-- Importing my own data require("prototypes.style") --[[ Importing important data from the base game, This is not my work, but made by the devs, and distributed in the base mod This piece will also work as a kind of tutorial on how to do this, so if you are looking for how to do this, you've come to the right place: Indented will be the error that comes up, starting with a pre-created scenario that only contains concrete and hazard-concrete-left in the same fashion as the FactorioTycoon factories do. In the mod is a folder called base, this is the folder that contains all the stuff that we need from the base game The first line after the error will be the base thing that we need, after that are all the files importing the other thigns that are needed to make that prototype work --]] -- Error: Equipment grid prototype required but missing. require("base.prototypes.equipment-grid") require("base.categories.equipment-category") -- Error: Player prototype required but missing. require("base.prototypes.entity.player") require("base.prototypes.item.item-groups") require("base.prototypes.item.armor") require("base.prototypes.categories.resource-category") require("base.prototypes.categories.recipe-category") -- Error: Item on ground prototype required but missing. -- Error: entity-ghost prototype required but missing. -- Error: item-request-proxy prototype required but missing. -- Error: tile-ghost prototype required but missing. -- Error: deconstructible-tile-proxy prototype required but missing. -- Error: Flying-text prototype required but missing. require("base.prototypes.entity.entity") -- Error: Out-of-map tile prototype required but missing. require("base.prototypes.tile.tiles") -- Error: Water prototype required but missing. require("base.prototypes.fluid.fluid") -- Error: Physical damage type required but missing. -- Error: Impact damage type required but missing. require("base.prototypes.damage-type") data:extend({ { type = "custom-input", name = "FT-test", key_sequence = "SHIFT + T", consuming = "script-only" } })