   0.000 2017-05-26 21:20:48; Factorio 0.15.15 (build 30025, linux64, steam)
   3.364 Operating system: Linux (Debian testing)
   3.364 Program arguments: "/home/user/.steam/steam/steamapps/common/Factorio/bin/x64/factorio" 
   3.365 Read data path: /home/user/.steam/steam/steamapps/common/Factorio/data
   3.365 Write data path: /home/user/.factorio
   3.365 Binaries path: /home/user/.steam/steam/steamapps/common/Factorio/bin
   3.482 System info: [CPU: Pentium(R) Dual-Core CPU       T4400  @ 2.20GHz, 2 cores, RAM: 3007MB]
   3.483 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100.425%] [MultiSampling: OFF] [Screen: 255]
   3.494 Available display adapters: 1
   3.494  [0]: resolution 1366x768px at [0,0]
   3.494 Create display on adapter 0. Size 1280x720 at position [33, 6].
   3.903 Initialised OpenGL:[0] GeForce 310M/PCIe/SSE2; driver: 3.3.0 NVIDIA 340.102
   3.903     Video memory size (dedicated/total available/current available): 512/512/429 MB
   4.132 Graphics settings preset: medium
   4.132 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
   4.350 Loading mod core 0.0.0 (data.lua)
   4.409 Loading mod base 0.15.15 (data.lua)
   5.146 Loading mod base 0.15.15 (data-updates.lua)
   5.310 Checksum for core: 2224076952
   5.310 Checksum of base: 2355693671
   5.699 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1495810641
   5.699 Info PlayerData.cpp:61: Cloud player-data.json available, timestamp 1495803618
   5.988 Loaded shader file /home/user/.steam/steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
   5.997 Loaded shader file /home/user/.steam/steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
   6.026 Initial atlas bitmap size is 8192
   6.068 Created atlas bitmap 8192x8190
   6.071 Created atlas bitmap 8192x1676
   6.074 Created atlas bitmap 8192x2101
   6.120 Created atlas bitmap 8192x1443
   6.163 Created atlas bitmap 4096x3648
   6.165 Created atlas bitmap 4096x1568
   6.188 Created atlas bitmap 4096x1860
  51.270 Sprites loaded
  51.270 Convert atlas 4096x3648 to: mipmap 
  52.407 Convert atlas 4096x1568 to: mipmap 
  52.542 Convert atlas 4096x1860 to: trilinear-filtering 
  52.704 Loading sounds...
  57.047 Custom inputs active: 0
  57.746 Factorio initialised
  60.853 Loading map /home/user/.factorio/saves/60.zip: 9632370 bytes.
  60.871 Loading Level.dat: 21271013 bytes.
  60.877 Info Scenario.cpp:134: Map version 0.15.14-1
  61.789 Info BlueprintLibrary.cpp:190: Loaded library shelves:
  61.789 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 2; timestamp = 1495278561; records:
  61.789 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 20; timestamp = 1495802997; records: (id: 0, 4; label: "Circuit system", preview: false, empty: false; book [id: 0, 18; label: "7-segment display (advanced)", preview: false, empty: false] [id: 0, 19; label: "7-segment display (advanced; no HEX)", preview: false, empty: false] [id: 0, 1; label: "7-segment display (logical)", preview: false, empty: false] [id: 0, 16; label: "7-segment display (no controller)", preview: false, empty: false] [id: 0, 17; label: "Sign discard", preview: false, empty: false]) (id: 0, 7; label: "Drill (left)", preview: false, empty: false; single) (id: 0, 5; label: "Drill (right)", preview: false, empty: false; single) (id: 0, 11; label: "Ore smelter", preview: false, empty: false; single) (id: 0, 14; label: "Ore smelter (ore from top)", preview: false, empty: false; single) (id: 0, 15; label: "Piano (UNFINISHED)", preview: false, empty: false; single) (id: 0, 13; label: "Refinery", preview: false, empty: false; single) (id: 0, 2; label: "Simple solar grid", preview: false, empty: false; single)
  61.899 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 20; timestamp = 1495809870; records: (id: 0, 4; label: "Circuit system", preview: false, empty: false; book [id: 0, 18; label: "7-segment display (advanced)", preview: false, empty: false] [id: 0, 19; label: "7-segment display (advanced; no HEX)", preview: false, empty: false] [id: 0, 1; label: "7-segment display (logical)", preview: false, empty: false] [id: 0, 16; label: "7-segment display (no controller)", preview: false, empty: false] [id: 0, 17; label: "Sign discard", preview: false, empty: false]) (id: 0, 7; label: "Drill (left)", preview: false, empty: false; single) (id: 0, 5; label: "Drill (right)", preview: false, empty: false; single) (id: 0, 11; label: "Ore smelter", preview: false, empty: false; single) (id: 0, 14; label: "Ore smelter (ore from top)", preview: false, empty: false; single) (id: 0, 15; label: "Piano (UNFINISHED)", preview: false, empty: false; single) (id: 0, 13; label: "Refinery", preview: false, empty: false; single) (id: 0, 2; label: "Simple solar grid", preview: false, empty: false; single)
  61.903 Loading script.dat: 190 bytes.
  61.939 Checksum for script /home/user/.factorio/temp/currently-playing/control.lua: 282129324
  79.388 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
  79.388 Warning Logger.cpp:392: Couldn't symbolize stacktrace: (resolving symbol failed: popen). Make sure you have addr2line installed to produce better stacktraces

#0  0x0000000000aa7afd
#1  0x00000000006fac40
#2  0x00000000006faec4
#3  0x00007f77e906e030
#4  0x0000000000f50569
#5  0x0000000000f5b4a9
#6  0x0000000000f5c17f
#7  0x0000000000f5c302
#8  0x0000000000e369d4
#9  0x0000000000e5493b
#10 0x0000000000e5578c
#11 0x0000000000e599b0
#12 0x0000000000ed18fc
#13 0x00007f77e905b2b1
#14 0x000000000040b269
  79.389 Warning Logger.cpp:392: Couldn't symbolize stacktrace: (resolving symbol failed: popen). Make sure you have addr2line installed to produce better stacktraces

  79.389 Error CrashHandler.cpp:106: Map tick at moment of crash: 12134885
  79.389 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
