1.0.12 = migration for robot technology renames 
1.0.11 = minors fixes
1.0.10 = correction to reflect a bug correction in 0.13.1 .
1.0.9 = 0.13 compatible. rework of initialisation routines. Custom license. Pb with logistic request amount implementation corrected.
1.0.8 = Corrects double modification of ammo stack.
1.0.7 = Switch to data-final-fixes.lua to support mods like bobplates.
1.0.6 = Add a linear formula to change stack size (new=A+B*old).
1.0.5 = Improves multiplayer compatibility.
1.0.4 = if my_running_speed_factor = 1, do not set running speed to default 0.15 to avoid interfering with other mods that change it sooner. Do not decrease stack size if already greater than my_stack_size. Idem for my_mag_size. Do not change stack size for special "unqiue" items which stack size is 1 (like cars, tanks, etc...).
1.0.3 = running speed factor default to 1 to avoid disturbing users.
1.0.2 = improves multiplayer compatibility.
1.0.1 = to be more consistent with game logic, this update introduces technologies for extra toolbelt, logistic slots, trash slots, robot storage, robot speed (for those who upgrade from 1.0.0, it will reset your bags sizes, and you'll have to search the technologies to get these features back). It also suppresses mining options that will be available in another mod.
1.0.0 = initial release, no technologies, everything was just free!