0.000 2017-12-24 12:56:52; Factorio 0.16.7 (build 34551, mac, steam) 0.000 Operating system: macOS 10.13.2 0.000 Program arguments: "/Users/grzegorzstawik/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app" 0.000 Read data path: /Users/grzegorzstawik/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data 0.000 Write data path: /Users/grzegorzstawik/Library/Application Support/factorio [57523/238369MB] 0.000 Binaries path: /Users/grzegorzstawik/Library/Application Support/Steam/steamapps/common 0.013 System info: [CPU: Intel(R) Core(TM) i7-2620M CPU @ 2.70GHz, 4 cores, RAM: 8192MB] 0.040 Display options: [FullScreen: 0] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en] 0.041 Available display adapters: 1 0.041 [0]: resolution 1920x1080px at [0,0] 0.042 Create display on adapter 0. Size 1280x720 at position [310, 162]. 0.304 Initialised OpenGL:[0] Intel HD Graphics 3000 OpenGL Engine; driver: 2.1 INTEL-10.4.14 0.304 Failed to determine VRAMSize from IOKit 0.304 Dedicated video memory size 0 MB 0.460 Graphics settings preset: medium 0.460 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1] 0.460 [Parallel sprite loading: 1] [Max texture size: 0/4096] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0] 0.649 Loading mod core 0.0.0 (data.lua) 0.693 Loading mod base 0.16.7 (data.lua) 0.978 Loading mod base 0.16.7 (data-updates.lua) 1.078 Checksum for core: 336935676 1.078 Checksum of base: 2818434856 1.320 Loading sounds... 1.545 Info PlayerData.cpp:67: Local player-data.json unavailable 1.545 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 0 1.549 Error PlayerData.cpp:149: Failed to load player data: Unexpected EOF at ?:1 1.640 Loaded shader file /Users/grzegorzstawik/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/game.glsl 1.644 Loaded shader file /Users/grzegorzstawik/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl 1.646 Loaded shader file /Users/grzegorzstawik/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/alpha-mask.glsl 1.647 Crop bitmaps. 9.976 Initial atlas bitmap size is 8192 10.002 Created atlas bitmap 8192x8187 [none] 10.003 Created atlas bitmap 8192x3684 [none] 10.003 Created atlas bitmap 8192x1789 [shadow] 10.003 Created atlas bitmap 8192x1056 [decal] 10.004 Created atlas bitmap 4096x2920 [mipmap] 10.004 Created atlas bitmap 4096x1568 [mipmap, smoke] 10.006 Created atlas bitmap 4096x4096 [linear-minification, mipmap, terrain] 10.006 Created atlas bitmap 4096x1040 [linear-minification, mipmap, terrain] 10.006 Created atlas bitmap 4096x1868 [no-crop, trilinear-filtering, icon, light] 10.007 Created atlas bitmap 4096x476 [alpha-mask] 98.485 Sprites loaded 98.485 Convert atlas 4096x2920 to: mipmap 100.360 Convert atlas 4096x1568 to: mipmap 100.596 Convert atlas 4096x4096 to: min-linear Factorio crashed. Generating symbolized stacktrace, please wait ... #0 0x00000001009b1062 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:471) #1 0x000000010099fb6f in CrashHandler::writeStackTrace(CrashHandler::CrashReason) (in factorio) (CrashHandler.cpp:127) #2 0x000000010099faf2 in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:421) #3 0x00007fff59591f5a in 0x00007fff59591f5a #4 0x0000000000000001 in 0x00000001 (in factorio) #5 0x00007fff593bc312 in 0x00007fff593bc312 #6 0x00007fff4a26a150 in 0x00007fff4a26a150 #7 0x000000011080273f in 0x000000011080273f #8 0x000000011081e781 in 0x000000011081e781 #9 0x000000011081e550 in 0x000000011081e550 #10 0x0000000110a6bbf2 in 0x0000000110a6bbf2 #11 0x0000000110a6bde9 in 0x0000000110a6bde9 #12 0x0000000110a6bd73 in 0x0000000110a6bd73 #13 0x0000000110a7d502 in 0x0000000110a7d502 #14 0x00007fff3bce8bf0 in 0x00007fff3bce8bf0 #15 0x00007fff3b15774f in 0x00007fff3b15774f #16 0x0000000100d7858d in _al_ogl_unlock_region_new (in factorio) (ogl_lock.c:408) #17 0x0000000100d1851e in al_unlock_bitmap (in factorio) (bitmap_lock.c:182) #18 0x0000000100d15ec2 in al_clone_bitmap (in factorio) (bitmap.c:643) #19 0x0000000100d16073 in al_convert_bitmap (in factorio) (bitmap_type.c:169) #20 0x00000001003bfde6 in AtlasSystem::loadSprites(bool) (in factorio) (AtlasSystem.cpp:689) #21 0x00000001003c18af in AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode(bool) (in factorio) (AtlasSystem.cpp:0) #22 0x00000001003b037c in AtlasSystem::build() (in factorio) (AtlasSystem.cpp:1111) #23 0x00000001003ace5b in GlobalContext::init(bool, bool, bool) (in factorio) (GlobalContext.cpp:522) #24 0x000000010070bef5 in MainLoop::run(std::experimental::filesystem::Path const&, std::experimental::filesystem::Path const&, bool, bool, std::__1::function, std::experimental::filesystem::Path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:251) #25 0x00000001007017f0 in _al_mangled_main (in factorio) (Main.cpp:1030) #26 0x0000000100daa847 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:230) #27 0x00007fff33b29e48 in 0x00007fff33b29e48 #28 0x00007fff5959b6c1 in 0x00007fff5959b6c1 #29 0x00007fff5959b56d in 0x00007fff5959b56d #30 0x00007fff5959ac5d in 0x00007fff5959ac5d 106.350 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. Factorio crashed. Generating symbolized stacktrace, please wait ... #0 0x00000001009b1062 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:471) #1 0x000000010099fb6f in CrashHandler::writeStackTrace(CrashHandler::CrashReason) (in factorio) (CrashHandler.cpp:127) #2 0x000000010099faf2 in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:421) #3 0x00007fff59591f5a in 0x00007fff59591f5a #4 0x0000000000000001 in 0x00000001 (in factorio) #5 0x00007fff593bc312 in 0x00007fff593bc312 #6 0x00007fff4a26a150 in 0x00007fff4a26a150 #7 0x000000011080273f in 0x000000011080273f #8 0x000000011081e781 in 0x000000011081e781 #9 0x000000011081e550 in 0x000000011081e550 #10 0x0000000110a6bbf2 in 0x0000000110a6bbf2 #11 0x0000000110a6bde9 in 0x0000000110a6bde9 #12 0x0000000110a6bd73 in 0x0000000110a6bd73 #13 0x0000000110a7d502 in 0x0000000110a7d502 #14 0x00007fff3bce8bf0 in 0x00007fff3bce8bf0 #15 0x00007fff3b15774f in 0x00007fff3b15774f #16 0x0000000100d7858d in _al_ogl_unlock_region_new (in factorio) (ogl_lock.c:408) #17 0x0000000100d1851e in al_unlock_bitmap (in factorio) (bitmap_lock.c:182) #18 0x0000000100d1545f in al_destroy_bitmap (in factorio) (bitmap.c:231) #19 0x0000000100d4a655 in _al_run_destructors (in factorio) (dtor.c:121) #20 0x0000000100d7af10 in al_uninstall_system (in factorio) (system.c:305) #21 0x00007fff593bd058 in 0x00007fff593bd058 #22 0x00007fff593bd362 in 0x00007fff593bd362 #23 0x000000010099fb01 in 0x000000010099fb01 (in factorio) #24 0x00007fff59591f5a in 0x00007fff59591f5a #25 0x0000000000000001 in 0x00000001 (in factorio) #26 0x00007fff593bc312 in 0x00007fff593bc312 #27 0x00007fff4a26a150 in 0x00007fff4a26a150 #28 0x000000011080273f in 0x000000011080273f #29 0x000000011081e781 in 0x000000011081e781 #30 0x000000011081e550 in 0x000000011081e550 #31 0x0000000110a6bbf2 in 0x0000000110a6bbf2 #32 0x0000000110a6bde9 in 0x0000000110a6bde9 #33 0x0000000110a6bd73 in 0x0000000110a6bd73 #34 0x0000000110a7d502 in 0x0000000110a7d502 #35 0x00007fff3bce8bf0 in 0x00007fff3bce8bf0 #36 0x00007fff3b15774f in 0x00007fff3b15774f #37 0x0000000100d7858d in _al_ogl_unlock_region_new (in factorio) (ogl_lock.c:408) #38 0x0000000100d1851e in al_unlock_bitmap (in factorio) (bitmap_lock.c:182) #39 0x0000000100d15ec2 in al_clone_bitmap (in factorio) (bitmap.c:643) #40 0x0000000100d16073 in al_convert_bitmap (in factorio) (bitmap_type.c:169) #41 0x00000001003bfde6 in AtlasSystem::loadSprites(bool) (in factorio) (AtlasSystem.cpp:689) #42 0x00000001003c18af in AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode(bool) (in factorio) (AtlasSystem.cpp:0) #43 0x00000001003b037c in AtlasSystem::build() (in factorio) (AtlasSystem.cpp:1111) #44 0x00000001003ace5b in GlobalContext::init(bool, bool, bool) (in factorio) (GlobalContext.cpp:522) #45 0x000000010070bef5 in MainLoop::run(std::experimental::filesystem::Path const&, std::experimental::filesystem::Path const&, bool, bool, std::__1::function, std::experimental::filesystem::Path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:251) #46 0x00000001007017f0 in _al_mangled_main (in factorio) (Main.cpp:1030) #47 0x0000000100daa847 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:230) #48 0x00007fff33b29e48 in 0x00007fff33b29e48 #49 0x00007fff5959b6c1 in 0x00007fff5959b6c1 #50 0x00007fff5959b56d in 0x00007fff5959b56d #51 0x00007fff5959ac5d in 0x00007fff5959ac5d 113.191 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.