1.3.0
- rewrote tick to use stride with offset from eradicator
- use clear_items_inside() instead of get_inventory(defines.inventory.chest).clear()
 
1.2.0
- rewrote on_tick for a 40% speed increase compared to 1.1.1

1.1.1
- works with existing void-chest entities from other mods

1.1.0
- properly subscribe to events depending on existing void chest
- distributed chest purge over 60 ticks
- fixed localisation
