0.002 2017-05-03 18:14:07; Factorio 0.15.6 (build 29362, win64, steam) 0.003 Operating system: Windows 10 (build 15063) 0.003 Program arguments: "D:\games\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.003 Read data path: D:/games/SteamLibrary/steamapps/common/Factorio/data 0.003 Write data path: C:/Users/TD/AppData/Roaming/Factorio 0.003 Binaries path: D:/games/SteamLibrary/steamapps/common/Factorio/bin 0.014 System info: [CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz, 8 cores, RAM: 16326MB] 0.015 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 0] 0.016 Available display adapters: 2 0.016 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x05, [0,0], 2560x1440, 32bit, 144Hz} 0.016 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 980 Ti {0x01, [2560,0], 2560x1440, 32bit, 59Hz} 0.016 Create display on adapter 0. Size 1280x720 at position [630, 342]. 0.602 Initialised Direct3D:[0] NVIDIA GeForce GTX 980 Ti; driver: nvd3dumx.dll 21.21.13.7878 0.607 Video memory size (dedicated video/dedicated system/shared system/available): 6103/0/8163/4082 MB 0.653 DSound: Starting _dsound_update thread 0.653 DSound: Enter _dsound_update; tid=13604 0.654 Device reset internal. 0.656 Desktop composition is active. 0.656 Graphics settings preset: very-high 0.656 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: false] 0.740 Loading mod settings rso-mod 3.1.3 (settings.lua) 0.740 Loading mod settings angelsinfiniteores 0.6.3 (settings.lua) 0.741 Loading mod settings long-reach 0.0.8 (settings.lua) 0.741 Loading mod settings Nanobots 1.8.1 (settings.lua) 0.746 Loading mod core 0.0.0 (data.lua) 0.754 Loading mod base 0.15.6 (data.lua) 0.847 Loading mod rso-mod 3.1.3 (data.lua) 0.900 Loading mod angelsinfiniteores 0.6.3 (data.lua) 0.956 Loading mod arumbalights 0.14.4 (data.lua) 1.016 Loading mod AutoTrash 2.0.2 (data.lua) 1.017 Script data.lua:3: do local _={type="deconstruction-item",name="deconstruction-planner",icon="__base__/graphics/icons/deconstruction-planner.png",flags={[1]="goes-to-quickbar"},subgroup="tool",order="c[automated-construction]-b[deconstruction-planner]",stack_size=1,entity_filter_count=30,tile_filter_count=30,selection_color={r=1,g=0,b=0},alt_selection_color={r=0,g=0,b=1},selection_mode={[1]="deconstruct"},alt_selection_mode={[1]="cancel-deconstruct"},selection_cursor_box_type="not-allowed",alt_selection_cursor_box_type="not-allowed"};return _;end 1.075 Loading mod Bottleneck 0.6.3 (data.lua) 1.146 Loading mod FARL 1.0.0 (data.lua) 1.222 Loading mod Nanobots 1.8.1 (data.lua) 1.295 Loading mod radarplus for rso 0.0.4 (data.lua) 1.347 Loading mod ScoreExtended 1.0.23 (data.lua) 1.404 Loading mod YARM 0.7.201 (data.lua) 1.460 Loading mod base 0.15.6 (data-updates.lua) 1.535 Loading mod rso-mod 3.1.3 (data-updates.lua) 1.585 Loading mod FARL 1.0.0 (data-updates.lua) 1.641 Loading mod Nanobots 1.8.1 (data-updates.lua) 1.702 Loading mod Squeak Through 1.1.7 (data-updates.lua) 1.760 Loading mod angelsinfiniteores 0.6.3 (data-final-fixes.lua) 1.841 Loading mod FARL 1.0.0 (data-final-fixes.lua) 1.914 Loading mod Nanobots 1.8.1 (data-final-fixes.lua) 1.969 Checksum for core: 3409166051 1.969 Checksum of base: 2213884006 1.969 Checksum of rso-mod: 943207510 1.969 Checksum of angelsinfiniteores: 1578704180 1.969 Checksum of arumbalights: 910882436 1.969 Checksum of AutoTrash: 668572695 1.969 Checksum of Bottleneck: 110869948 1.969 Checksum of FARL: 1993721406 1.970 Checksum of ItemCount: 0 1.970 Checksum of long-reach: 3995667697 1.970 Checksum of Nanobots: 3503370212 1.970 Checksum of radarplus for rso: 910119720 1.970 Checksum of ScoreExtended: 2617688541 1.970 Checksum of Squeak Through: 3430405470 1.970 Checksum of YARM: 1932353926 2.115 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493827974 2.115 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493058441 2.205 Loaded shader file D:/games/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/game.cso 2.206 Loaded shader file D:/games/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso 2.215 Initial atlas bitmap size is 16384 2.234 Created atlas bitmap 16384x16364 2.640 Created atlas bitmap 16384x9077 2.839 Created atlas bitmap 4096x4080 2.860 Created atlas bitmap 4096x608 2.863 Created atlas bitmap 4096x3648 12.711 Sprites loaded 12.711 Convert atlas 4096x4080 to: trilinear-filtering 12.756 Convert atlas 4096x608 to: trilinear-filtering 12.772 Convert atlas 4096x3648 to: mipmap 13.261 Loading sounds... 14.985 Custom inputs active: 17 15.013 Factorio initialised 25.612 Loading map C:\Users\TD\AppData\Roaming\Factorio\saves\Sandbox 0.15 7.zip: 7513775 bytes. 25.627 Loading Level.dat: 17009939 bytes. 25.631 Info Scenario.cpp:133: Map version 0.15.6-0 26.039 Loading script.dat: 94585 bytes. 26.042 Checksum for script C:/Users/TD/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248 26.050 Checksum for script __rso-mod__/control.lua: 2046359196 26.053 Checksum for script __AutoTrash__/control.lua: 816174272 26.054 Checksum for script __Bottleneck__/control.lua: 2468296750 26.061 Checksum for script __FARL__/control.lua: 1346902889 26.062 Checksum for script __ItemCount__/control.lua: 697040298 26.063 Checksum for script __long-reach__/control.lua: 148492066 26.071 Checksum for script __Nanobots__/control.lua: 808458403 26.073 Checksum for script __ScoreExtended__/control.lua: 4146191189 26.076 Checksum for script __YARM__/control.lua: 2843374674 Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-0ypl8d\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-0ypl8d\src\util\logger.cpp (354): Logger::writeStacktrace c:\cygwin64\tmp\factorio-0ypl8d\src\util\logger.cpp (408): Logger::logStacktrace c:\cygwin64\tmp\factorio-0ypl8d\src\rail\train.cpp (1665): Train::resolveRailTransition c:\cygwin64\tmp\factorio-0ypl8d\src\rail\railjoint.cpp (92): RailJoint::startOnNewRail c:\cygwin64\tmp\factorio-0ypl8d\src\entity\rollingstock.cpp (311): RollingStock::Carriage::moveFrontJointBackward c:\cygwin64\tmp\factorio-0ypl8d\src\entity\rollingstock.cpp (326): RollingStock::move c:\cygwin64\tmp\factorio-0ypl8d\src\rail\train.cpp (1951): Train::moveStock c:\cygwin64\tmp\factorio-0ypl8d\src\rail\train.cpp (1983): Train::tryToMove c:\cygwin64\tmp\factorio-0ypl8d\src\rail\train.cpp (1833): Train::move c:\cygwin64\tmp\factorio-0ypl8d\src\rail\train.cpp (1310): Train::updateSpeedAndMove c:\cygwin64\tmp\factorio-0ypl8d\src\rail\train.cpp (956): Train::update c:\cygwin64\tmp\factorio-0ypl8d\src\rail\trainmanager.cpp (192): TrainManager::update c:\cygwin64\tmp\factorio-0ypl8d\src\map\map.cpp (1220): Map::update c:\cygwin64\tmp\factorio-0ypl8d\src\game.cpp (157): Game::update c:\cygwin64\tmp\factorio-0ypl8d\src\scenario\scenario.cpp (765): Scenario::update c:\cygwin64\tmp\factorio-0ypl8d\src\mainloop.cpp (826): MainLoop::gameUpdateStep c:\cygwin64\tmp\factorio-0ypl8d\src\mainloop.cpp (695): MainLoop::gameUpdateLoop c:\cygwin64\tmp\factorio-0ypl8d\src\util\workerthread.cpp (35): WorkerThread::loop c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad,std::default_delete > > >::_Run c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC79082774) 00007FFC79082774 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC79640D61) 00007FFC79640D61 (ntdll): (filename not available): RtlUserThreadStart 37.967 Error Train.cpp:1665: Internal error: Train::resolveRailTransition oldRail->rollingStockCount (0) == 0 Logger::writeStacktrace skipped. 37.967 Error CrashHandler.cpp:106: Map tick at moment of crash: 13217072 37.967 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.