0.000 2017-12-29 18:10:00; Factorio 0.16.9 (build 34692, linux64, headless) 0.000 Operating system: Linux 0.000 Program arguments: "/var/factorio/versions/0.16.9/bin/x64/factorio" "--start-server" "/var/factorio/saves/16.zip" "--mod-directory" "/var/factorio/modpacks/16" 0.000 Read data path: /var/factorio/versions/0.16.9/data 0.000 Write data path: /var/factorio/versions/0.16.9 [4138/62654MB] 0.000 Binaries path: /var/factorio/versions/0.16.9/bin 0.009 System info: [CPU: AMD A10-7850K Radeon R7, 12 Compute Cores 4C+8G, 4 cores, RAM: 6920MB] 0.009 Running in headless mode 0.029 Loading mod settings AutoDeconstruct 0.1.10 (settings.lua) 0.029 Loading mod settings far-reach 0.0.3 (settings.lua) 0.030 Loading mod settings Inventory Sensor 1.6.2 (settings.lua) 0.032 Loading mod core 0.0.0 (data.lua) 0.046 Loading mod base 0.16.9 (data.lua) 0.213 Loading mod FARL 2.0.1 (data.lua) 0.272 Loading mod Inventory Sensor 1.6.2 (data.lua) 0.327 Loading mod Larger Inventory Updated 1.0.5 (data.lua) 0.374 Loading mod upgrade-planner 1.5.1 (data.lua) 0.421 Loading mod Vehicle Wagon 1.2.0 (data.lua) 0.470 Loading mod base 0.16.9 (data-updates.lua) 0.518 Loading mod FARL 2.0.1 (data-updates.lua) 0.567 Loading mod Squeak Through 1.1.8 (data-updates.lua) 0.615 Loading mod FARL 2.0.1 (data-final-fixes.lua) 0.680 Checksum for core: 111085053 0.680 Checksum of base: 803823609 0.680 Checksum of FARL: 1212406221 0.680 Checksum of AutoDeconstruct: 2582707891 0.680 Checksum of far-reach: 1580251652 0.680 Checksum of Inventory Sensor: 934679375 0.680 Checksum of Larger Inventory Updated: 32563986 0.680 Checksum of Squeak Through: 3430405470 0.680 Checksum of upgrade-planner: 378958687 0.680 Checksum of Vehicle Wagon: 2598526466 0.816 Info PlayerData.cpp:65: Local player-data.json available, timestamp 1514588815 0.816 Info PlayerData.cpp:72: Cloud player-data.json unavailable 0.818 Custom inputs active: 0 0.818 Factorio initialised 0.818 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 0.818 Info ServerMultiplayerManager.cpp:696: mapTick(4294967295) changing state from(Ready) to(PreparedToHostGame) 0.818 Info ServerMultiplayerManager.cpp:696: mapTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame) 0.818 Loading map /var/factorio/saves/16.zip: 8841275 bytes. 0.840 Loading Level.dat: 19673462 bytes. 0.847 Info Scenario.cpp:135: Map version 0.16.9-0 1.279 Info BlueprintLibrary.cpp:232: Loaded library shelves: 1.279 Info BlueprintLibrary.cpp:798: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 0; records: 1.279 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1514578414; records: 1.279 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 1, nextRecordID = 0; timestamp = 1513997004; records: 1.279 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 2, nextRecordID = 1; timestamp = 1514014748; records: (id: 2, 0; label: "Quad Reactor", preview: true, empty: true; single) 1.327 Info BlueprintLibrary.cpp:53: Loaded external blueprint storage: playerIndex = 65535, nextRecordID = 0; timestamp = 0; records: 1.328 Loading script.dat: 5499 bytes. 1.330 Checksum for script /var/factorio/versions/0.16.9/temp/currently-playing/control.lua: 2309010108 1.341 Checksum for script __FARL__/control.lua: 513374455 1.343 Checksum for script __AutoDeconstruct__/control.lua: 1003853265 1.344 Checksum for script __far-reach__/control.lua: 2924661640 1.345 Checksum for script __Inventory Sensor__/control.lua: 3031684086 1.348 Checksum for script __upgrade-planner__/control.lua: 1004797348 1.350 Checksum for script __Vehicle Wagon__/control.lua: 3665157057 1.374 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197) 1.374 Hosting game at 0.0.0.0:34197 1.374 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2 1.605 Info HttpSharedState.cpp:127: Status code: 200 1.605 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (qzoVfaVxFsbQAMCvlFuLPmDh8nybtTKH) from the auth server. 1.605 Info ServerMultiplayerManager.cpp:696: mapTick(4520542) changing state from(CreatingGame) to(InGame) 14.800 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(206.210.115.149:56327) 14.800 Refusing connection for address (206.210.115.149:56327), username (kingoftime). UserVerificationMissing 15.223 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(206.210.115.149:53862) 15.223 Info ServerRouter.cpp:393: Replying to connectionRequest for address(206.210.115.149:53862). 15.223 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(401) adding peer(1) 15.242 Info ServerMultiplayerManager.cpp:696: mapTick(4520542) changing state from(InGame) to(InGameSavingMap) 15.292 Info ServerMultiplayerManager.cpp:792: mapTick(4520542) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap) 15.696 Warning TransmissionControlHelper.cpp:172: Fragment 0001 failed too many times 16.001 Info ServerMultiplayerManager.cpp:852: MapTick(4520542) Serving map(/var/factorio/versions/0.16.9/temp/mp-save-0.zip) for peer(1) size(8841891) crc(3929310539) 16.001 Info ServerMultiplayerManager.cpp:696: mapTick(4520542) changing state from(InGameSavingMap) to(InGame) 16.120 Info ServerMultiplayerManager.cpp:792: mapTick(4520542) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 24.362 Info ServerMultiplayerManager.cpp:792: mapTick(4520542) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 25.020 Info ServerMultiplayerManager.cpp:792: mapTick(4520580) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 25.061 Info ServerMultiplayerManager.cpp:792: mapTick(4520583) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 25.061 Info GameActionHandler.cpp:3371: MapTick (4520583) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect ) 25.176 Info ServerMultiplayerManager.cpp:792: mapTick(4520589) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 31.122 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(24.226.96.134:42063) 31.122 Refusing connection for address (24.226.96.134:42063), username (MakCuber). UserVerificationMissing 31.842 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(24.226.96.134:52711) 31.842 Info ServerRouter.cpp:393: Replying to connectionRequest for address(24.226.96.134:52711). 31.842 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(863) adding peer(2) 31.845 Info ServerMultiplayerManager.cpp:696: mapTick(4520990) changing state from(InGame) to(InGameSavingMap) 31.912 Info ServerMultiplayerManager.cpp:792: mapTick(4520990) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap) 32.014 Warning TransmissionControlHelper.cpp:172: Fragment 0007 failed too many times 32.622 Info ServerMultiplayerManager.cpp:852: MapTick(4520990) Serving map(/var/factorio/versions/0.16.9/temp/mp-save-1.zip) for peer(2) size(8843156) crc(1727255211) 32.622 Info ServerMultiplayerManager.cpp:696: mapTick(4520990) changing state from(InGameSavingMap) to(InGame) 32.716 Info ServerMultiplayerManager.cpp:792: mapTick(4520996) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 43.928 Info ServerMultiplayerManager.cpp:792: mapTick(4521669) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 45.084 Info ServerMultiplayerManager.cpp:792: mapTick(4521738) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 46.359 Info ServerMultiplayerManager.cpp:792: mapTick(4521815) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 46.359 Info GameActionHandler.cpp:3371: MapTick (4521815) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect ) 46.477 Info ServerMultiplayerManager.cpp:792: mapTick(4521822) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 282.794 Info AppManager.cpp:259: Saving to _autosave1 (blocking). 283.509 Info AppManagerStates.cpp:1527: Saving finished 883.512 Info AppManager.cpp:259: Saving to _autosave2 (blocking). 884.255 Info AppManagerStates.cpp:1527: Saving finished 991.416 Info AppManager.cpp:322: Saving game as /var/factorio/saves/16.zip 992.150 Info AppManagerStates.cpp:1527: Saving finished 1006.753 Info ServerMultiplayerManager.cpp:897: Disconnect notification for peer (2) 1006.753 Info ServerMultiplayerManager.cpp:792: mapTick(4579308) received stateChanged peerID(2) oldState(InGame) newState(DisconnectScheduled) 1006.774 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(25370) removing peer(2). 1484.947 Info AppManager.cpp:259: Saving to _autosave3 (blocking). 1485.607 Info AppManagerStates.cpp:1527: Saving finished 2085.579 Info AppManager.cpp:259: Saving to _autosave4 (blocking). 2086.288 Info AppManagerStates.cpp:1527: Saving finished 2186.084 Info ServerMultiplayerManager.cpp:897: Disconnect notification for peer (1) 2186.084 Info ServerMultiplayerManager.cpp:792: mapTick(4649989) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled) 2186.104 Info ServerSynchronizer.cpp:576: nextHeartbeatSequenceNumber(55095) removing peer(1). 2187.106 Info ServerMultiplayerManager.cpp:1038: Auto saving map as /var/factorio/saves/16.zip 2187.106 Info AppManager.cpp:322: Saving game as /var/factorio/saves/16.zip 2187.814 Info AppManagerStates.cpp:1527: Saving finished 13694.724 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(206.210.115.149:53427) 13694.724 Refusing connection for address (206.210.115.149:53427), username (kingoftime). UserVerificationMissing 13695.315 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(206.210.115.149:57852) 13695.315 Info ServerRouter.cpp:393: Replying to connectionRequest for address(206.210.115.149:57852). 13695.315 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(394835) adding peer(3) 13695.333 Info ServerMultiplayerManager.cpp:696: mapTick(4649991) changing state from(InGame) to(InGameSavingMap) 13695.366 Info ServerMultiplayerManager.cpp:792: mapTick(4649991) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap) 13695.602 Warning TransmissionControlHelper.cpp:172: Fragment 000e failed too many times 13695.619 Warning TransmissionControlHelper.cpp:172: Fragment 000f failed too many times 13696.095 Info ServerMultiplayerManager.cpp:852: MapTick(4649991) Serving map(/var/factorio/versions/0.16.9/temp/mp-save-2.zip) for peer(3) size(8921775) crc(2693846224) 13696.095 Info ServerMultiplayerManager.cpp:696: mapTick(4649991) changing state from(InGameSavingMap) to(InGame) 13696.180 Info ServerMultiplayerManager.cpp:792: mapTick(4649991) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 13704.019 Info ServerMultiplayerManager.cpp:792: mapTick(4649991) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 13705.124 Info ServerMultiplayerManager.cpp:792: mapTick(4650056) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 13705.244 Info ServerMultiplayerManager.cpp:792: mapTick(4650064) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 13705.244 Info GameActionHandler.cpp:3371: MapTick (4650064) processed PlayerJoinGame peerID(3) playerIndex(1) mode(connect ) 13705.343 Info ServerMultiplayerManager.cpp:792: mapTick(4650070) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 13970.461 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(24.226.96.134:60498) 13970.461 Refusing connection for address (24.226.96.134:60498), username (MakCuber). UserVerificationMissing 13971.251 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(24.226.96.134:55789) 13971.251 Info ServerRouter.cpp:393: Replying to connectionRequest for address(24.226.96.134:55789). 13971.251 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(401915) adding peer(4) 13971.271 Info ServerMultiplayerManager.cpp:696: mapTick(4666025) changing state from(InGame) to(InGameSavingMap) 13971.339 Info ServerMultiplayerManager.cpp:792: mapTick(4666025) received stateChanged peerID(4) oldState(Ready) newState(ConnectedWaitingForMap) 13971.373 Warning TransmissionControlHelper.cpp:172: Fragment 0015 failed too many times 13972.033 Info ServerMultiplayerManager.cpp:852: MapTick(4666025) Serving map(/var/factorio/versions/0.16.9/temp/mp-save-3.zip) for peer(4) size(8873990) crc(1086893882) 13972.033 Info ServerMultiplayerManager.cpp:696: mapTick(4666025) changing state from(InGameSavingMap) to(InGame) 13972.145 Info ServerMultiplayerManager.cpp:792: mapTick(4666032) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 13979.986 Info ServerMultiplayerManager.cpp:792: mapTick(4666502) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 13981.310 Info ServerMultiplayerManager.cpp:792: mapTick(4666582) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 13982.535 Info ServerMultiplayerManager.cpp:792: mapTick(4666655) received stateChanged peerID(4) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 13982.535 Info GameActionHandler.cpp:3371: MapTick (4666655) processed PlayerJoinGame peerID(4) playerIndex(0) mode(connect ) 13983.043 Info ServerMultiplayerManager.cpp:792: mapTick(4666686) received stateChanged peerID(4) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 14204.960 Info AppManager.cpp:259: Saving to _autosave5 (blocking). 14205.669 Info AppManagerStates.cpp:1527: Saving finished 14805.661 Info AppManager.cpp:259: Saving to _autosave1 (blocking). 14806.405 Info AppManagerStates.cpp:1527: Saving finished 15406.411 Info AppManager.cpp:259: Saving to _autosave2 (blocking). Factorio crashed. Generating symbolized stacktrace, please wait ... 15416.183 Warning Logger.cpp:446: Symbols.size() == 22, usedSize == 17 #0 0x0000000000b0c44d in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-vfxQMy/src/Util/Logger.cpp:471 #1 0x00000000008a327a in Logging::flush() at /tmp/factorio-vfxQMy/src/Util/Logging.cpp:61 #2 0x00000000008cd29f in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, std::string const&) at /tmp/factorio-vfxQMy/src/Util/Logging.cpp:79 #3 0x000000000099822c in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, char const*, ...) at /tmp/factorio-vfxQMy/src/Util/Logging.cpp:73 #4 0x000000000099847b in LogisticSupplyChestDistribution::save(MapSerialiser&) const at /tmp/factorio-vfxQMy/src/Logistics/LogisticSupplyChestDistribution.cpp:35 #5 0x00000000009985cf in ConstIntrusiveListIterator::operator++() at /tmp/factorio-vfxQMy/src/Util/Container/IntrusiveList.hpp:433 #6 0x00000000009986a7 in LogisticSupplyItemState::save(MapSerialiser&) const at /tmp/factorio-vfxQMy/src/Logistics/LogisticSupplyItemState.cpp:85 #7 0x0000000000998a8e in LogisticSupply::save(MapSerialiser&) const at /tmp/factorio-vfxQMy/src/Logistics/LogisticSupply.cpp:69 (discriminator 3) #8 0x0000000000998c88 in LogisticNetwork::save(MapSerialiser&) const at /tmp/factorio-vfxQMy/src/Logistics/LogisticNetwork.cpp:305 #9 0x00000000009996ff in LogisticManager::save(MapSerialiser&) const at /tmp/factorio-vfxQMy/src/Logistics/LogisticManager.cpp:119 #10 0x0000000000a8ad54 in SerialiserHelper::Saver::save(MapSerialiser&, LogisticManager const&) at /tmp/factorio-vfxQMy/src/Util/SerialiserHelper.hpp:41 #11 0x0000000000a8b7a4 in MapSerialiser& MapSerialiser::operator<< (LogisticManager const&) at /tmp/factorio-vfxQMy/src/Map/MapSerialiser.hpp:35 #12 0x0000000000a8bf5b in ForceData::save(MapSerialiser&) const at /tmp/factorio-vfxQMy/src/Force/ForceData.cpp:394 #13 0x0000000000b5e2b6 in ForceManager::save(MapSerialiser&) const at /tmp/factorio-vfxQMy/src/Force/ForceManager.cpp:72 #14 0x0000000001498e0f in std::vector >::size() const at /usr/include/c++/7/bits/stl_vector.h:671 #15 0x000000000000708a in Map::save(MapSerialiser&, ProgressObserver*) const at /tmp/factorio-vfxQMy/src/Map/Map.cpp:1086 #16 (nil) in Scenario::saveMap(SaveType, ZipPackageWriter&, TargetSerialiser&, ProgressObserver*, bool&) at /tmp/factorio-vfxQMy/src/Scenario/Scenario.cpp:624 15425.897 Warning Logger.cpp:446: Symbols.size() == 21, usedSize == 16 15425.897 Error LogisticSupplyChestDistribution.cpp:37: LogisticSupplyChestDistribution is attempting to save without an owner. Item: medium-electric-pole, count:100 Logger::writeStacktrace skipped. 15425.897 Error CrashHandler.cpp:128: Map tick at moment of crash: 4752001 15425.897 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.