0.000 2016-07-29 19:55:42; Factorio 0.13.11 (build 23577, mac, alpha) 0.000 Operating system: Mac OS X 10.12.0 0.000 Program arguments: "/Applications/factorio.app" "" 0.000 Read data path: /Applications/factorio.app/Contents/data 0.000 Write data path: /Users/ahmeij/Library/Application Support/factorio 0.000 Binaries path: / 0.016 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [Screen: 255] [DXT: false] 0.017 Available display adapters: 1 0.017 [0]: resolution 1920x1080px at [0,0] 0.017 Create display on adapter 0. Size 1280x720 at position [310, 162]. 0.101 Initialised OpenGL:[0] NVIDIA GeForce GT 750M OpenGL Engine; driver: 2.1 NVIDIA-10.12.53.1 355.10.05.05b04 0.239 Loading mod core 0.0.0 (data.lua) 0.253 Loading mod base 0.13.11 (data.lua) 0.347 Loading mod blueprint-string 3.1.1 (data.lua) 0.404 Loading mod additionaloilrefineries 1.1.0 (data.lua) 0.467 Loading mod alien-science 0.1.1 (data.lua) 0.528 Loading mod EvoGUI 0.4.106 (data.lua) 0.603 Loading mod Factorissimo 0.1.4 (data.lua) 0.662 Loading mod FARL 0.5.35 (data.lua) 0.729 Loading mod MoreLight 1.1.1 (data.lua) 0.800 Loading mod RailTanker 1.3.32 (data.lua) 0.801 Script data.lua:18: done 0.860 Loading mod SpaceMod 0.1.11 (data.lua) 0.952 Loading mod additionaloilrefineries 1.1.0 (data-updates.lua) 1.028 Loading mod FARL 0.5.35 (data-updates.lua) 1.085 Loading mod rso-mod 2.0.11 (data-updates.lua) 1.173 Loading mod FARL 0.5.35 (data-final-fixes.lua) 1.241 Loading mod long-reach 0.0.5 (data-final-fixes.lua) 1.312 Loading mod RailTanker 1.3.32 (data-final-fixes.lua) 1.374 Checksum for core: 3471280900 1.374 Checksum for mod base: 2556737699 1.374 Checksum for mod blueprint-string: 62577300 1.374 Checksum for mod additionaloilrefineries: 3437141890 1.374 Checksum for mod alien-science: 3782378071 1.374 Checksum for mod EvoGUI: 1040096666 1.374 Checksum for mod Factorissimo: 3120408431 1.374 Checksum for mod FARL: 1093886923 1.374 Checksum for mod long-reach: 315959611 1.374 Checksum for mod MoreLight: 3037131012 1.374 Checksum for mod RailTanker: 886730006 1.374 Checksum for mod rso-mod: 3566881085 1.374 Checksum for mod SpaceMod: 2506347473 1.867 Initial atlas bitmap size is 16384 1.877 Created atlas bitmap 16384x10315 1.878 Created atlas bitmap 4096x1004 9.567 Sprites loaded 9.567 Convert atlas 4096x1004 to: trilinear-filtering 9.616 Loading sounds... 11.156 Custom inputs active: 0 11.156 Info Updater.cpp:749: Downloading https://www.factorio.com/updater/get-available-versions?username=nefreyu&token=&apiVersion=2 12.088 0 packages available to download (experimental updates enabled). 12.136 Factorio initialised 86.572 Info Router.cpp:558: Router peerID(65535) shutting down. 86.572 Info Router.cpp:594: Router state -> Disconnected 86.574 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame) 86.574 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame) 86.574 Info Scenario.cpp:127: Map version 0.13.11-0 86.660 Checksum for script /Users/ahmeij/Library/Application Support/factorio/temp/currently-playing/control.lua: 900459546 86.670 Checksum for script __blueprint-string__/control.lua: 122459543 86.674 Checksum for script __EvoGUI__/control.lua: 1609825346 86.675 Checksum for script __Factorissimo__/control.lua: 345606158 86.682 Checksum for script __FARL__/control.lua: 2019122666 86.684 Checksum for script __RailTanker__/control.lua: 843196296 86.689 Checksum for script __rso-mod__/control.lua: 1972544647 86.691 Checksum for script __SpaceMod__/control.lua: 75820296 86.705 Info PosixUDPSocket.cpp:50: Opening socket at port 34197 86.705 Info Router.cpp:594: Router state -> Connected 86.705 Info Synchronizer.cpp:56: NetworkTick(0) initialized Synchronizer local peer(0) latency(3). 86.705 Hosting game at port 34197, peerID 0, session magic 793 86.705 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(0) changing state from(CreatingGame) to(InGame) 86.705 Info NetworkInputHandler.cpp:45: mapTick(0) networkTick(0) initialized NetworkInputHandler local peer(0). 86.705 Info PosixUDPSocket.cpp:50: Opening socket at port 0 87.579 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(nefreyu). 87.579 Info MultiplayerManager.cpp:1143: networkTick(3) mapTick(2) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame) 87.580 Info MultiplayerManager.cpp:1143: networkTick(3) mapTick(2) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame) 87.639 Info NetworkInputHandler.cpp:754: mapTick(6) networkTick(57) connecting to player(nefreyu). 87.639 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(0) 87.639 Info GameActionHandler.cpp:2709: MapTick(6) processed PlayerJoinGame peerID(0) playerIndex(0) mode(create) Factorio crashed. Generating symbolized stacktrace, please wait ... #0 0x1005b9c02 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382) #1 0x1004c54a7 in LANServerGameUpdater::sendFullState() (in factorio) (ServerGameUpdater.cpp:275) #2 0x1004c50a8 in LANServerGameUpdater::run() (in factorio) (ServerGameUpdater.cpp:252) #3 0x100b3cfa5 in boost::(anonymous namespace)::thread_proxy(void*) (in factorio) + 165 #4 0x10690ac4f in 0x10690ac4f #5 0x10690ab9f in 0x10690ab9f #6 0x10690a3d5 in 0x10690a3d5 90.799 Error ServerGameUpdater.cpp:275: Failed sending LAN game broadcast: Sendto failed: Message too long Factorio crashed. Generating symbolized stacktrace, please wait ... #0 0x1005b9c02 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382) #1 0x1005b3399 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:85) #2 0x1005b332e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:189) #3 0x1068f8d7a in 0x1068f8d7a #4 0x108f36968 in 0x108f36968 #5 0x1066c54e8 in 0x1066c54e8 #6 0x1004c5589 in LANServerGameUpdater::sendFullState() (in factorio) (ServerGameUpdater.cpp:275) #7 0x1004c50a8 in LANServerGameUpdater::run() (in factorio) (ServerGameUpdater.cpp:252) #8 0x100b3cfa5 in boost::(anonymous namespace)::thread_proxy(void*) (in factorio) + 165 #9 0x10690ac4f in 0x10690ac4f #10 0x10690ab9f in 0x10690ab9f #11 0x10690a3d5 in 0x10690a3d5 92.824 Error CrashHandler.cpp:85: Map tick at moment of crash: 316 92.824 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.