0.000 2017-04-26 00:04:15; Factorio 0.15.2 (build 29124, linux64, headless) 0.047 Operating system: Linux (Ubuntu 16.04) 0.047 Program arguments: "./factorio" "/home/factorio/config-path.cfg" "--start-server-load-latest" 0.047 Read data path: /home/factorio/data 0.047 Write data path: /home/factorio 0.047 Binaries path: /home/factorio/bin 0.056 System info: [CPU: Intel(R) Xeon(R) CPU E3-1225 v3 @ 3.20GHz, 4 cores, RAM: 32085MB] 0.056 Running in headless mode 0.061 Loading mod core 0.0.0 (data.lua) 0.066 Loading mod base 0.15.2 (data.lua) 0.142 Loading mod base 0.15.2 (data-updates.lua) 0.192 Checksum for core: 530912544 0.192 Checksum of base: 83206502 0.285 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493157798 0.285 Info PlayerData.cpp:62: Cloud player-data.json unavailable 0.285 Custom inputs active: 0 0.286 Factorio initialised 0.286 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 0.286 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(Ready) to(PreparedToHostGame) 0.286 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame) 0.286 Loading map /home/factorio/saves/NewServer_015.zip: 4388048 bytes. 0.287 Error FileUtil.cpp:291: Can't remove /home/factorio/temp/currently-playing: No such file or directory 0.293 Loading Level.dat: 8816403 bytes. 0.296 Info Scenario.cpp:133: Map version 0.15.1-0 0.484 Loading script.dat: 190 bytes. 0.485 Checksum for script /home/factorio/temp/currently-playing/control.lua: 2433440189 0.488 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197) 0.488 Hosting game at 0.0.0.0:34197 0.489 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-server-padlock 1.058 Info HttpSharedState.cpp:111: Status code: 200 1.058 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (GF6gIsM47K4AqCDMvrqsch8V6wip1fyy) from the auth server. 1.058 Info ServerMultiplayerManager.cpp:663: mapTick(1102410) changing state from(CreatingGame) to(InGame) 1.058 Info ServerRouter.cpp:578: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address 1.184 Info UDPSocket.cpp:39: Opening socket for broadcast 1.726 Info ServerRouter.cpp:471: Own address is 188.194.134.84:34197 1.743 Error ServerMultiplayerManager.cpp:597: Matching server connection failed: Error when creating server game: Missing token. 54.095 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(188.194.134.84:64387) 54.095 Refusing connection for address(188.194.134.84:64387). UserVerificationMissing 54.921 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(188.194.134.84:64757) 54.922 Info ServerRouter.cpp:387: Replying to connectionRequest for address(188.194.134.84:64757). 54.922 Info ServerSynchronizer.cpp:521: nextHeartbeatSequenceNumber(1595) adding peer(1) 54.939 Info ServerMultiplayerManager.cpp:663: mapTick(1102410) changing state from(InGame) to(InGameSavingMap) 54.989 Info ServerMultiplayerManager.cpp:747: mapTick(1102410) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap) 55.219 Info ServerMultiplayerManager.cpp:801: MapTick(1102410) Serving map(/home/factorio/temp/mp-save-0.zip) for peer(1) size(4387495) crc(2248073269) 55.219 Info ServerMultiplayerManager.cpp:663: mapTick(1102410) changing state from(InGameSavingMap) to(InGame) 55.269 Info ServerMultiplayerManager.cpp:747: mapTick(1102410) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 56.462 Info ServerMultiplayerManager.cpp:747: mapTick(1102410) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 56.862 Info ServerMultiplayerManager.cpp:747: mapTick(1102433) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 56.933 Info ServerMultiplayerManager.cpp:747: mapTick(1102437) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 56.933 Info GameActionHandler.cpp:3218: MapTick (1102437) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect ) 56.988 Info ServerMultiplayerManager.cpp:747: mapTick(1102441) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 160.230 Info ServerMultiplayerManager.cpp:846: Disconnect notification for peer (1) 160.230 Info ServerMultiplayerManager.cpp:747: mapTick(1108635) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled) 160.247 Info ServerSynchronizer.cpp:537: nextHeartbeatSequenceNumber(4605) removing peer(1). 186.441 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(188.194.134.84:62984) 186.441 Refusing connection for address(188.194.134.84:62984). UserVerificationMissing 187.265 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(188.194.134.84:55950) 187.265 Info ServerRouter.cpp:387: Replying to connectionRequest for address(188.194.134.84:55950). 187.265 Info ServerSynchronizer.cpp:521: nextHeartbeatSequenceNumber(5407) adding peer(2) 187.282 Info ServerMultiplayerManager.cpp:663: mapTick(1108637) changing state from(InGame) to(InGameSavingMap) 187.332 Info ServerMultiplayerManager.cpp:747: mapTick(1108637) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap) 187.511 Info ServerMultiplayerManager.cpp:801: MapTick(1108637) Serving map(/home/factorio/temp/mp-save-1.zip) for peer(2) size(4387795) crc(4202352533) 187.511 Info ServerMultiplayerManager.cpp:663: mapTick(1108637) changing state from(InGameSavingMap) to(InGame) 187.561 Info ServerMultiplayerManager.cpp:747: mapTick(1108637) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 188.738 Info ServerMultiplayerManager.cpp:747: mapTick(1108637) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 189.097 Info ServerMultiplayerManager.cpp:747: mapTick(1108657) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 189.131 Info ServerMultiplayerManager.cpp:747: mapTick(1108659) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 189.131 Info GameActionHandler.cpp:3218: MapTick (1108659) processed PlayerJoinGame peerID(2) playerIndex(0) mode(connect ) 189.200 Info ServerMultiplayerManager.cpp:747: mapTick(1108663) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 2745.555 Info ServerMultiplayerManager.cpp:846: Disconnect notification for peer (2) 2745.555 Info ServerMultiplayerManager.cpp:747: mapTick(1261980) received stateChanged peerID(2) oldState(InGame) newState(DisconnectScheduled) 2745.572 Info ServerSynchronizer.cpp:537: nextHeartbeatSequenceNumber(78987) removing peer(2). 42852.267 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(188.194.134.84:57214) 42852.267 Refusing connection for address(188.194.134.84:57214). UserVerificationMissing 42853.093 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(188.194.134.84:61227) 42853.094 Info ServerRouter.cpp:387: Replying to connectionRequest for address(188.194.134.84:61227). 42853.094 Info ServerSynchronizer.cpp:521: nextHeartbeatSequenceNumber(1269547) adding peer(3) 42853.111 Info ServerMultiplayerManager.cpp:663: mapTick(1261982) changing state from(InGame) to(InGameSavingMap) 42853.162 Info ServerMultiplayerManager.cpp:747: mapTick(1261982) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap) 42853.408 Info ServerMultiplayerManager.cpp:801: MapTick(1261982) Serving map(/home/factorio/temp/mp-save-2.zip) for peer(3) size(4475251) crc(378861124) 42853.408 Info ServerMultiplayerManager.cpp:663: mapTick(1261982) changing state from(InGameSavingMap) to(InGame) 42853.458 Info ServerMultiplayerManager.cpp:747: mapTick(1261982) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 42854.130 Info ServerMultiplayerManager.cpp:747: mapTick(1261982) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 42854.586 Info ServerMultiplayerManager.cpp:747: mapTick(1262009) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 42854.654 Info ServerMultiplayerManager.cpp:747: mapTick(1262013) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 42854.654 Info GameActionHandler.cpp:3218: MapTick (1262013) processed PlayerJoinGame peerID(3) playerIndex(0) mode(connect ) 42854.723 Info ServerMultiplayerManager.cpp:747: mapTick(1262017) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 45223.143 Info ServerMultiplayerManager.cpp:846: Disconnect notification for peer (3) 45223.143 Info ServerMultiplayerManager.cpp:747: mapTick(1404064) received stateChanged peerID(3) oldState(InGame) newState(DisconnectScheduled) 45223.160 Info ServerSynchronizer.cpp:537: nextHeartbeatSequenceNumber(1336488) removing peer(3). Factorio crashed. Generating symbolized stacktrace, please wait ... 50331.047 Warning Logger.cpp:386: Symbols.size() == 18, usedSize == 8 #0 0x0000000000a918fd in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-vkXRRs/src/Util/Logger.cpp:408 #1 0x0000000000bbe779 in NetworkModStartupSetting::NetworkModStartupSetting(Deserialiser&) at /tmp/factorio-vkXRRs/src/Net/NetworkMessages.cpp:78 #2 0x0000000000dd31bc in load at /tmp/factorio-vkXRRs/src/Util/Deserialiser.hpp:67 #3 0x0000000000dd3e26 in load at /tmp/factorio-vkXRRs/src/Util/Deserialiser.hpp:98 #4 0x0000000000dd5141 in operator>> > at /tmp/factorio-vkXRRs/src/Util/Deserialiser.hpp:178 #5 0x0000000000e8f553 in ConnectionRequestReplyConfirmMessage::ConnectionRequestReplyConfirmMessage(Deserialiser&, ServerRouter const*) at /tmp/factorio-vkXRRs/src/Net/NetworkMessages.cpp:201 #6 0x00007fb17d508830 in parse at /tmp/factorio-vkXRRs/src/Net/UnparsedNetworkMessage.hpp:33 #7 0x0000000000406d69 in update at /tmp/factorio-vkXRRs/src/Net/ServerRouter.cpp:116 50331.706 Warning Logger.cpp:386: Symbols.size() == 17, usedSize == 7 50331.706 Error NetworkMessages.cpp:78: Loaded setting is nullptr. Logger::writeStacktrace skipped. 50331.706 Error CrashHandler.cpp:106: Map tick at moment of crash: 1404066 50331.706 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 50331.707 Error CrashHandler.cpp:232: Received SIGSEGV Logger::writeStacktrace skipped. 50331.707 Error CrashHandler.cpp:106: Map tick at moment of crash: 1404066 50331.707 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.