0.000 2017-09-09 07:40:55; Factorio 0.15.34 (build 30875, linux64, steam) 0.410 Operating system: Linux (Debian testing) 0.410 Program arguments: "/home/michael/.steam/steam/steamapps/common/Factorio/bin/x64/factorio" 0.410 Read data path: /home/michael/.steam/steam/steamapps/common/Factorio/data 0.410 Write data path: /home/michael/.factorio 0.410 Binaries path: /home/michael/.steam/steam/steamapps/common/Factorio/bin 0.425 System info: [CPU: Intel(R) Core(TM) i3-3110M CPU @ 2.40GHz, 4 cores, RAM: 7690MB] 0.426 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 85%] [MultiSampling: OFF] [Screen: 0] [Lang: en] 0.554 Available display adapters: 2 0.554 [0]: resolution 1920x1080px at [1366,0] 0.554 [1]: resolution 1366x768px at [0,0] 0.554 Create display on adapter 0. Size 1280x720 at position [310, 162]. 0.637 Initialised OpenGL:[0] Mesa DRI Intel(R) Ivybridge Mobile ; driver: 3.0 Mesa 13.0.6 0.688 Graphics settings preset: medium 0.688 Graphics options: [Graphics quality: low] [Video memory usage: all] [Light scale: 100%] [DXT: false] [Shader: 1] 0.869 Loading mod core 0.0.0 (data.lua) 0.884 Loading mod base 0.15.34 (data.lua) 1.018 Loading mod base 0.15.34 (data-updates.lua) 1.060 Checksum for core: 1519575497 1.060 Checksum of base: 1503927233 1.339 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1504931774 1.339 Info PlayerData.cpp:63: Cloud player-data.json available, timestamp 1501429039 1.496 Loaded shader file /home/michael/.steam/steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl 1.510 Loaded shader file /home/michael/.steam/steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl 1.542 Initial atlas bitmap size is 8192 1.545 Created atlas bitmap 8192x7149 1.546 Created atlas bitmap 8192x2034 1.546 Created atlas bitmap 8192x1679 1.546 Created atlas bitmap 4096x1052 1.547 Created atlas bitmap 4096x1568 1.547 Created atlas bitmap 4096x1796 13.134 Sprites loaded 13.134 Convert atlas 4096x1052 to: mipmap 13.184 Convert atlas 4096x1568 to: mipmap 13.246 Convert atlas 4096x1796 to: trilinear-filtering 13.328 Loading sounds... 16.509 Custom inputs active: 0 16.554 Factorio initialised 20.845 Loading map /home/michael/.factorio/saves/301.zip: 25147824 bytes. 20.867 Loading Level.dat: 61456316 bytes. 20.875 Info Scenario.cpp:135: Map version 0.15.34-0 22.809 Warning Map.cpp:299: Map loading failed: Internal error, unknown tile 102 22.873 Error CrashHandler.cpp:382: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... 24.281 Warning Logger.cpp:413: Symbols.size() == 23, usedSize == 16 #0 0x0000000000a8c3fd in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-5rqVNh/src/Util/Logger.cpp:438 #1 0x00000000006f1630 in CrashHandler::writeStackTrace() at /tmp/factorio-5rqVNh/src/Util/CrashHandler.cpp:122 #2 0x00000000006f1ac4 in CrashHandler::SignalHandler(int) at /tmp/factorio-5rqVNh/src/Util/CrashHandler.cpp:384 #3 0x00007fd988694060 in ?? at ??:0 #4 0x00000000004c114b in ElectricEnergySource::migrateDataTo(ElectricEnergySource&) [clone .constprop.119127] at /tmp/factorio-5rqVNh/src/Energy/ElectricEnergySource.cpp:477 #5 0x00000000004c1368 in ElectricSubNetwork::deAllocateEnergySource(ElectricEnergySource*) [clone .constprop.119126] at /tmp/factorio-5rqVNh/src/Energy/ElectricSubNetwork.cpp:725 #6 0x000000000063e0fe in std::string::_M_rep() const at /usr/include/c++/5/bits/basic_string.h:2697 #7 0x000000000062131b in std::basic_string, std::allocator >::~basic_string() at /usr/include/c++/5/bits/basic_string.h:2943 #8 0x00000000008dbfd8 in Radar::~Radar() at /tmp/factorio-5rqVNh/src/Entity/Radar.cpp:45 #9 0x0000000000abce80 in Radar::~Radar() at /tmp/factorio-5rqVNh/src/Entity/Radar.cpp:48 #10 0x0000000000abd61e in AdvancedTile::~AdvancedTile() at /tmp/factorio-5rqVNh/src/Map/AdvancedTile.cpp:79 #11 0x0000000000d5776d in std::array::~array() at /usr/include/c++/5/array:89 #12 0x0000000000d57d7a in std::array, 16ul>::~array() at /usr/include/c++/5/array:89 #13 0x00000000013ab440 in Chunk::~Chunk() at /tmp/factorio-5rqVNh/src/Surface/Chunk.cpp:658 #14 0x00007fd98a428494 in Surface::~Surface() at /tmp/factorio-5rqVNh/src/Surface/Surface.cpp:724 (discriminator 1) #15 0x00007fd988749abf in Map::~Map() at /tmp/factorio-5rqVNh/src/Map/Map.cpp:1075 (discriminator 1) 25.464 Warning Logger.cpp:413: Symbols.size() == 22, usedSize == 15 25.464 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 25.513 Error CrashHandler.cpp:382: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ...