   0.001 2018-01-06 12:58:11; Factorio 0.16.15 (build 34841, win64, steam)
   0.001 Operating system: Windows 7 Service Pack 1
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/user/AppData/Roaming/Factorio [286397/953665MB]
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.021 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 16250MB]
   0.029 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 0] [Lang: en]
   0.031 Available display adapters: 3
   0.031  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x80005, [0,0], 1920x1080, 32bit, 144Hz}
   0.032  [4]: \\.\DISPLAY5 - Intel(R) HD Graphics 530 {0x8000001, [1920,0], 1920x1080, 32bit, 60Hz}
   0.032  [5]: \\.\DISPLAY6 - Intel(R) HD Graphics 530 {0x8000001, [-1920,0], 1920x1080, 32bit, 60Hz}
   0.032 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.821 Initialised Direct3D:[0] NVIDIA GeForce GTX 1080; driver: nvd3dumx.dll 23.21.13.8831
   0.821 D3DFMT_A8 is not supported format for surfaces.
   0.821 D3DFMT_L8 is not supported format for surfaces.
   0.825   Video memory size (dedicated video/dedicated system/shared system/available): 8084/0/7869/3650 MB
   1.061 DSound: Starting _dsound_update thread
   1.061 DSound: Enter _dsound_update; tid=2472
   1.061 Device reset internal.
   1.067 Desktop composition is active.
   1.067 Graphics settings preset: extreme
   1.068 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: auto] [Shader: 1]
   1.068                   [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   1.250 Loading mod core 0.0.0 (data.lua)
   1.319 Loading mod base 0.16.15 (data.lua)
   1.707 Loading mod base 0.16.15 (data-updates.lua)
   1.751 Checksum for core: 2242385247
   1.751 Checksum of base: 2600059353
   1.830 Loading sounds...
   3.785 Info PlayerData.cpp:67: Local player-data.json unavailable
   3.785 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1515109396
   3.891 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   3.895 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   3.897 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso
   3.897 Crop bitmaps.
  10.970 Initial atlas bitmap size is 16384
  11.006 Created atlas bitmap 16384x16374 [none]
  11.724 Created atlas bitmap 16384x1303 [none]
  11.771 Created atlas bitmap 16384x2104 [decal]
  11.816 Created atlas bitmap 8192x6304 [compressed, mask]
  11.875 Created atlas bitmap 8192x8180 [compressed, mask, shadow]
  11.931 Created atlas bitmap 8192x8136 [compressed, mask, shadow]
  11.956 Created atlas bitmap 8192x3528 [compressed, mask, shadow]
  12.018 Created atlas bitmap 8192x5576 [mipmap]
  12.023 Created atlas bitmap 8192x800 [compressed, mipmap, mask, smoke]
  12.117 Created atlas bitmap 8192x8164 [linear-minification, mipmap, terrain]
  12.229 Created atlas bitmap 8192x2068 [no-crop, trilinear-filtering, icon, light]
  12.245 Created atlas bitmap 8192x924 [alpha-mask]
  21.834 Sprites loaded
  21.834 Convert atlas 8192x6304 to: compressed 
  24.006 Convert atlas 8192x8180 to: compressed 
  25.468 Convert atlas 8192x8136 to: compressed 
  26.736 Convert atlas 8192x3528 to: compressed 
  27.299 Convert atlas 8192x5576 to: mipmap 
  27.402 Convert atlas 8192x800 to: mipmap compressed 
  27.640 Convert atlas 8192x8164 to: min-linear 
  27.792 Convert atlas 8192x2068 to: trilinear-filtering 
  27.833 Convert atlas 8192x924 to: alpha-mask
  30.098 Custom inputs active: 0
  30.134 Factorio initialised
  64.965 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
  83.679 Info UDPSocket.cpp:206: Closing socket
  83.679 Info UDPSocket.cpp:236: Socket closed
  83.679 Info UDPSocket.cpp:206: Closing socket
  83.680 Joining game 62.4.18.180:34293
  83.680 Info UDPSocket.cpp:33: Opening socket
  83.681 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  83.913 Connection refused
  83.913 Info ClientMultiplayerManager.cpp:188: Quitting multiplayer connection.
  83.913 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(Disconnected)
  83.914 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-user-server-key-2
  84.116 Info HttpSharedState.cpp:127: Status code: 200
  84.116 Info AuthServerConnector.cpp:139: Received key(wucz2XBpxOBuqzNvvlfO9w==) for username(Kingdud) from auth server.
  84.168 Info UDPSocket.cpp:206: Closing socket
  84.168 Info UDPSocket.cpp:236: Socket closed
  84.168 Joining game 62.4.18.180:34293
  84.168 Info UDPSocket.cpp:33: Opening socket
  84.169 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
  84.363 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
  84.363 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
  84.363 Info ClientRouter.cpp:238: ConnectionAccepted
  85.046 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
  85.046 Downloading file C:\Users\user\AppData\Roaming\Factorio\temp\mp-download.zip (10975683 B, 21821 blocks)
  85.050 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  88.190 Finished download (3 s, 10.9 MB, 3.4 MB/s)
  88.214 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
  88.215 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  88.215 Loading map C:\Users\user\AppData\Roaming\Factorio\temp\mp-download.zip: 10975683 bytes.
  88.328 Loading Level.dat: 23684674 bytes.
  88.331 Info Scenario.cpp:135: Map version 0.16.15-0
  88.775 Loading script.dat: 22427 bytes.
  88.782 Checksum for script C:/Users/user/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2595459837
  88.822 Info ClientMultiplayerManager.cpp:573: MapTick(836211) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  89.203 Info ClientMultiplayerManager.cpp:573: MapTick(836462) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  89.380 Info ClientMultiplayerManager.cpp:573: MapTick(836462) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  89.514 Info GameActionHandler.cpp:3371: MapTick (836470) processed PlayerJoinGame peerID(26) playerIndex(19) mode(create ) 
 103.213 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 25 (nextTickToSend: 837318, ticksClientWillJumpOver: 0 {})
 108.213 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 21 (nextTickToSend: 837615, ticksClientWillJumpOver: 0 {})
 118.213 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 19 (nextTickToSend: 838213, ticksClientWillJumpOver: 0 {})
 123.213 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 18 (nextTickToSend: 838514, ticksClientWillJumpOver: 0 {})
 128.196 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 16 (nextTickToSend: 838816, ticksClientWillJumpOver: 0 {})
 133.196 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 15 (nextTickToSend: 839114, ticksClientWillJumpOver: 0 {})
 138.180 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 12 (nextTickToSend: 839412, ticksClientWillJumpOver: 0 {})
 143.197 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 14 (nextTickToSend: 839710, ticksClientWillJumpOver: 0 {})
 143.247 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 16 (nextTickToSend: 839715, ticksClientWillJumpOver: 0 {})
 158.213 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 12 (nextTickToSend: 840615, ticksClientWillJumpOver: 0 {})
 158.579 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (6)
 178.197 Info ClientSynchronizer.cpp:279: Changing local latency from 12 to 23 (nextTickToSend: 841807, ticksClientWillJumpOver: 0 {})
 193.213 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 15 (nextTickToSend: 842720, ticksClientWillJumpOver: 0 {})
 198.213 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 14 (nextTickToSend: 843012, ticksClientWillJumpOver: 0 {})
 208.213 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 15 (nextTickToSend: 843613, ticksClientWillJumpOver: 0 {})
 208.263 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 17 (nextTickToSend: 843617, ticksClientWillJumpOver: 0 {})
 218.230 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 25 (nextTickToSend: 844212, ticksClientWillJumpOver: 0 {})
 238.213 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 26 (nextTickToSend: 845415, ticksClientWillJumpOver: 0 {})
 248.213 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 25 (nextTickToSend: 846015, ticksClientWillJumpOver: 0 {})
 253.197 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 23 (nextTickToSend: 846314, ticksClientWillJumpOver: 0 {})
 258.197 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 25 (nextTickToSend: 846613, ticksClientWillJumpOver: 0 {})
 278.180 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 24 (nextTickToSend: 847814, ticksClientWillJumpOver: 0 {})
 288.197 Info ClientSynchronizer.cpp:279: Changing local latency from 24 to 22 (nextTickToSend: 848421, ticksClientWillJumpOver: 0 {})
 293.197 Info ClientSynchronizer.cpp:279: Changing local latency from 22 to 18 (nextTickToSend: 848720, ticksClientWillJumpOver: 0 {})
 298.213 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 13 (nextTickToSend: 849017, ticksClientWillJumpOver: 0 {})
 313.196 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 21 (nextTickToSend: 849908, ticksClientWillJumpOver: 2 {849908, 849909})
 313.230 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 23 (nextTickToSend: 849918, ticksClientWillJumpOver: 1 {849918})
 328.214 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 15 (nextTickToSend: 850819, ticksClientWillJumpOver: 0 {})
 333.180 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 23 (nextTickToSend: 851108, ticksClientWillJumpOver: 0 {})
 333.214 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 26 (nextTickToSend: 851118, ticksClientWillJumpOver: 0 {})
 348.180 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 18 (nextTickToSend: 852019, ticksClientWillJumpOver: 0 {})
 353.213 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 17 (nextTickToSend: 852313, ticksClientWillJumpOver: 0 {})
 358.197 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 23 (nextTickToSend: 852610, ticksClientWillJumpOver: 0 {})
 358.230 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 26 (nextTickToSend: 852618, ticksClientWillJumpOver: 0 {})
 373.213 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 25 (nextTickToSend: 853515, ticksClientWillJumpOver: 0 {})
 378.196 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 23 (nextTickToSend: 853814, ticksClientWillJumpOver: 0 {})
 383.180 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 21 (nextTickToSend: 854112, ticksClientWillJumpOver: 0 {})
 388.213 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 20 (nextTickToSend: 854413, ticksClientWillJumpOver: 0 {})
 408.213 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 17 (nextTickToSend: 855619, ticksClientWillJumpOver: 0 {})
 413.196 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 13 (nextTickToSend: 855915, ticksClientWillJumpOver: 0 {})
 423.230 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 15 (nextTickToSend: 856513, ticksClientWillJumpOver: 0 {})
 433.197 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 26 (nextTickToSend: 857109, ticksClientWillJumpOver: 0 {})
 448.846 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 18 (nextTickToSend: 858025, ticksClientWillJumpOver: 0 {})
 453.846 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 23 (nextTickToSend: 858311, ticksClientWillJumpOver: 0 {})
 453.880 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 25 (nextTickToSend: 858318, ticksClientWillJumpOver: 0 {})
 458.830 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 28 (nextTickToSend: 858614, ticksClientWillJumpOver: 0 {})
 467.913 Info GameActionHandler.cpp:3371: MapTick (859134) processed PlayerJoinGame peerID(27) playerIndex(20) mode(create ) 
 473.830 Info ClientSynchronizer.cpp:279: Changing local latency from 28 to 25 (nextTickToSend: 859517, ticksClientWillJumpOver: 0 {})
 478.814 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 27 (nextTickToSend: 859813, ticksClientWillJumpOver: 0 {})
 488.813 Info ClientSynchronizer.cpp:279: Changing local latency from 27 to 28 (nextTickToSend: 860414, ticksClientWillJumpOver: 0 {})
 494.346 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (25)
 503.830 Info ClientSynchronizer.cpp:279: Changing local latency from 28 to 29 (nextTickToSend: 861315, ticksClientWillJumpOver: 0 {})
 518.829 Info ClientSynchronizer.cpp:279: Changing local latency from 29 to 28 (nextTickToSend: 862216, ticksClientWillJumpOver: 0 {})
 523.846 Info ClientSynchronizer.cpp:279: Changing local latency from 28 to 26 (nextTickToSend: 862516, ticksClientWillJumpOver: 0 {})
 533.846 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 23 (nextTickToSend: 863115, ticksClientWillJumpOver: 0 {})
 538.830 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 26 (nextTickToSend: 863413, ticksClientWillJumpOver: 0 {})
 554.430 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 21 (nextTickToSend: 864323, ticksClientWillJumpOver: 0 {})
 559.463 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 13 (nextTickToSend: 864620, ticksClientWillJumpOver: 0 {})
 569.480 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 15 (nextTickToSend: 865213, ticksClientWillJumpOver: 0 {})
 584.463 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 17 (nextTickToSend: 866114, ticksClientWillJumpOver: 0 {})
 584.497 Info ClientSynchronizer.cpp:279: Changing local latency from 17 to 19 (nextTickToSend: 866118, ticksClientWillJumpOver: 0 {})
 594.447 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 23 (nextTickToSend: 866711, ticksClientWillJumpOver: 0 {})
 609.430 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 19 (nextTickToSend: 867614, ticksClientWillJumpOver: 0 {})
 619.447 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 24 (nextTickToSend: 868211, ticksClientWillJumpOver: 0 {})
 619.480 Info ClientSynchronizer.cpp:279: Changing local latency from 24 to 26 (nextTickToSend: 868218, ticksClientWillJumpOver: 0 {})
 634.446 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 20 (nextTickToSend: 869118, ticksClientWillJumpOver: 0 {})
 639.446 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 25 (nextTickToSend: 869412, ticksClientWillJumpOver: 0 {})
 649.430 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 19 (nextTickToSend: 870022, ticksClientWillJumpOver: 0 {})
 659.430 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 16 (nextTickToSend: 870616, ticksClientWillJumpOver: 0 {})
 664.446 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 18 (nextTickToSend: 870914, ticksClientWillJumpOver: 0 {})
 674.446 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 20 (nextTickToSend: 871516, ticksClientWillJumpOver: 0 {})
 684.463 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 26 (nextTickToSend: 872112, ticksClientWillJumpOver: 0 {})
 699.430 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 25 (nextTickToSend: 873016, ticksClientWillJumpOver: 0 {})
 704.429 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 26 (nextTickToSend: 873315, ticksClientWillJumpOver: 0 {})
 714.430 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 23 (nextTickToSend: 873916, ticksClientWillJumpOver: 0 {})
 719.430 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 25 (nextTickToSend: 874213, ticksClientWillJumpOver: 0 {})
 729.430 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 19 (nextTickToSend: 874822, ticksClientWillJumpOver: 0 {})
 734.430 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 18 (nextTickToSend: 875116, ticksClientWillJumpOver: 0 {})
 739.463 Info ClientSynchronizer.cpp:279: Changing local latency from 18 to 15 (nextTickToSend: 875417, ticksClientWillJumpOver: 0 {})
 749.430 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 14 (nextTickToSend: 876012, ticksClientWillJumpOver: 0 {})
 754.463 Info ClientSynchronizer.cpp:279: Changing local latency from 14 to 13 (nextTickToSend: 876313, ticksClientWillJumpOver: 0 {})
 764.430 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 23 (nextTickToSend: 876907, ticksClientWillJumpOver: 0 {})
 764.463 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 27 (nextTickToSend: 876919, ticksClientWillJumpOver: 0 {})
 765.563 Error GameActionHandler.cpp:2590: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(876961) serverCRC(922066002) localCRC(1049615259)
 765.563 Info ClientMultiplayerManager.cpp:573: MapTick(876962) changing state from(InGame) to(DesyncedWaitingForMap)
 765.730 Info ClientMultiplayerManager.cpp:739: mapTick(876972) received player (26) desynced
 765.763 Info ClientMultiplayerManager.cpp:739: mapTick(876974) received player (27) desynced
 768.897 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
 768.897 Info ClientMultiplayerManager.cpp:573: MapTick(876977) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
 768.898 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
 770.627 Info BlueprintShelf.cpp:628: Saving blueprint storage.
 771.197 Downloading file C:\Users\user\AppData\Roaming\Factorio\temp\mp-download.zip (40013294 B, 79550 blocks)
 771.205 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
 780.513 Finished download (9 s, 40.0 MB, 4.2 MB/s)
 780.626 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
 780.626 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
 782.709 Info ParallelDesyncReportCreator.cpp:65: Created desync report
 782.713 Info ClientMultiplayerManager.cpp:141: Disconnecting multiplayer connection.
 782.713 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCreatingReport) to(DisconnectScheduled)
 782.730 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation)
 782.913 Error ClientMultiplayerManager.cpp:95: MultiplayerManager failed: "Desynced."
 782.913 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(WaitingForDisconnectConfirmation) to(WaitingForUserToSaveOrQuitAfterServerLeft)
 782.913 Info ClientMultiplayerManager.cpp:885: Disconnect notification for peer (26)
 910.679 Info UDPSocket.cpp:206: Closing socket
 910.679 Info UDPSocket.cpp:236: Socket closed
 910.679 Joining game 62.4.18.180:34293
 910.679 Info UDPSocket.cpp:33: Opening socket
 910.680 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Ready) to(Connecting)
 910.897 Info ClientSynchronizer.cpp:35: Initialized Synchronizer local peer(1) latency(32).
 910.897 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(Connecting) to(ConnectedWaitingForMap)
 910.897 Info ClientRouter.cpp:238: ConnectionAccepted
 911.563 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
 911.563 Downloading file C:\Users\user\AppData\Roaming\Factorio\temp\mp-download.zip (11281465 B, 22429 blocks)
 911.569 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 911.569 Warning ClientMultiplayerManager.cpp:767: receivedScriptChecksums isn't empty when download starting.
 915.235 Finished download (3 s, 11.2 MB, 3.0 MB/s)
 915.265 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
 915.265 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 915.265 Loading map C:\Users\user\AppData\Roaming\Factorio\temp\mp-download.zip: 11281465 bytes.
 915.335 Loading Level.dat: 24526942 bytes.
 915.339 Info Scenario.cpp:135: Map version 0.16.15-0
 915.801 Loading script.dat: 23749 bytes.
 915.805 Checksum for script C:/Users/user/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2595459837
 915.848 Info ClientMultiplayerManager.cpp:573: MapTick(885462) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 916.313 Info ClientMultiplayerManager.cpp:573: MapTick(885748) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 916.463 Info ClientMultiplayerManager.cpp:573: MapTick(885748) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 916.580 Info GameActionHandler.cpp:3371: MapTick (885755) processed PlayerJoinGame peerID(29) playerIndex(19) mode(connect ) 
 918.863 Info ClientSynchronizer.cpp:279: Changing local latency from 32 to 62 (nextTickToSend: 885924, ticksClientWillJumpOver: 0 {})
 933.846 Info ClientSynchronizer.cpp:279: Changing local latency from 62 to 26 (nextTickToSend: 886846, ticksClientWillJumpOver: 0 {})
 938.846 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 23 (nextTickToSend: 887113, ticksClientWillJumpOver: 0 {})
 943.880 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 22 (nextTickToSend: 887414, ticksClientWillJumpOver: 0 {})
 948.880 Info ClientSynchronizer.cpp:279: Changing local latency from 22 to 21 (nextTickToSend: 887713, ticksClientWillJumpOver: 0 {})
 953.847 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 20 (nextTickToSend: 888011, ticksClientWillJumpOver: 0 {})
 968.863 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 15 (nextTickToSend: 888918, ticksClientWillJumpOver: 0 {})
 973.846 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 13 (nextTickToSend: 889212, ticksClientWillJumpOver: 0 {})
1003.863 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 15 (nextTickToSend: 891011, ticksClientWillJumpOver: 0 {})
1008.880 Info ClientSynchronizer.cpp:279: Changing local latency from 15 to 26 (nextTickToSend: 891310, ticksClientWillJumpOver: 0 {})
1023.863 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 28 (nextTickToSend: 892214, ticksClientWillJumpOver: 0 {})
1038.846 Info ClientSynchronizer.cpp:279: Changing local latency from 28 to 23 (nextTickToSend: 893115, ticksClientWillJumpOver: 0 {})
1043.846 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 21 (nextTickToSend: 893412, ticksClientWillJumpOver: 0 {})
1048.846 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 25 (nextTickToSend: 893711, ticksClientWillJumpOver: 0 {})
1058.880 Info ClientSynchronizer.cpp:279: Changing local latency from 25 to 23 (nextTickToSend: 894315, ticksClientWillJumpOver: 0 {})
1058.898 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 26 (nextTickToSend: 894315, ticksClientWillJumpOver: 0 {})
1073.846 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 21 (nextTickToSend: 895215, ticksClientWillJumpOver: 0 {})
1083.880 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 23 (nextTickToSend: 895818, ticksClientWillJumpOver: 0 {})
1093.847 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 20 (nextTickToSend: 896420, ticksClientWillJumpOver: 0 {})
1108.863 Info ClientSynchronizer.cpp:279: Changing local latency from 20 to 19 (nextTickToSend: 897318, ticksClientWillJumpOver: 0 {})
1113.830 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 16 (nextTickToSend: 897610, ticksClientWillJumpOver: 0 {})
1118.846 Info ClientSynchronizer.cpp:279: Changing local latency from 16 to 23 (nextTickToSend: 897908, ticksClientWillJumpOver: 1 {897908})
1118.880 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 26 (nextTickToSend: 897917, ticksClientWillJumpOver: 0 {})
1133.863 Info ClientSynchronizer.cpp:279: Changing local latency from 26 to 24 (nextTickToSend: 898819, ticksClientWillJumpOver: 0 {})
1138.863 Info ClientSynchronizer.cpp:279: Changing local latency from 24 to 21 (nextTickToSend: 899117, ticksClientWillJumpOver: 0 {})
1148.863 Info ClientSynchronizer.cpp:279: Changing local latency from 21 to 19 (nextTickToSend: 899719, ticksClientWillJumpOver: 0 {})
1153.863 Info ClientSynchronizer.cpp:279: Changing local latency from 19 to 23 (nextTickToSend: 900011, ticksClientWillJumpOver: 0 {})
1154.496 Info ClientSynchronizer.cpp:279: Changing local latency from 23 to 27 (nextTickToSend: 900025, ticksClientWillJumpOver: 0 {})
1169.463 Info ClientSynchronizer.cpp:279: Changing local latency from 27 to 13 (nextTickToSend: 900925, ticksClientWillJumpOver: 0 {})
1189.446 Info ClientSynchronizer.cpp:279: Changing local latency from 13 to 24 (nextTickToSend: 902107, ticksClientWillJumpOver: 0 {})
1189.480 Info ClientSynchronizer.cpp:279: Changing local latency from 24 to 27 (nextTickToSend: 902120, ticksClientWillJumpOver: 1 {902120})
1204.447 Info ClientSynchronizer.cpp:279: Changing local latency from 27 to 23 (nextTickToSend: 903014, ticksClientWillJumpOver: 0 {})
1208.147 Error GameActionHandler.cpp:2590: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(903210) serverCRC(1353534939) localCRC(49625656)
1208.147 Info ClientMultiplayerManager.cpp:573: MapTick(903211) changing state from(InGame) to(DesyncedWaitingForMap)
1208.163 Error GameActionHandler.cpp:2590: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(903211) serverCRC(284868273) localCRC(141850346)
1208.280 Info ClientMultiplayerManager.cpp:739: mapTick(903219) received player (28) desynced
1208.347 Info ClientMultiplayerManager.cpp:739: mapTick(903223) received player (29) desynced
1211.479 Info ClientMultiplayerManager.cpp:745: Received mapReadyForDownload
1211.480 Info ClientMultiplayerManager.cpp:573: MapTick(903228) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
1211.482 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
1213.879 Downloading file C:\Users\user\AppData\Roaming\Factorio\temp\mp-download.zip (40155540 B, 79833 blocks)
1213.892 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
1223.913 Finished download (10 s, 40.1 MB, 4.0 MB/s)
1224.029 Info ClientMultiplayerManager.cpp:725: mapTick(4294967295) map download finished creating scenario
1224.029 Info ClientMultiplayerManager.cpp:573: MapTick(4294967295) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
