{
  "available-campaign-levels": {
    "beta": {
      "level-01": "normal",
      "level-02": "easy",
      "level-03": "easy",
      "level-04": "easy"
    },
    "demo": {
      "level-01": "hard",
      "level-02": "normal",
      "level-03": "normal"
    },
    "tight-spot": {
      "level-01": "hard"
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    "transport-belt-madness": {
      "level-01": "hard",
      "level-02": "normal"
    }
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  "finished-campaigns": {
    "demo": "normal"
  },
  "tutorials": {
    "trains-advanced-signals": "suggested",
    "trains-basic-signals": "suggested",
    "trains-basics": "suggested",
    "trains-ghost-rail-planner": "suggested",
    "trains-stations": "suggested"
  },
  "console-history": [
    "Looks good to me",
    "I'm going to prioritize it as soon as circuit is done.. 10-ish minutes?",
    "/colour purple",
    "/color purple",
    "use /color",
    "steel can go next to gears on the bus",
    "which is next to stone and brick (not yet added)",
    "I'm tempted to side track into cars and big power poles so we can hand-feed some iron ore before trains",
    "I think most of our iron is getting stolen to build more stuff",
    "For now if something isn't important don't build it.  Everything needs to go towards getting more iron",
    "muirhead is making a giant belt o' iron ore :D",
    "hey, there's a 1.8k iron patch next to the coal patch east of smelting, lol",
    "soon(tm)",
    "A solid belt of yellow chooching as fast as it can chooch",
    "someone wanna enable the second iron smelter?",
    "steel is right below gears",
    "I see two nearly full belts so it looks goods",
    "gears/steel/stone/bricks",
    "just throw down a bunch of undergrounds, it's fine :D",
    "steel hasn't been connected yet.  It's the ghost belt",
    "aside: my estimates on trains were a little optimistic :D",
    "I cut them at the bus directly",
    "I'm picking train-related research",
    "I have some poles",
    "hold still damnit :P",
    "/p o",
    "do you get bad framerate drop near power?",
    "what's your graphics card?  Specifically, how much vram?",
    "nice",
    "Might be 2 gig on the card, 8 gigs shared with the system",
    "Give me a poke when we're not playing.  There's a couple settings to play with but they all require restart.",
    "railway's done, paraguay",
    "red belts have to wait until we have trains built.  They use too much iron",
    "was gonna ask :D",
    "put the chest between the two?",
    "depends how much it's gonna get expanded",
    "we'll need way more once we hits bots",
    "okie dokie",
    "speaking of, what sort of train format?",
    "I like 1-way for the main dropoff but 2-way for the mines",
    "I've been doing bot unloading lately so I'd lean towards a 3-5-3.. that's not great for belt unloading though",
    "yes, rail presets",
    "I'll fix the stone",
    "I'm okay with it",
    "So, train decisions?  3-4-3?",
    "just edge the station west a bit.  They can go faster in 0.15 so we may need walking space",
    "yeah, another.. 20 tiles?   30?",
    "a little more west",
    "yeah, I'm good with that",
    "afk",
    "back",
    "do we want one-way trains?  They are faster but less convenient for mines",
    "what supplies do you need?",
    "how's your driving, petebra? :D",
    "oh, right hand traffic or left hand?",
    "Top speed doesn't matter.  Acceleration does.",
    "and backwards locomotives are like giant brakes, sadly :(",
    "oh right, I should reconnect coal to the smelter :D",
    "right hurts my brain less",
    "nope",
    "you could put the station facing the other direction",
    "junctions can be done either way though.  It's not a huge deal",
    "there's already signals there limiting it to one-way",
    "another signal",
    "I'm not sure what problem you're having",
    "that's fine.  We'll signal it properly",
    "yup, sorry lol",
    "can you throw a radar down in the train station?",
    "yeah",
    "lol",
    "I'll come",
    "speaking of poles..",
    "only medium poles I had, sadly",
    "I can do fast inserters and medium poles",
    "made all the inserters I could",
    "not peaceful.  However, it is the railworld preset so biters don't expand",
    "iron dropoff 1/2 should have the same name so trains will pick whatever's not occupied",
    "not parallel?",
    "We shouldn't needn't need any fancy priority system unless we have a massive train system",
    "eh?",
    "this is a gear belt",
    "should be unless I screwed it up.  Which is quite possible.",
    "nope.  Can you do it left of the engines?",
    "that area was originally supposed to be more science",
    "MP factorio",
    "with random people I don't know",
    "gotta have a chill attitude :D",
    "just left click on the map",
    "power's running low.  Do we want more steam engines or should we go solar?",
    "You were slightly ambiguous lol",
    "pete almost has oil going so we could do solar",
    "so we need solar and accumulator production, then we need some other science packs",
    "all fluids got their values multiplied by 10",
    "old 2.4k is now 24k",
    "recpies got the same thing.  If it took 5 before it now takes 50",
    "/c game.player.insert\"electric-energy-interface\"",
    "/evolution",
    "/c game.speed = 100",
    "/c game.speed = 1",
    "/c game.speed = 10"
  ],
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