function fillVanillaConfig() config["iron-ore"] = { type="resource-ore", -- general spawn params allotment=100, -- how common resource is spawns_per_region={min=2, max=4}, --number of chunks richness=18, -- resource_ore has only one richness value - resource-liquid has min/max size={min=18, max=22}, -- rough radius of area, too high value can produce square shaped areas min_amount=500, -- resource provided at starting location -- probability: 1 = 100% chance to be in starting area -- 0 = resource is not in starting area starting={richness=18000, size=30, probability=1}, multi_resource_chance=0.30, -- absolute value multi_resource={ ["iron-ore"] = 0, -- ["resource_name"] = allotment ['copper-ore'] = 0, ["coal"] = 0, ["stone"] = 1, ["uranium-ore"] = 1, } } config["copper-ore"] = { type="resource-ore", allotment=100, spawns_per_region={min=2, max=4}, richness=16, size={min=18, max=22}, min_amount=500, starting={richness=16000, size=30, probability=1}, multi_resource_chance=0.30, multi_resource={ ["iron-ore"] = 0, ['copper-ore'] = 0, ["coal"] = 0, ["stone"] = 1, ["uranium-ore"] = 1, } } config["coal"] = { type="resource-ore", allotment=80, spawns_per_region={min=2, max=4}, size={min=18, max=22}, richness=16, min_amount=500, starting={richness=16000, size=25, probability=1}, multi_resource_chance=0.30, multi_resource={ ["iron-ore"] = 0, ['copper-ore'] = 0, ["coal"] = 0, ["stone"] = 1, ["uranium-ore"] = 1, ["crude-oil"] = 4, } } config["stone"] = { type="resource-ore", allotment=0, spawns_per_region={min=1, max=1}, richness=11, size={min=16, max=20}, min_amount=500, starting={richness=15000, size=20, probability=1}, multi_resource_chance=0.00, multi_resource={ ["coal"] = 4, ["iron-ore"] = 3, ['copper-ore'] = 3, } } config["uranium-ore"] = { type="resource-ore", allotment=0, spawns_per_region={min=1, max=1}, richness=6, size={min=10, max=15}, min_amount=500, starting={richness=5000, size=10, probability=1}, } config["crude-oil"] = { type="resource-liquid", minimum_amount=240000, allotment=100, spawns_per_region={min=2, max=3}, richness={min=240000, max=400000}, -- richness per resource spawn size={min=12, max=18}, starting={richness=400000, size=5, probability=1}, multi_resource_chance=0.30, multi_resource={ ["coal"] = 4, ["uranium-ore"] = 1, } } end