0.000 2017-04-30 15:09:21; Factorio 0.15.5 (build 29304, linux64, steam) 0.065 Operating system: Linux (Ubuntu 17.04) 0.065 Program arguments: "/home/teewikit/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio" 0.065 Read data path: /home/teewikit/.local/share/Steam/steamapps/common/Factorio/data 0.065 Write data path: /home/teewikit/.factorio 0.065 Binaries path: /home/teewikit/.local/share/Steam/steamapps/common/Factorio/bin 0.075 System info: [CPU: Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz, 4 cores, RAM: 7881MB] 0.089 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 90%] [MultiSampling: OFF] [Screen: 255] 0.186 Available display adapters: 1 0.186 [0]: resolution 1920x1080px at [0,0] 0.186 Create display on adapter 0. Size 1280x720 at position [310, 162]. 0.285 Initialised OpenGL:[0] GeForce GTX 950M/PCIe/SSE2; driver: 4.5.0 NVIDIA 375.39 0.286 Video memory size (dedicated/total available/current available): 2048/2048/1797 MB 0.297 Graphics settings preset: very-high 0.297 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: false] 0.360 Loading mod core 0.0.0 (data.lua) 0.366 Loading mod base 0.15.5 (data.lua) 0.448 Loading mod base 0.15.5 (data-updates.lua) 0.507 Checksum for core: 2926038370 0.507 Checksum of base: 2698305660 0.611 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493582862 0.611 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493567082 0.704 Loaded shader file /home/teewikit/.local/share/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl 0.704 Loaded shader file /home/teewikit/.local/share/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl 0.709 Crop bitmaps. 7.341 Initial atlas bitmap size is 16384 7.348 Created atlas bitmap 16384x10860 7.349 Created atlas bitmap 4096x1860 7.350 Created atlas bitmap 4096x3652 15.004 Sprites loaded 15.004 Convert atlas 4096x1860 to: trilinear-filtering 15.123 Convert atlas 4096x3652 to: mipmap 15.411 Loading sounds... 17.628 Custom inputs active: 0 17.666 Factorio initialised 77.321 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0) 94.942 Info UDPSocket.cpp:234: Socket closed 94.948 Joining game 185.47.132.148:34293 94.948 Info UDPSocket.cpp:33: Opening socket 94.948 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting) 95.373 Connection refused 95.373 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection. 95.373 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected) 95.374 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key 95.735 Info HttpSharedState.cpp:111: Status code: 200 95.735 Info AuthServerConnector.cpp:136: Received key(T3udu49mQDGdiISzUCRU3g==) for username(teewikit) from auth server. 95.764 Info UDPSocket.cpp:234: Socket closed 95.764 Joining game 185.47.132.148:34293 95.764 Info UDPSocket.cpp:33: Opening socket 95.765 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting) 96.189 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32). 96.190 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap) 96.190 Info ClientRouter.cpp:217: ConnectionAccepted 97.039 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload 97.039 Downloading file /home/teewikit/.factorio/temp/mp-download.zip (16245619 B, 32298 blocks) 97.043 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap) 106.253 Finished download (9 s, 16 MB, 1.7 MB/s) 106.318 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario 106.318 Loading map /home/teewikit/.factorio/temp/mp-download.zip: 16245619 bytes. 106.318 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap) 106.318 Error FileUtil.cpp:291: Can't remove /home/teewikit/.factorio/temp/currently-playing: No such file or directory 106.326 Loading Level.dat: 70992025 bytes. 106.332 Info Scenario.cpp:133: Map version 0.15.5-1 107.905 Loading script.dat: 190 bytes. 107.906 Checksum for script /home/teewikit/.factorio/temp/currently-playing/control.lua: 76911248 108.006 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (31) 108.039 Info ClientMultiplayerManager.cpp:539: MapTick(1704131) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) 111.374 Info ClientMultiplayerManager.cpp:539: MapTick(1704992) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) 111.606 Info ClientMultiplayerManager.cpp:539: MapTick(1704992) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) 111.806 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 62 (nextTickToSend: 1705038, ticksClientWillJumpOver: 0 {}) 111.839 Info GameActionHandler.cpp:3247: MapTick (1705006) processed PlayerJoinGame peerID(32) playerIndex(167) mode(create ) 124.923 Info ClientSynchronizer.cpp:257: Changing local latency from 62 to 36 (nextTickToSend: 1705854, ticksClientWillJumpOver: 0 {}) 129.996 Info ClientSynchronizer.cpp:257: Changing local latency from 36 to 34 (nextTickToSend: 1706128, ticksClientWillJumpOver: 0 {}) 134.942 Info ClientSynchronizer.cpp:257: Changing local latency from 34 to 32 (nextTickToSend: 1706422, ticksClientWillJumpOver: 0 {}) 140.656 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 31 (nextTickToSend: 1706730, ticksClientWillJumpOver: 0 {}) 140.689 Info ClientSynchronizer.cpp:257: Changing local latency from 31 to 33 (nextTickToSend: 1706731, ticksClientWillJumpOver: 0 {}) 146.139 Info GameActionHandler.cpp:3247: MapTick (1707027) processed PlayerJoinGame peerID(33) playerIndex(168) mode(create ) 155.639 Info ClientSynchronizer.cpp:257: Changing local latency from 33 to 32 (nextTickToSend: 1707618, ticksClientWillJumpOver: 0 {}) 160.639 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 30 (nextTickToSend: 1707918, ticksClientWillJumpOver: 0 {}) 165.642 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 29 (nextTickToSend: 1708217, ticksClientWillJumpOver: 0 {}) 171.472 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 28 (nextTickToSend: 1708526, ticksClientWillJumpOver: 0 {}) 176.439 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 18 (nextTickToSend: 1708823, ticksClientWillJumpOver: 0 {}) 181.439 Info ClientSynchronizer.cpp:257: Changing local latency from 18 to 20 (nextTickToSend: 1709112, ticksClientWillJumpOver: 0 {}) 184.847 Info GameActionHandler.cpp:3247: MapTick (1709298) processed PlayerJoinGame peerID(34) playerIndex(151) mode(connect ) 191.472 Info ClientSynchronizer.cpp:257: Changing local latency from 20 to 30 (nextTickToSend: 1709713, ticksClientWillJumpOver: 0 {}) 206.456 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 32 (nextTickToSend: 1710618, ticksClientWillJumpOver: 0 {}) 215.013 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (29) 222.222 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 19 (nextTickToSend: 1711527, ticksClientWillJumpOver: 0 {}) 224.139 Info GameActionHandler.cpp:3247: MapTick (1711607) processed PlayerJoinGame peerID(35) playerIndex(95) mode(connect ) 227.539 Info ClientSynchronizer.cpp:257: Changing local latency from 19 to 27 (nextTickToSend: 1711815, ticksClientWillJumpOver: 1 {1711815}) 232.256 Info ClientSynchronizer.cpp:257: Changing local latency from 27 to 39 (nextTickToSend: 1712117, ticksClientWillJumpOver: 0 {}) 247.222 Info ClientSynchronizer.cpp:257: Changing local latency from 39 to 26 (nextTickToSend: 1713027, ticksClientWillJumpOver: 0 {}) 252.256 Info ClientSynchronizer.cpp:257: Changing local latency from 26 to 29 (nextTickToSend: 1713316, ticksClientWillJumpOver: 0 {}) 256.156 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (22) 262.222 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 27 (nextTickToSend: 1713916, ticksClientWillJumpOver: 0 {}) 272.223 Info ClientSynchronizer.cpp:257: Changing local latency from 27 to 25 (nextTickToSend: 1714515, ticksClientWillJumpOver: 0 {}) 284.056 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (36) 284.056 Warning MultiplayerManagerBase.cpp:98: Received MapLoadingProgressUpdate for unkonwn peer(36) 288.072 Info ClientSynchronizer.cpp:257: Changing local latency from 25 to 30 (nextTickToSend: 1715415, ticksClientWillJumpOver: 0 {}) 288.106 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 32 (nextTickToSend: 1715422, ticksClientWillJumpOver: 0 {}) 301.355 Info GameActionHandler.cpp:3247: MapTick (1716145) processed PlayerJoinGame peerID(37) playerIndex(69) mode(connect ) 303.872 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 19 (nextTickToSend: 1716328, ticksClientWillJumpOver: 0 {}) 319.673 Info ClientSynchronizer.cpp:257: Changing local latency from 19 to 30 (nextTickToSend: 1717211, ticksClientWillJumpOver: 0 {}) 319.722 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 32 (nextTickToSend: 1717225, ticksClientWillJumpOver: 0 {}) 320.372 Info GameActionHandler.cpp:3247: MapTick (1717234) processed PlayerJoinGame peerID(38) playerIndex(169) mode(create ) 334.656 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 29 (nextTickToSend: 1718116, ticksClientWillJumpOver: 0 {}) 338.456 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (33) 340.472 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 28 (nextTickToSend: 1718426, ticksClientWillJumpOver: 0 {}) 345.505 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 34 (nextTickToSend: 1718721, ticksClientWillJumpOver: 0 {}) 360.489 Info ClientSynchronizer.cpp:257: Changing local latency from 34 to 24 (nextTickToSend: 1719626, ticksClientWillJumpOver: 0 {}) 365.456 Info ClientSynchronizer.cpp:257: Changing local latency from 24 to 29 (nextTickToSend: 1719913, ticksClientWillJumpOver: 0 {}) 370.122 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (39) 375.489 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 32 (nextTickToSend: 1720518, ticksClientWillJumpOver: 1 {1720518}) 381.806 Info GameActionHandler.cpp:3247: MapTick (1720833) processed PlayerJoinGame peerID(40) playerIndex(170) mode(create ) 391.222 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 29 (nextTickToSend: 1721419, ticksClientWillJumpOver: 0 {}) 396.206 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 31 (nextTickToSend: 1721716, ticksClientWillJumpOver: 0 {}) 396.255 Info ClientSynchronizer.cpp:257: Changing local latency from 31 to 33 (nextTickToSend: 1721721, ticksClientWillJumpOver: 0 {}) 403.756 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (40) Factorio crashed. Generating symbolized stacktrace, please wait ... 404.636 Warning Logger.cpp:386: Symbols.size() == 17, usedSize == 10 #0 0x0000000000aa5aed in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-fuXAxQ/src/Util/Logger.cpp:408 #1 0x0000000000c8fae4 in assemble at /tmp/factorio-fuXAxQ/src/Net/InputActionDefragmenter.cpp:92 #2 0x0000000000c90058 in update at /tmp/factorio-fuXAxQ/src/Net/InputActionDefragmenter.cpp:21 #3 0x0000000000d377ab in sendInputActions at /tmp/factorio-fuXAxQ/src/Net/NetworkInputHandler.cpp:132 #4 0x0000000000ddad23 in tryToApplyNextTickClosure at /tmp/factorio-fuXAxQ/src/Net/NetworkInputHandler.cpp:103 #5 0x0000000000ddba91 in ClientMultiplayerManager::updateMultiplayerInputInternal() at /tmp/factorio-fuXAxQ/src/Net/ClientMultiplayerManager.cpp:458 #6 0x00000000006c35fb in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) [clone .constprop.107001] at /tmp/factorio-fuXAxQ/src/MainLoop.cpp:807 #7 0x000000000133a400 in getBaseMultiplayerManager at /tmp/factorio-fuXAxQ/src/GlobalContext.cpp:1122 #8 0x00007f38edd086da in gameUpdateLoop at /tmp/factorio-fuXAxQ/src/MainLoop.cpp:695 #9 0x00007f38ec00917f in swap at /usr/include/c++/5/bits/move.h:186 405.442 Warning Logger.cpp:386: Symbols.size() == 16, usedSize == 9 405.442 Error InputActionDefragmenter.cpp:92: An input action fragment is missing Logger::writeStacktrace skipped. 405.442 Error CrashHandler.cpp:106: Map tick at moment of crash: 1722144 405.442 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 405.444 Error CrashHandler.cpp:232: Received SIGSEGV Logger::writeStacktrace skipped. 405.444 Error CrashHandler.cpp:106: Map tick at moment of crash: 1722144 405.444 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. Logger::writeStacktrace skipped. 405.445 Error CrashHandler.cpp:106: Map tick at moment of crash: 1722144 405.445 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 448.259 Received SIGTERM, shutting down