   0.000 2018-01-23 16:30:19; Factorio 0.16.18 (build 35139, win64, steam)
   0.000 Operating system: Windows 10 (version 1709) 
   0.000 Program arguments: "D:\Games\Steam Games\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.000 Read data path: D:/Games/Steam Games/steamapps/common/Factorio/data
   0.000 Write data path: C:/Users/GUILL/AppData/Roaming/Factorio [24975/261753MB]
   0.001 Binaries path: D:/Games/Steam Games/steamapps/common/Factorio/bin
   0.010 System info: [CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz, 4 cores, RAM: 16341MB]
   0.014 Display options: [FullScreen: 0] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: fr]
   0.015 Available display adapters: 1
   0.015  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x80005, [0,0], 1920x1080, 32bit, 60Hz}
   0.015 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.131 Initialised Direct3D:[0] NVIDIA GeForce GTX 1070; driver: nvldumdx.dll 23.21.13.8871
   0.131 D3DFMT_A8 is not supported format for surfaces.
   0.131 D3DFMT_L8 is not supported format for surfaces.
   0.135   Video memory size (dedicated video/dedicated system/shared system/available): 8096/0/8170/4092 MB
   0.159 DSound: Starting _dsound_update thread
   0.159 DSound: Enter _dsound_update; tid=1560
   0.159 Device reset internal.
   0.161 Desktop composition is active.
   0.161 Graphics settings preset: extreme
   0.161 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1]
   0.161                   [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   0.280 Error ModManager.cpp:676: Mod package read error. File C:/Users/GUILL/AppData/Roaming/Factorio/mods/ISORecorderV3RC1x64.zip/info.json not found
   0.307 Loading mod core 0.0.0 (data.lua)
   0.319 Loading mod base 0.16.18 (data.lua)
   0.434 Loading mod base 0.16.18 (data-updates.lua)
   0.482 Checksum for core: 559828313
   0.482 Checksum of base: 2437971663
   0.592 Loading sounds...
   0.673 Info PlayerData.cpp:67: Local player-data.json unavailable
   0.673 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1516718324
   0.775 Loaded shader file D:/Games/Steam Games/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   0.776 Loaded shader file D:/Games/Steam Games/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   0.776 Loaded shader file D:/Games/Steam Games/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
   0.795 Initial atlas bitmap size is 16384
   0.802 Created atlas bitmap 16384x8433 [none]
   1.042 Created atlas bitmap 16384x2125 [shadow]
   1.098 Created atlas bitmap 16384x682 [decal]
   1.113 Created atlas bitmap 8192x1500 [mipmap]
   1.135 Created atlas bitmap 8192x804 [mipmap, smoke]
   1.144 Created atlas bitmap 8192x2112 [linear-minification, mipmap, terrain]
   1.171 Created atlas bitmap 8192x1036 [no-crop, trilinear-filtering, icon, light]
   1.183 Created atlas bitmap 8192x238 [alpha-mask]
   4.681 Sprites loaded
   4.681 Convert atlas 8192x1500 to: mipmap 
   4.715 Convert atlas 8192x804 to: mipmap 
   4.733 Convert atlas 8192x2112 to: min-linear 
   4.779 Convert atlas 8192x1036 to: trilinear-filtering 
   4.801 Convert atlas 8192x238 to: alpha-mask
   4.977 Custom inputs active: 0
   5.014 Factorio initialised
  16.682 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
  20.718 Info UDPSocket.cpp:206: Closing socket
  20.718 Info UDPSocket.cpp:236: Socket closed
  20.718 Info UDPSocket.cpp:206: Closing socket
  20.718 Joining game 213.202.212.114:40011
  20.718 Info UDPSocket.cpp:33: Opening socket
  20.719 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  20.801 Connection refused
  20.801 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  20.801 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
  20.802 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
  21.310 Info HttpSharedState.cpp:127: Status code: 200
  21.310 Info AuthServerConnector.cpp:139: Received key(RXlnrPupSOxtWDUsD9jbLg==) for username(Redstylt) from auth server.
  21.317 Info UDPSocket.cpp:206: Closing socket
  21.317 Info UDPSocket.cpp:236: Socket closed
  21.317 Joining game 213.202.212.114:40011
  21.318 Info UDPSocket.cpp:33: Opening socket
  21.320 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  21.399 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  21.399 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  21.400 Info ClientRouter.cpp:238: ConnectionAccepted
  22.300 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
  22.300 Downloading file C:\Users\GUILL\AppData\Roaming\Factorio\temp\mp-download.zip (3383957 B, 6728 blocks)
  22.306 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  23.527 Finished download (1 s, 3.3 MB, 2.7 MB/s)
  23.539 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
  23.540 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  23.540 Loading map C:\Users\GUILL\AppData\Roaming\Factorio\temp\mp-download.zip: 3383957 bytes.
  23.563 Loading Level.dat: 6395674 bytes.
  23.566 Info Scenario.cpp:135: Map version 0.16.18-0
  23.943 Loading script.dat: 45 bytes.
  23.945 Checksum for script C:/Users/GUILL/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3659568161
  23.950 Info ClientMultiplayerManager.cpp:573: MapTick(108416) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  24.134 Info ClientMultiplayerManager.cpp:573: MapTick(108528) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  24.250 Info ClientMultiplayerManager.cpp:573: MapTick(108528) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  24.333 Info GameActionHandler.cpp:3384: MapTick (108533) processed PlayerJoinGame peerID(8) playerIndex(0) mode(connect ) 
  25.963 Device reset internal.
  30.367 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 28 (nextTickToSend: 108930, ticksClientWillJumpOver: 0 {})
  35.367 Info ClientSynchronizer.cpp:279: Changing local latency from 28 to 9 (nextTickToSend: 109226, ticksClientWillJumpOver: 0 {})
  75.333 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 111606, ticksClientWillJumpOver: 0 {})
 100.366 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 113106, ticksClientWillJumpOver: 0 {})
 115.367 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 114008, ticksClientWillJumpOver: 0 {})
 140.349 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 11 (nextTickToSend: 115506, ticksClientWillJumpOver: 0 {})
 150.367 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 9 (nextTickToSend: 116109, ticksClientWillJumpOver: 0 {})
 170.349 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 13 (nextTickToSend: 117306, ticksClientWillJumpOver: 0 {})
 180.349 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 9 (nextTickToSend: 117910, ticksClientWillJumpOver: 0 {})
 365.383 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 129008, ticksClientWillJumpOver: 0 {})
 385.382 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 130207, ticksClientWillJumpOver: 0 {})
 401.267 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 17 (nextTickToSend: 131107, ticksClientWillJumpOver: 0 {})
 401.299 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 19 (nextTickToSend: 131116, ticksClientWillJumpOver: 0 {})
 405.683 Info GameActionHandler.cpp:3384: MapTick (131362) processed PlayerJoinGame peerID(9) playerIndex(4) mode(create ) 
 416.283 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 8 (nextTickToSend: 132017, ticksClientWillJumpOver: 0 {})
 486.299 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 136206, ticksClientWillJumpOver: 0 {})
 501.283 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 137107, ticksClientWillJumpOver: 0 {})
 526.300 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 10 (nextTickToSend: 138607, ticksClientWillJumpOver: 0 {})
 536.300 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 139208, ticksClientWillJumpOver: 0 {})
 551.850 Info GameActionHandler.cpp:3384: MapTick (140072) processed PlayerJoinGame peerID(10) playerIndex(5) mode(create ) 
 597.266 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 142807, ticksClientWillJumpOver: 0 {})
 617.267 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 9 (nextTickToSend: 144005, ticksClientWillJumpOver: 0 {})
 737.400 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 10 (nextTickToSend: 151206, ticksClientWillJumpOver: 0 {})
 747.399 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 151807, ticksClientWillJumpOver: 0 {})
 817.516 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 11 (nextTickToSend: 156007, ticksClientWillJumpOver: 0 {})
 832.484 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 10 (nextTickToSend: 156907, ticksClientWillJumpOver: 0 {})
 857.533 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 12 (nextTickToSend: 158407, ticksClientWillJumpOver: 0 {})
 872.533 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 11 (nextTickToSend: 159309, ticksClientWillJumpOver: 0 {})
 892.499 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 10 (nextTickToSend: 160508, ticksClientWillJumpOver: 0 {})
 896.699 Info GameActionHandler.cpp:3384: MapTick (160684) processed PlayerJoinGame peerID(11) playerIndex(6) mode(create ) 
 903.584 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 161107, ticksClientWillJumpOver: 0 {})
 929.650 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 162606, ticksClientWillJumpOver: 0 {})
 939.684 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 163207, ticksClientWillJumpOver: 0 {})
 954.650 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 164107, ticksClientWillJumpOver: 0 {})
1054.666 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 170107, ticksClientWillJumpOver: 0 {})
1069.683 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 171007, ticksClientWillJumpOver: 0 {})
1084.650 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 8 (nextTickToSend: 171907, ticksClientWillJumpOver: 0 {})
1129.667 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 9 (nextTickToSend: 174606, ticksClientWillJumpOver: 0 {})
1154.666 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 176107, ticksClientWillJumpOver: 0 {})
1169.683 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 9 (nextTickToSend: 177006, ticksClientWillJumpOver: 0 {})
1329.683 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 10 (nextTickToSend: 186607, ticksClientWillJumpOver: 0 {})
1329.717 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 12 (nextTickToSend: 186610, ticksClientWillJumpOver: 0 {})
1344.683 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 9 (nextTickToSend: 187510, ticksClientWillJumpOver: 0 {})
1569.683 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 201007, ticksClientWillJumpOver: 0 {})
1584.699 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 201907, ticksClientWillJumpOver: 0 {})
1599.683 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 202808, ticksClientWillJumpOver: 0 {})
1609.683 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 203407, ticksClientWillJumpOver: 0 {})
1614.699 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 203707, ticksClientWillJumpOver: 0 {})
1629.667 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 8 (nextTickToSend: 204607, ticksClientWillJumpOver: 0 {})
1634.717 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 204908, ticksClientWillJumpOver: 0 {})
1649.666 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 205807, ticksClientWillJumpOver: 0 {})
1654.683 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 206107, ticksClientWillJumpOver: 0 {})
1664.682 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 206706, ticksClientWillJumpOver: 0 {})
1679.700 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 8 (nextTickToSend: 207609, ticksClientWillJumpOver: 0 {})
1776.417 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(213401) serverCRC(3494682966) localCRC(1666009693)
1776.417 Info ClientMultiplayerManager.cpp:573: MapTick(213402) changing state from(InGame) to(DesyncedWaitingForMap)
1776.433 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(213402) serverCRC(1126358611) localCRC(986377835)
1776.449 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(213403) serverCRC(3871072587) localCRC(2143646333)
1776.466 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(213404) serverCRC(2770853173) localCRC(3901897870)
1776.482 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(213405) serverCRC(2264597313) localCRC(1081731339)
1776.499 Info ClientMultiplayerManager.cpp:739: mapTick(213407) received player (8) desynced
1776.499 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(213406) serverCRC(4247769007) localCRC(315326710)
1776.533 Info ClientMultiplayerManager.cpp:739: mapTick(213408) received player (11) desynced
1776.533 Info ClientMultiplayerManager.cpp:739: mapTick(213408) received player (7) desynced
1776.533 Info ClientMultiplayerManager.cpp:739: mapTick(213408) received player (4) desynced
1776.567 Info ClientMultiplayerManager.cpp:739: mapTick(213408) received player (9) desynced
1776.633 Info ClientMultiplayerManager.cpp:739: mapTick(213408) received player (10) desynced
1786.284 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
1786.284 Info ClientMultiplayerManager.cpp:573: MapTick(213408) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
1786.286 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
1787.899 Downloading file C:\Users\GUILL\AppData\Roaming\Factorio\temp\mp-download.zip (23111560 B, 45948 blocks)
1787.906 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
1807.583 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (11)
1810.509 Finished download (22 s, 23.1 MB, 1.0 MB/s)
1810.562 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
1810.562 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
1811.862 Info ParallelDesyncReportCreator.cpp:65: Created desync report
1811.866 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
1811.866 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
1811.900 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
1811.982 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: "Désynchronisé."
1811.982 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
1811.982 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (8)
1936.935 Info UDPSocket.cpp:206: Closing socket
1936.935 Info UDPSocket.cpp:236: Socket closed
1936.935 Joining game 213.202.212.114:40011
1936.935 Info UDPSocket.cpp:33: Opening socket
1936.936 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
1937.166 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
1937.166 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
1937.166 Info ClientRouter.cpp:238: ConnectionAccepted
1938.783 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
1938.783 Downloading file C:\Users\GUILL\AppData\Roaming\Factorio\temp\mp-download.zip (6657315 B, 13236 blocks)
1938.792 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
1938.792 Warning ClientMultiplayerManager.cpp:767: receivedScriptChecksums isn't empty when download starting.
1943.324 Finished download (4 s, 6.6 MB, 1.4 MB/s)
1943.343 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
1943.344 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
1943.344 Loading map C:\Users\GUILL\AppData\Roaming\Factorio\temp\mp-download.zip: 6657315 bytes.
1943.364 Loading Level.dat: 13625433 bytes.
1943.368 Info Scenario.cpp:135: Map version 0.16.18-0
1943.920 Loading script.dat: 45 bytes.
1943.922 Checksum for script C:/Users/GUILL/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3659568161
1943.933 Info ClientMultiplayerManager.cpp:573: MapTick(220450) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
1944.466 Info ClientMultiplayerManager.cpp:573: MapTick(220792) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
1944.649 Info ClientMultiplayerManager.cpp:573: MapTick(220792) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
1944.800 Info GameActionHandler.cpp:3384: MapTick (220801) processed PlayerJoinGame peerID(17) playerIndex(0) mode(connect ) 
1950.166 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(221038) serverCRC(3389704472) localCRC(3810115401)
1950.166 Info ClientMultiplayerManager.cpp:573: MapTick(221039) changing state from(InGame) to(DesyncedWaitingForMap)
1950.183 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(221039) serverCRC(2973498887) localCRC(251116751)
1950.199 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(221040) serverCRC(2612673933) localCRC(900377539)
1950.217 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(221041) serverCRC(2593116060) localCRC(3361697874)
1950.232 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(221042) serverCRC(3240632089) localCRC(2216000768)
1950.249 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(221043) serverCRC(2970197867) localCRC(39696155)
1950.267 Info ClientMultiplayerManager.cpp:739: mapTick(221045) received player (13) desynced
1950.267 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(221044) serverCRC(2453097514) localCRC(3222401087)
1950.283 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(221045) serverCRC(1406470425) localCRC(381038809)
1950.299 Info ClientMultiplayerManager.cpp:739: mapTick(221047) received player (16) desynced
1950.299 Info ClientMultiplayerManager.cpp:739: mapTick(221047) received player (12) desynced
1950.299 Info ClientMultiplayerManager.cpp:739: mapTick(221047) received player (14) desynced
1950.299 Info ClientMultiplayerManager.cpp:739: mapTick(221047) received player (15) desynced
1950.299 Info ClientMultiplayerManager.cpp:739: mapTick(221047) received player (17) desynced
1956.316 Info ClientMultiplayerManager.cpp:739: mapTick(221047) received player (18) desynced
1958.599 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (12)
1958.599 Info ClientMultiplayerManager.cpp:739: mapTick(221047) received player (12) desynced
1959.900 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
1959.900 Info ClientMultiplayerManager.cpp:573: MapTick(221047) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
1959.904 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
1961.433 Downloading file C:\Users\GUILL\AppData\Roaming\Factorio\temp\mp-download.zip (23500473 B, 46721 blocks)
1961.440 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
1987.783 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (13)
1990.442 Finished download (29 s, 23.5 MB, 810 kB/s)
1990.505 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
1990.505 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
1991.750 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (18)
1991.956 Info ParallelDesyncReportCreator.cpp:65: Created desync report
1991.966 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
1991.966 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
1991.999 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
1992.116 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: "Désynchronisé."
1992.116 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
1992.116 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (17)
1999.727 Info UDPSocket.cpp:206: Closing socket
1999.727 Info UDPSocket.cpp:236: Socket closed
1999.727 Joining game 213.202.212.114:40011
1999.727 Info UDPSocket.cpp:33: Opening socket
1999.743 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
1999.817 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
1999.817 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
1999.817 Info ClientRouter.cpp:238: ConnectionAccepted
2001.951 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
2001.951 Downloading file C:\Users\GUILL\AppData\Roaming\Factorio\temp\mp-download.zip (6684688 B, 13290 blocks)
2001.959 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
2001.959 Warning ClientMultiplayerManager.cpp:767: receivedScriptChecksums isn't empty when download starting.
2004.373 Finished download (2 s, 6.6 MB, 2.7 MB/s)
2004.394 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
2004.394 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
2004.394 Loading map C:\Users\GUILL\AppData\Roaming\Factorio\temp\mp-download.zip: 6684688 bytes.
2004.414 Loading Level.dat: 13682859 bytes.
2004.418 Info Scenario.cpp:135: Map version 0.16.18-0
2004.932 Loading script.dat: 45 bytes.
2004.933 Checksum for script C:/Users/GUILL/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3659568161
2004.950 Info ClientMultiplayerManager.cpp:573: MapTick(222247) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2005.116 Info ClientMultiplayerManager.cpp:573: MapTick(222346) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
2005.199 Info ClientMultiplayerManager.cpp:573: MapTick(222346) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
2005.282 Info GameActionHandler.cpp:3384: MapTick (222351) processed PlayerJoinGame peerID(22) playerIndex(0) mode(connect ) 
2005.699 Info GameActionHandler.cpp:3384: MapTick (222376) processed PlayerJoinGame peerID(21) playerIndex(7) mode(create ) 
2010.349 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (16)
2014.349 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 12 (nextTickToSend: 222927, ticksClientWillJumpOver: 0 {})
2016.317 Info GameActionHandler.cpp:3384: MapTick (223014) processed PlayerJoinGame peerID(23) playerIndex(2) mode(connect ) 
2024.349 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 11 (nextTickToSend: 223508, ticksClientWillJumpOver: 0 {})
2030.900 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 17 (nextTickToSend: 223808, ticksClientWillJumpOver: 0 {})
2040.349 Info GameActionHandler.cpp:3384: MapTick (224364) processed PlayerJoinGame peerID(24) playerIndex(4) mode(connect ) 
2040.899 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 10 (nextTickToSend: 224414, ticksClientWillJumpOver: 0 {})
2055.883 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 225307, ticksClientWillJumpOver: 0 {})
2160.899 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 231607, ticksClientWillJumpOver: 0 {})
2163.917 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: "Vous avez été expulsé du serveur."
2163.917 Info ClientMultiplayerManager.cpp:573: MapTick(231779) changing state from(InGame) to(WaitingForUserToSaveOrQuitAfterServerLeft)
2163.917 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (22)
2167.808 Info UDPSocket.cpp:206: Closing socket
2167.808 Info UDPSocket.cpp:236: Socket closed
2167.808 Joining game 213.202.212.114:40011
2167.808 Info UDPSocket.cpp:33: Opening socket
2167.808 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
2167.883 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
2167.883 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
2167.883 Info ClientRouter.cpp:238: ConnectionAccepted
2169.483 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
2169.483 Downloading file C:\Users\GUILL\AppData\Roaming\Factorio\temp\mp-download.zip (6837910 B, 13595 blocks)
2169.487 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
2171.561 Finished download (2 s, 6.8 MB, 3.2 MB/s)
2171.585 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
2171.585 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
2171.585 Loading map C:\Users\GUILL\AppData\Roaming\Factorio\temp\mp-download.zip: 6837910 bytes.
2171.601 Loading Level.dat: 14008166 bytes.
2171.605 Info Scenario.cpp:135: Map version 0.16.18-0
2172.142 Loading script.dat: 45 bytes.
2172.144 Checksum for script C:/Users/GUILL/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3659568161
2172.151 Info ClientMultiplayerManager.cpp:573: MapTick(232021) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2172.434 Info ClientMultiplayerManager.cpp:573: MapTick(232200) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
2172.534 Info ClientMultiplayerManager.cpp:573: MapTick(232200) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
2172.595 Info GameActionHandler.cpp:3384: MapTick (232202) processed PlayerJoinGame peerID(25) playerIndex(0) mode(connect ) 
2182.467 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 11 (nextTickToSend: 232828, ticksClientWillJumpOver: 0 {})
2207.465 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 10 (nextTickToSend: 234307, ticksClientWillJumpOver: 0 {})
2217.466 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 234908, ticksClientWillJumpOver: 0 {})
2222.483 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 235208, ticksClientWillJumpOver: 0 {})
2227.466 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 235506, ticksClientWillJumpOver: 0 {})
2242.466 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 8 (nextTickToSend: 236408, ticksClientWillJumpOver: 0 {})
2307.466 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 9 (nextTickToSend: 240305, ticksClientWillJumpOver: 0 {})
2337.466 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 242107, ticksClientWillJumpOver: 0 {})
2442.467 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 248405, ticksClientWillJumpOver: 0 {})
2457.483 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 249308, ticksClientWillJumpOver: 0 {})
2809.083 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 270306, ticksClientWillJumpOver: 0 {})
2834.099 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 271806, ticksClientWillJumpOver: 0 {})
2849.099 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 8 (nextTickToSend: 272708, ticksClientWillJumpOver: 0 {})
2863.016 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (21)
2889.117 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 275107, ticksClientWillJumpOver: 0 {})
2904.916 Info GameActionHandler.cpp:3384: MapTick (275947) processed PlayerJoinGame peerID(26) playerIndex(8) mode(create ) 
2910.749 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 276307, ticksClientWillJumpOver: 0 {})
2967.367 Info GameActionHandler.cpp:3384: MapTick (279592) processed PlayerJoinGame peerID(27) playerIndex(9) mode(create ) 
2997.466 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 281408, ticksClientWillJumpOver: 0 {})
3022.466 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 9 (nextTickToSend: 282906, ticksClientWillJumpOver: 0 {})
3082.450 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 10 (nextTickToSend: 286507, ticksClientWillJumpOver: 0 {})
3092.466 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 287108, ticksClientWillJumpOver: 0 {})
3132.451 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 13 (nextTickToSend: 289506, ticksClientWillJumpOver: 0 {})
3142.433 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 9 (nextTickToSend: 290109, ticksClientWillJumpOver: 0 {})
3169.149 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (26)
3248.216 Info GameActionHandler.cpp:3384: MapTick (296342) processed PlayerJoinGame peerID(28) playerIndex(10) mode(create ) 
3254.133 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 10 (nextTickToSend: 296706, ticksClientWillJumpOver: 0 {})
3264.149 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 297308, ticksClientWillJumpOver: 0 {})
3469.166 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 309608, ticksClientWillJumpOver: 0 {})
3474.182 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 309908, ticksClientWillJumpOver: 0 {})
3489.767 Info GameActionHandler.cpp:3384: MapTick (310730) processed PlayerJoinGame peerID(29) playerIndex(11) mode(create ) 
3495.883 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 311107, ticksClientWillJumpOver: 0 {})
3520.899 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 312608, ticksClientWillJumpOver: 0 {})
3530.882 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 313205, ticksClientWillJumpOver: 0 {})
3545.900 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 314108, ticksClientWillJumpOver: 0 {})
3560.883 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 8 (nextTickToSend: 315007, ticksClientWillJumpOver: 0 {})
3595.883 Info ClientSynchronizer.cpp:279: Changing local latency from 8 to 10 (nextTickToSend: 317105, ticksClientWillJumpOver: 0 {})
3610.900 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 318008, ticksClientWillJumpOver: 0 {})
3685.916 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 11 (nextTickToSend: 322508, ticksClientWillJumpOver: 0 {})
3695.900 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 9 (nextTickToSend: 323109, ticksClientWillJumpOver: 0 {})
3752.866 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (20)
3837.533 Info ClientSynchronizer.cpp:279: Changing local latency from 9 to 14 (nextTickToSend: 331506, ticksClientWillJumpOver: 0 {})
3847.550 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 10 (nextTickToSend: 332111, ticksClientWillJumpOver: 0 {})
3877.532 Info ClientSynchronizer.cpp:279: Changing local latency from 10 to 9 (nextTickToSend: 333907, ticksClientWillJumpOver: 0 {})
3922.399 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(336588) serverCRC(3206412648) localCRC(1596050003)
3922.400 Info ClientMultiplayerManager.cpp:573: MapTick(336589) changing state from(InGame) to(DesyncedWaitingForMap)
3922.416 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(336589) serverCRC(3338518943) localCRC(183628505)
3922.434 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(336590) serverCRC(2721335915) localCRC(1257181629)
3922.450 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(336591) serverCRC(1663814363) localCRC(3449977564)
3922.467 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(336592) serverCRC(438973442) localCRC(499829028)
3922.483 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(336593) serverCRC(2214065347) localCRC(354322591)
3922.499 Info ClientMultiplayerManager.cpp:739: mapTick(336595) received player (25) desynced
3922.499 Info ClientMultiplayerManager.cpp:739: mapTick(336595) received player (19) desynced
3922.499 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(336594) serverCRC(1700579200) localCRC(3464643926)
3922.515 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(336595) serverCRC(504494827) localCRC(160028030)
3922.532 Info ClientMultiplayerManager.cpp:739: mapTick(336597) received player (24) desynced
3922.532 Info ClientMultiplayerManager.cpp:739: mapTick(336597) received player (23) desynced
3922.532 Info ClientMultiplayerManager.cpp:739: mapTick(336597) received player (29) desynced
3922.600 Info ClientMultiplayerManager.cpp:739: mapTick(336597) received player (27) desynced
3922.716 Info ClientMultiplayerManager.cpp:739: mapTick(336597) received player (28) desynced
3933.816 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
3933.816 Info ClientMultiplayerManager.cpp:573: MapTick(336597) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
3933.820 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
3935.516 Downloading file C:\Users\GUILL\AppData\Roaming\Factorio\temp\mp-download.zip (25315372 B, 50329 blocks)
3935.524 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
3963.288 Finished download (27 s, 25.3 MB, 911 kB/s)
3963.376 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
3963.376 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
3964.812 Info ParallelDesyncReportCreator.cpp:65: Created desync report
3964.816 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
3964.816 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
3964.850 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
3964.966 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: "Désynchronisé."
3964.966 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
3964.966 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (25)
3978.294 Info UDPSocket.cpp:206: Closing socket
3978.295 Info UDPSocket.cpp:236: Socket closed
3978.295 Joining game 213.202.212.114:40011
3978.295 Info UDPSocket.cpp:33: Opening socket
3978.307 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
3978.399 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
3978.399 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
3978.399 Info ClientRouter.cpp:238: ConnectionAccepted
3978.733 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (28)
3980.282 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
3980.282 Downloading file C:\Users\GUILL\AppData\Roaming\Factorio\temp\mp-download.zip (7140383 B, 14196 blocks)
3980.286 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
3980.286 Warning ClientMultiplayerManager.cpp:767: receivedScriptChecksums isn't empty when download starting.
3982.917 Finished download (2 s, 7.1 MB, 2.7 MB/s)
3982.947 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
3982.947 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
3982.947 Loading map C:\Users\GUILL\AppData\Roaming\Factorio\temp\mp-download.zip: 7140383 bytes.
3982.971 Loading Level.dat: 14715866 bytes.
3982.975 Info Scenario.cpp:135: Map version 0.16.18-0
3983.519 Loading script.dat: 45 bytes.
3983.521 Checksum for script C:/Users/GUILL/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 3659568161
3983.536 Info ClientMultiplayerManager.cpp:573: MapTick(337553) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
3983.884 Info ClientMultiplayerManager.cpp:573: MapTick(337771) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
3984.700 Info ClientMultiplayerManager.cpp:573: MapTick(337771) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
3984.949 Info GameActionHandler.cpp:3384: MapTick (337818) processed PlayerJoinGame peerID(30) playerIndex(0) mode(connect ) 
3986.999 Info GameActionHandler.cpp:3384: MapTick (337941) processed PlayerJoinGame peerID(31) playerIndex(9) mode(connect ) 
3987.383 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (19)
3987.383 Warning MultiplayerManagerBase.cpp:99: Received MapLoadingProgressUpdate for unkonwn peer(19)
3990.667 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (24)
3991.099 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 54 (nextTickToSend: 338131, ticksClientWillJumpOver: 0 {})
3991.916 Info GameActionHandler.cpp:3384: MapTick (338148) processed PlayerJoinGame peerID(32) playerIndex(6) mode(connect ) 
4006.550 Info GameActionHandler.cpp:3384: MapTick (338926) processed PlayerJoinGame peerID(33) playerIndex(11) mode(connect ) 
4007.516 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(338983) serverCRC(394078833) localCRC(2388655938)
4007.516 Info ClientMultiplayerManager.cpp:573: MapTick(338984) changing state from(InGame) to(DesyncedWaitingForMap)
4007.533 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(338984) serverCRC(1676699338) localCRC(1532311583)
4007.549 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(338985) serverCRC(2594426580) localCRC(1158398983)
4007.566 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(338986) serverCRC(2380182761) localCRC(762925818)
4007.583 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(338987) serverCRC(2575475085) localCRC(3836933563)
4007.600 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(338988) serverCRC(1742527165) localCRC(3622802577)
4007.616 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(338989) serverCRC(293953713) localCRC(275506329)
4007.633 Info ClientMultiplayerManager.cpp:739: mapTick(338991) received player (32) desynced
4007.633 Info ClientMultiplayerManager.cpp:739: mapTick(338991) received player (30) desynced
4007.634 Error GameActionHandler.cpp:2603: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(338990) serverCRC(3493280850) localCRC(3129379127)
4007.667 Info ClientMultiplayerManager.cpp:739: mapTick(338992) received player (31) desynced
4007.699 Info ClientMultiplayerManager.cpp:739: mapTick(338992) received player (33) desynced
4018.667 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
4018.667 Info ClientMultiplayerManager.cpp:573: MapTick(338992) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
4018.670 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
4020.333 Downloading file C:\Users\GUILL\AppData\Roaming\Factorio\temp\mp-download.zip (25305291 B, 50309 blocks)
4020.340 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
4035.967 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (32)
4036.952 Finished download (16 s, 25.3 MB, 1.5 MB/s)
4037.021 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
4037.022 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
