0.000 2017-12-18 14:28:33; Factorio 0.16.5 (build 34419, linux64, steam) 0.049 Operating system: Linux (Ubuntu 16.04) 0.049 Program arguments: "/home/asm/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio" 0.049 Read data path: /home/asm/.local/share/Steam/steamapps/common/Factorio/data 0.049 Write data path: /home/asm/.factorio [15779/120059MB] 0.049 Binaries path: /home/asm/.local/share/Steam/steamapps/common/Factorio/bin 0.055 System info: [CPU: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz, 4 cores, RAM: 32064MB] 0.056 Display options: [FullScreen: 1] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 0] [Lang: en] 0.629 Available display adapters: 2 0.629 [0]: resolution 1600x1200px at [0,0] 0.629 [1]: resolution 1600x1200px at [1600,0] 0.629 Create display on adapter 0. Size 1280x720 at position [150, 222]. 0.894 Initialised OpenGL:[0] Gallium 0.4 on AMD TONGA (DRM 3.1.0 / 4.4.0-104-generic, LLVM 4.0.0); driver: 3.0 Mesa 17.0.7 0.894 Video memory size (dedicated/total available/current available): 4096/8180/4087 MB 0.956 Graphics settings preset: extreme 0.956 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false] [Shader: 1] 0.956 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0] 1.001 Loading mod core 0.0.0 (data.lua) 1.025 Loading mod base 0.16.5 (data.lua) 1.118 Loading mod base 0.16.5 (data-updates.lua) 1.167 Checksum for core: 3081778054 1.167 Checksum of base: 1679652734 1.297 Loading sounds... 1.330 Info PlayerData.cpp:67: Local player-data.json unavailable 1.330 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1513596510 1.386 Loaded shader file /home/asm/.local/share/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl 1.390 Loaded shader file /home/asm/.local/share/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl 1.392 Loaded shader file /home/asm/.local/share/Steam/steamapps/common/Factorio/data/core/graphics/shaders/alpha-mask.glsl 1.403 Crop bitmaps. 12.385 Initial atlas bitmap size is 16384 12.556 Created atlas bitmap 16384x16382 [none] 12.583 Created atlas bitmap 16384x4282 [none] 12.641 Created atlas bitmap 16384x9586 [shadow] 12.655 Created atlas bitmap 16384x2104 [decal] 12.656 Created atlas bitmap 8192x5592 [mipmap] 12.661 Created atlas bitmap 8192x800 [mipmap, smoke] 12.662 Created atlas bitmap 8192x8160 [linear-minification, mipmap, terrain] 12.673 Created atlas bitmap 8192x2092 [no-crop, trilinear-filtering, icon, light] 12.677 Created atlas bitmap 8192x924 [alpha-mask] 24.468 Sprites loaded 24.468 Convert atlas 8192x5592 to: mipmap 29.001 Convert atlas 8192x800 to: mipmap 29.408 Convert atlas 8192x8160 to: min-linear 30.134 Convert atlas 8192x2092 to: trilinear-filtering 30.743 Convert atlas 8192x924 to: alpha-mask 30.959 Custom inputs active: 0 31.002 Factorio initialised 38.600 Loading map /home/asm/.factorio/saves/aa.zip: 6557118 bytes. 38.633 Loading Level.dat: 12506972 bytes. 38.640 Info Scenario.cpp:135: Map version 0.16.4-0 38.828 Info BlueprintLibrary.cpp:232: Loaded library shelves: 38.828 Info BlueprintLibrary.cpp:798: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 0; records: 38.828 Info BlueprintLibrary.cpp:800: Player shelf: playerIndex = 0, nextRecordID = 1; timestamp = 1513190642; records: (id: 0, 0; label: "", preview: false, empty: false; book) 38.846 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-12-03_Factorio_0.16.0.json 38.847 Info BlueprintLibrary.cpp:53: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 1; timestamp = 1513190642; records: (id: 0, 0; label: "", preview: false, empty: false; book) 38.849 Loading script.dat: 175 bytes. 38.850 Checksum for script /home/asm/.factorio/temp/currently-playing/control.lua: 2309010108 Factorio crashed. Generating symbolized stacktrace, please wait ... #0 0x0000000000b0e71d in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-x51gdL/src/Util/Logger.cpp:471 #1 0x0000000000687137 in CrashHandler::writeStackTrace(CrashHandler::CrashReason) at /tmp/factorio-x51gdL/src/Util/CrashHandler.cpp:127 #2 0x000000000068734a in CrashHandler::SignalHandler(int) at /tmp/factorio-x51gdL/src/Util/CrashHandler.cpp:421 #3 0x00000000000354b0 in ?? at ??:0 #4 (nil) in ?? at ??:0 #5 0x000000000000000b in ?? at ??:0 #6 0x000000000002dbd7 in ?? at ??:0 #7 0x000000000002dc82 in ?? at ??:0 #8 0x0000000001089506 in agui::Widget::getWidgetUnderMouse(agui::Point, agui::Point, agui::Rectangle) at ??:? #9 0x000000000104f5a2 in agui::Gui::handleMouseAxes(agui::MouseInput const&, bool) at ??:? #10 0x000000000105221b in agui::Gui::_dispatchMouseEvents() at ??:? #11 0x0000000001052434 in agui::Gui::logic() at ??:? #12 0x0000000000952012 in GlobalContext::updateGui() at /tmp/factorio-x51gdL/src/GlobalContext.cpp:1189 #13 0x0000000000c28809 in MainLoop::processEvent(Event const&, bool) at /tmp/factorio-x51gdL/src/MainLoop.cpp:733 #14 0x0000000000c2902e in MainLoop::processAllegroEvents(bool) at /tmp/factorio-x51gdL/src/MainLoop.cpp:582 #15 0x0000000000c29317 in MainLoop::prePrepare() at /tmp/factorio-x51gdL/src/MainLoop.cpp:433 #16 0x0000000000c297af in MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode) at /tmp/factorio-x51gdL/src/MainLoop.cpp:508 #17 0x0000000000c29c96 in MainLoop::run(std::experimental::filesystem::Path const&, std::experimental::filesystem::Path const&, bool, bool, std::function, std::experimental::filesystem::Path const&, MainLoop::HeavyMode) at /tmp/factorio-x51gdL/src/MainLoop.cpp:331 #18 0x0000000000426e6b in main at /tmp/factorio-x51gdL/src/Main.cpp:1035 #19 (nil) in ?? at ??:0 #20 0x000000000042b5af in _start at ??:? 58.074 Error CrashHandler.cpp:128: Map tick at moment of crash: 1410957 58.074 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.