   0.001 2018-01-23 15:12:26; Factorio 0.16.18 (build 35139, win64, steam)
   0.001 Operating system: Windows 10 (version 1709) 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "2116" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Jonathan/AppData/Roaming/Factorio [296830/428678MB]
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.008 System info: [CPU: AMD Ryzen 5 1600 Six-Core Processor            , 12 cores, RAM: 16316MB]
   0.008 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.009 Available display adapters: 2
   0.009  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 1920x1080, 32bit, 144Hz}
   0.009  [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1070 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
   0.009 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.127 Initialised Direct3D:[0] NVIDIA GeForce GTX 1070; driver: nvldumdx.dll 23.21.13.8831
   0.127 D3DFMT_A8 is not supported format for surfaces.
   0.127 D3DFMT_L8 is not supported format for surfaces.
   0.131   Video memory size (dedicated video/dedicated system/shared system/available): 8096/0/8158/4088 MB
   0.165 DSound: Starting _dsound_update thread
   0.165 DSound: Enter _dsound_update; tid=272
   0.167 Device reset internal.
   0.169 Desktop composition is active.
   0.169 Graphics settings preset: extreme
   0.169 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
   0.169                   [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   0.260 Loading mod settings rso-mod 3.5.4 (settings.lua)
   0.260 Loading mod settings angelsinfiniteores 0.7.3 (settings.lua)
   0.260 Loading mod settings Bottleneck 0.9.1 (settings.lua)
   0.263 Loading mod core 0.0.0 (data.lua)
   0.278 Loading mod base 0.16.18 (data.lua)
   0.416 Loading mod rso-mod 3.5.4 (data.lua)
   0.461 Loading mod angelsinfiniteores 0.7.3 (data.lua)
   0.505 Loading mod Bottleneck 0.9.1 (data.lua)
   0.547 Loading mod VehicleSnap 1.16.0 (data.lua)
   0.657 Loading mod base 0.16.18 (data-updates.lua)
   0.702 Loading mod rso-mod 3.5.4 (data-updates.lua)
   0.741 Loading mod Squeak Through 1.2.0 (data-updates.lua)
   0.783 Checksum for core: 559828313
   0.783 Checksum of base: 2437971663
   0.783 Checksum of rso-mod: 2237909465
   0.783 Checksum of angelsinfiniteores: 1532144956
   0.783 Checksum of Bottleneck: 3138809866
   0.783 Checksum of Squeak Through: 1477506404
   0.783 Checksum of VehicleSnap: 3379580387
   0.881 Loading sounds...
   0.969 Info PlayerData.cpp:67: Local player-data.json unavailable
   0.969 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1516749145
   1.050 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   1.050 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   1.050 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
   1.149 Initial atlas bitmap size is 16384
   1.156 Created atlas bitmap 16384x13054 [none]
   1.601 Created atlas bitmap 16384x3020 [shadow]
   1.695 Created atlas bitmap 16384x2104 [decal]
   1.759 Created atlas bitmap 8192x5568 [mipmap]
   1.846 Created atlas bitmap 8192x804 [mipmap, smoke]
   1.859 Created atlas bitmap 8192x7532 [linear-minification, mipmap, terrain]
   1.984 Created atlas bitmap 8192x2364 [no-crop, trilinear-filtering, icon, light]
   2.019 Created atlas bitmap 8192x924 [alpha-mask]
  12.217 Sprites loaded
  12.217 Convert atlas 8192x5568 to: mipmap 
  12.359 Convert atlas 8192x804 to: mipmap 
  12.378 Convert atlas 8192x7532 to: min-linear 
  12.564 Convert atlas 8192x2364 to: trilinear-filtering 
  12.622 Convert atlas 8192x924 to: alpha-mask
  12.991 Custom inputs active: 2
  13.042 Factorio initialised
  36.084 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
  38.405 Info UDPSocket.cpp:206: Closing socket
  38.405 Info UDPSocket.cpp:236: Socket closed
  38.405 Info UDPSocket.cpp:206: Closing socket
  38.406 Joining game 45.58.55.129:34197
  38.406 Info UDPSocket.cpp:33: Opening socket
  38.407 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  38.810 Connection refused
  38.810 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  38.810 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
  38.811 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
  39.198 Info HttpSharedState.cpp:127: Status code: 200
  39.198 Info AuthServerConnector.cpp:139: Received key(Mk4b8AUoqQYb7Y+ARvfSVQ==) for username(Ne1nLives) from auth server.
  39.232 Info UDPSocket.cpp:206: Closing socket
  39.232 Info UDPSocket.cpp:236: Socket closed
  39.232 Joining game 45.58.55.129:34197
  39.232 Info UDPSocket.cpp:33: Opening socket
  39.233 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  39.494 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  39.494 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  39.494 Info ClientRouter.cpp:238: ConnectionAccepted
  40.560 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
  40.560 Downloading file C:\Users\Jonathan\AppData\Roaming\Factorio\temp\mp-download.zip (11657582 B, 23177 blocks)
  40.564 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  42.790 Finished download (2 s, 11.6 MB, 5.2 MB/s)
  42.812 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
  42.812 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  42.812 Loading map C:\Users\Jonathan\AppData\Roaming\Factorio\temp\mp-download.zip: 11657582 bytes.
  42.961 Loading Level.dat: 29010104 bytes.
  42.966 Info Scenario.cpp:135: Map version 0.16.18-0
  43.566 Loading script.dat: 365528 bytes.
  43.576 Checksum for script C:/Users/Jonathan/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3989547216
  43.585 Checksum for script __rso-mod__/control.lua: 3340744723
  43.586 Checksum for script __Bottleneck__/control.lua: 730129785
  43.587 Checksum for script __VehicleSnap__/control.lua: 3426081906
  44.011 Info ClientMultiplayerManager.cpp:573: MapTick(7179381) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  44.212 Info ClientMultiplayerManager.cpp:573: MapTick(7179459) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  44.309 Info ClientMultiplayerManager.cpp:573: MapTick(7179459) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  44.377 Info GameActionHandler.cpp:3384: MapTick (7179463) processed PlayerJoinGame peerID(4) playerIndex(0) mode(connect ) 
  51.576 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 17 (nextTickToSend: 7179922, ticksClientWillJumpOver: 0 {})
  56.577 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 15 (nextTickToSend: 7180209, ticksClientWillJumpOver: 0 {})
  71.593 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 14 (nextTickToSend: 7181112, ticksClientWillJumpOver: 0 {})
  76.593 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 11 (nextTickToSend: 7181412, ticksClientWillJumpOver: 0 {})
  86.827 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 23 (nextTickToSend: 7182010, ticksClientWillJumpOver: 0 {})
  96.794 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 12 (nextTickToSend: 7182619, ticksClientWillJumpOver: 0 {})
 106.394 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(7183171) serverCRC(2195484743) localCRC(1055021018)
 106.394 Info ClientMultiplayerManager.cpp:573: MapTick(7183172) changing state from(InGame) to(DesyncedWaitingForMap)
 106.527 Info ClientMultiplayerManager.cpp:739: mapTick(7183180) received player (4) desynced
 111.360 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
 111.360 Info ClientMultiplayerManager.cpp:573: MapTick(7183183) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
 111.363 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
 114.843 Downloading file C:\Users\Jonathan\AppData\Roaming\Factorio\temp\mp-download.zip (42684118 B, 84860 blocks)
 114.858 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
 120.009 Finished download (5 s, 42.6 MB, 8.2 MB/s)
 120.119 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
 120.119 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
