0.001 2017-11-08 01:10:02; Factorio 0.15.37 (build 30927, win64, steam) 0.001 Operating system: Windows 7 Service Pack 1 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/Glenn/AppData/Roaming/Factorio 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.009 System info: [CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz, 8 cores, RAM: 16336MB] 0.010 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255] [Lang: en] 0.011 Available display adapters: 2 0.011 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 670 {0x01, [1920,0], 1920x1080, 32bit, 59Hz} 0.011 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 670 {0x05, [0,0], 1920x1080, 32bit, 60Hz} 0.012 Create display on adapter 1. Size 1280x720 at position [310, 162]. 0.864 Initialised Direct3D:[0] NVIDIA GeForce GTX 670; driver: nvd3dumx.dll 21.21.13.7633 0.867 Video memory size (dedicated video/dedicated system/shared system/available): 1989/0/7912/1702 MB 0.891 DSound: Starting _dsound_update thread 0.891 DSound: Enter _dsound_update; tid=6504 0.892 Device reset internal. 0.893 Graphics settings preset: high 0.894 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1] 1.168 Loading mod settings long-reach 0.0.8 (settings.lua) 1.169 Loading mod core 0.0.0 (data.lua) 1.176 Loading mod base 0.15.37 (data.lua) 1.272 Loading mod base 0.15.37 (data-updates.lua) 1.330 Checksum for core: 2904504744 1.330 Checksum of base: 1503927233 1.330 Checksum of long-reach: 3995667697 1.550 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1510099764 1.550 Info PlayerData.cpp:63: Cloud player-data.json available, timestamp 1510007963 1.680 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso 1.680 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso 1.690 Initial atlas bitmap size is 16384 1.691 Created atlas bitmap 16384x5049 1.956 Created atlas bitmap 8192x2034 1.988 Created atlas bitmap 8192x1443 2.001 Created atlas bitmap 4096x3648 2.035 Created atlas bitmap 4096x1568 2.043 Created atlas bitmap 4096x1868 9.647 Sprites loaded 9.647 Convert atlas 4096x3648 to: mipmap 9.750 Convert atlas 4096x1568 to: mipmap 9.823 Convert atlas 4096x1868 to: trilinear-filtering 9.998 Loading sounds... 11.865 Custom inputs active: 0 11.902 Factorio initialised 18.214 Loading map C:\Users\Glenn\AppData\Roaming\Factorio\saves\_autosave3.zip: 3824954 bytes. 18.261 Loading Level.dat: 5406720 bytes. 18.265 Info Scenario.cpp:135: Map version 0.15.37-0 18.390 Warning Map.cpp:299: Map loading failed: Internal error, unknown tile 33 18.417 Error AppManagerStates.cpp:1142: Internal error, unknown tile 33 26.135 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1510098383; records: 26.240 Loading Level.dat: 945746 bytes. 26.240 Info Scenario.cpp:135: Map version 0.15.37-0 26.278 Info BlueprintLibrary.cpp:226: Loaded library shelves: 26.278 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1510099826; records: 26.279 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1510098383; records: 26.283 Checksum for script C:/Users/Glenn/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 282129324 26.283 Checksum for script __long-reach__/control.lua: 148492066 69.577 Info BlueprintShelf.cpp:683: Saving blueprint storage. 72.412 Loading map C:\Users\Glenn\AppData\Roaming\Factorio\saves\ASD.zip: 1401621 bytes. 72.465 Loading Level.dat: 1221089 bytes. 72.470 Info Scenario.cpp:135: Map version 0.15.37-0 72.497 Info BlueprintLibrary.cpp:226: Loaded library shelves: 72.497 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1510099826; records: 72.497 Info BlueprintLibrary.cpp:796: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1510099828; records: 72.498 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1510099871; records: 72.498 Loading script.dat: 238 bytes. 72.500 Checksum for script C:/Users/Glenn/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 282129324 72.501 Checksum for script __long-reach__/control.lua: 148492066 152.158 Info BlueprintShelf.cpp:683: Saving blueprint storage. 154.857 Loading map C:\Users\Glenn\AppData\Roaming\Factorio\saves\ASD.zip: 1539226 bytes. 154.912 Loading Level.dat: 1433078 bytes. 154.917 Info Scenario.cpp:135: Map version 0.15.37-0 154.946 Info BlueprintLibrary.cpp:226: Loaded library shelves: 154.946 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1510099826; records: 154.946 Info BlueprintLibrary.cpp:796: Player shelf: playerIndex = 0, nextRecordID = 0; timestamp = 1510099874; records: 154.948 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 0; timestamp = 1510099954; records: 154.948 Loading script.dat: 238 bytes. 154.949 Checksum for script C:/Users/Glenn/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 282129324 154.950 Checksum for script __long-reach__/control.lua: 148492066 164.328 Info BlueprintShelf.cpp:683: Saving blueprint storage. 217.334 DSound: Stopping voice 217.334 DSound: Joining thread 217.338 DSound: Exit _dsound_update; tid=6504 217.338 DSound: Waiting for voice to stop ... signaled 217.338 DSound: Joined thread 217.338 DSound: Destroying thread 217.338 DSound: Thread destroyed 217.338 DSound: Releasing buffer 217.338 DSound: Voice stopped 217.338 DSound: Deallocating voice 217.338 DSound: Deallocated voice 217.447 Steam API shutdown. 217.449 Goodbye