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Version: 0.1.10
Date: 30. 06. 2017
  Bugfixes:
    - Multiplied all the fluid values by 10, to match the rest of the 0.15 fluid changes
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Version: 0.1.9
Date: 14. 05. 2017
  Improvements:
    - Removed any # operators because I've heard that they iterate through the table to find the count, rather than just keeping track of the count (please let me know if you know more about this)
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Version: 0.1.8
Date: 14. 05. 2017
  Improvements:
    - Changed the format of the sapling data to allow it to be sorted
    - More efficient sapling growth checking
    - Moved sapling data from global.ts.growing to global.growing as each mod now has its own global table
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Version: 0.1.7
Date: 03. 05. 2017
  Bugfixes:
    - Fixed issue with item / fluid / entity names caused by change to locale format
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Version: 0.1.6
Date: 02. 05. 2017
  Changes:
    - Updated to 0.15.x
    - Saplings no longer collide with the player
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Version: 0.1.5
Date: 03. 11. 2016
  Changes:
    - Updated to 0.14.x
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Version: 0.1.4
Date: 16. 10. 2016
  Changes:
    - Updated to 0.13.x
    - Replaced my bad graphics with the much better ones made by Shrooblord (Thanks!)
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Version: 0.1.3
Date: 21. 05. 2016
  Improvements:
    - Changed sapling growth code so that the time to grow is calculated when it is placed, rather than every second until it grows
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Version: 0.1.2
Date: 22. 03. 2016
  Bugfixes:
    - Fixed breaking saplings as before they would not stop growing even after destroyed
