvfrom failed (but can be probably ignored): Eine vorhandene Verbindung wurde vom Remotehost geschlossen.

4722.469 Info UDPSocket.cpp:474: Recvfrom failed (but can be probably ignored): Eine vorhandene Verbindung wurde vom Remotehost geschlossen.

4722.652 Info UDPSocket.cpp:474: Recvfrom failed (but can be probably ignored): Eine vorhandene Verbindung wurde vom Remotehost geschlossen.

4722.834 Info UDPSocket.cpp:474: Recvfrom failed (but can be probably ignored): Eine vorhandene Verbindung wurde vom Remotehost geschlossen.

4723.019 Info UDPSocket.cpp:474: Recvfrom failed (but can be probably ignored): Eine vorhandene Verbindung wurde vom Remotehost geschlossen.

4723.730 Warning TransmissionControlHelper.cpp:172: Fragment 0000 failed too many times
4724.613 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
4724.614 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(InitializationFailed)
5180.128 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
5180.129 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(InitializationFailed) to(Disconnected)
5180.187 Info UDPSocket.cpp:206: Closing socket
5180.187 Info UDPSocket.cpp:236: Socket closed
5182.121 Joining game 5.62.111.16:34197
5182.121 Info UDPSocket.cpp:33: Opening socket
5182.121 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
5182.144 Info UDPSocket.cpp:474: Recvfrom failed (but can be probably ignored): Eine vorhandene Verbindung wurde vom Remotehost geschlossen.

5182.324 Info UDPSocket.cpp:474: Recvfrom failed (but can be probably ignored): Eine vorhandene Verbindung wurde vom Remotehost geschlossen.

5182.509 Info UDPSocket.cpp:474: Recvfrom failed (but can be probably ignored): Eine vorhandene Verbindung wurde vom Remotehost geschlossen.

5182.689 Info UDPSocket.cpp:474: Recvfrom failed (but can be probably ignored): Eine vorhandene Verbindung wurde vom Remotehost geschlossen.

5182.875 Info UDPSocket.cpp:474: Recvfrom failed (but can be probably ignored): Eine vorhandene Verbindung wurde vom Remotehost geschlossen.

5183.064 Info UDPSocket.cpp:474: Recvfrom failed (but can be probably ignored): Eine vorhandene Verbindung wurde vom Remotehost geschlossen.

5183.251 Info UDPSocket.cpp:474: Recvfrom failed (but can be probably ignored): Eine vorhandene Verbindung wurde vom Remotehost geschlossen.

5183.953 Warning TransmissionControlHelper.cpp:172: Fragment 0000 failed too many times
5184.803 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
5184.803 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(InitializationFailed)
5501.494 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
5501.494 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(InitializationFailed) to(Disconnected)
5501.570 Info UDPSocket.cpp:206: Closing socket
5501.570 Info UDPSocket.cpp:236: Socket closed
5503.122 Joining game 5.62.111.16:34197
5503.122 Info UDPSocket.cpp:33: Opening socket
5503.123 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
5503.210 Connection refused
5503.210 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
5503.210 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
5503.211 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
5503.817 Info HttpSharedState.cpp:127: Status code: 200
5503.818 Info AuthServerConnector.cpp:139: Received key(+lNBwG1qTZ9apqWW/U72TA==) for username(starfish) from auth server.
5503.832 Info UDPSocket.cpp:206: Closing socket
5503.832 Info UDPSocket.cpp:236: Socket closed
5503.832 Joining game 5.62.111.16:34197
5503.832 Info UDPSocket.cpp:33: Opening socket
5503.833 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
5503.923 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
5503.923 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
5503.923 Info ClientRouter.cpp:238: ConnectionAccepted
5504.776 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
5504.776 Downloading file C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip (11050963 B, 21971 blocks)
5504.796 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
5508.779 Finished download (3 s, 11.0 MB, 2.7 MB/s)
5508.811 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
5508.812 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
5508.812 Loading map C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip: 11050963 bytes.
5508.872 Loading Level.dat: 27080673 bytes.
5508.877 Info Scenario.cpp:135: Map version 0.16.18-0
5509.752 Loading script.dat: 175 bytes.
5509.814 Checksum for script C:/Users/Christian/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3989547216
5509.853 Info ClientMultiplayerManager.cpp:573: MapTick(5328001) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
5509.977 Info ClientMultiplayerManager.cpp:573: MapTick(5328068) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
5510.060 Info ClientMultiplayerManager.cpp:573: MapTick(5328068) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
5510.138 Info GameActionHandler.cpp:3384: MapTick (5328071) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect ) 
5516.311 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
5516.311 Info ClientMultiplayerManager.cpp:573: MapTick(5328444) changing state from(InGame) to(DisconnectScheduled)
5516.343 Info ClientMultiplayerManager.cpp:573: MapTick(5328444) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
5516.426 Info ClientMultiplayerManager.cpp:573: MapTick(5328444) changing state from(WaitingForDisconnectConfirmation) to(Disconnected)
5516.426 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (1)
5516.606 Info UDPSocket.cpp:206: Closing socket
5516.606 Info UDPSocket.cpp:236: Socket closed
6649.653 Joining game 5.62.111.16:34197
6649.653 Info UDPSocket.cpp:33: Opening socket
6649.654 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
6649.737 Connection refused
6649.737 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
6649.737 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
6649.753 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
6650.271 Info HttpSharedState.cpp:127: Status code: 200
6650.271 Info AuthServerConnector.cpp:139: Received key(qwbtIwsBXWei3KLX55mYoA==) for username(starfish) from auth server.
6650.356 Info UDPSocket.cpp:206: Closing socket
6650.356 Info UDPSocket.cpp:236: Socket closed
6650.356 Joining game 5.62.111.16:34197
6650.356 Info UDPSocket.cpp:33: Opening socket
6650.356 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
6650.455 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
6650.455 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
6650.455 Info ClientRouter.cpp:238: ConnectionAccepted
6650.625 Device reset internal.
6651.250 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
6651.250 Downloading file C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip (11043514 B, 21956 blocks)
6651.257 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
6654.846 Finished download (3 s, 11.0 MB, 3.0 MB/s)
6654.873 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
6654.873 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
6654.874 Loading map C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip: 11043514 bytes.
6654.907 Loading Level.dat: 27067168 bytes.
6654.911 Info Scenario.cpp:135: Map version 0.16.18-0
6655.721 Loading script.dat: 175 bytes.
6655.724 Checksum for script C:/Users/Christian/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3989547216
6655.755 Info ClientMultiplayerManager.cpp:573: MapTick(5328455) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
6655.843 Info ClientMultiplayerManager.cpp:573: MapTick(5328508) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
6655.938 Info ClientMultiplayerManager.cpp:573: MapTick(5328508) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
6656.037 Info GameActionHandler.cpp:3384: MapTick (5328514) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect ) 
6662.370 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 22 (nextTickToSend: 5328917, ticksClientWillJumpOver: 0 {})
6667.404 Info ClientSynchronizer.cpp:279: Changing local latency from 22 to 17 (nextTickToSend: 5329214, ticksClientWillJumpOver: 0 {})
6672.404 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 15 (nextTickToSend: 5329512, ticksClientWillJumpOver: 0 {})
6677.375 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 13 (nextTickToSend: 5329810, ticksClientWillJumpOver: 0 {})
6682.354 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 12 (nextTickToSend: 5330108, ticksClientWillJumpOver: 0 {})
6684.387 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5330216) serverCRC(227569902) localCRC(2554138526)
6684.387 Info ClientMultiplayerManager.cpp:573: MapTick(5330217) changing state from(InGame) to(DesyncedWaitingForMap)
6684.470 Info ClientMultiplayerManager.cpp:739: mapTick(5330222) received player (2) desynced
6688.721 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
6688.721 Info ClientMultiplayerManager.cpp:573: MapTick(5330225) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
6688.723 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
6691.921 Downloading file C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip (40544431 B, 80606 blocks)
6691.935 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
6701.077 Finished download (9 s, 40.5 MB, 4.4 MB/s)
6701.284 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
6701.284 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
6703.613 Info ParallelDesyncReportCreator.cpp:65: Created desync report
6703.626 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
6703.626 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
6703.642 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
6703.708 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: "Desynchronisiert."
6703.709 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
6703.709 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (2)
6707.688 Info UDPSocket.cpp:206: Closing socket
6707.688 Info UDPSocket.cpp:236: Socket closed
6707.688 Joining game 5.62.111.16:34197
6707.688 Info UDPSocket.cpp:33: Opening socket
6707.689 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
6707.771 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
6707.771 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
6707.771 Info ClientRouter.cpp:238: ConnectionAccepted
6708.571 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
6708.571 Downloading file C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip (11066603 B, 22002 blocks)
6708.584 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
6708.584 Warning ClientMultiplayerManager.cpp:767: receivedScriptChecksums isn't empty when download starting.
6711.885 Finished download (3 s, 11.0 MB, 3.3 MB/s)
6711.901 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
6711.902 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
6711.902 Loading map C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip: 11066603 bytes.
6711.941 Loading Level.dat: 27121642 bytes.
6711.946 Info Scenario.cpp:135: Map version 0.16.18-0
6712.672 Loading script.dat: 175 bytes.
6712.674 Checksum for script C:/Users/Christian/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3989547216
6712.689 Info ClientMultiplayerManager.cpp:573: MapTick(5330367) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
6712.905 Info ClientMultiplayerManager.cpp:573: MapTick(5330422) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
6712.989 Info ClientMultiplayerManager.cpp:573: MapTick(5330422) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
6713.022 Info GameActionHandler.cpp:3384: MapTick (5330424) processed PlayerJoinGame peerID(3) playerIndex(0) mode(connect ) 
6722.558 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 12 (nextTickToSend: 5331027, ticksClientWillJumpOver: 0 {})
6727.558 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 11 (nextTickToSend: 5331307, ticksClientWillJumpOver: 0 {})
6792.542 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 10 (nextTickToSend: 5335207, ticksClientWillJumpOver: 0 {})
6822.555 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 11 (nextTickToSend: 5337006, ticksClientWillJumpOver: 0 {})
6862.576 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 9 (nextTickToSend: 5339409, ticksClientWillJumpOver: 0 {})
6877.559 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 10 (nextTickToSend: 5340307, ticksClientWillJumpOver: 0 {})
6887.542 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 11 (nextTickToSend: 5340906, ticksClientWillJumpOver: 0 {})
6892.842 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5341213) serverCRC(3110935778) localCRC(3294974824)
6892.842 Info ClientMultiplayerManager.cpp:573: MapTick(5341214) changing state from(InGame) to(DesyncedWaitingForMap)
6892.942 Info ClientMultiplayerManager.cpp:739: mapTick(5341220) received player (3) desynced
6897.277 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
6897.277 Info ClientMultiplayerManager.cpp:573: MapTick(5341223) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
6897.280 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
6900.625 Downloading file C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip (40606424 B, 80729 blocks)
6900.638 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
6909.761 Finished download (9 s, 40.6 MB, 4.4 MB/s)
6909.911 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
6909.911 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
6912.261 Info ParallelDesyncReportCreator.cpp:65: Created desync report
6912.275 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
6912.275 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
6912.310 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
6912.393 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: "Desynchronisiert."
6912.393 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
6912.393 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (3)
6998.262 Info UDPSocket.cpp:206: Closing socket
6998.262 Info UDPSocket.cpp:236: Socket closed
6998.263 Joining game 5.62.111.16:34197
6998.263 Info UDPSocket.cpp:33: Opening socket
6998.264 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
6998.342 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
6998.342 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
6998.342 Info ClientRouter.cpp:238: ConnectionAccepted
6999.109 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
6999.110 Downloading file C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip (11092232 B, 22053 blocks)
6999.130 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
6999.130 Warning ClientMultiplayerManager.cpp:767: receivedScriptChecksums isn't empty when download starting.
7003.728 Finished download (4 s, 11.0 MB, 2.4 MB/s)
7003.763 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
7003.763 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
7003.763 Loading map C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip: 11092232 bytes.
7003.832 Loading Level.dat: 27188911 bytes.
7003.837 Info Scenario.cpp:135: Map version 0.16.18-0
7004.508 Loading script.dat: 175 bytes.
7004.511 Checksum for script C:/Users/Christian/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3989547216
7004.526 Info ClientMultiplayerManager.cpp:573: MapTick(5341367) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
7004.688 Info ClientMultiplayerManager.cpp:573: MapTick(5341419) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
7004.792 Info ClientMultiplayerManager.cpp:573: MapTick(5341419) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
7004.877 Info GameActionHandler.cpp:3384: MapTick (5341423) processed PlayerJoinGame peerID(4) playerIndex(0) mode(connect ) 
7011.258 Info AppManagerStates.cpp:1546: Saving finished
7026.060 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 21 (nextTickToSend: 5342719, ticksClientWillJumpOver: 0 {})
7031.059 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 16 (nextTickToSend: 5343014, ticksClientWillJumpOver: 0 {})
7036.043 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 14 (nextTickToSend: 5343309, ticksClientWillJumpOver: 0 {})
7046.062 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 20 (nextTickToSend: 5343912, ticksClientWillJumpOver: 0 {})
7056.063 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 10 (nextTickToSend: 5344517, ticksClientWillJumpOver: 0 {})
7061.042 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 11 (nextTickToSend: 5344806, ticksClientWillJumpOver: 0 {})
7071.042 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 10 (nextTickToSend: 5345407, ticksClientWillJumpOver: 0 {})
7091.060 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 5346608, ticksClientWillJumpOver: 0 {})
7141.059 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 10 (nextTickToSend: 5349606, ticksClientWillJumpOver: 0 {})
7151.045 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 12 (nextTickToSend: 5350207, ticksClientWillJumpOver: 0 {})
7161.061 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 9 (nextTickToSend: 5350810, ticksClientWillJumpOver: 0 {})
7176.077 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 11 (nextTickToSend: 5351707, ticksClientWillJumpOver: 0 {})
7191.045 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 10 (nextTickToSend: 5352607, ticksClientWillJumpOver: 0 {})
7196.062 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 11 (nextTickToSend: 5352907, ticksClientWillJumpOver: 0 {})
7206.062 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 10 (nextTickToSend: 5353508, ticksClientWillJumpOver: 0 {})
7231.063 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 5355008, ticksClientWillJumpOver: 0 {})
7281.080 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 11 (nextTickToSend: 5358007, ticksClientWillJumpOver: 0 {})
7296.079 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 10 (nextTickToSend: 5358909, ticksClientWillJumpOver: 0 {})
7311.063 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 5359808, ticksClientWillJumpOver: 0 {})
7316.063 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 10 (nextTickToSend: 5360107, ticksClientWillJumpOver: 0 {})
7371.130 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5363400) serverCRC(2197405212) localCRC(2811421120)
7371.131 Info ClientMultiplayerManager.cpp:573: MapTick(5363401) changing state from(InGame) to(DesyncedWaitingForMap)
7371.147 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5363401) serverCRC(4170313580) localCRC(1832685596)
7371.230 Info ClientMultiplayerManager.cpp:739: mapTick(5363407) received player (4) desynced
7375.698 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
7375.698 Info ClientMultiplayerManager.cpp:573: MapTick(5363410) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
7375.706 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
7379.095 Downloading file C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip (40683096 B, 80881 blocks)
7379.108 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
7388.470 Finished download (9 s, 40.6 MB, 4.3 MB/s)
7388.593 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
7388.593 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
7390.899 Info ParallelDesyncReportCreator.cpp:65: Created desync report
7390.909 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
7390.909 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
7390.926 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
7391.025 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: "Desynchronisiert."
7391.025 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
7391.025 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (4)
7392.895 Info UDPSocket.cpp:206: Closing socket
7392.895 Info UDPSocket.cpp:236: Socket closed
7392.895 Joining game 5.62.111.16:34197
7392.895 Info UDPSocket.cpp:33: Opening socket
7392.896 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
7392.996 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
7392.996 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
7392.996 Info ClientRouter.cpp:238: ConnectionAccepted
7393.763 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
7393.763 Downloading file C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip (11121737 B, 22111 blocks)
7393.774 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
7393.774 Warning ClientMultiplayerManager.cpp:767: receivedScriptChecksums isn't empty when download starting.
7397.577 Finished download (3 s, 11.1 MB, 2.9 MB/s)
7397.605 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
7397.606 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
7397.606 Loading map C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip: 11121737 bytes.
7397.654 Loading Level.dat: 27305361 bytes.
7397.659 Info Scenario.cpp:135: Map version 0.16.18-0
7398.376 Loading script.dat: 175 bytes.
7398.378 Checksum for script C:/Users/Christian/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3989547216
7398.391 Info ClientMultiplayerManager.cpp:573: MapTick(5363552) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
7398.572 Info ClientMultiplayerManager.cpp:573: MapTick(5363606) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
7398.647 Info ClientMultiplayerManager.cpp:573: MapTick(5363606) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
7398.696 Info GameActionHandler.cpp:3384: MapTick (5363609) processed PlayerJoinGame peerID(5) playerIndex(0) mode(connect ) 
7405.147 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 10 (nextTickToSend: 5364028, ticksClientWillJumpOver: 0 {})
7410.815 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 5364307, ticksClientWillJumpOver: 0 {})
7445.848 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 11 (nextTickToSend: 5366407, ticksClientWillJumpOver: 0 {})
7460.814 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 10 (nextTickToSend: 5367307, ticksClientWillJumpOver: 0 {})
7530.814 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 11 (nextTickToSend: 5371505, ticksClientWillJumpOver: 0 {})
7555.848 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 10 (nextTickToSend: 5373009, ticksClientWillJumpOver: 0 {})
7608.198 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5376137) serverCRC(1752656140) localCRC(1575532866)
7608.199 Info ClientMultiplayerManager.cpp:573: MapTick(5376138) changing state from(InGame) to(DesyncedWaitingForMap)
7608.315 Info ClientMultiplayerManager.cpp:739: mapTick(5376145) received player (5) desynced
7612.765 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
7612.765 Info ClientMultiplayerManager.cpp:573: MapTick(5376147) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
7612.773 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
7616.132 Downloading file C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip (40602827 B, 80722 blocks)
7616.144 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
7625.582 Finished download (9 s, 40.6 MB, 4.3 MB/s)
7625.690 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
7625.690 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
7627.973 Info ParallelDesyncReportCreator.cpp:65: Created desync report
7627.983 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
7627.983 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
7628.016 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
7628.100 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: "Desynchronisiert."
7628.100 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
7628.100 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (5)
7643.794 Info UDPSocket.cpp:206: Closing socket
7643.794 Info UDPSocket.cpp:236: Socket closed
7643.794 Joining game 5.62.111.16:34197
7643.794 Info UDPSocket.cpp:33: Opening socket
7643.794 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
7643.866 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
7643.866 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
7643.866 Info ClientRouter.cpp:238: ConnectionAccepted
7644.699 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
7644.699 Downloading file C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip (11066765 B, 22002 blocks)
7644.714 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
7644.714 Warning ClientMultiplayerManager.cpp:767: receivedScriptChecksums isn't empty when download starting.
7648.848 Finished download (4 s, 11.0 MB, 2.6 MB/s)
7648.862 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
7648.862 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
7648.862 Loading map C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip: 11066765 bytes.
7648.934 Loading Level.dat: 27119928 bytes.
7648.940 Info Scenario.cpp:135: Map version 0.16.18-0
7649.678 Loading script.dat: 175 bytes.
7649.680 Checksum for script C:/Users/Christian/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3989547216
7649.710 Info ClientMultiplayerManager.cpp:573: MapTick(5376287) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
7649.901 Info ClientMultiplayerManager.cpp:573: MapTick(5376343) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
7649.999 Info ClientMultiplayerManager.cpp:573: MapTick(5376343) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
7650.100 Info GameActionHandler.cpp:3384: MapTick (5376349) processed PlayerJoinGame peerID(6) playerIndex(0) mode(connect ) 
7659.201 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 13 (nextTickToSend: 5376927, ticksClientWillJumpOver: 0 {})
7664.168 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 12 (nextTickToSend: 5377207, ticksClientWillJumpOver: 0 {})
7679.201 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 10 (nextTickToSend: 5378109, ticksClientWillJumpOver: 0 {})
7771.818 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5383654) serverCRC(732487910) localCRC(336353053)
7771.818 Info ClientMultiplayerManager.cpp:573: MapTick(5383655) changing state from(InGame) to(DesyncedWaitingForMap)
7771.917 Info ClientMultiplayerManager.cpp:739: mapTick(5383661) received player (6) desynced
7776.334 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
7776.334 Info ClientMultiplayerManager.cpp:573: MapTick(5383664) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
7776.345 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
7779.684 Downloading file C:\Users\Christian\AppData\Roaming\Factorio\temp\mp-download.zip (40707043 B, 80929 blocks)
7779.695 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
7790.560 Finished download (10 s, 40.7 MB, 3.7 MB/s)
7790.816 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
7790.816 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
