data:extend({ { type = "lamp", name = "UV-lamp", icon = "__Will-o-the-wisps__/graphics/icons/uv-lamp.png", flags = {"placeable-neutral", "player-creation"}, minable = {hardness = 0.2, mining_time = 0.5, result = "UV-lamp"}, max_health = 25, corpse = "small-remnants", collision_box = {{-0.15, -0.15}, {0.15, 0.15}}, selection_box = {{-0.5, -0.5}, {0.5, 0.5}}, vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 }, energy_source = { type = "electric", usage_priority = "secondary-input", buffer_capacity = "400kJ", input_flow_limit = "9600kW", drain = "0.05kW" }, energy_usage_per_tick = "400kW", light = {intensity = 1.0, size = 60, color = {r=0.48, g=0.1, b=0.8, a=0.5}}, light_when_colored = {intensity = 1.0, size = 60, color = {r=0.48, g=0.1, b=0.8, a=0.5}}, glow_size = 4, glow_color_intensity = 0.5, picture_off = { filename = "__Will-o-the-wisps__/graphics/entity/uv-lamp/light-off.png", priority = "high", width = 67, height = 58, frame_count = 1, axially_symmetrical = false, direction_count = 1, shift = {-0.015625, 0.15625}, }, picture_on = { filename = "__base__/graphics/entity/small-lamp/light-on-patch.png", priority = "high", width = 62, height = 62, frame_count = 1, axially_symmetrical = false, direction_count = 1, shift = {-0.03125, -0.03125}, }, signal_to_color_mapping = { }, circuit_wire_connection_point = { shadow = { red = {0.734375, 0.578125}, green = {0.609375, 0.640625}, }, wire = { red = {0.40625, 0.34375}, green = {0.40625, 0.5}, } }, circuit_connector_sprites = get_circuit_connector_sprites({0.1875, 0.28125}, {0.1875, 0.28125}, 18), circuit_wire_max_distance = 7.5 } })