0.000 2016-09-20 19:59:01; Factorio 0.14.7 (build 24699, linux64, headless) 0.000 Operating system: Linux 0.000 Program arguments: "/root/factorio/bin/x64/factorio" "--start-server" "/root/factorio/saves/factorio14.zip" "--server-settings" "/root/factorio/data/server-settings.json" "--autosave-interval" "60" "--allow-commands" "admins-only" 0.000 Read data path: /root/factorio/data 0.000 Write data path: /root/factorio 0.000 Binaries path: /root/factorio/bin 0.010 Running in headless mode 0.016 Loading mod core 0.0.0 (data.lua) 0.021 Loading mod base 0.14.7 (data.lua) 0.132 Loading mod SignPosts 0.5.2 (data.lua) 0.208 Checksum for core: 1620335853 0.208 Checksum for mod base: 330946690 0.208 Checksum for mod SignPosts: 3732936098 0.570 Info PlayerData.cpp:45: Local player-data.json available, timestamp 1474347604 0.570 Info PlayerData.cpp:52: Cloud player-data.json unavailable 0.571 Custom inputs active: 0 0.572 Factorio initialised 0.573 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/api-login?api_version=2 1.436 Info HttpSharedState.cpp:108: Status code: 200 1.436 Info AuthServerConnector.cpp:165: Got token from auth server for username(die_8_). 1.437 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 1.437 Info ServerMultiplayerManager.cpp:625: mapTick(-1) changing state from(Ready) to(PreparedToHostGame) 1.437 Info ServerMultiplayerManager.cpp:625: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame) 1.437 Loading map /root/factorio/saves/factorio14.zip 1.461 Info Scenario.cpp:148: Map version 0.14.7-0 3.411 Checksum for script /root/factorio/temp/currently-playing/control.lua: 900459546 3.413 Checksum for script __SignPosts__/control.lua: 3825719790 3.448 Info PosixUDPSocket.cpp:50: Opening socket at port 30002 3.449 Hosting game at port 30002 3.449 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-server-padlock 3.631 Info HttpSharedState.cpp:108: Status code: 200 3.631 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (gRH8InbylUmroBnRecmYRK6jcNuo5LsL) from the auth server. 3.631 Info ServerMultiplayerManager.cpp:625: mapTick(4354475) changing state from(CreatingGame) to(InGame) 3.631 Info ServerRouter.cpp:588: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address 4.136 Info ServerRouter.cpp:501: Own address is 61.112.198.72:30002 4.248 Info ServerRouter.cpp:484: Received own address message reply with wrong confirm number 4.416 Info ServerRouter.cpp:484: Received own address message reply with wrong confirm number 5.181 Info ServerMultiplayerManager.cpp:554: Matching server connection resumed 3914.676 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(220.145.61.190:63379) 3914.676 Refusing connection for address(220.145.61.190:63379). User verification is required for this game. 3915.627 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(220.145.61.190:63886) 3915.627 Refusing connection for address(220.145.61.190:63886). Unknown key:"password-missing" 3918.667 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(220.145.61.190:63889) 3918.667 Refusing connection for address(220.145.61.190:63889). Unknown key:"password-mismatch" 3922.209 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(220.145.61.190:63892) 3922.209 Info ServerRouter.cpp:418: Replying to connectionRequest for address(220.145.61.190:63892). 3922.209 Info ServerSynchronizer.cpp:511: nextHeartbeatSequenceNumber(0) adding peer(1) 3922.229 Info ServerMultiplayerManager.cpp:625: mapTick(4354475) changing state from(InGame) to(InGameSavingMap) 3922.379 Info ServerMultiplayerManager.cpp:709: mapTick(4354475) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap) 3923.807 Info ServerMultiplayerManager.cpp:745: MapTick(4354475) Serving map(/root/factorio/temp/mp-save-0.zip) for peer(1) size(17826142) crc(3337538859) 3923.807 Info ServerMultiplayerManager.cpp:625: mapTick(4354475) changing state from(InGameSavingMap) to(InGame) 3923.897 Info ServerMultiplayerManager.cpp:709: mapTick(4354482) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 3951.679 Info ServerMultiplayerManager.cpp:709: mapTick(4355982) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 3974.946 Info ServerMultiplayerManager.cpp:709: mapTick(4357238) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 3993.265 Info ServerMultiplayerManager.cpp:709: mapTick(4358228) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 3993.265 Info GameActionHandler.cpp:2535: MapTick(4358228) processed PlayerJoinGame peerID(1) playerIndex(3) mode(connect) 3993.374 Info ServerMultiplayerManager.cpp:709: mapTick(4358233) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 5578.826 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(119.244.236.46:62900) 5578.827 Refusing connection for address(119.244.236.46:62900). User verification is required for this game. 5580.919 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(119.244.236.46:58904) 5580.919 Refusing connection for address(119.244.236.46:58904). Unknown key:"password-missing" 5584.744 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(119.244.236.46:58907) 5584.744 Info ServerRouter.cpp:418: Replying to connectionRequest for address(119.244.236.46:58907). 5584.745 Info ServerSynchronizer.cpp:511: nextHeartbeatSequenceNumber(40034) adding peer(2) 5584.749 Info ServerMultiplayerManager.cpp:625: mapTick(4444168) changing state from(InGame) to(InGameSavingMap) 5584.862 Info ServerMultiplayerManager.cpp:709: mapTick(4444168) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap) 5586.753 Info ServerMultiplayerManager.cpp:745: MapTick(4444168) Serving map(/root/factorio/temp/mp-save-1.zip) for peer(2) size(18399319) crc(2771735249) 5586.753 Info ServerMultiplayerManager.cpp:625: mapTick(4444168) changing state from(InGameSavingMap) to(InGame) 5586.906 Info ServerMultiplayerManager.cpp:709: mapTick(4444179) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 5596.340 Info ServerMultiplayerManager.cpp:709: mapTick(4444688) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 5598.300 Info ServerMultiplayerManager.cpp:709: mapTick(4444794) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 5600.458 Info ServerMultiplayerManager.cpp:709: mapTick(4444911) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 5600.459 Info GameActionHandler.cpp:2535: MapTick(4444911) processed PlayerJoinGame peerID(2) playerIndex(6) mode(connect) 5600.598 Info ServerMultiplayerManager.cpp:709: mapTick(4444919) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 7378.343 code:28, 1c; Timeout was reached -- Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds 7378.343 Info HttpSharedState.cpp:106: Downloading https://multiplayer.factorio.com/post-game-heartbeat/233159 7378.343 Info HttpSharedState.cpp:108: Status code: 0 7378.343 Info MatchingServerGameUpdater.cpp:142: Failed to sendHeartbeat to the multiplayer matching server: Downloading failed: Timeout was reached -- Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds 7379.430 Info ServerMultiplayerManager.cpp:554: Matching server connection resumed 7646.290 code:28, 1c; Timeout was reached -- Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds 7646.291 Info HttpSharedState.cpp:106: Downloading https://multiplayer.factorio.com/post-game-heartbeat/233159 7646.291 Info HttpSharedState.cpp:108: Status code: 0 7646.291 Info MatchingServerGameUpdater.cpp:142: Failed to sendHeartbeat to the multiplayer matching server: Downloading failed: Timeout was reached -- Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds 7671.683 code:28, 1c; Timeout was reached -- Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds 7702.496 Info ServerMultiplayerManager.cpp:554: Matching server connection resumed 8665.593 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(124.102.222.20:55300) 8665.594 Refusing connection for address(124.102.222.20:55300). User verification is required for this game. 8666.597 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(124.102.222.20:51648) 8666.598 Refusing connection for address(124.102.222.20:51648). Unknown key:"password-missing" 8669.865 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(124.102.222.20:51651) 8669.865 Info ServerRouter.cpp:418: Replying to connectionRequest for address(124.102.222.20:51651). 8669.865 Info ServerSynchronizer.cpp:511: nextHeartbeatSequenceNumber(117399) adding peer(3) 8669.888 Info ServerMultiplayerManager.cpp:625: mapTick(4610561) changing state from(InGame) to(InGameSavingMap) 8669.908 Info ServerMultiplayerManager.cpp:709: mapTick(4610561) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap) 8671.568 Info ServerMultiplayerManager.cpp:745: MapTick(4610561) Serving map(/root/factorio/temp/mp-save-2.zip) for peer(3) size(19671506) crc(4201721537) 8671.568 Info ServerMultiplayerManager.cpp:625: mapTick(4610561) changing state from(InGameSavingMap) to(InGame) 8671.670 Info ServerMultiplayerManager.cpp:709: mapTick(4610569) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 8678.655 Info ServerMultiplayerManager.cpp:709: mapTick(4610947) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 8685.449 Info ServerMultiplayerManager.cpp:709: mapTick(4611314) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 8695.999 Info ServerMultiplayerManager.cpp:709: mapTick(4611883) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 8695.999 Info GameActionHandler.cpp:2535: MapTick(4611883) processed PlayerJoinGame peerID(3) playerIndex(4) mode(connect) 8696.115 Info ServerMultiplayerManager.cpp:709: mapTick(4611889) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 9735.722 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(124.18.33.244:62288) 9735.722 Refusing connection for address(124.18.33.244:62288). User verification is required for this game. 9736.595 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(124.18.33.244:60830) 9736.595 Refusing connection for address(124.18.33.244:60830). Unknown key:"password-missing" 9738.059 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(124.18.33.244:61104) 9738.059 Info ServerRouter.cpp:418: Replying to connectionRequest for address(124.18.33.244:61104). 9738.059 Info ServerSynchronizer.cpp:511: nextHeartbeatSequenceNumber(142702) adding peer(4) 9738.063 Info ServerMultiplayerManager.cpp:625: mapTick(4668155) changing state from(InGame) to(InGameSavingMap) 9738.100 Info ServerMultiplayerManager.cpp:709: mapTick(4668155) received stateChanged peerID(4) oldState(Ready) newState(ConnectedWaitingForMap) 9739.748 Info ServerMultiplayerManager.cpp:745: MapTick(4668155) Serving map(/root/factorio/temp/mp-save-3.zip) for peer(4) size(19728809) crc(2011960702) 9739.748 Info ServerMultiplayerManager.cpp:625: mapTick(4668155) changing state from(InGameSavingMap) to(InGame) 9739.833 Info ServerMultiplayerManager.cpp:709: mapTick(4668162) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 9745.115 Info ServerMultiplayerManager.cpp:709: mapTick(4668447) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 9747.603 Info ServerMultiplayerManager.cpp:709: mapTick(4668582) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 9749.295 Info ServerMultiplayerManager.cpp:709: mapTick(4668673) received stateChanged peerID(4) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 9749.295 Info GameActionHandler.cpp:2535: MapTick(4668673) processed PlayerJoinGame peerID(4) playerIndex(2) mode(connect) 9749.388 Info ServerMultiplayerManager.cpp:709: mapTick(4668678) received stateChanged peerID(4) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 10629.067 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(153.183.117.87:53841) 10629.067 Refusing connection for address(153.183.117.87:53841). User verification is required for this game. 10630.448 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(153.183.117.87:49255) 10630.448 Refusing connection for address(153.183.117.87:49255). Unknown key:"password-missing" 10633.687 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(153.183.117.87:49258) 10633.687 Info ServerRouter.cpp:418: Replying to connectionRequest for address(153.183.117.87:49258). 10633.687 Info ServerSynchronizer.cpp:511: nextHeartbeatSequenceNumber(163883) adding peer(5) 10633.691 Info ServerMultiplayerManager.cpp:625: mapTick(4716426) changing state from(InGame) to(InGameSavingMap) 10633.747 Info ServerMultiplayerManager.cpp:709: mapTick(4716426) received stateChanged peerID(5) oldState(Ready) newState(ConnectedWaitingForMap) 10635.352 Info ServerMultiplayerManager.cpp:745: MapTick(4716426) Serving map(/root/factorio/temp/mp-save-4.zip) for peer(5) size(19756969) crc(3488845950) 10635.352 Info ServerMultiplayerManager.cpp:625: mapTick(4716426) changing state from(InGameSavingMap) to(InGame) 10635.440 Info ServerMultiplayerManager.cpp:709: mapTick(4716433) received stateChanged peerID(5) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 10654.834 Info ServerMultiplayerManager.cpp:709: mapTick(4717480) received stateChanged peerID(5) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 10656.808 Info ServerMultiplayerManager.cpp:709: mapTick(4717587) received stateChanged peerID(5) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 10660.507 Info ServerMultiplayerManager.cpp:709: mapTick(4717787) received stateChanged peerID(5) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 10660.508 Info GameActionHandler.cpp:2535: MapTick(4717787) processed PlayerJoinGame peerID(5) playerIndex(9) mode(connect) 10660.641 Info ServerMultiplayerManager.cpp:709: mapTick(4717794) received stateChanged peerID(5) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 11153.860 Info ServerMultiplayerManager.cpp:787: Disconnect notification for peer (5) 11153.861 Info ServerMultiplayerManager.cpp:709: mapTick(4744428) received stateChanged peerID(5) oldState(InGame) newState(DisconnectScheduled) 11153.861 Info ServerSynchronizer.cpp:526: nextHeartbeatSequenceNumber(176483) removing peer(5). 14163.605 Error CrashHandler.cpp:210: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... 14164.621 Warning Logger.cpp:364: Symbols.size() == 27, usedSize == 18 #0 0x832b3d in logStacktrace at /tmp/factorio-CQCaqH/src/Util/Logger.cpp:386 #1 0x9eb83b in writeStackTrace at /tmp/factorio-CQCaqH/src/Util/CrashHandler.cpp:105 #2 0x9ebab4 in SignalHandler at /tmp/factorio-CQCaqH/src/Util/CrashHandler.cpp:215 #3 0x7f73d7822670 in ?? at ??:0 #4 0xbe6aff in isPathValid at /tmp/factorio-CQCaqH/src/Rail/Train.cpp:1220 #5 0xbeaa85 in recalculatePath at /tmp/factorio-CQCaqH/src/Rail/Train.cpp:1835 #6 0xa9ef0c in recalculatePaths at /tmp/factorio-CQCaqH/src/Rail/TrainManager.cpp:621 #7 0xa9f801 in onRailCreated at /tmp/factorio-CQCaqH/src/Rail/TrainManager.cpp:356 #8 0x9f5bc9 in setup at /tmp/factorio-CQCaqH/src/Entity/Rail.cpp:274 #9 0x490dbc in buildItem at /tmp/factorio-CQCaqH/src/ManualBuilder.cpp:564 #10 0x50f994 in buildRail at /tmp/factorio-CQCaqH/src/GameActionHandler.cpp:757 (discriminator 2) #11 0x9b252c in actionPerformed at /tmp/factorio-CQCaqH/src/GameActionHandler.cpp:275 (discriminator 4) #12 0x9be8c5 in flushToListeners at /tmp/factorio-CQCaqH/src/Input/InputHandler.cpp:55 #13 0xc4034c in flushActions at /tmp/factorio-CQCaqH/src/Input/InputHandler.cpp:48 #14 0xc411c1 in flushActions at /tmp/factorio-CQCaqH/src/Net/NetworkInputHandler.cpp:132 #15 0xccd117 in nextTick at /tmp/factorio-CQCaqH/src/Input/InputHandler.cpp:39 #16 0x7f73d780eb15 in nextTick at /tmp/factorio-CQCaqH/src/Net/NetworkInputHandler.cpp:93 #17 0x406a29 in tryToApplyNextTickClosure at /tmp/factorio-CQCaqH/src/Net/NetworkInputHandler.cpp:86 14165.520 Warning Logger.cpp:364: Symbols.size() == 26, usedSize == 17 14165.520 Error CrashHandler.cpp:106: Map tick at moment of crash: 4906864 14165.520 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.