0.024 2017-05-26 22:59:06; Factorio 0.15.15 (build 30025, linux64, steam) 0.139 Operating system: Linux (Debian 9.0) 0.140 Program arguments: "/home/paul/.local/share/Steam/SteamApps/common/Factorio/bin/x64/factorio" 0.140 Read data path: /home/paul/.local/share/Steam/SteamApps/common/Factorio/data 0.140 Write data path: /home/paul/.factorio 0.140 Binaries path: /home/paul/.local/share/Steam/SteamApps/common/Factorio/bin 0.154 System info: [CPU: Intel(R) Xeon(R) CPU E5430 @ 2.66GHz, 8 cores, RAM: 24114MB] 0.155 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255] 0.195 Available display adapters: 1 0.195 [0]: resolution 2560x1440px at [0,0] 0.195 Create display on adapter 0. Size 1280x720 at position [630, 342]. 0.657 Initialised OpenGL:[0] GeForce GTX 660/PCIe/SSE2; driver: 4.5.0 NVIDIA 375.39 0.658 Video memory size (dedicated/total available/current available): 2048/2048/1404 MB 0.709 Graphics settings preset: high 0.709 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: auto] 0.848 Loading mod core 0.0.0 (data.lua) 0.858 Loading mod base 0.15.15 (data.lua) 1.004 Loading mod base 0.15.15 (data-updates.lua) 1.123 Checksum for core: 2224076952 1.123 Checksum of base: 2355693671 1.331 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1495497639 1.331 Info PlayerData.cpp:61: Cloud player-data.json available, timestamp 1493591152 1.433 Loaded shader file /home/paul/.local/share/Steam/SteamApps/common/Factorio/data/core/graphics/shaders/game.glsl 1.434 Loaded shader file /home/paul/.local/share/Steam/SteamApps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl 1.452 Initial atlas bitmap size is 16384 1.456 Created atlas bitmap 16384x3973 1.458 Created atlas bitmap 8192x2101 1.461 Created atlas bitmap 4096x4096 1.462 Created atlas bitmap 4096x4008 1.465 Created atlas bitmap 4096x4092 1.466 Created atlas bitmap 4096x2652 1.467 Created atlas bitmap 4096x3652 1.467 Created atlas bitmap 4096x1568 1.468 Created atlas bitmap 4096x1860 21.249 Sprites loaded 21.249 Convert atlas 4096x4096 to: compressed 22.584 Convert atlas 4096x4008 to: compressed 23.845 Convert atlas 4096x4092 to: compressed 24.675 Convert atlas 4096x2652 to: compressed 25.186 Convert atlas 4096x3652 to: mipmap 25.557 Convert atlas 4096x1568 to: mipmap compressed 27.827 Convert atlas 4096x1860 to: trilinear-filtering 28.019 Loading sounds... 31.430 Custom inputs active: 0 31.479 Factorio initialised 64.684 Loading map /home/paul/.factorio/saves/dash.zip: 11533630 bytes. 64.698 Loading Level.dat: 24676057 bytes. 64.742 Info Scenario.cpp:134: Map version 0.15.15-1 65.668 Info BlueprintLibrary.cpp:190: Loaded library shelves: 65.669 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1494794443; records: 65.669 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 1; timestamp = 1495834491; records: 65.826 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 1; timestamp = 1493488924; records: 65.827 Loading script.dat: 190 bytes. 65.829 Checksum for script /home/paul/.factorio/temp/currently-playing/control.lua: 282129324 71.925 Error CrashHandler.cpp:232: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... 73.518 Warning Logger.cpp:396: Symbols.size() == 17, usedSize == 15 #0 0x0000000000aa7afd in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-nJzwxA/src/Util/Logger.cpp:421 #1 0x00000000006fac40 in CrashHandler::writeStackTrace() at /tmp/factorio-nJzwxA/src/Util/CrashHandler.cpp:105 #2 0x00000000006faec4 in CrashHandler::SignalHandler(int) at /tmp/factorio-nJzwxA/src/Util/CrashHandler.cpp:237 #3 0x00007fb4a2b30030 in ?? at ??:0 #4 0x0000000000f50569 in agui::Widget::dispatchUserConfirmed() at ??:? #5 0x0000000000f5b4a9 in agui::Gui::handleMouseUp(agui::MouseInput const&) [clone .part.94] [clone .constprop.106] at Gui.cpp:? #6 0x0000000000f5c17f in agui::Gui::_dispatchMouseEvents() at ??:? #7 0x0000000000f5c302 in agui::Gui::logic() at ??:? #8 0x0000000000e369d4 in GlobalContext::updateGui() [clone .isra.106332] at /tmp/factorio-nJzwxA/src/GlobalContext.cpp:993 #9 0x0000000000e5493b in processAllegroEvent at /tmp/factorio-nJzwxA/src/MainLoop.cpp:586 #10 0x0000000000e5578c in processAllegroEvents at /tmp/factorio-nJzwxA/src/MainLoop.cpp:463 #11 0x0000000000e599b0 in MainLoop::prePrepare() at /tmp/factorio-nJzwxA/src/MainLoop.cpp:315 #12 0x0000000000ed18fc in mainLoopStep at /tmp/factorio-nJzwxA/src/MainLoop.cpp:388 #13 0x00007fb4a2b1d2b1 in run at /tmp/factorio-nJzwxA/src/MainLoop.cpp:236 #14 0x000000000040b269 in main at /tmp/factorio-nJzwxA/src/Main.cpp:980 75.076 Warning Logger.cpp:396: Symbols.size() == 16, usedSize == 14 75.076 Error CrashHandler.cpp:106: Map tick at moment of crash: 8303206 75.076 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.