0.001 2017-12-30 18:01:31; Factorio 0.16.9 (build 34692, win64, steam) 0.001 Operating system: Windows 10 (version 1709) 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/Jevon/AppData/Roaming/Factorio [39918/915261MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.006 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 16296MB] 0.007 Display options: [FullScreen: 1] [VSync: 0] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en] 0.008 Available display adapters: 2 0.008 [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 390 Series {0x8080001, [-1680,0], 1680x1050, 32bit, 60Hz} 0.008 [1]: \\.\DISPLAY2 - AMD Radeon (TM) R9 390 Series {0x8080005, [0,0], 1680x1050, 32bit, 60Hz} 0.009 Create display on adapter 1. Size 1280x720 at position [190, 147]. 0.142 Initialised Direct3D:[0] AMD Radeon (TM) R9 390 Series; driver: aticfx64.dll 22.19.677.257 0.171 Video memory size (dedicated video/dedicated system/shared system/available): 8168/0/8148/4089 MB 0.265 DSound: Starting _dsound_update thread 0.265 DSound: Enter _dsound_update; tid=360 0.265 Device reset internal. 0.269 Desktop composition is active. 0.269 Graphics settings preset: extreme 0.269 Graphics options: [Graphics quality: high] [Video memory usage: medium] [Light scale: 25%] [DXT: auto] [Shader: 1] 0.270 [Parallel sprite loading: 1] [Max texture size: 4096/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0] 0.439 Loading mod core 0.0.0 (data.lua) 0.469 Loading mod base 0.16.9 (data.lua) 0.631 Loading mod base 0.16.9 (data-updates.lua) 0.666 Checksum for core: 111085053 0.666 Checksum of base: 803823609 0.753 Loading sounds... 1.233 Info PlayerData.cpp:67: Local player-data.json unavailable 1.233 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1514370678 1.332 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso 1.334 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso 1.336 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.cso 1.336 Crop bitmaps. 11.035 Initial atlas bitmap size is 4096 11.037 Created atlas bitmap 4096x4094 [none] 11.038 Created atlas bitmap 4096x4093 [none] 11.038 Created atlas bitmap 4096x4096 [none] 11.039 Created atlas bitmap 4096x4094 [none] 11.039 Created atlas bitmap 4096x4078 [none] 11.039 Created atlas bitmap 4096x741 [none] 11.040 Created atlas bitmap 4096x3999 [decal] 11.040 Created atlas bitmap 4096x3588 [decal] 11.056 Created atlas bitmap 4096x4092 [compressed, mask] 11.071 Created atlas bitmap 4096x4080 [compressed, mask] 11.086 Created atlas bitmap 4096x4068 [compressed, mask] 11.101 Created atlas bitmap 4096x4060 [compressed, mask] 11.102 Created atlas bitmap 4096x256 [compressed, mask] 11.118 Created atlas bitmap 4096x4072 [compressed, mask, shadow] 11.132 Created atlas bitmap 4096x4096 [compressed, mask, shadow] 11.147 Created atlas bitmap 4096x4096 [compressed, mask, shadow] 11.162 Created atlas bitmap 4096x4072 [compressed, mask, shadow] 11.176 Created atlas bitmap 4096x4080 [compressed, mask, shadow] 11.190 Created atlas bitmap 4096x4036 [compressed, mask, shadow] 11.204 Created atlas bitmap 4096x4092 [compressed, mask, shadow] 11.218 Created atlas bitmap 4096x4076 [compressed, mask, shadow] 11.232 Created atlas bitmap 4096x4060 [compressed, mask, shadow] 11.246 Created atlas bitmap 4096x4096 [compressed, mask, shadow] 11.246 Created atlas bitmap 536x380 [compressed, mask, shadow] 11.247 Created atlas bitmap 4096x4072 [mipmap] 11.247 Created atlas bitmap 4096x4092 [mipmap] 11.247 Created atlas bitmap 4096x3432 [mipmap] 11.253 Created atlas bitmap 4096x1568 [compressed, mipmap, mask, smoke] 11.254 Created atlas bitmap 4096x4088 [linear-minification, mipmap, terrain] 11.255 Created atlas bitmap 4096x4092 [linear-minification, mipmap, terrain] 11.255 Created atlas bitmap 4096x4032 [linear-minification, mipmap, terrain] 11.255 Created atlas bitmap 4096x4080 [linear-minification, mipmap, terrain] 11.255 Created atlas bitmap 4096x960 [linear-minification, mipmap, terrain] 11.256 Created atlas bitmap 4096x4016 [no-crop, trilinear-filtering, icon, light] 11.256 Created atlas bitmap 4096x1782 [alpha-mask] 37.136 Sprites loaded 37.136 Convert atlas 4096x4092 to: compressed 37.773 Convert atlas 4096x4080 to: compressed 38.381 Convert atlas 4096x4068 to: compressed 38.895 Convert atlas 4096x4060 to: compressed 39.432 Convert atlas 4096x256 to: compressed 39.473 Convert atlas 4096x4072 to: compressed 39.838 Convert atlas 4096x4096 to: compressed 40.202 Convert atlas 4096x4096 to: compressed 40.553 Convert atlas 4096x4072 to: compressed 40.880 Convert atlas 4096x4080 to: compressed 41.189 Convert atlas 4096x4036 to: compressed 41.489 Convert atlas 4096x4092 to: compressed 41.806 Convert atlas 4096x4076 to: compressed 42.129 Convert atlas 4096x4060 to: compressed 42.442 Convert atlas 4096x4096 to: compressed 42.757 Convert atlas 536x380 to: compressed 42.761 Convert atlas 4096x4072 to: mipmap 42.797 Convert atlas 4096x4092 to: mipmap 42.835 Convert atlas 4096x3432 to: mipmap 42.868 Convert atlas 4096x1568 to: mipmap compressed 43.096 Convert atlas 4096x4088 to: min-linear 43.133 Convert atlas 4096x4092 to: min-linear 43.171 Convert atlas 4096x4032 to: min-linear 43.210 Convert atlas 4096x4080 to: min-linear 43.247 Convert atlas 4096x960 to: min-linear 43.257 Convert atlas 4096x4016 to: trilinear-filtering 43.294 Convert atlas 4096x1782 to: alpha-mask 45.443 Custom inputs active: 0 45.475 Factorio initialised 112.792 Loading map C:\Users\Jevon\AppData\Roaming\Factorio\saves\0.16 4.zip: 7962385 bytes. 112.829 Loading Level.dat: 14760068 bytes. 112.832 Info Scenario.cpp:135: Map version 0.16.7-4 113.076 Info BlueprintLibrary.cpp:232: Loaded library shelves: 113.076 Info BlueprintLibrary.cpp:798: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 0; records: 113.076 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 0, nextRecordID = 38; timestamp = 1499415933; records: (id: 0, 5; label: "", preview: false, empty: false; book [id: 0, 3; label: "", preview: false, empty: false] [id: 0, 4; label: "Rail Tee", preview: false, empty: false] [id: 0, 2; label: "Straight Rail + Robo", preview: false, empty: false]) (id: 0, 6; label: "", preview: false, empty: false; book) (id: 0, 18; label: "", preview: false, empty: false; book [id: 0, 7; label: "", preview: false, empty: false] [id: 0, 8; label: "", preview: false, empty: false] [id: 0, 12; label: "", preview: false, empty: false] [id: 0, 14; label: "", preview: false, empty: false] [id: 0, 15; label: "", preview: false, empty: false] [id: 0, 16; label: "", preview: false, empty: false] [id: 0, 17; label: "", preview: false, empty: false] [id: 0, 10; label: "Rail Tee (full)", preview: false, empty: false]) (id: 0, 19; label: "", preview: false, empty: false; book [id: 0, 20; label: "", preview: false, empty: false] [id: 0, 21; label: "Rail Tee", preview: false, empty: false] [id: 0, 22; label: "", preview: false, empty: false] [id: 0, 23; label: "", preview: false, empty: false] [id: 0, 24; label: "", preview: false, empty: false] [id: 0, 25; label: "", preview: false, empty: false] [id: 0, 26; label: "", preview: false, empty: false] [id: 0, 27; label: "", preview: false, empty: false] [id: 0, 28; label: "", preview: false, empty: false] [id: 0, 29; label: "", preview: false, empty: false] [id: 0, 30; label: "", preview: false, empty: false] [id: 0, 31; label: "", preview: false, empty: false] [id: 0, 32; label: "", preview: false, empty: false] [id: 0, 33; label: "", preview: false, empty: false] [id: 0, 34; label: "", preview: false, empty: false] [id: 0, 35; label: "", preview: false, empty: false] [id: 0, 36; label: "", preview: false, empty: false] [id: 0, 37; label: "", preview: false, empty: false] 113.113 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-12-03_Factorio_0.16.0.json 113.123 Info BlueprintLibrary.cpp:53: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 38; timestamp = 1499415933; records: (id: 0, 5; label: "", preview: false, empty: false; book [id: 0, 3; label: "", preview: false, empty: false] [id: 0, 4; label: "Rail Tee", preview: false, empty: false] [id: 0, 2; label: "Straight Rail + Robo", preview: false, empty: false]) (id: 0, 6; label: "", preview: false, empty: false; book) (id: 0, 18; label: "", preview: false, empty: false; book [id: 0, 7; label: "", preview: false, empty: false] [id: 0, 8; label: "", preview: false, empty: false] [id: 0, 12; label: "", preview: false, empty: false] [id: 0, 14; label: "", preview: false, empty: false] [id: 0, 15; label: "", preview: false, empty: false] [id: 0, 16; label: "", preview: false, empty: false] [id: 0, 17; label: "", preview: false, empty: false] [id: 0, 10; label: "Rail Tee (full)", preview: false, empty: false]) (id: 0, 19; label: "", preview: false, empty: false; book [id: 0, 20; label: "", preview: false, empty: false] [id: 0, 21; label: "Rail Tee", preview: false, empty: false] [id: 0, 22; label: "", preview: false, empty: false] [id: 0, 23; label: "", preview: false, empty: false] [id: 0, 24; label: "", preview: false, empty: false] [id: 0, 25; label: "", preview: false, empty: false] [id: 0, 26; label: "", preview: false, empty: false] [id: 0, 27; label: "", preview: false, empty: false] [id: 0, 28; label: "", preview: false, empty: false] [id: 0, 29; label: "", preview: false, empty: false] [id: 0, 30; label: "", preview: false, empty: false] [id: 0, 31; label: "", preview: false, empty: false] [id: 0, 32; label: "", preview: false, empty: false] [id: 0, 33; label: "", preview: false, empty: false] [id: 0, 34; label: "", preview: false, empty: false] [id: 0, 35; label: "", preview: false, empty: false] [id: 0, 36; label: "", preview: false, empty: false] [id: 0, 37; label: "", preview: false, empty: false] 113.125 Loading script.dat: 175 bytes. 113.129 Checksum for script C:/Users/Jevon/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2309010108 431.244 Info AppManager.cpp:259: Saving to _autosave2 (blocking). 431.885 Info AppManagerStates.cpp:1527: Saving finished 1070.861 Info AppManager.cpp:259: Saving to _autosave3 (blocking). 1071.408 Info AppManagerStates.cpp:1527: Saving finished 1674.577 Info AppManager.cpp:259: Saving to _autosave1 (blocking). 1675.088 Info AppManagerStates.cpp:1527: Saving finished 2297.511 Info AppManager.cpp:259: Saving to _autosave2 (blocking). 2297.993 Info AppManagerStates.cpp:1527: Saving finished 2897.977 Info AppManager.cpp:259: Saving to _autosave3 (blocking). 2898.511 Info AppManagerStates.cpp:1527: Saving finished 3501.244 Info AppManager.cpp:259: Saving to _autosave1 (blocking). 3501.765 Info AppManagerStates.cpp:1527: Saving finished 4111.995 Info AppManager.cpp:259: Saving to _autosave2 (blocking). 4112.531 Info AppManagerStates.cpp:1527: Saving finished 4731.327 Info AppManager.cpp:259: Saving to _autosave3 (blocking). 4731.832 Info AppManagerStates.cpp:1527: Saving finished 5359.977 Info AppManager.cpp:259: Saving to _autosave1 (blocking). 5360.481 Info AppManagerStates.cpp:1527: Saving finished 5916.559 Info AppManagerStates.cpp:1527: Saving finished 6138.944 Info AppManager.cpp:259: Saving to _autosave2 (blocking). 6139.499 Info AppManagerStates.cpp:1527: Saving finished 6781.078 Info AppManager.cpp:259: Saving to _autosave3 (blocking). 6781.645 Info AppManagerStates.cpp:1527: Saving finished Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-j7sigf\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-j7sigf\src\util\logger.cpp (371): Logger::writeStacktrace c:\cygwin64\tmp\factorio-j7sigf\src\util\logger.cpp (470): Logger::logStacktrace c:\cygwin64\tmp\factorio-j7sigf\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace c:\cygwin64\tmp\factorio-j7sigf\src\util\crashhandler.cpp (373): CrashHandler::InvalidParameterHandler d:\th\minkernel\crts\ucrt\src\appcrt\heap\new_handler.cpp (79): _callnewh f:\dd\vctools\crt\vcstartup\src\heap\new_scalar.cpp (39): operator new c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\vector (953): std::vector >::emplace_back c:\cygwin64\tmp\factorio-j7sigf\src\logistics\logisticnetwork.cpp (1211): LogisticNetwork::collectAllLogisticMembers c:\cygwin64\tmp\factorio-j7sigf\src\logistics\logistictopologyupdatehelper.cpp (41): LogisticTopologyUpdateHelper::deleteCell c:\cygwin64\tmp\factorio-j7sigf\src\entity\roboport.cpp (264): Roboport::deactivate c:\cygwin64\tmp\factorio-j7sigf\src\entity\roboport.cpp (271): Roboport::onDestroy c:\cygwin64\tmp\factorio-j7sigf\src\entity\entity.cpp (275): Entity::forceDestroy c:\cygwin64\tmp\factorio-j7sigf\src\entity\entity.cpp (816): Entity::mine c:\cygwin64\tmp\factorio-j7sigf\src\entity\constructionrobot.cpp (537): ConstructionRobot::update c:\cygwin64\tmp\factorio-j7sigf\src\surface\chunk.cpp (575): Chunk::updateActiveEntities c:\cygwin64\tmp\factorio-j7sigf\src\surface\chunk.cpp (624): Chunk::updateEntities c:\cygwin64\tmp\factorio-j7sigf\src\surface\surface.cpp (1177): Surface::update c:\cygwin64\tmp\factorio-j7sigf\src\map\map.cpp (1228): Map::update c:\cygwin64\tmp\factorio-j7sigf\src\game.cpp (153): Game::update c:\cygwin64\tmp\factorio-j7sigf\src\scenario\scenario.cpp (822): Scenario::update c:\cygwin64\tmp\factorio-j7sigf\src\mainloop.cpp (985): MainLoop::gameUpdateStep c:\cygwin64\tmp\factorio-j7sigf\src\mainloop.cpp (852): MainLoop::gameUpdateLoop c:\cygwin64\tmp\factorio-j7sigf\src\util\workerthread.cpp (36): WorkerThread::loop c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad,std::default_delete > > >::_Go c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEE0921FE4) 00007FFEE0921FE4 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEE0F7EF91) 00007FFEE0F7EF91 (ntdll): (filename not available): RtlUserThreadStart 7290.672 Error CrashHandler.cpp:128: Map tick at moment of crash: 1646996 7290.673 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.