0.003 2017-04-29 22:22:31; Factorio 0.15.4 (build 29262, win64, steam) 0.003 Operating system: Windows 10 (build 15063) 0.003 Program arguments: "F:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.004 Read data path: F:/Games/Steam/steamapps/common/Factorio/data 0.004 Write data path: C:/Users/DS/AppData/Roaming/Factorio 0.004 Binaries path: F:/Games/Steam/steamapps/common/Factorio/bin 0.021 System info: [CPU: AMD Phenom(tm) II X6 1100T Processor, 6 cores, RAM: 8189MB] 0.022 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255] 0.027 Available display adapters: 2 0.028 [0]: \\.\DISPLAY1 - AMD Radeon HD 7900 Series {0x80005, [0,0], 1920x1080, 32bit, 60Hz} 0.028 [1]: \\.\DISPLAY2 - AMD Radeon HD 7900 Series {0x80001, [1920,242], 1366x768, 32bit, 60Hz} 0.029 Create display on adapter 0. Size 1280x720 at position [310, 162]. 0.518 Initialised OpenGL:[0] AMD Radeon HD 7900 Series; driver: 4.5.13464 Compatibility Profile Context 21.19.411.0 0.607 DSound: Starting _dsound_update thread 0.607 DSound: Enter _dsound_update; tid=1104 0.608 Desktop composition is active. 0.608 Graphics settings preset: medium 0.608 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: false] 0.766 Loading mod core 0.0.0 (data.lua) 0.785 Loading mod base 0.15.4 (data.lua) 0.956 Loading mod base 0.15.4 (data-updates.lua) 1.107 Checksum for core: 2926038370 1.107 Checksum of base: 181075648 1.362 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493338601 1.362 Info PlayerData.cpp:62: Cloud player-data.json unavailable 1.523 Loaded shader file F:/Games/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl 1.527 Loaded shader file F:/Games/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl 1.537 Crop bitmaps. 41.310 Initial atlas bitmap size is 16384 41.348 Created atlas bitmap 16384x16376 41.350 Created atlas bitmap 16384x1727 41.351 Created atlas bitmap 4096x3980 41.352 Created atlas bitmap 4096x3648 75.741 Sprites loaded 75.741 Convert atlas 4096x3980 to: trilinear-filtering 75.887 Convert atlas 4096x3648 to: mipmap 76.104 Loading sounds... 83.521 Custom inputs active: 0 83.652 Factorio initialised 95.103 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0) 101.435 Info UDPSocket.cpp:234: Socket closed 101.437 Joining game 79.227.144.201:34197 101.437 Info UDPSocket.cpp:33: Opening socket 101.437 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting) 101.829 Connection refused 101.829 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection. 101.829 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected) 101.845 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key 102.451 Info HttpSharedState.cpp:111: Status code: 200 102.451 Info AuthServerConnector.cpp:136: Received key(aVtReiB+58Unp+1F4d+Gmg==) for username(Taiterio) from auth server. 102.516 Info UDPSocket.cpp:234: Socket closed 102.516 Joining game 79.227.144.201:34197 102.516 Info UDPSocket.cpp:33: Opening socket 102.517 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting) 103.862 Error ClientMultiplayerManager.cpp:90: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply 103.862 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(InitializationFailed) 105.212 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection. 105.212 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(InitializationFailed) to(Disconnected) 105.227 Info UDPSocket.cpp:234: Socket closed 106.347 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0) 111.033 Info UDPSocket.cpp:234: Socket closed 111.034 Joining game 79.227.144.201:34197 111.034 Info UDPSocket.cpp:33: Opening socket 111.035 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting) 111.696 Connection refused 111.696 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection. 111.696 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected) 111.712 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key 111.843 Info HttpSharedState.cpp:111: Status code: 200 111.843 Info AuthServerConnector.cpp:136: Received key(BmFEaynMDX4+hUlsXkwDsw==) for username(Taiterio) from auth server. 111.881 Info UDPSocket.cpp:234: Socket closed 111.881 Joining game 79.227.144.201:34197 111.881 Info UDPSocket.cpp:33: Opening socket 111.881 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting) 112.279 Connection refused 112.279 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection. 112.279 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected) 112.364 Info UDPSocket.cpp:234: Socket closed 114.579 Joining game 79.227.144.201:34197 114.579 Info UDPSocket.cpp:33: Opening socket 114.580 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting) 115.913 Error ClientMultiplayerManager.cpp:90: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply 115.913 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(InitializationFailed) 117.179 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection. 117.179 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(InitializationFailed) to(Disconnected) 117.218 Info UDPSocket.cpp:234: Socket closed 117.897 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0) 124.821 Info UDPSocket.cpp:234: Socket closed 124.823 Joining game 79.227.144.201:34197 124.823 Info UDPSocket.cpp:33: Opening socket 124.823 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting) 125.213 Connection refused 125.213 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection. 125.213 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected) 125.230 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key 125.367 Info HttpSharedState.cpp:111: Status code: 200 125.367 Info AuthServerConnector.cpp:136: Received key(qCiWiNGoxhIzYzW870AHTQ==) for username(Taiterio) from auth server. 125.399 Info UDPSocket.cpp:234: Socket closed 125.399 Joining game 79.227.144.201:34197 125.399 Info UDPSocket.cpp:33: Opening socket 125.400 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting) 126.597 Connection refused 126.597 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection. 126.597 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected) 126.683 Info UDPSocket.cpp:234: Socket closed 129.513 Joining game 79.227.144.201:34197 129.513 Info UDPSocket.cpp:33: Opening socket 129.514 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting) 130.447 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32). 130.447 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap) 130.447 Info ClientRouter.cpp:217: ConnectionAccepted 132.447 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload 132.447 Downloading file C:\Users\DS\AppData\Roaming\Factorio\temp\mp-download.zip (43385461 B, 86254 blocks) 132.467 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap) 173.132 Finished download (40 s, 43 MB, 1.0 MB/s) 173.310 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario 173.310 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap) 173.310 Loading map C:\Users\DS\AppData\Roaming\Factorio\temp\mp-download.zip: 43385461 bytes. 173.393 Loading Level.dat: 89887332 bytes. 173.398 Info Scenario.cpp:133: Map version 0.15.4-2 177.594 Loading script.dat: 190 bytes. 177.650 Checksum for script C:/Users/DS/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248 177.750 Info ClientMultiplayerManager.cpp:539: MapTick(186984) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) 177.767 Info ClientMultiplayerManager.cpp:539: MapTick(186984) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) 177.882 Info ClientMultiplayerManager.cpp:539: MapTick(186984) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) Factorio crashed. Generating symbolized stacktrace, please wait ... c:\cygwin64\tmp\factorio-vqopbo\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack c:\cygwin64\tmp\factorio-vqopbo\src\util\logger.cpp (354): Logger::writeStacktrace c:\cygwin64\tmp\factorio-vqopbo\src\util\logger.cpp (408): Logger::logStacktrace c:\cygwin64\tmp\factorio-vqopbo\src\gui\modsettings\modsettingsgui.cpp (409): ModSettingsGui::getLocalPlayer c:\cygwin64\tmp\factorio-vqopbo\src\gui\modsettings\modsettingsgui.cpp (24): ModSettingsGui::ModSettingsGui c:\cygwin64\tmp\factorio-vqopbo\src\appmanagerstates.hpp (115): AppManagerStateWithGui::enableGui c:\cygwin64\tmp\factorio-vqopbo\src\appmanager.cpp (362): AppManager::changeStateInternal c:\cygwin64\tmp\factorio-vqopbo\src\appmanager.cpp (202): AppManager::process c:\cygwin64\tmp\factorio-vqopbo\src\mainloop.cpp (304): MainLoop::prePrepare c:\cygwin64\tmp\factorio-vqopbo\src\mainloop.cpp (379): MainLoop::mainLoopStep c:\cygwin64\tmp\factorio-vqopbo\src\mainloop.cpp (227): MainLoop::run c:\cygwin64\tmp\factorio-vqopbo\src\main.cpp (881): wmain f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF83F652774) 00007FF83F652774 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF840760D61) 00007FF840760D61 (ntdll): (filename not available): RtlUserThreadStart 186.645 Error ModSettingsGui.cpp:409: No local player. Logger::writeStacktrace skipped. 186.646 Error CrashHandler.cpp:106: Map tick at moment of crash: 186984 186.646 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.