0.007 2018-01-05 22:41:57; Factorio 0.16.15 (build 34841, win64, steam) 0.007 Operating system: Windows 10 (version 1709) 0.007 Program arguments: "E:\Media\Games\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.007 Read data path: E:/Media/Games/steamapps/common/Factorio/data 0.007 Write data path: C:/Users/Bob/AppData/Roaming/Factorio [76101/243630MB] 0.008 Binaries path: E:/Media/Games/steamapps/common/Factorio/bin 0.044 System info: [CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz, 8 cores, RAM: 32652MB] 0.051 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en] 0.054 Available display adapters: 1 0.054 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x05, [0,0], 3440x1440, 32bit, 100Hz} 0.055 Create display on adapter 0. Size 1280x720 at position [1070, 342]. 0.271 Initialised Direct3D:[0] NVIDIA GeForce GTX 980 Ti; driver: nvldumdx.dll 23.21.13.8859 0.271 D3DFMT_A8 is not supported format for surfaces. 0.271 D3DFMT_L8 is not supported format for surfaces. 0.277 Video memory size (dedicated video/dedicated system/shared system/available): 6103/0/16326/4077 MB 0.321 DSound: Starting _dsound_update thread 0.321 DSound: Enter _dsound_update; tid=23080 0.321 Device reset internal. 0.324 Desktop composition is active. 0.324 Graphics settings preset: extreme 0.325 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false] [Shader: 1] 0.325 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0] 0.542 Loading mod settings Bottleneck 0.9.1 (settings.lua) 0.543 Loading mod settings Inventory Sensor 1.6.2 (settings.lua) 0.543 Loading mod settings LoaderRedux 1.2.0 (settings.lua) 0.543 Loading mod settings PickerExtended 3.0.3 (settings.lua) 0.545 Loading mod settings reverse-factory 5.0.0 (settings.lua) 0.550 Loading mod core 0.0.0 (data.lua) 0.614 Loading mod base 0.16.15 (data.lua) 1.072 Loading mod FARL 2.0.1 (data.lua) 1.118 Loading mod Bottleneck 0.9.1 (data.lua) 1.158 Loading mod Inventory Sensor 1.6.2 (data.lua) 1.201 Loading mod LoaderRedux 1.2.0 (data.lua) 1.247 Loading mod PickerExtended 3.0.3 (data.lua) 1.293 Loading mod reverse-factory 5.0.0 (data.lua) 1.336 Loading mod upgrade-planner 1.5.1 (data.lua) 1.376 Loading mod Warehousing 0.1.0 (data.lua) 1.419 Loading mod base 0.16.15 (data-updates.lua) 1.465 Loading mod FARL 2.0.1 (data-updates.lua) 1.506 Loading mod FARL 2.0.1 (data-final-fixes.lua) 1.547 Loading mod PickerExtended 3.0.3 (data-final-fixes.lua) 1.586 Loading mod reverse-factory 5.0.0 (data-final-fixes.lua) 1.633 Loading mod tree_collision 0.4.2 (data-final-fixes.lua) 1.689 Checksum for core: 2242385247 1.689 Checksum of base: 2600059353 1.689 Checksum of FARL: 1212406221 1.689 Checksum of Bottleneck: 3138809866 1.689 Checksum of Inventory Sensor: 934679375 1.689 Checksum of LoaderRedux: 3260587445 1.689 Checksum of PickerExtended: 3301063350 1.689 Checksum of reverse-factory: 3483532249 1.689 Checksum of tree_collision: 3231141521 1.689 Checksum of upgrade-planner: 378958687 1.689 Checksum of Warehousing: 2465755274 1.830 Loading sounds... 5.531 Info PlayerData.cpp:67: Local player-data.json unavailable 5.531 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1515186891 6.111 Loaded shader file E:/Media/Games/steamapps/common/Factorio/data/core/graphics/shaders/game.cso 6.115 Loaded shader file E:/Media/Games/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso 6.128 Loaded shader file E:/Media/Games/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso 6.147 Initial atlas bitmap size is 16384 6.181 Created atlas bitmap 16384x16384 [none] 6.802 Created atlas bitmap 16384x4740 [none] 6.929 Created atlas bitmap 16384x9562 [shadow] 7.196 Created atlas bitmap 16384x2104 [decal] 7.247 Created atlas bitmap 8192x5568 [mipmap] 7.325 Created atlas bitmap 8192x800 [mipmap, smoke] 7.334 Created atlas bitmap 8192x8160 [linear-minification, mipmap, terrain] 7.459 Created atlas bitmap 8192x2108 [no-crop, trilinear-filtering, icon, light] 7.488 Created atlas bitmap 8192x924 [alpha-mask] 56.559 Sprites loaded 56.559 Convert atlas 8192x5568 to: mipmap 56.697 Convert atlas 8192x800 to: mipmap 56.715 Convert atlas 8192x8160 to: min-linear 56.904 Convert atlas 8192x2108 to: trilinear-filtering 56.953 Convert atlas 8192x924 to: alpha-mask 57.742 Custom inputs active: 51 57.816 Factorio initialised 149.664 Loading map C:\Users\Bob\AppData\Roaming\Factorio\saves\_autosave1.zip: 13553599 bytes. 149.986 Loading Level.dat: 28983975 bytes. 149.990 Info Scenario.cpp:135: Map version 0.16.15-0 150.563 Loading script.dat: 188880 bytes. 150.604 Checksum for script C:/Users/Bob/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2309010108 150.617 Checksum for script __FARL__/control.lua: 513374455 150.618 Checksum for script __Bottleneck__/control.lua: 730129785 150.619 Checksum for script __Inventory Sensor__/control.lua: 3031684086 150.621 Checksum for script __LoaderRedux__/control.lua: 3088468196 150.713 Script @__PickerExtended__/blueprints/balancers.lua:29: Imported 55 Balancers 150.721 Checksum for script __PickerExtended__/control.lua: 137844422 150.722 Checksum for script __reverse-factory__/control.lua: 2098407671 150.725 Checksum for script __upgrade-planner__/control.lua: 1004797348 150.726 Checksum for script __Warehousing__/control.lua: 555212157 452.955 Info AppManager.cpp:259: Saving to _autosave2 (blocking). 453.942 Info AppManagerStates.cpp:1528: Saving finished 753.938 Info AppManager.cpp:259: Saving to _autosave3 (blocking). 754.844 Info AppManagerStates.cpp:1528: Saving finished 1054.837 Info AppManager.cpp:259: Saving to _autosave1 (blocking). 1055.795 Info AppManagerStates.cpp:1528: Saving finished 1355.787 Info AppManager.cpp:259: Saving to _autosave2 (blocking). 1356.729 Info AppManagerStates.cpp:1528: Saving finished