0.000 2017-04-24 23:18:58; Factorio 0.15.1 (build 29050, linux64, steam) 0.081 Operating system: Linux (Debian 9.0) 0.081 Program arguments: "/home/nemo/.steam/steamapps/common/Factorio/bin/x64/factorio" 0.081 Read data path: /home/nemo/.steam/steamapps/common/Factorio/data 0.081 Write data path: /home/nemo/.factorio 0.081 Binaries path: /home/nemo/.steam/steamapps/common/Factorio/bin 0.092 System info: [CPU: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz, 8 cores, RAM: 12010MB] 0.092 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 0] 0.245 Available display adapters: 3 0.245 [0]: resolution 1920x1080px at [1360,0] 0.245 [1]: resolution 1360x768px at [0,312] 0.245 [2]: resolution 1280x1024px at [3280,56] 0.245 Create display on adapter 0. Size 1280x720 at position [310, 162]. 0.670 Initialised OpenGL:[0] GeForce GTX 970/PCIe/SSE2; driver: 4.5.0 NVIDIA 375.26 0.670 Video memory size (dedicated/total available/current available): 4096/4096/3431 MB 0.686 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: auto] 0.833 Info ModManager.cpp:157: Found duplicate mod bobmodules, using higher version (0.14.2 > 0.14.0). 0.844 Info ModManager.cpp:157: Found duplicate mod bobrevamp, using higher version (0.14.2 > 0.14.1). 0.875 Loading mod core 0.0.0 (data.lua) 0.883 Loading mod base 0.15.1 (data.lua) 0.998 Loading mod base 0.15.1 (data-updates.lua) 1.131 Checksum for core: 530912544 1.131 Checksum of base: 2731413614 1.288 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493065974 1.288 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493065972 1.365 Loaded shader file /home/nemo/.steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl 1.366 Loaded shader file /home/nemo/.steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl 1.380 Crop bitmaps. 21.362 Initial atlas bitmap size is 16384 21.371 Created atlas bitmap 16384x14215 21.373 Created atlas bitmap 4096x4088 21.376 Created atlas bitmap 4096x4048 21.377 Created atlas bitmap 4096x4068 21.379 Created atlas bitmap 4096x4084 21.381 Created atlas bitmap 4096x4096 21.382 Created atlas bitmap 4096x4084 21.388 Created atlas bitmap 4096x2096 21.389 Created atlas bitmap 4096x3980 21.389 Created atlas bitmap 4096x3652 48.499 Sprites loaded 48.500 Convert atlas 4096x4088 to: compressed 49.521 Convert atlas 4096x4048 to: compressed 50.373 Convert atlas 4096x4068 to: compressed 51.057 Convert atlas 4096x4084 to: compressed 51.683 Convert atlas 4096x4096 to: compressed 52.610 Convert atlas 4096x4084 to: compressed 53.429 Convert atlas 4096x2096 to: compressed 53.732 Convert atlas 4096x3980 to: trilinear-filtering 53.925 Convert atlas 4096x3652 to: mipmap 54.107 Loading sounds... 57.188 Custom inputs active: 0 57.227 Factorio initialised 76.093 Error FileUtil.cpp:291: Can't remove /home/nemo/.factorio/temp/currently-playing: No such file or directory 76.141 Loading Level.dat: 973674 bytes. 76.141 Info Scenario.cpp:133: Map version 0.15.1-0 76.185 Checksum for script /home/nemo/.factorio/temp/currently-playing/control.lua: 1622069129 112.935 Error CrashHandler.cpp:232: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... 113.946 Warning Logger.cpp:386: Symbols.size() == 20, usedSize == 13 #0 0x0000000000abf2bd in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-2BhRut/src/Util/Logger.cpp:408 #1 0x0000000000682470 in CrashHandler::writeStackTrace() at /tmp/factorio-2BhRut/src/Util/CrashHandler.cpp:105 #2 0x00000000006826f4 in CrashHandler::SignalHandler(int) at /tmp/factorio-2BhRut/src/Util/CrashHandler.cpp:237 #3 0x00007f91c2baf040 in ?? at ??:0 #4 0x0000000000d5e0c0 in get at /usr/include/c++/5/bits/unique_ptr.h:305 #5 0x0000000000d922a1 in operator-> at /usr/include/c++/5/bits/unique_ptr.h:299 #6 0x0000000000dc3c6d in updateRecords at /tmp/factorio-2BhRut/src/Gui/BlueprintLibraryGui.cpp:445 #7 0x0000000000e16e70 in updateDropSlot at /tmp/factorio-2BhRut/src/Gui/BlueprintLibraryGui.cpp:270 #8 0x0000000000e1bc8c in update at /tmp/factorio-2BhRut/src/Gui/BlueprintLibraryGui.cpp:500 #9 0x0000000000e1e4a8 in Game::processGameViewFlags() [clone .isra.105278] at /tmp/factorio-2BhRut/src/Game.cpp:307 #10 0x0000000000e8ca57 in Game::prepareRender() [clone .constprop.108339] at /tmp/factorio-2BhRut/src/Game.cpp:288 #11 0x00007f91c2b9c2b1 in MainLoop::prepare() at /tmp/factorio-2BhRut/src/MainLoop.cpp:633 #12 0x000000000040aee9 in store at /usr/include/c++/5/bits/atomic_base.h:374 116.423 Warning Logger.cpp:386: Symbols.size() == 19, usedSize == 12 116.423 Error CrashHandler.cpp:106: Map tick at moment of crash: 1036 116.423 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.