   0.000 2016-07-17 10:06:06; Factorio 0.13.9 (build 23372, win64, alpha)
   0.000 Operating system: Windows 10 
   0.000 Program arguments: "D:\Games\Factorio\Factorio_0.13.9\bin\x64\factorio.exe" 
   0.000 Read data path: D:/Games/Factorio/Factorio_0.13.9/data
   0.000 Write data path: D:/Games/Factorio/Factorio_0.13.9
   0.000 Binaries path: D:/Games/Factorio/Factorio_0.13.9/bin
   0.009 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 130%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [Screen: 255] [DXT: false]
   0.010 Available display adapters: 1
   0.010  [0]: \\.\DISPLAY11 - NVIDIA GeForce GTX 970 {0000, no details}
   0.010  [4]: \\.\DISPLAY15 - NVIDIA GeForce GTX 970 {0x05, [0,0], 2560x1600, 32bit, 60Hz}
   0.010 Create display on adapter 0. Size 1664x936 at position [438, 314].
   0.045 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 10.18.13.6143
   0.046     Video memory size (dedicated video/dedicated system/shared system/available): 4007/0/16351/4090 MB
   0.065 Desktop composition is active.
   0.170 Loading mod core 0.0.0 (data.lua)
   0.173 Loading mod base 0.13.9 (data.lua)
   0.239 Loading mod bobconfig 0.13.1 (data.lua)
   0.280 Loading mod boblibrary 0.13.1 (data.lua)
   0.323 Loading mod TiTaN-Landfill 0.0.1 (data.lua)
   0.364 Loading mod TiTaN-ScienceRocket 0.0.1 (data.lua)
   0.410 Loading mod YARM 0.7.102 (data.lua)
   0.450 Loading mod bobenemies 0.13.1 (data.lua)
   0.504 Loading mod bobores 0.13.1 (data.lua)
   0.567 Loading mod bobtech 0.13.0 (data.lua)
   0.620 Loading mod bobplates 0.13.2 (data.lua)
   0.693 Loading mod angelsrefining 0.2.4 (data.lua)
   0.756 Loading mod bobassembly 0.13.0 (data.lua)
   0.825 Loading mod bobelectronics 0.13.1 (data.lua)
   0.905 Loading mod bobgreenhouse 0.13.1 (data.lua)
   0.971 Loading mod boblogistics 0.13.3 (data.lua)
   1.073 Loading mod bobmining 0.13.1 (data.lua)
   1.154 Loading mod bobpower 0.13.1 (data.lua)
   1.246 Loading mod bobrevamp 0.13.0 (data.lua)
   1.356 Loading mod CPY-Airfilter 0.0.1 (data.lua)
   1.438 Loading mod angelsinfiniteores 0.3.1 (data.lua)
   1.525 Loading mod angelsprocessing 0.2.0 (data.lua)
   1.622 Loading mod bobmodules 0.13.0 (data.lua)
   1.747 Loading mod bobwarfare 0.13.3 (data.lua)
   1.856 Loading mod TiTaN-RandomStuff 0.0.1 (data.lua)
   1.965 Loading mod CPY-Chemicals 0.0.6 (data.lua)
   2.095 Loading mod CPY-Warfare 0.1.1 (data.lua)
   2.213 Loading mod bobconfig 0.13.1 (data-updates.lua)
   2.345 Loading mod bobenemies 0.13.1 (data-updates.lua)
   2.482 Loading mod bobores 0.13.1 (data-updates.lua)
   2.600 Loading mod bobtech 0.13.0 (data-updates.lua)
   2.755 Loading mod rso-mod 2.0.8 (data-updates.lua)
   2.867 Loading mod bobplates 0.13.2 (data-updates.lua)
   2.986 Loading mod angelsrefining 0.2.4 (data-updates.lua)
   3.141 Loading mod bobassembly 0.13.0 (data-updates.lua)
   3.253 Loading mod bobelectronics 0.13.1 (data-updates.lua)
   3.370 Loading mod bobgreenhouse 0.13.1 (data-updates.lua)
   3.494 Loading mod boblogistics 0.13.3 (data-updates.lua)
   3.660 Loading mod bobmining 0.13.1 (data-updates.lua)
   3.774 Loading mod bobpower 0.13.1 (data-updates.lua)
   3.897 Loading mod bobrevamp 0.13.0 (data-updates.lua)
   4.046 Loading mod bobmodules 0.13.0 (data-updates.lua)
   4.165 Loading mod bobwarfare 0.13.3 (data-updates.lua)
   4.313 Loading mod bobelectronics 0.13.1 (data-final-fixes.lua)
   4.436 Loading mod angelsinfiniteores 0.3.1 (data-final-fixes.lua)
   4.554 Checksum for core: 1287107447
   4.554 Checksum for mod base: 2251615999
   4.554 Checksum for mod bobconfig: 722216454
   4.554 Checksum for mod boblibrary: 3719200648
   4.554 Checksum for mod bobtechsave: 0
   4.554 Checksum for mod TiTaN-Landfill: 3213394304
   4.554 Checksum for mod TiTaN-ScienceRocket: 2080666596
   4.554 Checksum for mod YARM: 1471126532
   4.554 Checksum for mod bobenemies: 236131212
   4.554 Checksum for mod bobores: 3064781262
   4.554 Checksum for mod bobtech: 84910783
   4.554 Checksum for mod rso-mod: 2571837529
   4.554 Checksum for mod bobplates: 996338412
   4.554 Checksum for mod angelsrefining: 3905091585
   4.554 Checksum for mod bobassembly: 73411764
   4.554 Checksum for mod bobelectronics: 718470343
   4.554 Checksum for mod bobgreenhouse: 1429899959
   4.554 Checksum for mod boblogistics: 4173816882
   4.554 Checksum for mod bobmining: 3435149013
   4.554 Checksum for mod bobpower: 2782224193
   4.554 Checksum for mod bobrevamp: 1272453139
   4.554 Checksum for mod CPY-Airfilter: 1234056689
   4.554 Checksum for mod angelsinfiniteores: 2568709269
   4.554 Checksum for mod angelsprocessing: 2288980425
   4.554 Checksum for mod bobmodules: 4066290138
   4.554 Checksum for mod bobwarfare: 810871958
   4.554 Checksum for mod TiTaN-RandomStuff: 2472168600
   4.554 Checksum for mod CPY-Chemicals: 4158650347
   4.554 Checksum for mod CPY-Warfare: 1935420024
   5.408 Initial atlas bitmap size is 16384
   5.410 Created atlas bitmap 16384x10509
   5.834 Created atlas bitmap 4096x1496
  10.103 Sprites loaded
  10.103 Convert atlas 4096x1496 to: trilinear-filtering 
  10.403 Loading sounds...
  11.460 Custom inputs active: 0
  11.509 Factorio initialised
  29.935 Info Router.cpp:558: Router peerID(65535) shutting down.
  29.935 Info Router.cpp:594: Router state -> Disconnected
  30.012 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
  30.012 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
  30.012 Loading map D:/Games\Factorio\Factorio_0.13.9\saves\Game2.zip
  30.017 Info Scenario.cpp:127: Map version 0.13.8-1
  31.230 Checksum for script __bobtechsave__/control.lua: 1098752798
  31.230 Checksum for script __TiTaN-Landfill__/control.lua: 0
  31.231 Checksum for script __TiTaN-ScienceRocket__/control.lua: 0
  31.233 Checksum for script __YARM__/control.lua: 616803594
  31.234 Checksum for script __bobores__/control.lua: 3583780511
  31.240 Checksum for script __rso-mod__/control.lua: 2900053390
  31.241 Checksum for script __angelsrefining__/control.lua: 884011260
  31.241 Checksum for script __TiTaN-RandomStuff__/control.lua: 0
  31.315 Info WindowsUDPSocket.cpp:59: Opening socket at port (34197)
  31.315 Info Router.cpp:594: Router state -> Connected
  31.315 Info Synchronizer.cpp:56: NetworkTick(0) initialized Synchronizer local peer(0) latency(7).
  31.315 Hosting game at port 34197, peerID 0, session magic 1697
  31.315 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(8075212) changing state from(CreatingGame) to(InGame)
  31.315 Info NetworkInputHandler.cpp:45: mapTick(8075212) networkTick(0) initialized NetworkInputHandler local peer(0).
  31.424 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(cpy).
  31.424 Info MultiplayerManager.cpp:1143: networkTick(7) mapTick(8075218) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
  31.424 Info MultiplayerManager.cpp:1143: networkTick(7) mapTick(8075218) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
  31.479 Info NetworkInputHandler.cpp:754: mapTick(8075222) networkTick(11) connecting to player(cpy).
  31.479 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(0)
  31.479 Info GameActionHandler.cpp:2693: MapTick(8075222) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
  46.685 Connection request(type(ConnectionRequest) applicationVersion(0.13.9 (build 23372, win64, alpha)) activeMods((CPY-Airfilter 0.0.1) (CPY-Chemicals 0.0.6) (CPY-Warfare 0.1.1) (TiTaN-Landfill 0.0.1) (TiTaN-RandomStuff 0.0.1) (TiTaN-ScienceRocket 0.0.1) (YARM 0.7.102) (angelsinfiniteores 0.3.1) (angelsprocessing 0.2.0) (angelsrefining 0.2.4) (base 0.13.9) (bobassembly 0.13.0) (bobconfig 0.13.1) (bobelectronics 0.13.1) (bobenemies 0.13.1) (bobgreenhouse 0.13.1) (boblibrary 0.13.1) (boblogistics 0.13.3) (bobmining 0.13.1) (bobmodules 0.13.0) (bobores 0.13.1) (bobplates 0.13.2) (bobpower 0.13.1) (bobrevamp 0.13.0) (bobtech 0.13.0) (bobtechsave 0.13.0) (bobwarfare 0.13.3) (rso-mod 2.0.8) ) hasPassword(no) connectionRequestID(39875)) from(217.253.137.16:53991)
  46.685 Refusing connection for address(217.253.137.16:53991). Unknown key:"Password not provided or not matching."
  49.608 Connection request(type(ConnectionRequest) applicationVersion(0.13.9 (build 23372, win64, alpha)) activeMods((CPY-Airfilter 0.0.1) (CPY-Chemicals 0.0.6) (CPY-Warfare 0.1.1) (TiTaN-Landfill 0.0.1) (TiTaN-RandomStuff 0.0.1) (TiTaN-ScienceRocket 0.0.1) (YARM 0.7.102) (angelsinfiniteores 0.3.1) (angelsprocessing 0.2.0) (angelsrefining 0.2.4) (base 0.13.9) (bobassembly 0.13.0) (bobconfig 0.13.1) (bobelectronics 0.13.1) (bobenemies 0.13.1) (bobgreenhouse 0.13.1) (boblibrary 0.13.1) (boblogistics 0.13.3) (bobmining 0.13.1) (bobmodules 0.13.0) (bobores 0.13.1) (bobplates 0.13.2) (bobpower 0.13.1) (bobrevamp 0.13.0) (bobtech 0.13.0) (bobtechsave 0.13.0) (bobwarfare 0.13.3) (rso-mod 2.0.8) ) hasPassword(yes) connectionRequestID(48212)) from(217.253.137.16:53994)
  49.608 Info Router.cpp:687: NetworkTick(1098) replying to connectionRequest for address(217.253.137.16:53994).
  49.725 Info Router.cpp:913: networkTick(1105) adding peer(1) address(217.253.137.16:53994) sending connectionAccept(true)
  49.725 Info Router.cpp:721: networkTick(1105) sending connectionAccept to address(217.253.137.16:53994) connectionRequestID(48212) newPeerID(1)
  49.725 Info Synchronizer.cpp:522: networkTick(1105) adding peer(1) success(true).
  49.976 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(cpy).
  49.976 Info MultiplayerManager.cpp:1143: networkTick(1112) mapTick(8075306) received stateChanged peerID(0) oldState(InGame) newState(InGame)
  49.976 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(TiTaN).
  49.976 Info MultiplayerManager.cpp:1143: networkTick(1112) mapTick(8075306) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
  49.976 Info NetworkInputHandler.cpp:524: expectedMapTick(8075306) adding peer(1).
  49.976 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(TiTaN).
  49.976 Info MultiplayerManager.cpp:1143: networkTick(1112) mapTick(8075306) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
  49.976 Info MultiplayerManager.cpp:1143: networkTick(1112) mapTick(8075306) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
  50.226 Info MultiplayerManager.cpp:1143: networkTick(1127) mapTick(8075306) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  50.226 Info MultiplayerManager.cpp:996: networkTick(1127) mapTick(8075306) changing state from(InGame) to(InGameAligning)
  50.226 Info MultiplayerManager.cpp:1818: networkTick(1127) mapTick(8075306) starting mapAlign
  50.344 Info MultiplayerManager.cpp:1143: networkTick(1134) mapTick(8075306) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  50.344 Info MultiplayerManager.cpp:1752: networkTick(1134) mapTick(8075306) sending mapAlignAction
  50.460 Info MultiplayerManager.cpp:1390: networkTick(1141) mapTick(8075306) received MapAlignAction from peer(0), mapAlignTick(8075307) appliedTickClosuresCount(0)
  50.460 Info MultiplayerManager.cpp:1834: networkTick(1142) mapTick(8075306) mapAlign finished targetTick(8075307) updating map and running the tasks ...
  50.461 Info MultiplayerManager.cpp:1706: networkTick(1142) mapTick(8075306) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(8075307))
((peerID(1) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
  50.465 Info MultiplayerManager.cpp:1853: maptick(8075307) crc before applying all ticks: -1945885201
  50.465 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(8075307) lastTickApplied(8075297) referenceMapTick(8075307) networkTick(1142)
  50.465 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8075298) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  50.465 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8075299) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  50.465 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8075300) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  50.465 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8075301) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  50.465 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8075302) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  50.465 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8075303) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  50.465 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8075304) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  50.465 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8075305) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  50.465 Info MultiplayerManager.cpp:1861: maptick(8075307) crc after applying all ticks: -1945885201
  50.465 Info MultiplayerManager.cpp:996: networkTick(1142) mapTick(8075307) changing state from(InGameAligning) to(InGameAligned)
  50.465 Info MultiplayerManager.cpp:996: networkTick(1142) mapTick(8075307) changing state from(InGameAligned) to(InGameSavingMap)
  50.594 Info MultiplayerManager.cpp:1143: networkTick(1149) mapTick(8075307) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  50.594 Info MultiplayerManager.cpp:1143: networkTick(1149) mapTick(8075307) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  51.329 Info MultiplayerManager.cpp:996: networkTick(1194) mapTick(8075307) changing state from(InGameSavingMap) to(InGameSendingMap)
  51.391 Info MultiplayerManager.cpp:1260: MapTick(8075307) Serving map(D) for peer(1) size(16110962) crc(-1484257062)
  51.459 Info MultiplayerManager.cpp:1143: networkTick(1201) mapTick(8075307) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  51.576 Info MultiplayerManager.cpp:1143: networkTick(1208) mapTick(8075307) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  60.417 Info MultiplayerManager.cpp:1143: networkTick(1739) mapTick(8075307) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  60.417 Canceling serving for peer 1
  60.417 Info MultiplayerManager.cpp:996: networkTick(1739) mapTick(8075307) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
  60.535 Info MultiplayerManager.cpp:1143: networkTick(1746) mapTick(8075307) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  62.138 Info MultiplayerManager.cpp:1143: networkTick(1842) mapTick(8075307) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  62.138 Info MultiplayerManager.cpp:1342: networkTick(1842) mapTick(8075307) stopping mapAlign
  62.138 Info MultiplayerManager.cpp:996: networkTick(1842) mapTick(8075307) changing state from(InGameWaitingForOthers) to(InGame)
  62.138 Info MultiplayerManager.cpp:1706: networkTick(1842) mapTick(8075307) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
  62.255 Info MultiplayerManager.cpp:1143: networkTick(1849) mapTick(8075307) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  62.255 Info MultiplayerManager.cpp:1143: networkTick(1849) mapTick(8075307) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  63.599 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(1)
  63.599 Info GameActionHandler.cpp:2693: MapTick(8075317) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect)
 186.714 Connection request(type(ConnectionRequest) applicationVersion(0.13.9 (build 23372, win64, alpha)) activeMods((CPY-Airfilter 0.0.1) (CPY-Chemicals 0.0.6) (CPY-Warfare 0.1.1) (TiTaN-Landfill 0.0.1) (TiTaN-RandomStuff 0.0.1) (TiTaN-ScienceRocket 0.0.1) (YARM 0.7.102) (angelsinfiniteores 0.3.1) (angelsprocessing 0.2.0) (angelsrefining 0.2.4) (base 0.13.9) (bobassembly 0.13.0) (bobconfig 0.13.1) (bobelectronics 0.13.1) (bobenemies 0.13.1) (bobgreenhouse 0.13.1) (boblibrary 0.13.1) (boblogistics 0.13.3) (bobmining 0.13.1) (bobmodules 0.13.0) (bobores 0.13.1) (bobplates 0.13.2) (bobpower 0.13.1) (bobrevamp 0.13.0) (bobtech 0.13.0) (bobtechsave 0.13.0) (bobwarfare 0.13.3) (rso-mod 2.0.8) ) hasPassword(no) connectionRequestID(49868)) from(217.253.137.16:64489)
 186.714 Refusing connection for address(217.253.137.16:64489). Unknown key:"Password not provided or not matching."
 189.610 Connection request(type(ConnectionRequest) applicationVersion(0.13.9 (build 23372, win64, alpha)) activeMods((CPY-Airfilter 0.0.1) (CPY-Chemicals 0.0.6) (CPY-Warfare 0.1.1) (TiTaN-Landfill 0.0.1) (TiTaN-RandomStuff 0.0.1) (TiTaN-ScienceRocket 0.0.1) (YARM 0.7.102) (angelsinfiniteores 0.3.1) (angelsprocessing 0.2.0) (angelsrefining 0.2.4) (base 0.13.9) (bobassembly 0.13.0) (bobconfig 0.13.1) (bobelectronics 0.13.1) (bobenemies 0.13.1) (bobgreenhouse 0.13.1) (boblibrary 0.13.1) (boblogistics 0.13.3) (bobmining 0.13.1) (bobmodules 0.13.0) (bobores 0.13.1) (bobplates 0.13.2) (bobpower 0.13.1) (bobrevamp 0.13.0) (bobtech 0.13.0) (bobtechsave 0.13.0) (bobwarfare 0.13.3) (rso-mod 2.0.8) ) hasPassword(yes) connectionRequestID(14298)) from(217.253.137.16:55336)
 189.610 Info Router.cpp:687: NetworkTick(9475) replying to connectionRequest for address(217.253.137.16:55336).
 189.726 Info Router.cpp:913: networkTick(9482) adding peer(2) address(217.253.137.16:55336) sending connectionAccept(true)
 189.726 Info Router.cpp:721: networkTick(9482) sending connectionAccept to address(217.253.137.16:55336) connectionRequestID(14298) newPeerID(2)
 189.726 Info Synchronizer.cpp:522: networkTick(9482) adding peer(2) success(true).
 189.892 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(cpy).
 189.892 Info MultiplayerManager.cpp:1143: networkTick(9489) mapTick(8082862) received stateChanged peerID(0) oldState(InGame) newState(InGame)
 189.892 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(TiTaN).
 189.892 Info MultiplayerManager.cpp:1143: networkTick(9489) mapTick(8082862) received stateChanged peerID(1) oldState(InGame) newState(InGame)
 189.892 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(mordax).
 189.892 Info MultiplayerManager.cpp:1143: networkTick(9489) mapTick(8082862) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
 189.892 Info NetworkInputHandler.cpp:524: expectedMapTick(8082862) adding peer(2).
 189.892 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(mordax).
 189.892 Info MultiplayerManager.cpp:1143: networkTick(9489) mapTick(8082862) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
 189.892 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(mordax).
 189.892 Info MultiplayerManager.cpp:1143: networkTick(9489) mapTick(8082862) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
 189.892 Info MultiplayerManager.cpp:1143: networkTick(9489) mapTick(8082862) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
 190.192 Info MultiplayerManager.cpp:1143: networkTick(9504) mapTick(8082863) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
 190.192 Info MultiplayerManager.cpp:996: networkTick(9504) mapTick(8082863) changing state from(InGame) to(InGameAligning)
 190.192 Info MultiplayerManager.cpp:1818: networkTick(9504) mapTick(8082863) starting mapAlign
 190.310 Info MultiplayerManager.cpp:1143: networkTick(9511) mapTick(8082863) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
 190.310 Info MultiplayerManager.cpp:1143: networkTick(9511) mapTick(8082863) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
 190.310 Info MultiplayerManager.cpp:1752: networkTick(9511) mapTick(8082863) sending mapAlignAction
 190.426 Info MultiplayerManager.cpp:1390: networkTick(9518) mapTick(8082863) received MapAlignAction from peer(0), mapAlignTick(8082864) appliedTickClosuresCount(0)
 190.426 Info MultiplayerManager.cpp:1390: networkTick(9518) mapTick(8082863) received MapAlignAction from peer(1), mapAlignTick(8082864) appliedTickClosuresCount(21)
 190.427 Info MultiplayerManager.cpp:1834: networkTick(9519) mapTick(8082863) mapAlign finished targetTick(8082864) updating map and running the tasks ...
 190.427 Info MultiplayerManager.cpp:1706: networkTick(9519) mapTick(8082863) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(8082864))
((peerID(1) state(InGameAligning) mapAlignTick(8082864))
((peerID(2) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
 190.433 Info MultiplayerManager.cpp:1853: maptick(8082864) crc before applying all ticks: -182705412
 190.433 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(8082864) lastTickApplied(8082854) referenceMapTick(8082864) networkTick(9519)
 190.433 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082855) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 190.433 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082855) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 190.433 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082856) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 190.433 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082856) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 190.433 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082857) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 190.433 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082857) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 190.433 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082858) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 190.433 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082858) inputActions((OpenGui) (CheckCRCHeuristic) ) ) for peer(1)
 190.433 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082859) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 190.434 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082859) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 190.434 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082860) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 190.434 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082860) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 190.434 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082861) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 190.434 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082861) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 190.434 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082862) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 190.434 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8082862) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 190.434 Info MultiplayerManager.cpp:1861: maptick(8082864) crc after applying all ticks: -182705412
 190.434 Info MultiplayerManager.cpp:996: networkTick(9519) mapTick(8082864) changing state from(InGameAligning) to(InGameAligned)
 190.435 Info MultiplayerManager.cpp:996: networkTick(9519) mapTick(8082864) changing state from(InGameAligned) to(InGameSavingMap)
 190.558 Info MultiplayerManager.cpp:1143: networkTick(9526) mapTick(8082864) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
 190.558 Info MultiplayerManager.cpp:1143: networkTick(9526) mapTick(8082864) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
 190.558 Info MultiplayerManager.cpp:1143: networkTick(9526) mapTick(8082864) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
 190.558 Info MultiplayerManager.cpp:1143: networkTick(9526) mapTick(8082864) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
 191.308 Info MultiplayerManager.cpp:996: networkTick(9572) mapTick(8082864) changing state from(InGameSavingMap) to(InGameSendingMap)
 191.371 Info MultiplayerManager.cpp:1260: MapTick(8082864) Serving map(D) for peer(2) size(16240460) crc(118866056)
 191.440 Info MultiplayerManager.cpp:1143: networkTick(9579) mapTick(8082864) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
 191.557 Info MultiplayerManager.cpp:1143: networkTick(9586) mapTick(8082864) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 199.076 Info MultiplayerManager.cpp:1143: networkTick(9901) mapTick(8082864) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 199.076 Canceling serving for peer 2
 199.076 Info MultiplayerManager.cpp:996: networkTick(9901) mapTick(8082864) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
 199.226 Info MultiplayerManager.cpp:1143: networkTick(9908) mapTick(8082864) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
 200.546 Info MultiplayerManager.cpp:1143: networkTick(9986) mapTick(8082864) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
 200.546 Info MultiplayerManager.cpp:1342: networkTick(9986) mapTick(8082864) stopping mapAlign
 200.546 Info MultiplayerManager.cpp:996: networkTick(9986) mapTick(8082864) changing state from(InGameWaitingForOthers) to(InGame)
 200.546 Info MultiplayerManager.cpp:1706: networkTick(9986) mapTick(8082864) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
 200.673 Info MultiplayerManager.cpp:1143: networkTick(9993) mapTick(8082872) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
 200.673 Info MultiplayerManager.cpp:1143: networkTick(9993) mapTick(8082872) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
 200.673 Info MultiplayerManager.cpp:1143: networkTick(9993) mapTick(8082872) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
 200.696 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
 200.696 Info GameActionHandler.cpp:2693: MapTick(8082874) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
1575.071 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8165001) peer(2) testCrc(255514008) testCrcPeerID(0) currentCrc(1900191038)
1575.071 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 255514008, reference peers = {0 (cpy), 1 (TiTaN)}, desynced group = {CRC = 1900191038, peers = {2 (mordax)}}
1575.087 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8165002) peer(2) testCrc(1280180287) testCrcPeerID(0) currentCrc(1717975133)
1575.087 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1280180287, reference peers = {0 (cpy), 1 (TiTaN)}, desynced group = {CRC = 1717975133, peers = {2 (mordax)}}
1575.104 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8165003) peer(2) testCrc(-728673210) testCrcPeerID(0) currentCrc(-1427563296)
1575.104 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3566294086, reference peers = {0 (cpy), 1 (TiTaN)}, desynced group = {CRC = 2867404000, peers = {2 (mordax)}}
1575.121 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8165004) peer(2) testCrc(1443207660) testCrcPeerID(0) currentCrc(2083365262)
1575.121 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1443207660, reference peers = {0 (cpy), 1 (TiTaN)}, desynced group = {CRC = 2083365262, peers = {2 (mordax)}}
1575.138 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8165005) peer(2) testCrc(112289073) testCrcPeerID(0) currentCrc(748248403)
1575.138 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 112289073, reference peers = {0 (cpy), 1 (TiTaN)}, desynced group = {CRC = 748248403, peers = {2 (mordax)}}
1575.154 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8165006) peer(2) testCrc(1806099847) testCrcPeerID(0) currentCrc(-1123149156)
1575.154 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1806099847, reference peers = {0 (cpy), 1 (TiTaN)}, desynced group = {CRC = 3171818140, peers = {2 (mordax)}}
1575.171 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8165007) peer(2) testCrc(-248898031) testCrcPeerID(0) currentCrc(1084713500)
1575.171 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 4046069265, reference peers = {0 (cpy), 1 (TiTaN)}, desynced group = {CRC = 1084713500, peers = {2 (mordax)}}
1575.188 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8165008) peer(2) testCrc(-112270219) testCrcPeerID(0) currentCrc(752885777)
1575.188 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 4182697077, reference peers = {0 (cpy), 1 (TiTaN)}, desynced group = {CRC = 752885777, peers = {2 (mordax)}}
1575.199 Info MultiplayerManager.cpp:1143: networkTick(92391) mapTick(8165018) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
1575.199 Info MultiplayerManager.cpp:996: networkTick(92391) mapTick(8165018) changing state from(InGame) to(InGameAligning)
1575.199 Info MultiplayerManager.cpp:1818: networkTick(92391) mapTick(8165018) starting mapAlign
1575.317 Info MultiplayerManager.cpp:1143: networkTick(92398) mapTick(8165018) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1575.317 Info MultiplayerManager.cpp:1143: networkTick(92398) mapTick(8165018) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
1575.317 Info MultiplayerManager.cpp:1143: networkTick(92398) mapTick(8165018) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
1575.317 Info MultiplayerManager.cpp:1752: networkTick(92398) mapTick(8165018) sending mapAlignAction
1575.434 Info MultiplayerManager.cpp:1390: networkTick(92405) mapTick(8165018) received MapAlignAction from peer(0), mapAlignTick(8165019) appliedTickClosuresCount(0)
1575.434 Info MultiplayerManager.cpp:1390: networkTick(92405) mapTick(8165018) received MapAlignAction from peer(1), mapAlignTick(8165018) appliedTickClosuresCount(23)
1575.434 Info MultiplayerManager.cpp:1390: networkTick(92405) mapTick(8165018) received MapAlignAction from peer(2), mapAlignTick(8165012) appliedTickClosuresCount(41)
1575.434 Info MultiplayerManager.cpp:1834: networkTick(92406) mapTick(8165018) mapAlign finished targetTick(8165019) updating map and running the tasks ...
1575.434 Info MultiplayerManager.cpp:1706: networkTick(92406) mapTick(8165018) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(8165019))
((peerID(1) state(InGameAligning) mapAlignTick(8165018))
((peerID(2) state(DesyncedAligning) mapAlignTick(8165012))
)
1575.445 Info MultiplayerManager.cpp:1853: maptick(8165019) crc before applying all ticks: -1761636520
1575.445 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(8165019) lastTickApplied(8165009) referenceMapTick(8165019) networkTick(92406)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165010) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165010) inputActions((BuildTerrain) (CheckCRCHeuristic) ) ) for peer(1)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165010) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165011) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165011) inputActions((BuildTerrain) (CheckCRCHeuristic) ) ) for peer(1)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165012) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165012) inputActions((BuildTerrain) (CheckCRCHeuristic) ) ) for peer(1)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165013) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165013) inputActions((BuildTerrain) (CheckCRCHeuristic) ) ) for peer(1)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165014) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165014) inputActions((BuildTerrain) (CheckCRCHeuristic) ) ) for peer(1)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165015) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165015) inputActions((BuildTerrain) (CheckCRCHeuristic) ) ) for peer(1)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165016) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165016) inputActions((BuildTerrain) (CheckCRCHeuristic) ) ) for peer(1)
1575.445 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8165017) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1575.446 Info MultiplayerManager.cpp:1861: maptick(8165019) crc after applying all ticks: -1761636520
1575.446 Info MultiplayerManager.cpp:996: networkTick(92406) mapTick(8165019) changing state from(InGameAligning) to(InGameAligned)
1575.596 Info MultiplayerManager.cpp:1143: networkTick(92413) mapTick(8165019) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1575.596 Info MultiplayerManager.cpp:1143: networkTick(92413) mapTick(8165019) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
1575.596 Info MultiplayerManager.cpp:1143: networkTick(92413) mapTick(8165019) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
1575.596 Info MultiplayerManager.cpp:1143: networkTick(92413) mapTick(8165019) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
1575.711 Info MultiplayerManager.cpp:1419: networkTick(92420) mapTick(8165019) received playerReconnect
1575.711 Info MultiplayerManager.cpp:2236: NetworkTick(92420) MapTick(8165019) disconnecting player(2) from the user.
1575.712 Info NetworkInputHandler.cpp:548: expectedMapTick(8165019) removing peer(2) success(true).
1575.712 Info NetworkInputHandler.cpp:524: expectedMapTick(8165019) adding peer(2).
1575.712 Info MultiplayerManager.cpp:1143: networkTick(92420) mapTick(8165019) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
1576.995 Info MultiplayerManager.cpp:1143: networkTick(92480) mapTick(8165019) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
1576.995 Info MultiplayerManager.cpp:996: networkTick(92480) mapTick(8165019) changing state from(InGameAligned) to(InGameSavingMap)
1577.111 Info MultiplayerManager.cpp:1143: networkTick(92487) mapTick(8165019) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
1577.911 Info MultiplayerManager.cpp:996: networkTick(92536) mapTick(8165019) changing state from(InGameSavingMap) to(InGameSendingMap)
1577.974 Info MultiplayerManager.cpp:1260: MapTick(8165019) Serving map(D) for peer(2) size(16361560) crc(-1656974695)
1578.043 Info MultiplayerManager.cpp:1143: networkTick(92543) mapTick(8165019) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
1578.159 Info MultiplayerManager.cpp:1143: networkTick(92550) mapTick(8165019) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
1585.239 Info MultiplayerManager.cpp:1143: networkTick(92871) mapTick(8165019) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
1585.239 Canceling serving for peer 2
1585.239 Info MultiplayerManager.cpp:996: networkTick(92871) mapTick(8165019) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
1585.376 Info MultiplayerManager.cpp:1143: networkTick(92878) mapTick(8165019) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
1586.575 Info MultiplayerManager.cpp:1143: networkTick(92950) mapTick(8165019) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
1586.575 Info MultiplayerManager.cpp:1342: networkTick(92950) mapTick(8165019) stopping mapAlign
1586.575 Info MultiplayerManager.cpp:996: networkTick(92950) mapTick(8165019) changing state from(InGameWaitingForOthers) to(InGame)
1586.575 Info MultiplayerManager.cpp:1706: networkTick(92950) mapTick(8165019) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
1586.692 Info MultiplayerManager.cpp:1143: networkTick(92957) mapTick(8165026) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
1586.692 Info MultiplayerManager.cpp:1143: networkTick(92957) mapTick(8165026) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
1586.692 Info MultiplayerManager.cpp:1143: networkTick(92957) mapTick(8165026) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
1586.731 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
1586.731 Info GameActionHandler.cpp:2693: MapTick(8165029) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
2753.709 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (1)
2753.709 Info MultiplayerManager.cpp:1093: networkTick(162719) mapTick(8234194) removing peer(1) dropout(false)
2753.709 Info MultiplayerManager.cpp:996: networkTick(162719) mapTick(8234194) changing state from(InGame) to(InGameAligning)
2753.709 Info MultiplayerManager.cpp:1818: networkTick(162719) mapTick(8234194) starting mapAlign
2753.709 Info MultiplayerManager.cpp:1732: networkTick(162719) mapTick(8234194) adding mapAlignTask(RemovePlayerAlignTask)
2753.827 Info MultiplayerManager.cpp:1143: networkTick(162726) mapTick(8234194) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
2753.827 Info MultiplayerManager.cpp:1143: networkTick(162726) mapTick(8234194) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
2753.827 Info MultiplayerManager.cpp:1143: networkTick(162726) mapTick(8234194) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
2753.827 Info MultiplayerManager.cpp:1752: networkTick(162726) mapTick(8234194) sending mapAlignAction
2753.943 Info MultiplayerManager.cpp:1390: networkTick(162733) mapTick(8234194) received MapAlignAction from peer(0), mapAlignTick(8234195) appliedTickClosuresCount(0)
2753.943 Info MultiplayerManager.cpp:1390: networkTick(162733) mapTick(8234194) received MapAlignAction from peer(1), mapAlignTick(8234195) appliedTickClosuresCount(26)
2753.943 Info MultiplayerManager.cpp:1390: networkTick(162733) mapTick(8234194) received MapAlignAction from peer(2), mapAlignTick(8234194) appliedTickClosuresCount(30)
2753.943 Info MultiplayerManager.cpp:1834: networkTick(162734) mapTick(8234194) mapAlign finished targetTick(8234195) updating map and running the tasks ...
2753.943 Info MultiplayerManager.cpp:1706: networkTick(162734) mapTick(8234194) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(8234195))
((peerID(1) state(InGameAligning) mapAlignTick(8234195))
((peerID(2) state(InGameAligning) mapAlignTick(8234194))
)
2753.949 Info MultiplayerManager.cpp:1853: maptick(8234195) crc before applying all ticks: -1239551101
2753.949 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(8234195) lastTickApplied(8234185) referenceMapTick(8234195) networkTick(162734)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234186) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234186) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234186) inputActions((CheckCRCHeuristic) ) ) for peer(2)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234187) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234187) inputActions((PlayerLeaveGame) ) ) for peer(1)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234187) inputActions((CheckCRCHeuristic) ) ) for peer(2)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234188) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234188) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234188) inputActions((CheckCRCHeuristic) ) ) for peer(2)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234189) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234189) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234189) inputActions((CheckCRCHeuristic) ) ) for peer(2)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234190) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234190) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234190) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(2)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234191) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234191) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234191) inputActions((CheckCRCHeuristic) ) ) for peer(2)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234192) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234192) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234192) inputActions((CheckCRCHeuristic) ) ) for peer(2)
2753.949 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234193) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2753.950 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8234193) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2753.950 Info NetworkInputHandler.cpp:548: expectedMapTick(8234195) removing peer(1) success(true).
2753.950 Info GameActionHandler.cpp:2722: MapTick(8234195) processed PlayerLeaveGame peerID(1) playerIndex(1)
2753.950 Info MultiplayerManager.cpp:1861: maptick(8234195) crc after applying all ticks: -759485393
2753.950 Info MultiplayerManager.cpp:996: networkTick(162734) mapTick(8234195) changing state from(InGameAligning) to(InGameAligned)
2754.077 Info MultiplayerManager.cpp:1143: networkTick(162741) mapTick(8234195) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
2754.077 Info MultiplayerManager.cpp:1143: networkTick(162741) mapTick(8234195) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
2754.077 Info NetworkInputHandler.cpp:524: expectedMapTick(8234195) adding peer(1).
2754.077 Info MultiplayerManager.cpp:1143: networkTick(162741) mapTick(8234195) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
2754.077 Info MultiplayerManager.cpp:1143: networkTick(162741) mapTick(8234195) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
2754.077 Info MultiplayerManager.cpp:996: networkTick(162741) mapTick(8234195) changing state from(InGameAligned) to(InGameWaitingForOthers)
2754.077 Info MultiplayerManager.cpp:1143: networkTick(162741) mapTick(8234195) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
2754.193 Info MultiplayerManager.cpp:1143: networkTick(162748) mapTick(8234195) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
2754.193 Info MultiplayerManager.cpp:1342: networkTick(162748) mapTick(8234195) stopping mapAlign
2754.193 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
2754.193 Info MultiplayerManager.cpp:1908: networkTick(162748) mapTick(8234195) finishing removing peer(1) hasPeer(true)
2754.193 Info NetworkInputHandler.cpp:548: expectedMapTick(8234195) removing peer(1) success(true).
2754.193 Info Synchronizer.cpp:538: networkTick(162748) removing peer(1) success(true).
2754.193 Info MultiplayerManager.cpp:996: networkTick(162748) mapTick(8234195) changing state from(InGameWaitingForOthers) to(InGame)
2754.193 Info MultiplayerManager.cpp:1706: networkTick(162748) mapTick(8234195) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
2754.310 Info MultiplayerManager.cpp:1143: networkTick(162755) mapTick(8234202) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
2754.310 Info MultiplayerManager.cpp:1143: networkTick(162755) mapTick(8234202) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
2998.807 Connection request(type(ConnectionRequest) applicationVersion(0.13.9 (build 23372, win64, alpha)) activeMods((CPY-Airfilter 0.0.1) (CPY-Chemicals 0.0.6) (CPY-Warfare 0.1.1) (TiTaN-Landfill 0.0.1) (TiTaN-RandomStuff 0.0.1) (TiTaN-ScienceRocket 0.0.1) (YARM 0.7.102) (angelsinfiniteores 0.3.1) (angelsprocessing 0.2.0) (angelsrefining 0.2.4) (base 0.13.9) (bobassembly 0.13.0) (bobconfig 0.13.1) (bobelectronics 0.13.1) (bobenemies 0.13.1) (bobgreenhouse 0.13.1) (boblibrary 0.13.1) (boblogistics 0.13.3) (bobmining 0.13.1) (bobmodules 0.13.0) (bobores 0.13.1) (bobplates 0.13.2) (bobpower 0.13.1) (bobrevamp 0.13.0) (bobtech 0.13.0) (bobtechsave 0.13.0) (bobwarfare 0.13.3) (rso-mod 2.0.8) ) hasPassword(no) connectionRequestID(9069)) from(217.253.137.16:62033)
2998.807 Refusing connection for address(217.253.137.16:62033). Unknown key:"Password not provided or not matching."
3001.642 Connection request(type(ConnectionRequest) applicationVersion(0.13.9 (build 23372, win64, alpha)) activeMods((CPY-Airfilter 0.0.1) (CPY-Chemicals 0.0.6) (CPY-Warfare 0.1.1) (TiTaN-Landfill 0.0.1) (TiTaN-RandomStuff 0.0.1) (TiTaN-ScienceRocket 0.0.1) (YARM 0.7.102) (angelsinfiniteores 0.3.1) (angelsprocessing 0.2.0) (angelsrefining 0.2.4) (base 0.13.9) (bobassembly 0.13.0) (bobconfig 0.13.1) (bobelectronics 0.13.1) (bobenemies 0.13.1) (bobgreenhouse 0.13.1) (boblibrary 0.13.1) (boblogistics 0.13.3) (bobmining 0.13.1) (bobmodules 0.13.0) (bobores 0.13.1) (bobplates 0.13.2) (bobpower 0.13.1) (bobrevamp 0.13.0) (bobtech 0.13.0) (bobtechsave 0.13.0) (bobwarfare 0.13.3) (rso-mod 2.0.8) ) hasPassword(yes) connectionRequestID(62997)) from(217.253.137.16:62036)
3001.642 Info Router.cpp:687: NetworkTick(177589) replying to connectionRequest for address(217.253.137.16:62036).
3001.759 Info Router.cpp:913: networkTick(177596) adding peer(3) address(217.253.137.16:62036) sending connectionAccept(true)
3001.759 Info Router.cpp:721: networkTick(177596) sending connectionAccept to address(217.253.137.16:62036) connectionRequestID(62997) newPeerID(3)
3001.759 Info Synchronizer.cpp:522: networkTick(177596) adding peer(3) success(true).
3001.925 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(cpy).
3001.925 Info MultiplayerManager.cpp:1143: networkTick(177603) mapTick(8248963) received stateChanged peerID(0) oldState(InGame) newState(InGame)
3001.925 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(mordax).
3001.925 Info MultiplayerManager.cpp:1143: networkTick(177603) mapTick(8248963) received stateChanged peerID(2) oldState(InGame) newState(InGame)
3001.925 Info MultiplayerManager.cpp:1527: Received peer info for peer(3) username(TiTaN).
3001.925 Info MultiplayerManager.cpp:1143: networkTick(177603) mapTick(8248963) received stateChanged peerID(3) oldState(Ready) newState(Connecting)
3001.925 Info NetworkInputHandler.cpp:524: expectedMapTick(8248963) adding peer(3).
3001.926 Info MultiplayerManager.cpp:1527: Received peer info for peer(3) username(TiTaN).
3001.926 Info MultiplayerManager.cpp:1143: networkTick(177603) mapTick(8248963) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
3001.926 Info MultiplayerManager.cpp:1527: Received peer info for peer(3) username(TiTaN).
3001.926 Info MultiplayerManager.cpp:1143: networkTick(177603) mapTick(8248963) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
3001.926 Info MultiplayerManager.cpp:1143: networkTick(177603) mapTick(8248963) received stateChanged peerID(3) oldState(Connecting) newState(VerifyingConnection)
3002.245 Info MultiplayerManager.cpp:1143: networkTick(177618) mapTick(8248964) received stateChanged peerID(3) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
3002.245 Info MultiplayerManager.cpp:996: networkTick(177618) mapTick(8248964) changing state from(InGame) to(InGameAligning)
3002.245 Info MultiplayerManager.cpp:1818: networkTick(177618) mapTick(8248964) starting mapAlign
3002.361 Info MultiplayerManager.cpp:1143: networkTick(177625) mapTick(8248964) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
3002.361 Info MultiplayerManager.cpp:1143: networkTick(177625) mapTick(8248964) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
3002.361 Info MultiplayerManager.cpp:1752: networkTick(177625) mapTick(8248964) sending mapAlignAction
3002.479 Info MultiplayerManager.cpp:1390: networkTick(177632) mapTick(8248964) received MapAlignAction from peer(0), mapAlignTick(8248965) appliedTickClosuresCount(0)
3002.479 Info MultiplayerManager.cpp:1390: networkTick(177632) mapTick(8248964) received MapAlignAction from peer(2), mapAlignTick(8248965) appliedTickClosuresCount(21)
3002.479 Info MultiplayerManager.cpp:1834: networkTick(177633) mapTick(8248964) mapAlign finished targetTick(8248965) updating map and running the tasks ...
3002.479 Info MultiplayerManager.cpp:1706: networkTick(177633) mapTick(8248964) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(8248965))
((peerID(2) state(InGameAligning) mapAlignTick(8248965))
((peerID(3) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
3002.484 Info MultiplayerManager.cpp:1853: maptick(8248965) crc before applying all ticks: 6184459
3002.484 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(8248965) lastTickApplied(8248955) referenceMapTick(8248965) networkTick(177633)
3002.484 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248956) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3002.484 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248956) inputActions((BuildItem) (CheckCRCHeuristic) ) ) for peer(2)
3002.484 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248957) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3002.484 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248957) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(2)
3002.484 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248958) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3002.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248958) inputActions((CheckCRCHeuristic) ) ) for peer(2)
3002.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248959) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3002.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248959) inputActions((CheckCRCHeuristic) ) ) for peer(2)
3002.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248960) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3002.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248960) inputActions((CheckCRCHeuristic) ) ) for peer(2)
3002.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248961) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3002.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248961) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(2)
3002.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248962) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3002.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248962) inputActions((BuildItem) (CheckCRCHeuristic) ) ) for peer(2)
3002.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248963) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3002.485 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8248963) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(2)
3002.486 Info MultiplayerManager.cpp:1861: maptick(8248965) crc after applying all ticks: -104383646
3002.486 Info MultiplayerManager.cpp:996: networkTick(177633) mapTick(8248965) changing state from(InGameAligning) to(InGameAligned)
3002.487 Info MultiplayerManager.cpp:996: networkTick(177633) mapTick(8248965) changing state from(InGameAligned) to(InGameSavingMap)
3002.610 Info MultiplayerManager.cpp:1143: networkTick(177640) mapTick(8248965) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
3002.610 Info MultiplayerManager.cpp:1143: networkTick(177640) mapTick(8248965) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
3002.610 Info MultiplayerManager.cpp:1143: networkTick(177640) mapTick(8248965) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
3002.610 Info MultiplayerManager.cpp:1143: networkTick(177640) mapTick(8248965) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
3003.411 Info MultiplayerManager.cpp:996: networkTick(177689) mapTick(8248965) changing state from(InGameSavingMap) to(InGameSendingMap)
3003.475 Info MultiplayerManager.cpp:1260: MapTick(8248965) Serving map(D) for peer(3) size(16436701) crc(-1418207496)
3003.544 Info MultiplayerManager.cpp:1143: networkTick(177696) mapTick(8248965) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
3003.660 Info MultiplayerManager.cpp:1143: networkTick(177703) mapTick(8248965) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
3012.665 Info MultiplayerManager.cpp:1143: networkTick(178242) mapTick(8248965) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
3012.665 Canceling serving for peer 3
3012.665 Info MultiplayerManager.cpp:996: networkTick(178242) mapTick(8248965) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
3012.782 Info MultiplayerManager.cpp:1143: networkTick(178249) mapTick(8248965) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
3014.419 Info MultiplayerManager.cpp:1143: networkTick(178348) mapTick(8248965) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
3014.419 Info MultiplayerManager.cpp:1342: networkTick(178348) mapTick(8248965) stopping mapAlign
3014.419 Info MultiplayerManager.cpp:996: networkTick(178348) mapTick(8248965) changing state from(InGameWaitingForOthers) to(InGame)
3014.419 Info MultiplayerManager.cpp:1706: networkTick(178348) mapTick(8248965) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
)
3014.536 Info MultiplayerManager.cpp:1143: networkTick(178355) mapTick(8248972) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
3014.536 Info MultiplayerManager.cpp:1143: networkTick(178355) mapTick(8248972) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
3014.536 Info MultiplayerManager.cpp:1143: networkTick(178355) mapTick(8248972) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
3014.573 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(3)
3014.573 Info GameActionHandler.cpp:2693: MapTick(8248975) processed PlayerJoinGame peerID(3) playerIndex(1) mode(connect)
12361.237 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8805670) peer(2) testCrc(310082716) testCrcPeerID(0) currentCrc(51070442)
12361.237 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 310082716, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 51070442, peers = {2 (mordax)}}
12361.270 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8805672) peer(2) testCrc(-874836768) testCrcPeerID(0) currentCrc(-504155006)
12361.270 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3420130528, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 3790812290, peers = {2 (mordax)}}
12361.287 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8805673) peer(2) testCrc(1313419645) testCrcPeerID(0) currentCrc(1684080927)
12361.287 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1313419645, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 1684080927, peers = {2 (mordax)}}
12361.303 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8805674) peer(2) testCrc(1224136948) testCrcPeerID(0) currentCrc(-897711842)
12361.303 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1224136948, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 3397255454, peers = {2 (mordax)}}
12361.320 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8805675) peer(2) testCrc(1218325282) testCrcPeerID(0) currentCrc(1370734247)
12361.320 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1218325282, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 1370734247, peers = {2 (mordax)}}
12361.336 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8805676) peer(2) testCrc(1417963039) testCrcPeerID(0) currentCrc(-847669278)
12361.336 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1417963039, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 3447298018, peers = {2 (mordax)}}
12361.354 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8805677) peer(2) testCrc(-1195634301) testCrcPeerID(0) currentCrc(-903311630)
12361.354 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3099332995, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 3391655666, peers = {2 (mordax)}}
12361.365 Info MultiplayerManager.cpp:1143: networkTick(738317) mapTick(8805687) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
12361.365 Info MultiplayerManager.cpp:996: networkTick(738317) mapTick(8805687) changing state from(InGame) to(InGameAligning)
12361.365 Info MultiplayerManager.cpp:1818: networkTick(738317) mapTick(8805687) starting mapAlign
12361.482 Info MultiplayerManager.cpp:1143: networkTick(738324) mapTick(8805687) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
12361.482 Info MultiplayerManager.cpp:1143: networkTick(738324) mapTick(8805687) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
12361.482 Info MultiplayerManager.cpp:1143: networkTick(738324) mapTick(8805687) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
12361.482 Info MultiplayerManager.cpp:1752: networkTick(738324) mapTick(8805687) sending mapAlignAction
12361.598 Info MultiplayerManager.cpp:1390: networkTick(738331) mapTick(8805687) received MapAlignAction from peer(0), mapAlignTick(8805688) appliedTickClosuresCount(0)
12361.598 Info MultiplayerManager.cpp:1390: networkTick(738331) mapTick(8805687) received MapAlignAction from peer(2), mapAlignTick(8805681) appliedTickClosuresCount(40)
12361.598 Info MultiplayerManager.cpp:1390: networkTick(738331) mapTick(8805687) received MapAlignAction from peer(3), mapAlignTick(8805687) appliedTickClosuresCount(23)
12361.598 Info MultiplayerManager.cpp:1834: networkTick(738332) mapTick(8805687) mapAlign finished targetTick(8805688) updating map and running the tasks ...
12361.598 Info MultiplayerManager.cpp:1706: networkTick(738332) mapTick(8805687) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(8805688))
((peerID(2) state(DesyncedAligning) mapAlignTick(8805681))
((peerID(3) state(InGameAligning) mapAlignTick(8805687))
)
12361.603 Info MultiplayerManager.cpp:1853: maptick(8805688) crc before applying all ticks: 1845899259
12361.603 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(8805688) lastTickApplied(8805678) referenceMapTick(8805688) networkTick(738332)
12361.603 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805679) inputActions((CheckCRCHeuristic) ) ) for peer(0)
12361.603 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805679) inputActions((CheckCRCHeuristic) ) ) for peer(2)
12361.603 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805679) inputActions((CheckCRCHeuristic) ) ) for peer(3)
12361.603 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805680) inputActions((CheckCRCHeuristic) ) ) for peer(0)
12361.603 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805680) inputActions((CheckCRCHeuristic) ) ) for peer(3)
12361.603 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805681) inputActions((CheckCRCHeuristic) ) ) for peer(0)
12361.603 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805681) inputActions((SelectedEntityChanged) (ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(3)
12361.604 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805682) inputActions((CheckCRCHeuristic) ) ) for peer(0)
12361.604 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805682) inputActions((CheckCRCHeuristic) ) ) for peer(3)
12361.604 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805683) inputActions((CheckCRCHeuristic) ) ) for peer(0)
12361.604 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805683) inputActions((CheckCRCHeuristic) ) ) for peer(3)
12361.604 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805684) inputActions((CheckCRCHeuristic) ) ) for peer(0)
12361.604 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805684) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(3)
12361.604 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805685) inputActions((CheckCRCHeuristic) ) ) for peer(0)
12361.604 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805685) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(3)
12361.604 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8805686) inputActions((CheckCRCHeuristic) ) ) for peer(0)
12361.604 Info MultiplayerManager.cpp:1861: maptick(8805688) crc after applying all ticks: 104323075
12361.604 Info MultiplayerManager.cpp:996: networkTick(738332) mapTick(8805688) changing state from(InGameAligning) to(InGameAligned)
12361.732 Info MultiplayerManager.cpp:1143: networkTick(738339) mapTick(8805688) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
12361.732 Info MultiplayerManager.cpp:1143: networkTick(738339) mapTick(8805688) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
12361.732 Info MultiplayerManager.cpp:1143: networkTick(738339) mapTick(8805688) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
12361.732 Info MultiplayerManager.cpp:1143: networkTick(738339) mapTick(8805688) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
12361.848 Info MultiplayerManager.cpp:1419: networkTick(738346) mapTick(8805688) received playerReconnect
12361.848 Info MultiplayerManager.cpp:2236: NetworkTick(738346) MapTick(8805688) disconnecting player(2) from the user.
12361.848 Info NetworkInputHandler.cpp:548: expectedMapTick(8805688) removing peer(2) success(true).
12361.848 Info NetworkInputHandler.cpp:524: expectedMapTick(8805688) adding peer(2).
12361.848 Info MultiplayerManager.cpp:1143: networkTick(738346) mapTick(8805688) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
12363.700 Info MultiplayerManager.cpp:1143: networkTick(738430) mapTick(8805688) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
12363.701 Info MultiplayerManager.cpp:996: networkTick(738430) mapTick(8805688) changing state from(InGameAligned) to(InGameSavingMap)
12363.815 Info MultiplayerManager.cpp:1143: networkTick(738437) mapTick(8805688) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
12365.018 Info MultiplayerManager.cpp:996: networkTick(738510) mapTick(8805688) changing state from(InGameSavingMap) to(InGameSendingMap)
12365.105 Info MultiplayerManager.cpp:1260: MapTick(8805688) Serving map(D) for peer(2) size(22297791) crc(256634413)
12365.139 Info MultiplayerManager.cpp:1143: networkTick(738517) mapTick(8805688) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
12365.257 Info MultiplayerManager.cpp:1143: networkTick(738524) mapTick(8805688) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
12375.895 Info MultiplayerManager.cpp:1143: networkTick(738975) mapTick(8805688) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
12375.895 Canceling serving for peer 2
12375.895 Info MultiplayerManager.cpp:996: networkTick(738975) mapTick(8805688) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
12376.077 Info MultiplayerManager.cpp:1143: networkTick(738982) mapTick(8805688) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
12377.865 Info MultiplayerManager.cpp:1143: networkTick(739086) mapTick(8805688) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
12377.865 Info MultiplayerManager.cpp:1342: networkTick(739086) mapTick(8805688) stopping mapAlign
12377.865 Info MultiplayerManager.cpp:996: networkTick(739086) mapTick(8805688) changing state from(InGameWaitingForOthers) to(InGame)
12377.865 Info MultiplayerManager.cpp:1706: networkTick(739086) mapTick(8805688) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
)
12377.973 Info MultiplayerManager.cpp:1143: networkTick(739093) mapTick(8805695) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
12377.973 Info MultiplayerManager.cpp:1143: networkTick(739093) mapTick(8805695) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
12377.973 Info MultiplayerManager.cpp:1143: networkTick(739093) mapTick(8805695) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
12378.012 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
12378.012 Info GameActionHandler.cpp:2693: MapTick(8805698) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
14832.990 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8952053) peer(2) testCrc(356831215) testCrcPeerID(0) currentCrc(-1897823360)
14832.990 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 356831215, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 2397143936, peers = {2 (mordax)}}
14833.007 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8952054) peer(2) testCrc(2033823052) testCrcPeerID(0) currentCrc(245858236)
14833.007 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2033823052, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 245858236, peers = {2 (mordax)}}
14833.023 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8952055) peer(2) testCrc(1354544526) testCrcPeerID(0) currentCrc(-1165271569)
14833.023 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1354544526, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 3129695727, peers = {2 (mordax)}}
14833.040 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8952056) peer(2) testCrc(970268365) testCrcPeerID(0) currentCrc(788140982)
14833.040 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 970268365, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 788140982, peers = {2 (mordax)}}
14833.056 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8952057) peer(2) testCrc(1592549514) testCrcPeerID(0) currentCrc(593897848)
14833.057 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1592549514, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 593897848, peers = {2 (mordax)}}
14833.073 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8952058) peer(2) testCrc(1432938296) testCrcPeerID(0) currentCrc(-688099153)
14833.073 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1432938296, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 3606868143, peers = {2 (mordax)}}
14833.089 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8952059) peer(2) testCrc(864665380) testCrcPeerID(0) currentCrc(1996771632)
14833.089 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 864665380, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 1996771632, peers = {2 (mordax)}}
14833.101 Info MultiplayerManager.cpp:1143: networkTick(886042) mapTick(8952069) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
14833.101 Info MultiplayerManager.cpp:996: networkTick(886042) mapTick(8952069) changing state from(InGame) to(InGameAligning)
14833.101 Info MultiplayerManager.cpp:1818: networkTick(886042) mapTick(8952069) starting mapAlign
14833.218 Info MultiplayerManager.cpp:1143: networkTick(886049) mapTick(8952069) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
14833.218 Info MultiplayerManager.cpp:1143: networkTick(886049) mapTick(8952069) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
14833.218 Info MultiplayerManager.cpp:1143: networkTick(886049) mapTick(8952069) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
14833.218 Info MultiplayerManager.cpp:1752: networkTick(886049) mapTick(8952069) sending mapAlignAction
14833.335 Info MultiplayerManager.cpp:1390: networkTick(886056) mapTick(8952069) received MapAlignAction from peer(0), mapAlignTick(8952070) appliedTickClosuresCount(0)
14833.335 Info MultiplayerManager.cpp:1390: networkTick(886056) mapTick(8952069) received MapAlignAction from peer(2), mapAlignTick(8952064) appliedTickClosuresCount(39)
14833.335 Info MultiplayerManager.cpp:1390: networkTick(886056) mapTick(8952069) received MapAlignAction from peer(3), mapAlignTick(8952070) appliedTickClosuresCount(22)
14833.335 Info MultiplayerManager.cpp:1834: networkTick(886057) mapTick(8952069) mapAlign finished targetTick(8952070) updating map and running the tasks ...
14833.335 Info MultiplayerManager.cpp:1706: networkTick(886057) mapTick(8952069) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(8952070))
((peerID(2) state(DesyncedAligning) mapAlignTick(8952064))
((peerID(3) state(InGameAligning) mapAlignTick(8952070))
)
14833.344 Info MultiplayerManager.cpp:1853: maptick(8952070) crc before applying all ticks: -1394742599
14833.344 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(8952070) lastTickApplied(8952060) referenceMapTick(8952070) networkTick(886057)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952061) inputActions((CheckCRCHeuristic) ) ) for peer(0)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952061) inputActions((CheckCRCHeuristic) ) ) for peer(2)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952061) inputActions((CheckCRCHeuristic) ) ) for peer(3)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952062) inputActions((CheckCRCHeuristic) ) ) for peer(0)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952062) inputActions((CheckCRCHeuristic) ) ) for peer(2)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952062) inputActions((CheckCRCHeuristic) ) ) for peer(3)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952063) inputActions((CheckCRCHeuristic) ) ) for peer(0)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952063) inputActions((CheckCRCHeuristic) ) ) for peer(3)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952064) inputActions((CheckCRCHeuristic) ) ) for peer(0)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952064) inputActions((CheckCRCHeuristic) ) ) for peer(3)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952065) inputActions((CheckCRCHeuristic) ) ) for peer(0)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952065) inputActions((CheckCRCHeuristic) ) ) for peer(3)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952066) inputActions((CheckCRCHeuristic) ) ) for peer(0)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952066) inputActions((CheckCRCHeuristic) ) ) for peer(3)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952067) inputActions((CheckCRCHeuristic) ) ) for peer(0)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952067) inputActions((CheckCRCHeuristic) ) ) for peer(3)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952068) inputActions((CheckCRCHeuristic) ) ) for peer(0)
14833.344 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8952068) inputActions((CheckCRCHeuristic) ) ) for peer(3)
14833.345 Info MultiplayerManager.cpp:1861: maptick(8952070) crc after applying all ticks: -1394742599
14833.345 Info MultiplayerManager.cpp:996: networkTick(886057) mapTick(8952070) changing state from(InGameAligning) to(InGameAligned)
14833.467 Info MultiplayerManager.cpp:1143: networkTick(886064) mapTick(8952070) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
14833.467 Info MultiplayerManager.cpp:1143: networkTick(886064) mapTick(8952070) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
14833.467 Info MultiplayerManager.cpp:1143: networkTick(886064) mapTick(8952070) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
14833.467 Info MultiplayerManager.cpp:1143: networkTick(886064) mapTick(8952070) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
14833.584 Info MultiplayerManager.cpp:1419: networkTick(886071) mapTick(8952070) received playerReconnect
14833.584 Info MultiplayerManager.cpp:2236: NetworkTick(886071) MapTick(8952070) disconnecting player(2) from the user.
14833.584 Info NetworkInputHandler.cpp:548: expectedMapTick(8952070) removing peer(2) success(true).
14833.584 Info NetworkInputHandler.cpp:524: expectedMapTick(8952070) adding peer(2).
14833.584 Info MultiplayerManager.cpp:1143: networkTick(886071) mapTick(8952070) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
14835.353 Info MultiplayerManager.cpp:1143: networkTick(886153) mapTick(8952070) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
14835.354 Info MultiplayerManager.cpp:996: networkTick(886153) mapTick(8952070) changing state from(InGameAligned) to(InGameSavingMap)
14835.470 Info MultiplayerManager.cpp:1143: networkTick(886160) mapTick(8952070) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
14836.706 Info MultiplayerManager.cpp:996: networkTick(886236) mapTick(8952070) changing state from(InGameSavingMap) to(InGameSendingMap)
14836.792 Info MultiplayerManager.cpp:1260: MapTick(8952070) Serving map(D) for peer(2) size(22407567) crc(-1637547254)
14836.845 Info MultiplayerManager.cpp:1143: networkTick(886243) mapTick(8952070) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
14836.961 Info MultiplayerManager.cpp:1143: networkTick(886250) mapTick(8952070) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
14847.081 Info MultiplayerManager.cpp:1143: networkTick(886655) mapTick(8952070) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
14847.081 Canceling serving for peer 2
14847.081 Info MultiplayerManager.cpp:996: networkTick(886655) mapTick(8952070) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
14847.215 Info MultiplayerManager.cpp:1143: networkTick(886662) mapTick(8952070) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
14849.119 Info MultiplayerManager.cpp:1143: networkTick(886774) mapTick(8952070) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
14849.119 Info MultiplayerManager.cpp:1342: networkTick(886774) mapTick(8952070) stopping mapAlign
14849.119 Info MultiplayerManager.cpp:996: networkTick(886774) mapTick(8952070) changing state from(InGameWaitingForOthers) to(InGame)
14849.119 Info MultiplayerManager.cpp:1706: networkTick(886774) mapTick(8952070) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
)
14849.228 Info MultiplayerManager.cpp:1143: networkTick(886781) mapTick(8952077) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
14849.228 Info MultiplayerManager.cpp:1143: networkTick(886781) mapTick(8952077) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
14849.228 Info MultiplayerManager.cpp:1143: networkTick(886781) mapTick(8952077) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
14849.267 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
14849.267 Info GameActionHandler.cpp:2693: MapTick(8952080) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
15189.392 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8972277) peer(2) testCrc(-832803047) testCrcPeerID(0) currentCrc(411354679)
15189.392 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3462164249, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 411354679, peers = {2 (mordax)}}
15189.408 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8972278) peer(2) testCrc(442301997) testCrcPeerID(0) currentCrc(1680127627)
15189.408 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 442301997, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 1680127627, peers = {2 (mordax)}}
15189.425 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8972279) peer(2) testCrc(-1470957474) testCrcPeerID(0) currentCrc(-701845256)
15189.425 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2824009822, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 3593122040, peers = {2 (mordax)}}
15189.442 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8972280) peer(2) testCrc(904079229) testCrcPeerID(0) currentCrc(-482636205)
15189.442 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 904079229, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 3812331091, peers = {2 (mordax)}}
15189.459 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8972281) peer(2) testCrc(-1628411331) testCrcPeerID(0) currentCrc(-1887415477)
15189.459 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2666555965, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 2407551819, peers = {2 (mordax)}}
15189.475 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8972282) peer(2) testCrc(-1175927938) testCrcPeerID(0) currentCrc(-305601137)
15189.475 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3119039358, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 3989366159, peers = {2 (mordax)}}
15189.492 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8972283) peer(2) testCrc(1486826826) testCrcPeerID(0) currentCrc(-1119737469)
15189.492 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1486826826, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 3175229827, peers = {2 (mordax)}}
15189.509 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8972284) peer(2) testCrc(-188535315) testCrcPeerID(0) currentCrc(-1609092809)
15189.510 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 4106431981, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 2685874487, peers = {2 (mordax)}}
15189.525 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(8972285) peer(2) testCrc(246195870) testCrcPeerID(0) currentCrc(-2071074388)
15189.525 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 246195870, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 2223892908, peers = {2 (mordax)}}
15189.536 Info MultiplayerManager.cpp:1143: networkTick(907127) mapTick(8972295) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
15189.536 Info MultiplayerManager.cpp:996: networkTick(907127) mapTick(8972295) changing state from(InGame) to(InGameAligning)
15189.536 Info MultiplayerManager.cpp:1818: networkTick(907127) mapTick(8972295) starting mapAlign
15189.652 Info MultiplayerManager.cpp:1143: networkTick(907134) mapTick(8972295) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
15189.652 Info MultiplayerManager.cpp:1143: networkTick(907134) mapTick(8972295) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
15189.652 Info MultiplayerManager.cpp:1143: networkTick(907134) mapTick(8972295) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
15189.652 Info MultiplayerManager.cpp:1752: networkTick(907134) mapTick(8972295) sending mapAlignAction
15189.769 Info MultiplayerManager.cpp:1390: networkTick(907141) mapTick(8972295) received MapAlignAction from peer(0), mapAlignTick(8972296) appliedTickClosuresCount(0)
15189.769 Info MultiplayerManager.cpp:1390: networkTick(907141) mapTick(8972295) received MapAlignAction from peer(2), mapAlignTick(8972288) appliedTickClosuresCount(43)
15189.769 Info MultiplayerManager.cpp:1390: networkTick(907141) mapTick(8972295) received MapAlignAction from peer(3), mapAlignTick(8972296) appliedTickClosuresCount(20)
15189.769 Info MultiplayerManager.cpp:1834: networkTick(907142) mapTick(8972295) mapAlign finished targetTick(8972296) updating map and running the tasks ...
15189.769 Info MultiplayerManager.cpp:1706: networkTick(907142) mapTick(8972295) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(8972296))
((peerID(2) state(DesyncedAligning) mapAlignTick(8972288))
((peerID(3) state(InGameAligning) mapAlignTick(8972296))
)
15189.775 Info MultiplayerManager.cpp:1853: maptick(8972296) crc before applying all ticks: 1661962499
15189.775 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(8972296) lastTickApplied(8972286) referenceMapTick(8972296) networkTick(907142)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972287) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972287) inputActions((CheckCRCHeuristic) ) ) for peer(3)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972288) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972288) inputActions((CheckCRCHeuristic) ) ) for peer(3)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972289) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972289) inputActions((CheckCRCHeuristic) ) ) for peer(3)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972290) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972290) inputActions((CheckCRCHeuristic) ) ) for peer(3)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972291) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972291) inputActions((CheckCRCHeuristic) ) ) for peer(3)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972292) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972292) inputActions((CheckCRCHeuristic) ) ) for peer(3)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972293) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972293) inputActions((CheckCRCHeuristic) ) ) for peer(3)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972294) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15189.775 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(8972294) inputActions((CheckCRCHeuristic) ) ) for peer(3)
15189.775 Info MultiplayerManager.cpp:1861: maptick(8972296) crc after applying all ticks: 1661962499
15189.776 Info MultiplayerManager.cpp:996: networkTick(907142) mapTick(8972296) changing state from(InGameAligning) to(InGameAligned)
15189.903 Info MultiplayerManager.cpp:1143: networkTick(907149) mapTick(8972296) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
15189.903 Info MultiplayerManager.cpp:1143: networkTick(907149) mapTick(8972296) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
15189.903 Info MultiplayerManager.cpp:1143: networkTick(907149) mapTick(8972296) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
15189.903 Info MultiplayerManager.cpp:1143: networkTick(907149) mapTick(8972296) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
15190.019 Info MultiplayerManager.cpp:1419: networkTick(907156) mapTick(8972296) received playerReconnect
15190.019 Info MultiplayerManager.cpp:2236: NetworkTick(907156) MapTick(8972296) disconnecting player(2) from the user.
15190.019 Info NetworkInputHandler.cpp:548: expectedMapTick(8972296) removing peer(2) success(true).
15190.019 Info NetworkInputHandler.cpp:524: expectedMapTick(8972296) adding peer(2).
15190.019 Info MultiplayerManager.cpp:1143: networkTick(907156) mapTick(8972296) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
15191.789 Info MultiplayerManager.cpp:1143: networkTick(907237) mapTick(8972296) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
15191.789 Info MultiplayerManager.cpp:996: networkTick(907237) mapTick(8972296) changing state from(InGameAligned) to(InGameSavingMap)
15191.905 Info MultiplayerManager.cpp:1143: networkTick(907244) mapTick(8972296) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
15193.212 Info MultiplayerManager.cpp:996: networkTick(907324) mapTick(8972296) changing state from(InGameSavingMap) to(InGameSendingMap)
15193.298 Info MultiplayerManager.cpp:1260: MapTick(8972296) Serving map(D) for peer(2) size(22459954) crc(-1529347198)
15193.352 Info MultiplayerManager.cpp:1143: networkTick(907331) mapTick(8972296) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
15193.468 Info MultiplayerManager.cpp:1143: networkTick(907338) mapTick(8972296) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
15203.335 Info MultiplayerManager.cpp:1143: networkTick(907737) mapTick(8972296) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
15203.335 Canceling serving for peer 2
15203.335 Info MultiplayerManager.cpp:996: networkTick(907737) mapTick(8972296) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
15203.451 Info MultiplayerManager.cpp:1143: networkTick(907744) mapTick(8972296) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
15205.371 Info MultiplayerManager.cpp:1143: networkTick(907858) mapTick(8972296) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
15205.371 Info MultiplayerManager.cpp:1342: networkTick(907858) mapTick(8972296) stopping mapAlign
15205.371 Info MultiplayerManager.cpp:996: networkTick(907858) mapTick(8972296) changing state from(InGameWaitingForOthers) to(InGame)
15205.371 Info MultiplayerManager.cpp:1706: networkTick(907858) mapTick(8972296) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
)
15205.486 Info MultiplayerManager.cpp:1143: networkTick(907865) mapTick(8972303) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
15205.486 Info MultiplayerManager.cpp:1143: networkTick(907865) mapTick(8972303) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
15205.486 Info MultiplayerManager.cpp:1143: networkTick(907865) mapTick(8972303) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
15205.526 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
15205.526 Info GameActionHandler.cpp:2693: MapTick(8972306) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
16828.736 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9069117) peer(2) testCrc(-847396076) testCrcPeerID(0) currentCrc(-413795466)
16828.736 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3447571220, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 3881171830, peers = {2 (mordax)}}
16828.785 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9069120) peer(2) testCrc(-1266693624) testCrcPeerID(0) currentCrc(-1008658184)
16828.785 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3028273672, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 3286309112, peers = {2 (mordax)}}
16828.803 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9069121) peer(2) testCrc(-563096641) testCrcPeerID(0) currentCrc(844385568)
16828.803 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3731870655, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 844385568, peers = {2 (mordax)}}
16828.818 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9069122) peer(2) testCrc(-1627017687) testCrcPeerID(0) currentCrc(-1910057556)
16828.818 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2667949609, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 2384909740, peers = {2 (mordax)}}
16828.836 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9069123) peer(2) testCrc(471897050) testCrcPeerID(0) currentCrc(-1784635569)
16828.836 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 471897050, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 2510331727, peers = {2 (mordax)}}
16828.852 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9069124) peer(2) testCrc(2050142794) testCrcPeerID(0) currentCrc(145108283)
16828.852 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2050142794, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 145108283, peers = {2 (mordax)}}
16828.863 Info MultiplayerManager.cpp:1143: networkTick(1004984) mapTick(9069134) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
16828.863 Info MultiplayerManager.cpp:996: networkTick(1004984) mapTick(9069134) changing state from(InGame) to(InGameAligning)
16828.863 Info MultiplayerManager.cpp:1818: networkTick(1004984) mapTick(9069134) starting mapAlign
16828.979 Info MultiplayerManager.cpp:1143: networkTick(1004991) mapTick(9069134) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
16828.979 Info MultiplayerManager.cpp:1143: networkTick(1004991) mapTick(9069134) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
16828.979 Info MultiplayerManager.cpp:1143: networkTick(1004991) mapTick(9069134) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
16828.979 Info MultiplayerManager.cpp:1752: networkTick(1004991) mapTick(9069134) sending mapAlignAction
16829.096 Info MultiplayerManager.cpp:1390: networkTick(1004998) mapTick(9069134) received MapAlignAction from peer(0), mapAlignTick(9069135) appliedTickClosuresCount(0)
16829.096 Info MultiplayerManager.cpp:1390: networkTick(1004998) mapTick(9069134) received MapAlignAction from peer(2), mapAlignTick(9069128) appliedTickClosuresCount(41)
16829.096 Info MultiplayerManager.cpp:1390: networkTick(1004998) mapTick(9069134) received MapAlignAction from peer(3), mapAlignTick(9069135) appliedTickClosuresCount(21)
16829.096 Info MultiplayerManager.cpp:1834: networkTick(1004999) mapTick(9069134) mapAlign finished targetTick(9069135) updating map and running the tasks ...
16829.096 Info MultiplayerManager.cpp:1706: networkTick(1004999) mapTick(9069134) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9069135))
((peerID(2) state(DesyncedAligning) mapAlignTick(9069128))
((peerID(3) state(InGameAligning) mapAlignTick(9069135))
)
16829.102 Info MultiplayerManager.cpp:1853: maptick(9069135) crc before applying all ticks: -1786711148
16829.102 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(9069135) lastTickApplied(9069125) referenceMapTick(9069135) networkTick(1004999)
16829.102 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069126) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16829.102 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069126) inputActions((CheckCRCHeuristic) ) ) for peer(2)
16829.102 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069126) inputActions((CheckCRCHeuristic) ) ) for peer(3)
16829.102 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069127) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16829.102 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069127) inputActions((CheckCRCHeuristic) ) ) for peer(3)
16829.102 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069128) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16829.103 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069128) inputActions((CheckCRCHeuristic) ) ) for peer(3)
16829.103 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069129) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16829.103 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069129) inputActions((CheckCRCHeuristic) ) ) for peer(3)
16829.103 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069130) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16829.103 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069130) inputActions((CheckCRCHeuristic) ) ) for peer(3)
16829.103 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069131) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16829.103 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069131) inputActions((CheckCRCHeuristic) ) ) for peer(3)
16829.103 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069132) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16829.103 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069132) inputActions((CheckCRCHeuristic) ) ) for peer(3)
16829.103 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069133) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16829.103 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9069133) inputActions((CheckCRCHeuristic) ) ) for peer(3)
16829.103 Info MultiplayerManager.cpp:1861: maptick(9069135) crc after applying all ticks: -1786711148
16829.103 Info MultiplayerManager.cpp:996: networkTick(1004999) mapTick(9069135) changing state from(InGameAligning) to(InGameAligned)
16829.263 Info MultiplayerManager.cpp:1143: networkTick(1005006) mapTick(9069135) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
16829.263 Info MultiplayerManager.cpp:1143: networkTick(1005006) mapTick(9069135) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
16829.263 Info MultiplayerManager.cpp:1143: networkTick(1005006) mapTick(9069135) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
16829.263 Info MultiplayerManager.cpp:1143: networkTick(1005006) mapTick(9069135) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
16829.380 Info MultiplayerManager.cpp:1419: networkTick(1005013) mapTick(9069135) received playerReconnect
16829.380 Info MultiplayerManager.cpp:2236: NetworkTick(1005013) MapTick(9069135) disconnecting player(2) from the user.
16829.380 Info NetworkInputHandler.cpp:548: expectedMapTick(9069135) removing peer(2) success(true).
16829.380 Info NetworkInputHandler.cpp:524: expectedMapTick(9069135) adding peer(2).
16829.380 Info MultiplayerManager.cpp:1143: networkTick(1005013) mapTick(9069135) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
16831.162 Info MultiplayerManager.cpp:1143: networkTick(1005094) mapTick(9069135) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
16831.163 Info MultiplayerManager.cpp:996: networkTick(1005094) mapTick(9069135) changing state from(InGameAligned) to(InGameSavingMap)
16831.279 Info MultiplayerManager.cpp:1143: networkTick(1005101) mapTick(9069135) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
16832.429 Info MultiplayerManager.cpp:996: networkTick(1005171) mapTick(9069135) changing state from(InGameSavingMap) to(InGameSendingMap)
16832.516 Info MultiplayerManager.cpp:1260: MapTick(9069135) Serving map(D) for peer(2) size(22497212) crc(-204369472)
16832.569 Info MultiplayerManager.cpp:1143: networkTick(1005178) mapTick(9069135) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
16832.686 Info MultiplayerManager.cpp:1143: networkTick(1005185) mapTick(9069135) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
16842.953 Info MultiplayerManager.cpp:1143: networkTick(1005575) mapTick(9069135) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
16842.953 Canceling serving for peer 2
16842.953 Info MultiplayerManager.cpp:996: networkTick(1005575) mapTick(9069135) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
16843.087 Info MultiplayerManager.cpp:1143: networkTick(1005582) mapTick(9069135) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
16844.859 Info MultiplayerManager.cpp:1143: networkTick(1005689) mapTick(9069135) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
16844.859 Info MultiplayerManager.cpp:1342: networkTick(1005689) mapTick(9069135) stopping mapAlign
16844.859 Info MultiplayerManager.cpp:996: networkTick(1005689) mapTick(9069135) changing state from(InGameWaitingForOthers) to(InGame)
16844.859 Info MultiplayerManager.cpp:1706: networkTick(1005689) mapTick(9069135) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
)
16844.984 Info MultiplayerManager.cpp:1143: networkTick(1005696) mapTick(9069143) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
16844.984 Info MultiplayerManager.cpp:1143: networkTick(1005696) mapTick(9069143) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
16844.984 Info MultiplayerManager.cpp:1143: networkTick(1005696) mapTick(9069143) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
16845.008 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
16845.008 Info GameActionHandler.cpp:2693: MapTick(9069145) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
17557.753 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9111576) peer(2) testCrc(-593228447) testCrcPeerID(0) currentCrc(-1997242971)
17557.753 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3701738849, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 2297724325, peers = {2 (mordax)}}
17557.769 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9111577) peer(2) testCrc(-224462574) testCrcPeerID(0) currentCrc(114717925)
17557.770 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 4070504722, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 114717925, peers = {2 (mordax)}}
17557.786 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9111578) peer(2) testCrc(257837460) testCrcPeerID(0) currentCrc(-645472070)
17557.786 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 257837460, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 3649495226, peers = {2 (mordax)}}
17557.836 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9111581) peer(2) testCrc(1927094788) testCrcPeerID(0) currentCrc(-1848977003)
17557.836 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1927094788, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 2445990293, peers = {2 (mordax)}}
17557.853 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9111582) peer(2) testCrc(1041768028) testCrcPeerID(0) currentCrc(338699838)
17557.853 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1041768028, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 338699838, peers = {2 (mordax)}}
17557.869 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9111583) peer(2) testCrc(-886397307) testCrcPeerID(0) currentCrc(-519921945)
17557.869 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3408569989, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 3775045351, peers = {2 (mordax)}}
17557.887 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9111584) peer(2) testCrc(1499427237) testCrcPeerID(0) currentCrc(656881923)
17557.887 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1499427237, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 656881923, peers = {2 (mordax)}}
17557.898 Info MultiplayerManager.cpp:1143: networkTick(1048393) mapTick(9111594) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
17557.898 Info MultiplayerManager.cpp:996: networkTick(1048393) mapTick(9111594) changing state from(InGame) to(InGameAligning)
17557.898 Info MultiplayerManager.cpp:1818: networkTick(1048393) mapTick(9111594) starting mapAlign
17558.014 Info MultiplayerManager.cpp:1143: networkTick(1048400) mapTick(9111594) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
17558.014 Info MultiplayerManager.cpp:1143: networkTick(1048400) mapTick(9111594) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
17558.014 Info MultiplayerManager.cpp:1143: networkTick(1048400) mapTick(9111594) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
17558.014 Info MultiplayerManager.cpp:1752: networkTick(1048400) mapTick(9111594) sending mapAlignAction
17558.131 Info MultiplayerManager.cpp:1390: networkTick(1048407) mapTick(9111594) received MapAlignAction from peer(0), mapAlignTick(9111595) appliedTickClosuresCount(0)
17558.131 Info MultiplayerManager.cpp:1390: networkTick(1048407) mapTick(9111594) received MapAlignAction from peer(2), mapAlignTick(9111587) appliedTickClosuresCount(43)
17558.131 Info MultiplayerManager.cpp:1390: networkTick(1048407) mapTick(9111594) received MapAlignAction from peer(3), mapAlignTick(9111595) appliedTickClosuresCount(20)
17558.131 Info MultiplayerManager.cpp:1834: networkTick(1048408) mapTick(9111594) mapAlign finished targetTick(9111595) updating map and running the tasks ...
17558.131 Info MultiplayerManager.cpp:1706: networkTick(1048408) mapTick(9111594) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9111595))
((peerID(2) state(DesyncedAligning) mapAlignTick(9111587))
((peerID(3) state(InGameAligning) mapAlignTick(9111595))
)
17558.137 Info MultiplayerManager.cpp:1853: maptick(9111595) crc before applying all ticks: -23953115
17558.137 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(9111595) lastTickApplied(9111585) referenceMapTick(9111595) networkTick(1048408)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111586) inputActions((CheckCRCHeuristic) ) ) for peer(0)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111586) inputActions((CheckCRCHeuristic) ) ) for peer(3)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111587) inputActions((CheckCRCHeuristic) ) ) for peer(0)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111587) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(3)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111588) inputActions((CheckCRCHeuristic) ) ) for peer(0)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111588) inputActions((CheckCRCHeuristic) ) ) for peer(3)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111589) inputActions((CheckCRCHeuristic) ) ) for peer(0)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111589) inputActions((CheckCRCHeuristic) ) ) for peer(3)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111590) inputActions((CheckCRCHeuristic) ) ) for peer(0)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111590) inputActions((CheckCRCHeuristic) ) ) for peer(3)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111591) inputActions((CheckCRCHeuristic) ) ) for peer(0)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111591) inputActions((CheckCRCHeuristic) ) ) for peer(3)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111592) inputActions((CheckCRCHeuristic) ) ) for peer(0)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111592) inputActions((CheckCRCHeuristic) ) ) for peer(3)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111593) inputActions((CheckCRCHeuristic) ) ) for peer(0)
17558.137 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9111593) inputActions((CheckCRCHeuristic) ) ) for peer(3)
17558.137 Info MultiplayerManager.cpp:1861: maptick(9111595) crc after applying all ticks: -23953115
17558.137 Info MultiplayerManager.cpp:996: networkTick(1048408) mapTick(9111595) changing state from(InGameAligning) to(InGameAligned)
17558.264 Info MultiplayerManager.cpp:1143: networkTick(1048415) mapTick(9111595) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
17558.264 Info MultiplayerManager.cpp:1143: networkTick(1048415) mapTick(9111595) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
17558.264 Info MultiplayerManager.cpp:1143: networkTick(1048415) mapTick(9111595) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
17558.264 Info MultiplayerManager.cpp:1143: networkTick(1048415) mapTick(9111595) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
17558.381 Info MultiplayerManager.cpp:1419: networkTick(1048422) mapTick(9111595) received playerReconnect
17558.381 Info MultiplayerManager.cpp:2236: NetworkTick(1048422) MapTick(9111595) disconnecting player(2) from the user.
17558.381 Info NetworkInputHandler.cpp:548: expectedMapTick(9111595) removing peer(2) success(true).
17558.381 Info NetworkInputHandler.cpp:524: expectedMapTick(9111595) adding peer(2).
17558.381 Info MultiplayerManager.cpp:1143: networkTick(1048422) mapTick(9111595) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
17560.167 Info MultiplayerManager.cpp:1143: networkTick(1048504) mapTick(9111595) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
17560.167 Info MultiplayerManager.cpp:996: networkTick(1048504) mapTick(9111595) changing state from(InGameAligned) to(InGameSavingMap)
17560.283 Info MultiplayerManager.cpp:1143: networkTick(1048511) mapTick(9111595) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
17561.503 Info MultiplayerManager.cpp:996: networkTick(1048585) mapTick(9111595) changing state from(InGameSavingMap) to(InGameSendingMap)
17561.590 Info MultiplayerManager.cpp:1260: MapTick(9111595) Serving map(D) for peer(2) size(22603457) crc(1678291309)
17561.643 Info MultiplayerManager.cpp:1143: networkTick(1048592) mapTick(9111595) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
17561.759 Info MultiplayerManager.cpp:1143: networkTick(1048599) mapTick(9111595) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
17572.478 Info MultiplayerManager.cpp:1143: networkTick(1049031) mapTick(9111595) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
17572.478 Canceling serving for peer 2
17572.478 Info MultiplayerManager.cpp:996: networkTick(1049031) mapTick(9111595) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
17572.595 Info MultiplayerManager.cpp:1143: networkTick(1049038) mapTick(9111595) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
17574.483 Info MultiplayerManager.cpp:1143: networkTick(1049149) mapTick(9111595) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
17574.483 Info MultiplayerManager.cpp:1342: networkTick(1049149) mapTick(9111595) stopping mapAlign
17574.483 Info MultiplayerManager.cpp:996: networkTick(1049149) mapTick(9111595) changing state from(InGameWaitingForOthers) to(InGame)
17574.483 Info MultiplayerManager.cpp:1706: networkTick(1049149) mapTick(9111595) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
)
17574.600 Info MultiplayerManager.cpp:1143: networkTick(1049156) mapTick(9111602) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
17574.600 Info MultiplayerManager.cpp:1143: networkTick(1049156) mapTick(9111602) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
17574.600 Info MultiplayerManager.cpp:1143: networkTick(1049156) mapTick(9111602) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
17574.639 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
17574.639 Info GameActionHandler.cpp:2693: MapTick(9111605) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
17747.982 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9121974) peer(2) testCrc(-910922632) testCrcPeerID(0) currentCrc(893713716)
17747.982 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3384044664, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 893713716, peers = {2 (mordax)}}
17748.031 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9121977) peer(2) testCrc(174390669) testCrcPeerID(0) currentCrc(-158044991)
17748.032 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 174390669, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 4136922305, peers = {2 (mordax)}}
17748.067 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9121979) peer(2) testCrc(2146555214) testCrcPeerID(0) currentCrc(-1456898976)
17748.068 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2146555214, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 2838068320, peers = {2 (mordax)}}
17748.083 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9121980) peer(2) testCrc(-1523244082) testCrcPeerID(0) currentCrc(1944947424)
17748.083 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2771723214, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 1944947424, peers = {2 (mordax)}}
17748.112 Info MultiplayerManager.cpp:1143: networkTick(1059558) mapTick(9121991) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
17748.112 Info MultiplayerManager.cpp:996: networkTick(1059558) mapTick(9121991) changing state from(InGame) to(InGameAligning)
17748.112 Info MultiplayerManager.cpp:1818: networkTick(1059558) mapTick(9121991) starting mapAlign
17748.227 Info MultiplayerManager.cpp:1143: networkTick(1059565) mapTick(9121991) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
17748.227 Info MultiplayerManager.cpp:1143: networkTick(1059565) mapTick(9121991) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
17748.227 Info MultiplayerManager.cpp:1143: networkTick(1059565) mapTick(9121991) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
17748.227 Info MultiplayerManager.cpp:1752: networkTick(1059565) mapTick(9121991) sending mapAlignAction
17748.342 Info MultiplayerManager.cpp:1390: networkTick(1059572) mapTick(9121991) received MapAlignAction from peer(0), mapAlignTick(9121992) appliedTickClosuresCount(0)
17748.342 Info MultiplayerManager.cpp:1390: networkTick(1059572) mapTick(9121991) received MapAlignAction from peer(2), mapAlignTick(9121985) appliedTickClosuresCount(42)
17748.342 Info MultiplayerManager.cpp:1390: networkTick(1059572) mapTick(9121991) received MapAlignAction from peer(3), mapAlignTick(9121993) appliedTickClosuresCount(19)
17748.342 Info MultiplayerManager.cpp:1834: networkTick(1059573) mapTick(9121991) mapAlign finished targetTick(9121993) updating map and running the tasks ...
17748.342 Info MultiplayerManager.cpp:1706: networkTick(1059573) mapTick(9121991) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9121992))
((peerID(2) state(DesyncedAligning) mapAlignTick(9121985))
((peerID(3) state(InGameAligning) mapAlignTick(9121993))
)
17748.355 Info MultiplayerManager.cpp:1853: maptick(9121993) crc before applying all ticks: 1478070547
17748.355 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(9121993) lastTickApplied(9121983) referenceMapTick(9121993) networkTick(1059573)
17748.355 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9121984) inputActions((CheckCRCHeuristic) ) ) for peer(0)
17748.355 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9121984) inputActions((CheckCRCHeuristic) ) ) for peer(3)
17748.355 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9121985) inputActions((CheckCRCHeuristic) ) ) for peer(0)
17748.355 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9121985) inputActions((CheckCRCHeuristic) ) ) for peer(3)
17748.355 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9121986) inputActions((CheckCRCHeuristic) ) ) for peer(0)
17748.355 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9121986) inputActions((CheckCRCHeuristic) ) ) for peer(3)
17748.355 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9121987) inputActions((CheckCRCHeuristic) ) ) for peer(0)
17748.355 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9121987) inputActions((CheckCRCHeuristic) ) ) for peer(3)
17748.355 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9121988) inputActions((CheckCRCHeuristic) ) ) for peer(0)
17748.355 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9121988) inputActions((CheckCRCHeuristic) ) ) for peer(3)
17748.355 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9121989) inputActions((CheckCRCHeuristic) ) ) for peer(0)
17748.355 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9121989) inputActions((CheckCRCHeuristic) ) ) for peer(3)
17748.355 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9121990) inputActions((CheckCRCHeuristic) ) ) for peer(0)
17748.355 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9121990) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(3)
17748.355 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9121991) inputActions((CheckCRCHeuristic) ) ) for peer(3)
17748.355 Info MultiplayerManager.cpp:1861: maptick(9121993) crc after applying all ticks: -1979123425
17748.355 Info MultiplayerManager.cpp:996: networkTick(1059573) mapTick(9121993) changing state from(InGameAligning) to(InGameAligned)
17748.508 Info MultiplayerManager.cpp:1143: networkTick(1059580) mapTick(9121993) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
17748.508 Info MultiplayerManager.cpp:1143: networkTick(1059580) mapTick(9121993) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
17748.508 Info MultiplayerManager.cpp:1143: networkTick(1059580) mapTick(9121993) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
17748.508 Info MultiplayerManager.cpp:1143: networkTick(1059580) mapTick(9121993) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
17748.626 Info MultiplayerManager.cpp:1419: networkTick(1059587) mapTick(9121993) received playerReconnect
17748.626 Info MultiplayerManager.cpp:2236: NetworkTick(1059587) MapTick(9121993) disconnecting player(2) from the user.
17748.626 Info NetworkInputHandler.cpp:548: expectedMapTick(9121993) removing peer(2) success(true).
17748.626 Info NetworkInputHandler.cpp:524: expectedMapTick(9121993) adding peer(2).
17748.626 Info MultiplayerManager.cpp:1143: networkTick(1059587) mapTick(9121993) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
17750.396 Info MultiplayerManager.cpp:1143: networkTick(1059668) mapTick(9121993) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
17750.396 Info MultiplayerManager.cpp:996: networkTick(1059668) mapTick(9121993) changing state from(InGameAligned) to(InGameSavingMap)
17750.512 Info MultiplayerManager.cpp:1143: networkTick(1059675) mapTick(9121993) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
17751.715 Info MultiplayerManager.cpp:996: networkTick(1059748) mapTick(9121993) changing state from(InGameSavingMap) to(InGameSendingMap)
17751.802 Info MultiplayerManager.cpp:1260: MapTick(9121993) Serving map(D) for peer(2) size(22499024) crc(1133322471)
17751.855 Info MultiplayerManager.cpp:1143: networkTick(1059755) mapTick(9121993) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
17751.971 Info MultiplayerManager.cpp:1143: networkTick(1059762) mapTick(9121993) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
17762.240 Info MultiplayerManager.cpp:1143: networkTick(1060180) mapTick(9121993) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
17762.240 Canceling serving for peer 2
17762.241 Info MultiplayerManager.cpp:996: networkTick(1060180) mapTick(9121993) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
17762.391 Info MultiplayerManager.cpp:1143: networkTick(1060187) mapTick(9121993) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
17764.127 Info MultiplayerManager.cpp:1143: networkTick(1060292) mapTick(9121993) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
17764.127 Info MultiplayerManager.cpp:1342: networkTick(1060292) mapTick(9121993) stopping mapAlign
17764.127 Info MultiplayerManager.cpp:996: networkTick(1060292) mapTick(9121993) changing state from(InGameWaitingForOthers) to(InGame)
17764.127 Info MultiplayerManager.cpp:1706: networkTick(1060292) mapTick(9121993) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
)
17764.244 Info MultiplayerManager.cpp:1143: networkTick(1060299) mapTick(9122000) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
17764.244 Info MultiplayerManager.cpp:1143: networkTick(1060299) mapTick(9122000) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
17764.244 Info MultiplayerManager.cpp:1143: networkTick(1060299) mapTick(9122000) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
17764.284 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
17764.284 Info GameActionHandler.cpp:2693: MapTick(9122003) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
18291.668 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9153457) peer(2) testCrc(-1757342964) testCrcPeerID(0) currentCrc(1806795328)
18291.669 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2537624332, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 1806795328, peers = {2 (mordax)}}
18291.718 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9153460) peer(2) testCrc(1295901127) testCrcPeerID(0) currentCrc(426610947)
18291.718 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1295901127, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 426610947, peers = {2 (mordax)}}
18291.813 Info MultiplayerManager.cpp:1143: networkTick(1091912) mapTick(9153475) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
18291.813 Info MultiplayerManager.cpp:996: networkTick(1091912) mapTick(9153475) changing state from(InGame) to(InGameAligning)
18291.813 Info MultiplayerManager.cpp:1818: networkTick(1091912) mapTick(9153475) starting mapAlign
18291.929 Info MultiplayerManager.cpp:1143: networkTick(1091919) mapTick(9153475) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
18291.930 Info MultiplayerManager.cpp:1143: networkTick(1091919) mapTick(9153475) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
18291.930 Info MultiplayerManager.cpp:1143: networkTick(1091919) mapTick(9153475) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
18291.930 Info MultiplayerManager.cpp:1752: networkTick(1091919) mapTick(9153475) sending mapAlignAction
18292.047 Info MultiplayerManager.cpp:1390: networkTick(1091926) mapTick(9153475) received MapAlignAction from peer(0), mapAlignTick(9153476) appliedTickClosuresCount(0)
18292.047 Info MultiplayerManager.cpp:1390: networkTick(1091926) mapTick(9153475) received MapAlignAction from peer(2), mapAlignTick(9153468) appliedTickClosuresCount(43)
18292.047 Info MultiplayerManager.cpp:1390: networkTick(1091926) mapTick(9153475) received MapAlignAction from peer(3), mapAlignTick(9153476) appliedTickClosuresCount(20)
18292.047 Info MultiplayerManager.cpp:1834: networkTick(1091927) mapTick(9153475) mapAlign finished targetTick(9153476) updating map and running the tasks ...
18292.047 Info MultiplayerManager.cpp:1706: networkTick(1091927) mapTick(9153475) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9153476))
((peerID(2) state(DesyncedAligning) mapAlignTick(9153468))
((peerID(3) state(InGameAligning) mapAlignTick(9153476))
)
18292.055 Info MultiplayerManager.cpp:1853: maptick(9153476) crc before applying all ticks: 1407955833
18292.056 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(9153476) lastTickApplied(9153466) referenceMapTick(9153476) networkTick(1091927)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153467) inputActions((CheckCRCHeuristic) ) ) for peer(0)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153467) inputActions((OpenGui) (CheckCRCHeuristic) ) ) for peer(3)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153468) inputActions((CheckCRCHeuristic) ) ) for peer(0)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153468) inputActions((SelectedEntityCleared) (CheckCRCHeuristic) ) ) for peer(3)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153469) inputActions((CheckCRCHeuristic) ) ) for peer(0)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153469) inputActions((CheckCRCHeuristic) ) ) for peer(3)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153470) inputActions((CheckCRCHeuristic) ) ) for peer(0)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153470) inputActions((CheckCRCHeuristic) ) ) for peer(3)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153471) inputActions((CheckCRCHeuristic) ) ) for peer(0)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153471) inputActions((CheckCRCHeuristic) ) ) for peer(3)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153472) inputActions((CheckCRCHeuristic) ) ) for peer(0)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153472) inputActions((CheckCRCHeuristic) ) ) for peer(3)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153473) inputActions((CheckCRCHeuristic) ) ) for peer(0)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153473) inputActions((CheckCRCHeuristic) ) ) for peer(3)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153474) inputActions((CheckCRCHeuristic) ) ) for peer(0)
18292.056 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9153474) inputActions((CheckCRCHeuristic) ) ) for peer(3)
18292.056 Info MultiplayerManager.cpp:1861: maptick(9153476) crc after applying all ticks: 1996779843
18292.056 Info MultiplayerManager.cpp:996: networkTick(1091927) mapTick(9153476) changing state from(InGameAligning) to(InGameAligned)
18292.196 Info MultiplayerManager.cpp:1143: networkTick(1091934) mapTick(9153476) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
18292.196 Info MultiplayerManager.cpp:1143: networkTick(1091934) mapTick(9153476) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
18292.196 Info MultiplayerManager.cpp:1143: networkTick(1091934) mapTick(9153476) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
18292.196 Info MultiplayerManager.cpp:1143: networkTick(1091934) mapTick(9153476) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
18292.313 Info MultiplayerManager.cpp:1419: networkTick(1091941) mapTick(9153476) received playerReconnect
18292.313 Info MultiplayerManager.cpp:2236: NetworkTick(1091941) MapTick(9153476) disconnecting player(2) from the user.
18292.314 Info NetworkInputHandler.cpp:548: expectedMapTick(9153476) removing peer(2) success(true).
18292.314 Info NetworkInputHandler.cpp:524: expectedMapTick(9153476) adding peer(2).
18292.314 Info MultiplayerManager.cpp:1143: networkTick(1091941) mapTick(9153476) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
18294.101 Info MultiplayerManager.cpp:1143: networkTick(1092022) mapTick(9153476) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
18294.101 Info MultiplayerManager.cpp:996: networkTick(1092022) mapTick(9153476) changing state from(InGameAligned) to(InGameSavingMap)
18294.217 Info MultiplayerManager.cpp:1143: networkTick(1092029) mapTick(9153476) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
18295.437 Info MultiplayerManager.cpp:996: networkTick(1092104) mapTick(9153476) changing state from(InGameSavingMap) to(InGameSendingMap)
18295.525 Info MultiplayerManager.cpp:1260: MapTick(9153476) Serving map(D) for peer(2) size(22360447) crc(1362595844)
18295.577 Info MultiplayerManager.cpp:1143: networkTick(1092111) mapTick(9153476) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
18295.693 Info MultiplayerManager.cpp:1143: networkTick(1092118) mapTick(9153476) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
18305.913 Info MultiplayerManager.cpp:1143: networkTick(1092572) mapTick(9153476) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
18305.913 Canceling serving for peer 2
18305.913 Info MultiplayerManager.cpp:996: networkTick(1092572) mapTick(9153476) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
18306.079 Info MultiplayerManager.cpp:1143: networkTick(1092579) mapTick(9153476) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
18307.916 Info MultiplayerManager.cpp:1143: networkTick(1092689) mapTick(9153476) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
18307.916 Info MultiplayerManager.cpp:1342: networkTick(1092689) mapTick(9153476) stopping mapAlign
18307.917 Info MultiplayerManager.cpp:996: networkTick(1092689) mapTick(9153476) changing state from(InGameWaitingForOthers) to(InGame)
18307.917 Info MultiplayerManager.cpp:1706: networkTick(1092689) mapTick(9153476) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
)
18308.034 Info MultiplayerManager.cpp:1143: networkTick(1092696) mapTick(9153483) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
18308.034 Info MultiplayerManager.cpp:1143: networkTick(1092696) mapTick(9153483) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
18308.034 Info MultiplayerManager.cpp:1143: networkTick(1092696) mapTick(9153483) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
18308.073 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
18308.073 Info GameActionHandler.cpp:2693: MapTick(9153486) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
18539.821 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9167323) peer(2) testCrc(1420255162) testCrcPeerID(0) currentCrc(-1470640394)
18539.821 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1420255162, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 2824326902, peers = {2 (mordax)}}
18539.837 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9167324) peer(2) testCrc(-1099735443) testCrcPeerID(0) currentCrc(-1805949425)
18539.837 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3195231853, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 2489017871, peers = {2 (mordax)}}
18539.854 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9167325) peer(2) testCrc(-864964475) testCrcPeerID(0) currentCrc(1602834457)
18539.854 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3430002821, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 1602834457, peers = {2 (mordax)}}
18539.871 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9167326) peer(2) testCrc(541023866) testCrcPeerID(0) currentCrc(2094477829)
18539.871 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 541023866, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 2094477829, peers = {2 (mordax)}}
18539.905 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9167328) peer(2) testCrc(-1262776884) testCrcPeerID(0) currentCrc(1497048566)
18539.905 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3032190412, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 1497048566, peers = {2 (mordax)}}
18539.921 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9167329) peer(2) testCrc(-497469282) testCrcPeerID(0) currentCrc(-1675530184)
18539.921 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3797498014, reference peers = {3 (TiTaN), 0 (cpy)}, desynced group = {CRC = 2619437112, peers = {2 (mordax)}}
18539.941 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9167330) peer(2) testCrc(1959221881) testCrcPeerID(0) currentCrc(2116549456)
18539.941 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1959221881, reference peers = {0 (cpy), 3 (TiTaN)}, desynced group = {CRC = 2116549456, peers = {2 (mordax)}}
18539.949 Info MultiplayerManager.cpp:1143: networkTick(1106563) mapTick(9167340) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
18539.949 Info MultiplayerManager.cpp:996: networkTick(1106563) mapTick(9167340) changing state from(InGame) to(InGameAligning)
18539.949 Info MultiplayerManager.cpp:1818: networkTick(1106563) mapTick(9167340) starting mapAlign
18540.066 Info MultiplayerManager.cpp:1143: networkTick(1106570) mapTick(9167340) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
18540.066 Info MultiplayerManager.cpp:1143: networkTick(1106570) mapTick(9167340) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
18540.066 Info MultiplayerManager.cpp:1143: networkTick(1106570) mapTick(9167340) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
18540.066 Info MultiplayerManager.cpp:1752: networkTick(1106570) mapTick(9167340) sending mapAlignAction
18540.183 Info MultiplayerManager.cpp:1390: networkTick(1106577) mapTick(9167340) received MapAlignAction from peer(0), mapAlignTick(9167341) appliedTickClosuresCount(0)
18540.183 Info MultiplayerManager.cpp:1390: networkTick(1106577) mapTick(9167340) received MapAlignAction from peer(2), mapAlignTick(9167334) appliedTickClosuresCount(42)
18540.183 Info MultiplayerManager.cpp:1390: networkTick(1106577) mapTick(9167340) received MapAlignAction from peer(3), mapAlignTick(9167342) appliedTickClosuresCount(19)
18540.183 Info MultiplayerManager.cpp:1834: networkTick(1106578) mapTick(9167340) mapAlign finished targetTick(9167342) updating map and running the tasks ...
18540.183 Info MultiplayerManager.cpp:1706: networkTick(1106578) mapTick(9167340) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9167341))
((peerID(2) state(DesyncedAligning) mapAlignTick(9167334))
((peerID(3) state(InGameAligning) mapAlignTick(9167342))
)
18540.198 Info MultiplayerManager.cpp:1853: maptick(9167342) crc before applying all ticks: 812257422
18540.198 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(9167342) lastTickApplied(9167332) referenceMapTick(9167342) networkTick(1106578)
18540.198 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9167333) inputActions((CheckCRCHeuristic) ) ) for peer(0)
18540.198 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9167333) inputActions((CheckCRCHeuristic) ) ) for peer(3)
18540.198 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9167334) inputActions((CheckCRCHeuristic) ) ) for peer(0)
18540.198 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9167334) inputActions((CheckCRCHeuristic) ) ) for peer(3)
18540.198 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9167335) inputActions((CheckCRCHeuristic) ) ) for peer(0)
18540.198 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9167335) inputActions((CheckCRCHeuristic) ) ) for peer(3)
18540.198 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9167336) inputActions((CheckCRCHeuristic) ) ) for peer(0)
18540.198 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9167336) inputActions((CheckCRCHeuristic) ) ) for peer(3)
18540.198 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9167337) inputActions((CheckCRCHeuristic) ) ) for peer(0)
18540.198 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9167337) inputActions((CheckCRCHeuristic) ) ) for peer(3)
18540.198 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9167338) inputActions((CheckCRCHeuristic) ) ) for peer(0)
18540.198 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9167338) inputActions((CheckCRCHeuristic) ) ) for peer(3)
18540.198 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9167339) inputActions((CheckCRCHeuristic) ) ) for peer(0)
18540.198 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9167339) inputActions((CheckCRCHeuristic) ) ) for peer(3)
18540.198 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9167340) inputActions((CheckCRCHeuristic) ) ) for peer(3)
18540.198 Info MultiplayerManager.cpp:1861: maptick(9167342) crc after applying all ticks: 812257422
18540.198 Info MultiplayerManager.cpp:996: networkTick(1106578) mapTick(9167342) changing state from(InGameAligning) to(InGameAligned)
18540.334 Info MultiplayerManager.cpp:1143: networkTick(1106585) mapTick(9167342) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
18540.334 Info MultiplayerManager.cpp:1143: networkTick(1106585) mapTick(9167342) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
18540.334 Info MultiplayerManager.cpp:1143: networkTick(1106585) mapTick(9167342) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
18540.334 Info MultiplayerManager.cpp:1143: networkTick(1106585) mapTick(9167342) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
18540.450 Info MultiplayerManager.cpp:1419: networkTick(1106592) mapTick(9167342) received playerReconnect
18540.450 Info MultiplayerManager.cpp:2236: NetworkTick(1106592) MapTick(9167342) disconnecting player(2) from the user.
18540.450 Info NetworkInputHandler.cpp:548: expectedMapTick(9167342) removing peer(2) success(true).
18540.450 Info NetworkInputHandler.cpp:524: expectedMapTick(9167342) adding peer(2).
18540.450 Info MultiplayerManager.cpp:1143: networkTick(1106592) mapTick(9167342) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
18542.234 Info MultiplayerManager.cpp:1143: networkTick(1106673) mapTick(9167342) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
18542.234 Info MultiplayerManager.cpp:996: networkTick(1106673) mapTick(9167342) changing state from(InGameAligned) to(InGameSavingMap)
18542.350 Info MultiplayerManager.cpp:1143: networkTick(1106680) mapTick(9167342) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
18543.568 Info MultiplayerManager.cpp:996: networkTick(1106754) mapTick(9167342) changing state from(InGameSavingMap) to(InGameSendingMap)
18543.656 Info MultiplayerManager.cpp:1260: MapTick(9167342) Serving map(D) for peer(2) size(22495963) crc(1048711653)
18543.709 Info MultiplayerManager.cpp:1143: networkTick(1106761) mapTick(9167342) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
18543.825 Info MultiplayerManager.cpp:1143: networkTick(1106768) mapTick(9167342) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
18553.725 Info MultiplayerManager.cpp:1143: networkTick(1107155) mapTick(9167342) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
18553.725 Canceling serving for peer 2
18553.725 Info MultiplayerManager.cpp:996: networkTick(1107155) mapTick(9167342) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
18553.859 Info MultiplayerManager.cpp:1143: networkTick(1107162) mapTick(9167342) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
18555.713 Info MultiplayerManager.cpp:1143: networkTick(1107265) mapTick(9167342) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
18555.713 Info MultiplayerManager.cpp:1342: networkTick(1107265) mapTick(9167342) stopping mapAlign
18555.713 Info MultiplayerManager.cpp:996: networkTick(1107265) mapTick(9167342) changing state from(InGameWaitingForOthers) to(InGame)
18555.713 Info MultiplayerManager.cpp:1706: networkTick(1107265) mapTick(9167342) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
)
18555.831 Info MultiplayerManager.cpp:1143: networkTick(1107272) mapTick(9167349) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
18555.831 Info MultiplayerManager.cpp:1143: networkTick(1107272) mapTick(9167349) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
18555.831 Info MultiplayerManager.cpp:1143: networkTick(1107272) mapTick(9167349) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
18555.869 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
18555.869 Info GameActionHandler.cpp:2693: MapTick(9167352) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
19069.758 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9198027) peer(3) testCrc(1035829193) testCrcPeerID(0) currentCrc(395659179)
19069.758 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1035829193, reference peers = {0 (cpy), 2 (mordax)}, desynced group = {CRC = 395659179, peers = {3 (TiTaN)}}
19069.774 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9198028) peer(3) testCrc(1385886292) testCrcPeerID(0) currentCrc(1879758477)
19069.774 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1385886292, reference peers = {0 (cpy), 2 (mordax)}, desynced group = {CRC = 1879758477, peers = {3 (TiTaN)}}
19069.825 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9198031) peer(3) testCrc(-1344659212) testCrcPeerID(0) currentCrc(-2047731562)
19069.825 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2950308084, reference peers = {0 (cpy), 2 (mordax)}, desynced group = {CRC = 2247235734, peers = {3 (TiTaN)}}
19069.858 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9198033) peer(3) testCrc(373905731) testCrcPeerID(0) currentCrc(-1913907924)
19069.858 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 373905731, reference peers = {0 (cpy), 2 (mordax)}, desynced group = {CRC = 2381059372, peers = {3 (TiTaN)}}
19069.874 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9198034) peer(3) testCrc(-1797758119) testCrcPeerID(0) currentCrc(-532641066)
19069.874 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2497209177, reference peers = {0 (cpy), 2 (mordax)}, desynced group = {CRC = 3762326230, peers = {3 (TiTaN)}}
19069.884 Info MultiplayerManager.cpp:1143: networkTick(1138092) mapTick(9198044) received stateChanged peerID(3) oldState(InGame) newState(Desynced)
19069.884 Info MultiplayerManager.cpp:996: networkTick(1138092) mapTick(9198044) changing state from(InGame) to(InGameAligning)
19069.884 Info MultiplayerManager.cpp:1818: networkTick(1138092) mapTick(9198044) starting mapAlign
19070.001 Info MultiplayerManager.cpp:1143: networkTick(1138099) mapTick(9198044) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
19070.001 Info MultiplayerManager.cpp:1143: networkTick(1138099) mapTick(9198044) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
19070.001 Info MultiplayerManager.cpp:1143: networkTick(1138099) mapTick(9198044) received stateChanged peerID(3) oldState(Desynced) newState(DesyncedAligning)
19070.002 Info MultiplayerManager.cpp:1752: networkTick(1138099) mapTick(9198044) sending mapAlignAction
19070.117 Info MultiplayerManager.cpp:1390: networkTick(1138106) mapTick(9198044) received MapAlignAction from peer(0), mapAlignTick(9198045) appliedTickClosuresCount(0)
19070.117 Info MultiplayerManager.cpp:1390: networkTick(1138106) mapTick(9198044) received MapAlignAction from peer(2), mapAlignTick(9198045) appliedTickClosuresCount(21)
19070.117 Info MultiplayerManager.cpp:1390: networkTick(1138106) mapTick(9198044) received MapAlignAction from peer(3), mapAlignTick(9198038) appliedTickClosuresCount(42)
19070.117 Info MultiplayerManager.cpp:1834: networkTick(1138107) mapTick(9198044) mapAlign finished targetTick(9198045) updating map and running the tasks ...
19070.117 Info MultiplayerManager.cpp:1706: networkTick(1138107) mapTick(9198044) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9198045))
((peerID(2) state(InGameAligning) mapAlignTick(9198045))
((peerID(3) state(DesyncedAligning) mapAlignTick(9198038))
)
19070.124 Info MultiplayerManager.cpp:1853: maptick(9198045) crc before applying all ticks: 648091114
19070.124 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(9198045) lastTickApplied(9198035) referenceMapTick(9198045) networkTick(1138107)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198036) inputActions((CheckCRCHeuristic) ) ) for peer(0)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198036) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198036) inputActions((CheckCRCHeuristic) ) ) for peer(3)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198037) inputActions((CheckCRCHeuristic) ) ) for peer(0)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198037) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198038) inputActions((CheckCRCHeuristic) ) ) for peer(0)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198038) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198039) inputActions((CheckCRCHeuristic) ) ) for peer(0)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198039) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198040) inputActions((CheckCRCHeuristic) ) ) for peer(0)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198040) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198041) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198041) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198042) inputActions((CheckCRCHeuristic) ) ) for peer(0)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198042) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198043) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
19070.124 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9198043) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19070.125 Info MultiplayerManager.cpp:1861: maptick(9198045) crc after applying all ticks: 648091114
19070.125 Info MultiplayerManager.cpp:996: networkTick(1138107) mapTick(9198045) changing state from(InGameAligning) to(InGameAligned)
19070.251 Info MultiplayerManager.cpp:1143: networkTick(1138114) mapTick(9198045) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
19070.252 Info MultiplayerManager.cpp:1143: networkTick(1138114) mapTick(9198045) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
19070.252 Info MultiplayerManager.cpp:1143: networkTick(1138114) mapTick(9198045) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
19070.252 Info MultiplayerManager.cpp:1143: networkTick(1138114) mapTick(9198045) received stateChanged peerID(3) oldState(DesyncedAligning) newState(DesyncedAligned)
19070.368 Info MultiplayerManager.cpp:1419: networkTick(1138121) mapTick(9198045) received playerReconnect
19070.368 Info MultiplayerManager.cpp:2236: NetworkTick(1138121) MapTick(9198045) disconnecting player(1) from the user.
19070.368 Info NetworkInputHandler.cpp:548: expectedMapTick(9198045) removing peer(3) success(true).
19070.368 Info NetworkInputHandler.cpp:524: expectedMapTick(9198045) adding peer(3).
19070.368 Info MultiplayerManager.cpp:1143: networkTick(1138121) mapTick(9198045) received stateChanged peerID(3) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
19072.675 Info MultiplayerManager.cpp:1143: networkTick(1138226) mapTick(9198045) received stateChanged peerID(3) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
19072.676 Info MultiplayerManager.cpp:996: networkTick(1138226) mapTick(9198045) changing state from(InGameAligned) to(InGameSavingMap)
19072.791 Info MultiplayerManager.cpp:1143: networkTick(1138233) mapTick(9198045) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
19074.027 Info MultiplayerManager.cpp:996: networkTick(1138308) mapTick(9198045) changing state from(InGameSavingMap) to(InGameSendingMap)
19074.116 Info MultiplayerManager.cpp:1260: MapTick(9198045) Serving map(D) for peer(3) size(22799055) crc(1830362827)
19074.169 Info MultiplayerManager.cpp:1143: networkTick(1138315) mapTick(9198045) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
19074.286 Info MultiplayerManager.cpp:1143: networkTick(1138322) mapTick(9198045) received stateChanged peerID(3) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
19087.209 Info MultiplayerManager.cpp:1143: networkTick(1139068) mapTick(9198045) received stateChanged peerID(3) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
19087.209 Canceling serving for peer 3
19087.210 Info MultiplayerManager.cpp:996: networkTick(1139068) mapTick(9198045) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
19087.327 Info MultiplayerManager.cpp:1143: networkTick(1139075) mapTick(9198045) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
19089.615 Info MultiplayerManager.cpp:1143: networkTick(1139212) mapTick(9198045) received stateChanged peerID(3) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
19089.615 Info MultiplayerManager.cpp:1342: networkTick(1139212) mapTick(9198045) stopping mapAlign
19089.615 Info MultiplayerManager.cpp:996: networkTick(1139212) mapTick(9198045) changing state from(InGameWaitingForOthers) to(InGame)
19089.615 Info MultiplayerManager.cpp:1706: networkTick(1139212) mapTick(9198045) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
)
19089.735 Info MultiplayerManager.cpp:1143: networkTick(1139219) mapTick(9198053) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
19089.735 Info MultiplayerManager.cpp:1143: networkTick(1139219) mapTick(9198053) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
19089.735 Info MultiplayerManager.cpp:1143: networkTick(1139219) mapTick(9198053) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
19089.758 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(3)
19089.758 Info GameActionHandler.cpp:2693: MapTick(9198055) processed PlayerJoinGame peerID(3) playerIndex(1) mode(connect)
19183.671 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (3)
19183.671 Info MultiplayerManager.cpp:1093: networkTick(1144840) mapTick(9203274) removing peer(3) dropout(false)
19183.671 Info MultiplayerManager.cpp:996: networkTick(1144840) mapTick(9203274) changing state from(InGame) to(InGameAligning)
19183.671 Info MultiplayerManager.cpp:1818: networkTick(1144840) mapTick(9203274) starting mapAlign
19183.671 Info MultiplayerManager.cpp:1732: networkTick(1144840) mapTick(9203274) adding mapAlignTask(RemovePlayerAlignTask)
19183.787 Info MultiplayerManager.cpp:1143: networkTick(1144847) mapTick(9203274) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
19183.787 Info MultiplayerManager.cpp:1143: networkTick(1144847) mapTick(9203274) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
19183.787 Info MultiplayerManager.cpp:1143: networkTick(1144847) mapTick(9203274) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
19183.787 Info MultiplayerManager.cpp:1752: networkTick(1144847) mapTick(9203274) sending mapAlignAction
19183.904 Info MultiplayerManager.cpp:1390: networkTick(1144854) mapTick(9203274) received MapAlignAction from peer(0), mapAlignTick(9203275) appliedTickClosuresCount(0)
19183.905 Info MultiplayerManager.cpp:1390: networkTick(1144854) mapTick(9203274) received MapAlignAction from peer(2), mapAlignTick(9203275) appliedTickClosuresCount(28)
19183.905 Info MultiplayerManager.cpp:1390: networkTick(1144854) mapTick(9203274) received MapAlignAction from peer(3), mapAlignTick(9203276) appliedTickClosuresCount(26)
19183.905 Info MultiplayerManager.cpp:1834: networkTick(1144855) mapTick(9203274) mapAlign finished targetTick(9203276) updating map and running the tasks ...
19183.905 Info MultiplayerManager.cpp:1706: networkTick(1144855) mapTick(9203274) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9203275))
((peerID(2) state(InGameAligning) mapAlignTick(9203275))
((peerID(3) state(InGameAligning) mapAlignTick(9203276))
)
19183.915 Info MultiplayerManager.cpp:1853: maptick(9203276) crc before applying all ticks: -616461570
19183.915 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(9203276) lastTickApplied(9203266) referenceMapTick(9203276) networkTick(1144855)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203267) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203267) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203267) inputActions((CheckCRCHeuristic) ) ) for peer(3)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203268) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203268) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203268) inputActions((PlayerLeaveGame) ) ) for peer(3)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203269) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203269) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203269) inputActions((CheckCRCHeuristic) ) ) for peer(3)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203270) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203270) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203270) inputActions((CheckCRCHeuristic) ) ) for peer(3)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203271) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203271) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203271) inputActions((CheckCRCHeuristic) ) ) for peer(3)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203272) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203272) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203272) inputActions((CheckCRCHeuristic) ) ) for peer(3)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203273) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203273) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203273) inputActions((CheckCRCHeuristic) ) ) for peer(3)
19183.915 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203274) inputActions((CheckCRCHeuristic) ) ) for peer(3)
19183.915 Info NetworkInputHandler.cpp:548: expectedMapTick(9203276) removing peer(3) success(true).
19183.916 Info GameActionHandler.cpp:2722: MapTick(9203276) processed PlayerLeaveGame peerID(3) playerIndex(1)
19183.916 Info MultiplayerManager.cpp:1861: maptick(9203276) crc after applying all ticks: -2068098956
19183.916 Info MultiplayerManager.cpp:996: networkTick(1144855) mapTick(9203276) changing state from(InGameAligning) to(InGameAligned)
19184.038 Info MultiplayerManager.cpp:1143: networkTick(1144862) mapTick(9203276) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
19184.038 Info MultiplayerManager.cpp:1143: networkTick(1144862) mapTick(9203276) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
19184.038 Info MultiplayerManager.cpp:1143: networkTick(1144862) mapTick(9203276) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
19184.038 Info MultiplayerManager.cpp:1143: networkTick(1144862) mapTick(9203276) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
19184.038 Info NetworkInputHandler.cpp:524: expectedMapTick(9203276) adding peer(3).
19184.038 Info MultiplayerManager.cpp:996: networkTick(1144862) mapTick(9203276) changing state from(InGameAligned) to(InGameWaitingForOthers)
19184.038 Info MultiplayerManager.cpp:1143: networkTick(1144862) mapTick(9203276) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
19184.154 Info MultiplayerManager.cpp:1143: networkTick(1144869) mapTick(9203276) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
19184.154 Info MultiplayerManager.cpp:1342: networkTick(1144869) mapTick(9203276) stopping mapAlign
19184.154 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
19184.154 Info MultiplayerManager.cpp:1908: networkTick(1144869) mapTick(9203276) finishing removing peer(3) hasPeer(true)
19184.154 Info NetworkInputHandler.cpp:548: expectedMapTick(9203276) removing peer(3) success(true).
19184.154 Info Synchronizer.cpp:538: networkTick(1144869) removing peer(3) success(true).
19184.154 Info MultiplayerManager.cpp:996: networkTick(1144869) mapTick(9203276) changing state from(InGameWaitingForOthers) to(InGame)
19184.155 Info MultiplayerManager.cpp:1706: networkTick(1144869) mapTick(9203276) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
19184.271 Info MultiplayerManager.cpp:1143: networkTick(1144876) mapTick(9203283) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
19184.271 Info MultiplayerManager.cpp:1143: networkTick(1144876) mapTick(9203283) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
19184.803 Info MultiplayerManager.cpp:153: NetworkTick(1144908) disconnecting multiplayer connection.
19184.803 Info NetworkInputHandler.cpp:64: expectedMapTick(9203315) sending PlayerLeaveGame
19184.921 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (0)
19184.921 Info MultiplayerManager.cpp:1093: networkTick(1144915) mapTick(9203322) removing peer(0) dropout(false)
19184.921 Info MultiplayerManager.cpp:996: networkTick(1144915) mapTick(9203322) changing state from(InGame) to(InGameAligning)
19184.921 Info MultiplayerManager.cpp:1818: networkTick(1144915) mapTick(9203322) starting mapAlign
19184.921 Info MultiplayerManager.cpp:1732: networkTick(1144915) mapTick(9203322) adding mapAlignTask(RemovePlayerAlignTask)
19185.038 Info MultiplayerManager.cpp:1143: networkTick(1144922) mapTick(9203322) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
19185.038 Info MultiplayerManager.cpp:1143: networkTick(1144922) mapTick(9203322) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
19185.038 Info MultiplayerManager.cpp:1752: networkTick(1144922) mapTick(9203322) sending mapAlignAction
19185.154 Info MultiplayerManager.cpp:1390: networkTick(1144929) mapTick(9203322) received MapAlignAction from peer(0), mapAlignTick(9203323) appliedTickClosuresCount(0)
19185.155 Info MultiplayerManager.cpp:1390: networkTick(1144929) mapTick(9203322) received MapAlignAction from peer(2), mapAlignTick(9203323) appliedTickClosuresCount(19)
19185.155 Info MultiplayerManager.cpp:1834: networkTick(1144930) mapTick(9203322) mapAlign finished targetTick(9203323) updating map and running the tasks ...
19185.155 Info MultiplayerManager.cpp:1706: networkTick(1144930) mapTick(9203322) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9203323))
((peerID(2) state(InGameAligning) mapAlignTick(9203323))
)
19185.161 Info MultiplayerManager.cpp:1853: maptick(9203323) crc before applying all ticks: 2102031711
19185.161 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(9203323) lastTickApplied(9203313) referenceMapTick(9203323) networkTick(1144930)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203314) inputActions((CheckCRCHeuristic) ) ) for peer(0)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203314) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203315) inputActions((PlayerLeaveGame) (CheckCRCHeuristic) ) ) for peer(0)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203315) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203316) inputActions((CheckCRCHeuristic) ) ) for peer(0)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203316) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203317) inputActions((CheckCRCHeuristic) ) ) for peer(0)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203317) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203318) inputActions((CheckCRCHeuristic) ) ) for peer(0)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203318) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203319) inputActions((CheckCRCHeuristic) ) ) for peer(0)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203319) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203320) inputActions((CheckCRCHeuristic) ) ) for peer(0)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203320) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203321) inputActions((CheckCRCHeuristic) ) ) for peer(0)
19185.161 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9203321) inputActions((CheckCRCHeuristic) ) ) for peer(2)
19185.161 Info NetworkInputHandler.cpp:548: expectedMapTick(-1) removing peer(0) success(true).
19185.161 Info GameActionHandler.cpp:2722: MapTick(9203323) processed PlayerLeaveGame peerID(0) playerIndex(0)
19185.161 Info MultiplayerManager.cpp:1861: maptick(9203323) crc after applying all ticks: -571504456
19185.161 Info MultiplayerManager.cpp:996: networkTick(1144930) mapTick(9203323) changing state from(InGameAligning) to(InGameAligned)
19185.289 Info MultiplayerManager.cpp:1143: networkTick(1144937) mapTick(9203323) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
19185.289 Info NetworkInputHandler.cpp:524: expectedMapTick(-1) adding peer(0).
19185.289 Info MultiplayerManager.cpp:1143: networkTick(1144937) mapTick(9203323) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
19185.289 Info MultiplayerManager.cpp:996: networkTick(1144937) mapTick(9203323) changing state from(InGameAligned) to(InGameWaitingForOthers)
19185.289 Info MultiplayerManager.cpp:1143: networkTick(1144937) mapTick(9203323) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
19185.406 Info MultiplayerManager.cpp:1143: networkTick(1144944) mapTick(9203323) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
19185.406 Info MultiplayerManager.cpp:1342: networkTick(1144944) mapTick(9203323) stopping mapAlign
19185.406 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
19185.406 Info MultiplayerManager.cpp:996: networkTick(1144944) mapTick(9203323) changing state from(InGameWaitingForOthers) to(Disconnecting)
19185.406 Info MultiplayerManager.cpp:1706: networkTick(1144944) mapTick(9203323) peerID(0) fullStateLog: local state(Disconnecting) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
19185.773 Info MultiplayerManager.cpp:996: networkTick(1144951) mapTick(9203323) changing state from(Disconnecting) to(QuitScheduled)
19185.788 Info MultiplayerManager.cpp:180: NetworkTick(1144951) quitting multiplayer connection.
19185.788 Info MultiplayerManager.cpp:996: networkTick(1144951) mapTick(9203323) changing state from(QuitScheduled) to(Disconnected)
19185.791 Info NetworkInputHandler.cpp:771: mapTick(-1) networkTick(1144951) disconnecting from player.
19186.426 Info Router.cpp:558: Router peerID(0) shutting down.
19186.426 Info WindowsUDPSocket.cpp:159: Socket closed
19186.426 Info Router.cpp:594: Router state -> Disconnected
19192.768 Info Router.cpp:558: Router peerID(65535) shutting down.
19192.768 Info Router.cpp:594: Router state -> Disconnected
19192.768 Joining game 217.253.138.83:34197
19192.768 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
19192.768 Info Router.cpp:594: Router state -> Connecting
19192.768 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
19194.285 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
19194.286 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Connecting) to(InitializationFailed)
19195.959 Info MultiplayerManager.cpp:180: NetworkTick(0) quitting multiplayer connection.
19195.959 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(InitializationFailed) to(Disconnected)
19195.959 Info Router.cpp:558: Router peerID(65535) shutting down.
19195.959 Info WindowsUDPSocket.cpp:159: Socket closed
19195.959 Info Router.cpp:594: Router state -> Disconnected
19212.727 Info WindowsUDPSocket.cpp:59: Opening socket at port (34196)
19212.727 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
19218.125 Info WindowsUDPSocket.cpp:159: Socket closed
19218.125 Info WindowsUDPSocket.cpp:159: Socket closed
19220.333 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
19286.892 Info WindowsUDPSocket.cpp:159: Socket closed
19294.088 Info Router.cpp:558: Router peerID(65535) shutting down.
19294.088 Info Router.cpp:594: Router state -> Disconnected
19294.088 Joining game 217.253.137.16:34197
19294.088 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
19294.088 Info Router.cpp:594: Router state -> Connecting
19294.088 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
19294.140 Connection to address(217.253.137.16:34197) refused(type(ConnectionReply) confirm(true) status(PasswordMissing) gameName(TiTaN's game) description(Unknown key:"Password not provided or not matching.") latency(7) remoteApplicationVersion(0.13.9 (build 23372, win64, alpha)) remoteActiveMods((CPY-Airfilter 0.0.1) (CPY-Chemicals 0.0.6) (CPY-Warfare 0.1.1) (TiTaN-Landfill 0.0.1) (TiTaN-RandomStuff 0.0.1) (TiTaN-ScienceRocket 0.0.1) (YARM 0.7.102) (angelsinfiniteores 0.3.1) (angelsprocessing 0.2.0) (angelsrefining 0.2.4) (base 0.13.9) (bobassembly 0.13.0) (bobconfig 0.13.1) (bobelectronics 0.13.1) (bobenemies 0.13.1) (bobgreenhouse 0.13.1) (boblibrary 0.13.1) (boblogistics 0.13.3) (bobmining 0.13.1) (bobmodules 0.13.0) (bobores 0.13.1) (bobplates 0.13.2) (bobpower 0.13.1) (bobrevamp 0.13.0) (bobtech 0.13.0) (bobtechsave 0.13.0) (bobwarfare 0.13.3) (rso-mod 2.0.8) ) connectionRequestID(20126) gameID(55510)).
19294.140 Info MultiplayerManager.cpp:180: NetworkTick(0) quitting multiplayer connection.
19294.140 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Connecting) to(Disconnected)
19294.158 Info Router.cpp:558: Router peerID(65535) shutting down.
19294.158 Info WindowsUDPSocket.cpp:159: Socket closed
19294.158 Info Router.cpp:594: Router state -> Disconnected
19297.044 Info Router.cpp:558: Router peerID(65535) shutting down.
19297.044 Info Router.cpp:594: Router state -> Disconnected
19297.044 Joining game 217.253.137.16:34197
19297.044 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
19297.044 Info Router.cpp:594: Router state -> Connecting
19297.044 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
19297.114 Info Router.cpp:594: Router state -> WaitingForAccept
19297.236 Info Synchronizer.cpp:56: NetworkTick(5044) initialized Synchronizer local peer(1) latency(7).
19297.236 Info Synchronizer.cpp:522: networkTick(5044) adding peer(0) success(true).
19297.236 Info Router.cpp:594: Router state -> Connected
19297.236 Info Router.cpp:835: ConnectionAccepted ownPeerID(1) nextPeerID(2)
19297.236 Info MultiplayerManager.cpp:996: networkTick(5044) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
19297.254 Info Router.cpp:893: Received onPeerConnected for already connected peer(1)
19297.376 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(TiTaN).
19297.376 Info MultiplayerManager.cpp:1143: networkTick(5051) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
19297.376 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(cpy).
19297.376 Info MultiplayerManager.cpp:1143: networkTick(5051) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
19297.376 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(cpy).
19297.376 Info MultiplayerManager.cpp:1143: networkTick(5051) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
19297.376 Info MultiplayerManager.cpp:1143: networkTick(5051) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
19297.499 Info MultiplayerManager.cpp:996: networkTick(5059) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
19297.620 Info MultiplayerManager.cpp:1143: networkTick(5066) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
19297.743 Info MultiplayerManager.cpp:1143: networkTick(5073) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
19297.987 Info MultiplayerManager.cpp:1143: networkTick(5088) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
19297.987 Info MultiplayerManager.cpp:1143: networkTick(5088) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
19298.860 Info Router.cpp:913: networkTick(5140) adding peer(2) address(192.168.20.20:61280) sending connectionAccept(false)
19298.860 Info Synchronizer.cpp:522: networkTick(5140) adding peer(2) success(true).
19299.052 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(TiTaN).
19299.052 Info MultiplayerManager.cpp:1143: networkTick(5147) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSavingMap)
19299.052 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(cpy).
19299.052 Info MultiplayerManager.cpp:1143: networkTick(5147) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedWaitingForMap)
19299.052 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(mordax).
19299.052 Info MultiplayerManager.cpp:1143: networkTick(5147) mapTick(-1) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
19299.052 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(mordax).
19299.052 Info MultiplayerManager.cpp:1143: networkTick(5147) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
19299.052 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(mordax).
19299.052 Info MultiplayerManager.cpp:1143: networkTick(5147) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
19299.052 Info MultiplayerManager.cpp:1143: networkTick(5147) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
19299.297 Info MultiplayerManager.cpp:1143: networkTick(5162) mapTick(-1) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
19299.648 Info MultiplayerManager.cpp:1143: networkTick(5183) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
19299.648 Downloading file D:/Games\Factorio\Factorio_0.13.9\temp\mp-download.zip (23227450 B, 46178 blocks)
19299.650 Info MultiplayerManager.cpp:996: networkTick(5183) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
19299.650 Info NetworkInputHandler.cpp:45: mapTick(9208276) networkTick(5183) initialized NetworkInputHandler local peer(1).
19299.650 Info NetworkInputHandler.cpp:524: expectedMapTick(9208276) adding peer(0).
19299.650 Info NetworkInputHandler.cpp:524: expectedMapTick(9208276) adding peer(2).
19299.650 Info Synchronizer.cpp:428: NetworkTick(5183) mapTick(9208276) applying 21 pending tickClosures
19299.650 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(0)
19299.650 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
19299.650 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(2)
19299.650 Info MultiplayerManager.cpp:1732: networkTick(5183) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
19299.650 Info MultiplayerManager.cpp:1516: Received script checksums: level: 0, mod-TiTaN-Landfill: 0, mod-TiTaN-RandomStuff: 0, mod-TiTaN-ScienceRocket: 0, mod-YARM: 616803594, mod-angelsrefining: 884011260, mod-bobores: 3583780511, mod-bobtechsave: 1098752798, mod-rso-mod: 2900053390
19299.772 Info MultiplayerManager.cpp:1143: networkTick(5190) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
19299.772 Info MultiplayerManager.cpp:1143: networkTick(5190) mapTick(-1) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
19301.142 Info MultiplayerManager.cpp:1143: networkTick(5270) mapTick(-1) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
19303.242 Info MultiplayerManager.cpp:1143: networkTick(5396) mapTick(-1) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
19345.113 Finished download (45 s, 23 MB, 511 kB/s)
19345.217 Info MultiplayerManager.cpp:1218: networkTick(7907) mapTick(-1) map download finished creating scenario
19345.217 Info MultiplayerManager.cpp:996: networkTick(7907) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
19345.217 Loading map D:/Games\Factorio\Factorio_0.13.9\temp\mp-download.zip
19345.222 Info Scenario.cpp:127: Map version 0.13.9-2
19345.270 Info MultiplayerManager.cpp:1143: networkTick(7914) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
19345.392 Info MultiplayerManager.cpp:1143: networkTick(7921) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
19346.920 Checksum for script __bobtechsave__/control.lua: 1098752798
19346.920 Checksum for script __TiTaN-Landfill__/control.lua: 0
19346.921 Checksum for script __TiTaN-ScienceRocket__/control.lua: 0
19346.923 Checksum for script __YARM__/control.lua: 616803594
19346.923 Checksum for script __bobores__/control.lua: 3583780511
19346.930 Checksum for script __rso-mod__/control.lua: 2900053390
19346.931 Checksum for script __angelsrefining__/control.lua: 884011260
19346.931 Checksum for script __TiTaN-RandomStuff__/control.lua: 0
19347.041 Info MultiplayerManager.cpp:996: networkTick(8021) mapTick(9208276) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
19347.166 Info MultiplayerManager.cpp:1143: networkTick(8028) mapTick(9208276) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
19347.166 Info MultiplayerManager.cpp:1342: networkTick(8028) mapTick(9208276) stopping mapAlign
19347.166 Info MultiplayerManager.cpp:1884: performing map align task (SendPlayerJoinGameAlignTask)
19347.166 Info MultiplayerManager.cpp:996: networkTick(8028) mapTick(9208276) changing state from(InGameWaitingForOthers) to(InGame)
19347.166 Info MultiplayerManager.cpp:1706: networkTick(8028) mapTick(9208276) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
19347.292 Info MultiplayerManager.cpp:1143: networkTick(8035) mapTick(9208284) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
19347.292 Info MultiplayerManager.cpp:1143: networkTick(8035) mapTick(9208284) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
19347.292 Info MultiplayerManager.cpp:1143: networkTick(8035) mapTick(9208284) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
19347.314 Info NetworkInputHandler.cpp:754: mapTick(9208286) networkTick(8037) connecting to player(cpy).
19347.314 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
19347.314 Info GameActionHandler.cpp:2693: MapTick(9208286) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
19347.315 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
19347.315 Info GameActionHandler.cpp:2693: MapTick(9208286) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
20940.856 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9303400) peer(2) testCrc(-1626213670) testCrcPeerID(0) currentCrc(-1254503752)
20940.857 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2668753626, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 3040463544, peers = {2 (mordax)}}
20940.964 Info MultiplayerManager.cpp:1143: networkTick(103616) mapTick(9303416) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
20940.964 Info MultiplayerManager.cpp:996: networkTick(103616) mapTick(9303416) changing state from(InGame) to(InGameAligning)
20940.964 Info MultiplayerManager.cpp:1818: networkTick(103616) mapTick(9303416) starting mapAlign
20941.081 Info MultiplayerManager.cpp:1143: networkTick(103623) mapTick(9303416) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
20941.081 Info MultiplayerManager.cpp:1143: networkTick(103623) mapTick(9303416) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
20941.081 Info MultiplayerManager.cpp:1143: networkTick(103623) mapTick(9303416) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
20941.081 Info MultiplayerManager.cpp:1752: networkTick(103623) mapTick(9303416) sending mapAlignAction
20941.198 Info MultiplayerManager.cpp:1390: networkTick(103630) mapTick(9303416) received MapAlignAction from peer(0), mapAlignTick(9303417) appliedTickClosuresCount(22)
20941.198 Info MultiplayerManager.cpp:1390: networkTick(103630) mapTick(9303416) received MapAlignAction from peer(1), mapAlignTick(9303417) appliedTickClosuresCount(0)
20941.198 Info MultiplayerManager.cpp:1390: networkTick(103630) mapTick(9303416) received MapAlignAction from peer(2), mapAlignTick(9303411) appliedTickClosuresCount(40)
20941.198 Info MultiplayerManager.cpp:1834: networkTick(103631) mapTick(9303416) mapAlign finished targetTick(9303417) updating map and running the tasks ...
20941.199 Info MultiplayerManager.cpp:1706: networkTick(103631) mapTick(9303416) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9303417))
((peerID(1) state(InGameAligning) mapAlignTick(9303417))
((peerID(2) state(DesyncedAligning) mapAlignTick(9303411))
)
20941.210 Info MultiplayerManager.cpp:1853: maptick(9303417) crc before applying all ticks: 316728913
20941.210 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(9303417) lastTickApplied(9303407) referenceMapTick(9303417) networkTick(103631)
20941.210 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303408) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(0)
20941.210 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303408) inputActions((CheckCRCHeuristic) ) ) for peer(1)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303408) inputActions((CheckCRCHeuristic) ) ) for peer(2)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303409) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(0)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303409) inputActions((CheckCRCHeuristic) ) ) for peer(1)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303409) inputActions((CheckCRCHeuristic) ) ) for peer(2)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303410) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(0)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303410) inputActions((CheckCRCHeuristic) ) ) for peer(1)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303411) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(0)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303411) inputActions((CheckCRCHeuristic) ) ) for peer(1)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303412) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(0)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303412) inputActions((CheckCRCHeuristic) ) ) for peer(1)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303413) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(0)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303413) inputActions((CheckCRCHeuristic) ) ) for peer(1)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303414) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(0)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303414) inputActions((CheckCRCHeuristic) ) ) for peer(1)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303415) inputActions((ChangeShootingState) (ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
20941.211 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9303415) inputActions((CheckCRCHeuristic) ) ) for peer(1)
20941.211 Info MultiplayerManager.cpp:1861: maptick(9303417) crc after applying all ticks: 1908621657
20941.211 Info MultiplayerManager.cpp:996: networkTick(103631) mapTick(9303417) changing state from(InGameAligning) to(InGameAligned)
20941.211 Info MultiplayerManager.cpp:996: networkTick(103631) mapTick(9303417) changing state from(InGameAligned) to(InGameWaitingForOthers)
20941.333 Info MultiplayerManager.cpp:1143: networkTick(103638) mapTick(9303417) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
20941.333 Info MultiplayerManager.cpp:1143: networkTick(103638) mapTick(9303417) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
20941.333 Info MultiplayerManager.cpp:1143: networkTick(103638) mapTick(9303417) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
20941.333 Info MultiplayerManager.cpp:1143: networkTick(103638) mapTick(9303417) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
20941.448 Info MultiplayerManager.cpp:1419: networkTick(103645) mapTick(9303417) received playerReconnect
20941.448 Info MultiplayerManager.cpp:2236: NetworkTick(103645) MapTick(9303417) disconnecting player(2) from the user.
20941.448 Info NetworkInputHandler.cpp:548: expectedMapTick(9303417) removing peer(2) success(true).
20941.449 Info NetworkInputHandler.cpp:524: expectedMapTick(9303417) adding peer(2).
20941.449 Info MultiplayerManager.cpp:1143: networkTick(103645) mapTick(9303417) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
20943.348 Info MultiplayerManager.cpp:1143: networkTick(103731) mapTick(9303417) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
20943.465 Info MultiplayerManager.cpp:1143: networkTick(103738) mapTick(9303417) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
20945.199 Info MultiplayerManager.cpp:1143: networkTick(103842) mapTick(9303417) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
20945.315 Info MultiplayerManager.cpp:1143: networkTick(103849) mapTick(9303417) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
20946.765 Info MultiplayerManager.cpp:1143: networkTick(103935) mapTick(9303417) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
20946.882 Info MultiplayerManager.cpp:1143: networkTick(103942) mapTick(9303417) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
20948.886 Info MultiplayerManager.cpp:1143: networkTick(104062) mapTick(9303417) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
20948.886 Info MultiplayerManager.cpp:1342: networkTick(104062) mapTick(9303417) stopping mapAlign
20948.886 Info MultiplayerManager.cpp:996: networkTick(104062) mapTick(9303417) changing state from(InGameWaitingForOthers) to(InGame)
20948.886 Info MultiplayerManager.cpp:1706: networkTick(104062) mapTick(9303417) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
20949.002 Info MultiplayerManager.cpp:1143: networkTick(104069) mapTick(9303424) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
20949.002 Info MultiplayerManager.cpp:1143: networkTick(104069) mapTick(9303424) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
20949.002 Info MultiplayerManager.cpp:1143: networkTick(104069) mapTick(9303424) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
20949.043 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
20949.043 Info GameActionHandler.cpp:2693: MapTick(9303427) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
23721.402 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9469232) peer(2) testCrc(-1107587955) testCrcPeerID(0) currentCrc(-1747733265)
23721.402 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3187379341, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 2547234031, peers = {2 (mordax)}}
23721.530 Info MultiplayerManager.cpp:1143: networkTick(270367) mapTick(9469249) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
23721.530 Info MultiplayerManager.cpp:996: networkTick(270367) mapTick(9469249) changing state from(InGame) to(InGameAligning)
23721.530 Info MultiplayerManager.cpp:1818: networkTick(270367) mapTick(9469249) starting mapAlign
23721.647 Info MultiplayerManager.cpp:1143: networkTick(270374) mapTick(9469249) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
23721.647 Info MultiplayerManager.cpp:1143: networkTick(270374) mapTick(9469249) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
23721.647 Info MultiplayerManager.cpp:1143: networkTick(270374) mapTick(9469249) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
23721.647 Info MultiplayerManager.cpp:1752: networkTick(270374) mapTick(9469249) sending mapAlignAction
23721.764 Info MultiplayerManager.cpp:1390: networkTick(270381) mapTick(9469249) received MapAlignAction from peer(0), mapAlignTick(9469250) appliedTickClosuresCount(21)
23721.764 Info MultiplayerManager.cpp:1390: networkTick(270381) mapTick(9469249) received MapAlignAction from peer(1), mapAlignTick(9469250) appliedTickClosuresCount(0)
23721.764 Info MultiplayerManager.cpp:1390: networkTick(270381) mapTick(9469249) received MapAlignAction from peer(2), mapAlignTick(9469243) appliedTickClosuresCount(42)
23721.764 Info MultiplayerManager.cpp:1834: networkTick(270382) mapTick(9469249) mapAlign finished targetTick(9469250) updating map and running the tasks ...
23721.764 Info MultiplayerManager.cpp:1706: networkTick(270382) mapTick(9469249) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9469250))
((peerID(1) state(InGameAligning) mapAlignTick(9469250))
((peerID(2) state(DesyncedAligning) mapAlignTick(9469243))
)
23721.772 Info MultiplayerManager.cpp:1853: maptick(9469250) crc before applying all ticks: -1494999886
23721.772 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(9469250) lastTickApplied(9469240) referenceMapTick(9469250) networkTick(270382)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469241) inputActions((CheckCRCHeuristic) ) ) for peer(0)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469241) inputActions((CheckCRCHeuristic) ) ) for peer(1)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469241) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(2)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469242) inputActions((CheckCRCHeuristic) ) ) for peer(0)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469242) inputActions((CheckCRCHeuristic) ) ) for peer(1)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469243) inputActions((CheckCRCHeuristic) ) ) for peer(0)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469243) inputActions((CheckCRCHeuristic) ) ) for peer(1)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469244) inputActions((CheckCRCHeuristic) ) ) for peer(0)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469244) inputActions((CheckCRCHeuristic) ) ) for peer(1)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469245) inputActions((CheckCRCHeuristic) ) ) for peer(0)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469245) inputActions((CheckCRCHeuristic) ) ) for peer(1)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469246) inputActions((CheckCRCHeuristic) ) ) for peer(0)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469246) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469247) inputActions((CheckCRCHeuristic) ) ) for peer(0)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469247) inputActions((CheckCRCHeuristic) ) ) for peer(1)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469248) inputActions((CheckCRCHeuristic) ) ) for peer(0)
23721.772 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9469248) inputActions((CheckCRCHeuristic) ) ) for peer(1)
23721.772 Info MultiplayerManager.cpp:1861: maptick(9469250) crc after applying all ticks: -1494999886
23721.772 Info MultiplayerManager.cpp:996: networkTick(270382) mapTick(9469250) changing state from(InGameAligning) to(InGameAligned)
23721.772 Info MultiplayerManager.cpp:996: networkTick(270382) mapTick(9469250) changing state from(InGameAligned) to(InGameWaitingForOthers)
23721.914 Info MultiplayerManager.cpp:1143: networkTick(270389) mapTick(9469250) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
23721.914 Info MultiplayerManager.cpp:1143: networkTick(270389) mapTick(9469250) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
23721.914 Info MultiplayerManager.cpp:1143: networkTick(270389) mapTick(9469250) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
23721.914 Info MultiplayerManager.cpp:1143: networkTick(270389) mapTick(9469250) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
23722.031 Info MultiplayerManager.cpp:1419: networkTick(270396) mapTick(9469250) received playerReconnect
23722.031 Info MultiplayerManager.cpp:2236: NetworkTick(270396) MapTick(9469250) disconnecting player(2) from the user.
23722.031 Info NetworkInputHandler.cpp:548: expectedMapTick(9469250) removing peer(2) success(true).
23722.031 Info NetworkInputHandler.cpp:524: expectedMapTick(9469250) adding peer(2).
23722.032 Info MultiplayerManager.cpp:1143: networkTick(270396) mapTick(9469250) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
23723.919 Info MultiplayerManager.cpp:1143: networkTick(270481) mapTick(9469250) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
23724.036 Info MultiplayerManager.cpp:1143: networkTick(270488) mapTick(9469250) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
23725.790 Info MultiplayerManager.cpp:1143: networkTick(270593) mapTick(9469250) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
23725.907 Info MultiplayerManager.cpp:1143: networkTick(270600) mapTick(9469250) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
23727.261 Info MultiplayerManager.cpp:1143: networkTick(270681) mapTick(9469250) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
23727.378 Info MultiplayerManager.cpp:1143: networkTick(270688) mapTick(9469250) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
23729.398 Info MultiplayerManager.cpp:1143: networkTick(270809) mapTick(9469250) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
23729.398 Info MultiplayerManager.cpp:1342: networkTick(270809) mapTick(9469250) stopping mapAlign
23729.398 Info MultiplayerManager.cpp:996: networkTick(270809) mapTick(9469250) changing state from(InGameWaitingForOthers) to(InGame)
23729.398 Info MultiplayerManager.cpp:1706: networkTick(270809) mapTick(9469250) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
23729.515 Info MultiplayerManager.cpp:1143: networkTick(270816) mapTick(9469257) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
23729.515 Info MultiplayerManager.cpp:1143: networkTick(270816) mapTick(9469257) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
23729.515 Info MultiplayerManager.cpp:1143: networkTick(270816) mapTick(9469257) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
23729.556 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
23729.556 Info GameActionHandler.cpp:2693: MapTick(9469260) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
25018.465 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9546340) peer(2) testCrc(-1690458374) testCrcPeerID(0) currentCrc(-1318729555)
25018.465 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2604508922, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 2976237741, peers = {2 (mordax)}}
25018.481 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9546341) peer(2) testCrc(-972999108) testCrcPeerID(0) currentCrc(1442436768)
25018.481 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3321968188, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 1442436768, peers = {2 (mordax)}}
25018.498 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9546342) peer(2) testCrc(1382338149) testCrcPeerID(0) currentCrc(-340519269)
25018.499 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1382338149, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 3954448027, peers = {2 (mordax)}}
25018.548 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9546345) peer(2) testCrc(-524340939) testCrcPeerID(0) currentCrc(912758811)
25018.548 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3770626357, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 912758811, peers = {2 (mordax)}}
25018.609 Info MultiplayerManager.cpp:1143: networkTick(348136) mapTick(9546358) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
25018.609 Info MultiplayerManager.cpp:996: networkTick(348136) mapTick(9546358) changing state from(InGame) to(InGameAligning)
25018.609 Info MultiplayerManager.cpp:1818: networkTick(348136) mapTick(9546358) starting mapAlign
25018.727 Info MultiplayerManager.cpp:1143: networkTick(348143) mapTick(9546358) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
25018.727 Info MultiplayerManager.cpp:1143: networkTick(348143) mapTick(9546358) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
25018.727 Info MultiplayerManager.cpp:1143: networkTick(348143) mapTick(9546358) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
25018.727 Info MultiplayerManager.cpp:1752: networkTick(348143) mapTick(9546358) sending mapAlignAction
25018.842 Info MultiplayerManager.cpp:1390: networkTick(348150) mapTick(9546358) received MapAlignAction from peer(0), mapAlignTick(9546358) appliedTickClosuresCount(22)
25018.842 Info MultiplayerManager.cpp:1390: networkTick(348150) mapTick(9546358) received MapAlignAction from peer(1), mapAlignTick(9546359) appliedTickClosuresCount(0)
25018.842 Info MultiplayerManager.cpp:1390: networkTick(348150) mapTick(9546358) received MapAlignAction from peer(2), mapAlignTick(9546351) appliedTickClosuresCount(43)
25018.842 Info MultiplayerManager.cpp:1834: networkTick(348151) mapTick(9546358) mapAlign finished targetTick(9546359) updating map and running the tasks ...
25018.842 Info MultiplayerManager.cpp:1706: networkTick(348151) mapTick(9546358) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9546358))
((peerID(1) state(InGameAligning) mapAlignTick(9546359))
((peerID(2) state(DesyncedAligning) mapAlignTick(9546351))
)
25018.848 Info MultiplayerManager.cpp:1853: maptick(9546359) crc before applying all ticks: -297696430
25018.848 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(9546359) lastTickApplied(9546349) referenceMapTick(9546359) networkTick(348151)
25018.848 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9546350) inputActions((CheckCRCHeuristic) ) ) for peer(0)
25018.848 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9546350) inputActions((CheckCRCHeuristic) ) ) for peer(1)
25018.848 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9546351) inputActions((CheckCRCHeuristic) ) ) for peer(0)
25018.848 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9546351) inputActions((CheckCRCHeuristic) ) ) for peer(1)
25018.848 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9546352) inputActions((CheckCRCHeuristic) ) ) for peer(0)
25018.848 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9546352) inputActions((CheckCRCHeuristic) ) ) for peer(1)
25018.848 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9546353) inputActions((CheckCRCHeuristic) ) ) for peer(0)
25018.848 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9546353) inputActions((CheckCRCHeuristic) ) ) for peer(1)
25018.848 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9546354) inputActions((CheckCRCHeuristic) ) ) for peer(0)
25018.848 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9546354) inputActions((CheckCRCHeuristic) ) ) for peer(1)
25018.848 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9546355) inputActions((CheckCRCHeuristic) ) ) for peer(0)
25018.848 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9546355) inputActions((CheckCRCHeuristic) ) ) for peer(1)
25018.848 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9546356) inputActions((CheckCRCHeuristic) ) ) for peer(0)
25018.848 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9546356) inputActions((CheckCRCHeuristic) ) ) for peer(1)
25018.848 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9546357) inputActions((CheckCRCHeuristic) ) ) for peer(1)
25018.849 Info MultiplayerManager.cpp:1861: maptick(9546359) crc after applying all ticks: -297696430
25018.849 Info MultiplayerManager.cpp:996: networkTick(348151) mapTick(9546359) changing state from(InGameAligning) to(InGameAligned)
25018.849 Info MultiplayerManager.cpp:996: networkTick(348151) mapTick(9546359) changing state from(InGameAligned) to(InGameWaitingForOthers)
25018.976 Info MultiplayerManager.cpp:1143: networkTick(348158) mapTick(9546359) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
25018.976 Info MultiplayerManager.cpp:1143: networkTick(348158) mapTick(9546359) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
25018.976 Info MultiplayerManager.cpp:1143: networkTick(348158) mapTick(9546359) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
25018.976 Info MultiplayerManager.cpp:1143: networkTick(348158) mapTick(9546359) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
25019.092 Info MultiplayerManager.cpp:1419: networkTick(348165) mapTick(9546359) received playerReconnect
25019.092 Info MultiplayerManager.cpp:2236: NetworkTick(348165) MapTick(9546359) disconnecting player(2) from the user.
25019.092 Info NetworkInputHandler.cpp:548: expectedMapTick(9546359) removing peer(2) success(true).
25019.092 Info NetworkInputHandler.cpp:524: expectedMapTick(9546359) adding peer(2).
25019.092 Info MultiplayerManager.cpp:1143: networkTick(348165) mapTick(9546359) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
25021.009 Info MultiplayerManager.cpp:1143: networkTick(348252) mapTick(9546359) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
25021.125 Info MultiplayerManager.cpp:1143: networkTick(348259) mapTick(9546359) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
25022.878 Info MultiplayerManager.cpp:1143: networkTick(348364) mapTick(9546359) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
25022.995 Info MultiplayerManager.cpp:1143: networkTick(348371) mapTick(9546359) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
25024.114 Info MultiplayerManager.cpp:1143: networkTick(348436) mapTick(9546359) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
25024.231 Info MultiplayerManager.cpp:1143: networkTick(348443) mapTick(9546359) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
25026.319 Info MultiplayerManager.cpp:1143: networkTick(348568) mapTick(9546359) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
25026.319 Info MultiplayerManager.cpp:1342: networkTick(348568) mapTick(9546359) stopping mapAlign
25026.319 Info MultiplayerManager.cpp:996: networkTick(348568) mapTick(9546359) changing state from(InGameWaitingForOthers) to(InGame)
25026.319 Info MultiplayerManager.cpp:1706: networkTick(348568) mapTick(9546359) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
25026.426 Info MultiplayerManager.cpp:1143: networkTick(348575) mapTick(9546366) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
25026.426 Info MultiplayerManager.cpp:1143: networkTick(348575) mapTick(9546366) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
25026.426 Info MultiplayerManager.cpp:1143: networkTick(348575) mapTick(9546366) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
25026.465 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
25026.465 Info GameActionHandler.cpp:2693: MapTick(9546369) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
28240.646 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9738448) peer(2) testCrc(-1545274272) testCrcPeerID(0) currentCrc(189013480)
28240.646 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2749693024, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 189013480, peers = {2 (mordax)}}
28240.665 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9738449) peer(2) testCrc(1369735237) testCrcPeerID(0) currentCrc(-117153331)
28240.665 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1369735237, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 4177813965, peers = {2 (mordax)}}
28240.679 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9738450) peer(2) testCrc(396856378) testCrcPeerID(0) currentCrc(892840163)
28240.680 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 396856378, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 892840163, peers = {2 (mordax)}}
28240.697 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9738451) peer(2) testCrc(-228995752) testCrcPeerID(0) currentCrc(-663620294)
28240.697 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 4065971544, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 3631347002, peers = {2 (mordax)}}
28240.756 Info MultiplayerManager.cpp:1143: networkTick(541385) mapTick(9738464) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
28240.756 Info MultiplayerManager.cpp:996: networkTick(541385) mapTick(9738464) changing state from(InGame) to(InGameAligning)
28240.756 Info MultiplayerManager.cpp:1818: networkTick(541385) mapTick(9738464) starting mapAlign
28240.872 Info MultiplayerManager.cpp:1143: networkTick(541392) mapTick(9738464) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
28240.872 Info MultiplayerManager.cpp:1143: networkTick(541392) mapTick(9738464) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
28240.872 Info MultiplayerManager.cpp:1143: networkTick(541392) mapTick(9738464) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
28240.872 Info MultiplayerManager.cpp:1752: networkTick(541392) mapTick(9738464) sending mapAlignAction
28240.988 Info MultiplayerManager.cpp:1390: networkTick(541399) mapTick(9738464) received MapAlignAction from peer(0), mapAlignTick(9738465) appliedTickClosuresCount(22)
28240.988 Info MultiplayerManager.cpp:1390: networkTick(541399) mapTick(9738464) received MapAlignAction from peer(1), mapAlignTick(9738465) appliedTickClosuresCount(0)
28240.989 Info MultiplayerManager.cpp:1390: networkTick(541399) mapTick(9738464) received MapAlignAction from peer(2), mapAlignTick(9738459) appliedTickClosuresCount(40)
28240.989 Info MultiplayerManager.cpp:1834: networkTick(541400) mapTick(9738464) mapAlign finished targetTick(9738465) updating map and running the tasks ...
28240.989 Info MultiplayerManager.cpp:1706: networkTick(541400) mapTick(9738464) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9738465))
((peerID(1) state(InGameAligning) mapAlignTick(9738465))
((peerID(2) state(DesyncedAligning) mapAlignTick(9738459))
)
28241.003 Info MultiplayerManager.cpp:1853: maptick(9738465) crc before applying all ticks: 1534553672
28241.003 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(9738465) lastTickApplied(9738455) referenceMapTick(9738465) networkTick(541400)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738456) inputActions((CheckCRCHeuristic) ) ) for peer(0)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738456) inputActions((CheckCRCHeuristic) ) ) for peer(1)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738456) inputActions((BuildTerrain) (CheckCRCHeuristic) ) ) for peer(2)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738457) inputActions((CheckCRCHeuristic) ) ) for peer(0)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738457) inputActions((CheckCRCHeuristic) ) ) for peer(1)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738457) inputActions((BuildTerrain) (CheckCRCHeuristic) ) ) for peer(2)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738458) inputActions((CheckCRCHeuristic) ) ) for peer(0)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738458) inputActions((CheckCRCHeuristic) ) ) for peer(1)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738459) inputActions((CheckCRCHeuristic) ) ) for peer(0)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738459) inputActions((CheckCRCHeuristic) ) ) for peer(1)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738460) inputActions((CheckCRCHeuristic) ) ) for peer(0)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738460) inputActions((CheckCRCHeuristic) ) ) for peer(1)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738461) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(0)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738461) inputActions((CheckCRCHeuristic) ) ) for peer(1)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738462) inputActions((CheckCRCHeuristic) ) ) for peer(0)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738462) inputActions((CheckCRCHeuristic) ) ) for peer(1)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738463) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
28241.003 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9738463) inputActions((CheckCRCHeuristic) ) ) for peer(1)
28241.004 Info MultiplayerManager.cpp:1861: maptick(9738465) crc after applying all ticks: -481745331
28241.004 Info MultiplayerManager.cpp:996: networkTick(541400) mapTick(9738465) changing state from(InGameAligning) to(InGameAligned)
28241.004 Info MultiplayerManager.cpp:996: networkTick(541400) mapTick(9738465) changing state from(InGameAligned) to(InGameWaitingForOthers)
28241.140 Info MultiplayerManager.cpp:1143: networkTick(541407) mapTick(9738465) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
28241.140 Info MultiplayerManager.cpp:1143: networkTick(541407) mapTick(9738465) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
28241.140 Info MultiplayerManager.cpp:1143: networkTick(541407) mapTick(9738465) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
28241.140 Info MultiplayerManager.cpp:1143: networkTick(541407) mapTick(9738465) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
28241.257 Info MultiplayerManager.cpp:1419: networkTick(541414) mapTick(9738465) received playerReconnect
28241.257 Info MultiplayerManager.cpp:2236: NetworkTick(541414) MapTick(9738465) disconnecting player(2) from the user.
28241.257 Info NetworkInputHandler.cpp:548: expectedMapTick(9738465) removing peer(2) success(true).
28241.257 Info NetworkInputHandler.cpp:524: expectedMapTick(9738465) adding peer(2).
28241.257 Info MultiplayerManager.cpp:1143: networkTick(541414) mapTick(9738465) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
28243.189 Info MultiplayerManager.cpp:1143: networkTick(541502) mapTick(9738465) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
28243.306 Info MultiplayerManager.cpp:1143: networkTick(541509) mapTick(9738465) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
28244.958 Info MultiplayerManager.cpp:1143: networkTick(541608) mapTick(9738465) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
28245.075 Info MultiplayerManager.cpp:1143: networkTick(541615) mapTick(9738465) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
28246.194 Info MultiplayerManager.cpp:1143: networkTick(541680) mapTick(9738465) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
28246.311 Info MultiplayerManager.cpp:1143: networkTick(541687) mapTick(9738465) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
28248.367 Info MultiplayerManager.cpp:1143: networkTick(541811) mapTick(9738465) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
28248.367 Info MultiplayerManager.cpp:1342: networkTick(541811) mapTick(9738465) stopping mapAlign
28248.367 Info MultiplayerManager.cpp:996: networkTick(541811) mapTick(9738465) changing state from(InGameWaitingForOthers) to(InGame)
28248.367 Info MultiplayerManager.cpp:1706: networkTick(541811) mapTick(9738465) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
28248.481 Info MultiplayerManager.cpp:1143: networkTick(541818) mapTick(9738472) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
28248.481 Info MultiplayerManager.cpp:1143: networkTick(541818) mapTick(9738472) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
28248.481 Info MultiplayerManager.cpp:1143: networkTick(541818) mapTick(9738472) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
28248.522 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
28248.522 Info GameActionHandler.cpp:2693: MapTick(9738475) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
29019.330 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9784597) peer(2) testCrc(598013484) testCrcPeerID(0) currentCrc(-1590939706)
29019.330 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 598013484, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 2704027590, peers = {2 (mordax)}}
29019.380 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9784600) peer(2) testCrc(-351014417) testCrcPeerID(0) currentCrc(1136870994)
29019.380 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3943952879, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 1136870994, peers = {2 (mordax)}}
29019.397 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9784601) peer(2) testCrc(1216590203) testCrcPeerID(0) currentCrc(1655408921)
29019.397 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1216590203, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 1655408921, peers = {2 (mordax)}}
29019.413 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9784602) peer(2) testCrc(-428389350) testCrcPeerID(0) currentCrc(2110914677)
29019.413 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3866577946, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 2110914677, peers = {2 (mordax)}}
29019.430 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9784603) peer(2) testCrc(-1664310133) testCrcPeerID(0) currentCrc(-397128444)
29019.430 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2630657163, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 3897838852, peers = {2 (mordax)}}
29019.447 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9784604) peer(2) testCrc(2064662148) testCrcPeerID(0) currentCrc(-1758748645)
29019.447 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2064662148, reference peers = {0 (TiTaN), 1 (cpy)}, desynced group = {CRC = 2536218651, peers = {2 (mordax)}}
29019.456 Info MultiplayerManager.cpp:1143: networkTick(588066) mapTick(9784614) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
29019.456 Info MultiplayerManager.cpp:996: networkTick(588066) mapTick(9784614) changing state from(InGame) to(InGameAligning)
29019.456 Info MultiplayerManager.cpp:1818: networkTick(588066) mapTick(9784614) starting mapAlign
29019.573 Info MultiplayerManager.cpp:1143: networkTick(588073) mapTick(9784614) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
29019.573 Info MultiplayerManager.cpp:1143: networkTick(588073) mapTick(9784614) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
29019.573 Info MultiplayerManager.cpp:1143: networkTick(588073) mapTick(9784614) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
29019.573 Info MultiplayerManager.cpp:1752: networkTick(588073) mapTick(9784614) sending mapAlignAction
29019.690 Info MultiplayerManager.cpp:1390: networkTick(588080) mapTick(9784614) received MapAlignAction from peer(0), mapAlignTick(9784615) appliedTickClosuresCount(21)
29019.690 Info MultiplayerManager.cpp:1390: networkTick(588080) mapTick(9784614) received MapAlignAction from peer(1), mapAlignTick(9784615) appliedTickClosuresCount(0)
29019.690 Info MultiplayerManager.cpp:1390: networkTick(588080) mapTick(9784614) received MapAlignAction from peer(2), mapAlignTick(9784608) appliedTickClosuresCount(42)
29019.690 Info MultiplayerManager.cpp:1834: networkTick(588081) mapTick(9784614) mapAlign finished targetTick(9784615) updating map and running the tasks ...
29019.690 Info MultiplayerManager.cpp:1706: networkTick(588081) mapTick(9784614) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9784615))
((peerID(1) state(InGameAligning) mapAlignTick(9784615))
((peerID(2) state(DesyncedAligning) mapAlignTick(9784608))
)
29019.697 Info MultiplayerManager.cpp:1853: maptick(9784615) crc before applying all ticks: 281667795
29019.697 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(9784615) lastTickApplied(9784605) referenceMapTick(9784615) networkTick(588081)
29019.697 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784606) inputActions((CheckCRCHeuristic) ) ) for peer(0)
29019.697 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784606) inputActions((CheckCRCHeuristic) ) ) for peer(1)
29019.697 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784606) inputActions((CheckCRCHeuristic) ) ) for peer(2)
29019.697 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784607) inputActions((CheckCRCHeuristic) ) ) for peer(0)
29019.697 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784607) inputActions((CheckCRCHeuristic) ) ) for peer(1)
29019.697 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784608) inputActions((CheckCRCHeuristic) ) ) for peer(0)
29019.697 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784608) inputActions((CheckCRCHeuristic) ) ) for peer(1)
29019.697 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784609) inputActions((CheckCRCHeuristic) ) ) for peer(0)
29019.697 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784609) inputActions((CheckCRCHeuristic) ) ) for peer(1)
29019.697 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784610) inputActions((OpenCharacterGui) (CheckCRCHeuristic) ) ) for peer(0)
29019.697 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784610) inputActions((CheckCRCHeuristic) ) ) for peer(1)
29019.697 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784611) inputActions((CheckCRCHeuristic) ) ) for peer(0)
29019.697 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784611) inputActions((CheckCRCHeuristic) ) ) for peer(1)
29019.698 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784612) inputActions((CheckCRCHeuristic) ) ) for peer(0)
29019.698 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784612) inputActions((CheckCRCHeuristic) ) ) for peer(1)
29019.698 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784613) inputActions((CheckCRCHeuristic) ) ) for peer(0)
29019.698 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9784613) inputActions((CheckCRCHeuristic) ) ) for peer(1)
29019.698 Info MultiplayerManager.cpp:1861: maptick(9784615) crc after applying all ticks: -1087064937
29019.698 Info MultiplayerManager.cpp:996: networkTick(588081) mapTick(9784615) changing state from(InGameAligning) to(InGameAligned)
29019.698 Info MultiplayerManager.cpp:996: networkTick(588081) mapTick(9784615) changing state from(InGameAligned) to(InGameWaitingForOthers)
29019.824 Info MultiplayerManager.cpp:1143: networkTick(588088) mapTick(9784615) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
29019.824 Info MultiplayerManager.cpp:1143: networkTick(588088) mapTick(9784615) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
29019.824 Info MultiplayerManager.cpp:1143: networkTick(588088) mapTick(9784615) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
29019.824 Info MultiplayerManager.cpp:1143: networkTick(588088) mapTick(9784615) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
29019.941 Info MultiplayerManager.cpp:1419: networkTick(588095) mapTick(9784615) received playerReconnect
29019.941 Info MultiplayerManager.cpp:2236: NetworkTick(588095) MapTick(9784615) disconnecting player(2) from the user.
29019.941 Info NetworkInputHandler.cpp:548: expectedMapTick(9784615) removing peer(2) success(true).
29019.941 Info NetworkInputHandler.cpp:524: expectedMapTick(9784615) adding peer(2).
29019.941 Info MultiplayerManager.cpp:1143: networkTick(588095) mapTick(9784615) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
29021.795 Info MultiplayerManager.cpp:1143: networkTick(588179) mapTick(9784615) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
29021.912 Info MultiplayerManager.cpp:1143: networkTick(588186) mapTick(9784615) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
29023.683 Info MultiplayerManager.cpp:1143: networkTick(588292) mapTick(9784615) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
29023.800 Info MultiplayerManager.cpp:1143: networkTick(588299) mapTick(9784615) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
29025.272 Info MultiplayerManager.cpp:1143: networkTick(588385) mapTick(9784615) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
29025.388 Info MultiplayerManager.cpp:1143: networkTick(588392) mapTick(9784615) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
29027.442 Info MultiplayerManager.cpp:1143: networkTick(588515) mapTick(9784615) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
29027.442 Info MultiplayerManager.cpp:1342: networkTick(588515) mapTick(9784615) stopping mapAlign
29027.442 Info MultiplayerManager.cpp:996: networkTick(588515) mapTick(9784615) changing state from(InGameWaitingForOthers) to(InGame)
29027.442 Info MultiplayerManager.cpp:1706: networkTick(588515) mapTick(9784615) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
29027.559 Info MultiplayerManager.cpp:1143: networkTick(588522) mapTick(9784622) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
29027.559 Info MultiplayerManager.cpp:1143: networkTick(588522) mapTick(9784622) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
29027.559 Info MultiplayerManager.cpp:1143: networkTick(588522) mapTick(9784622) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
29027.600 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
29027.600 Info GameActionHandler.cpp:2693: MapTick(9784625) processed PlayerJoinGame peerID(2) playerIndex(2) mode(connect)
31268.450 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9918564) peer(1) testCrc(-448138510) testCrcPeerID(0) currentCrc(-815674736)
31268.450 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3846828786, reference peers = {0 (TiTaN)}, desynced group = {CRC = 3479292560, peers = {1 (cpy), 2 (mordax)}}
31268.450 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(9918564) peer(2) testCrc(-448138510) testCrcPeerID(0) currentCrc(-815674736)
31268.450 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3846828786, reference peers = {0 (TiTaN)}, desynced group = {CRC = 3479292560, peers = {1 (cpy), 2 (mordax)}}
31268.450 Info MultiplayerManager.cpp:996: networkTick(722944) mapTick(9918574) changing state from(InGame) to(Desynced)
31268.559 Info MultiplayerManager.cpp:1143: networkTick(722951) mapTick(9918574) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
31268.559 Info MultiplayerManager.cpp:996: networkTick(722951) mapTick(9918574) changing state from(Desynced) to(DesyncedAligning)
31268.559 Info MultiplayerManager.cpp:1818: networkTick(722951) mapTick(9918574) starting mapAlign
31268.577 Info MultiplayerManager.cpp:1143: networkTick(722952) mapTick(9918574) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
31268.693 Info MultiplayerManager.cpp:1143: networkTick(722958) mapTick(9918574) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
31268.693 Info MultiplayerManager.cpp:1143: networkTick(722958) mapTick(9918574) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
31268.693 Info MultiplayerManager.cpp:1143: networkTick(722958) mapTick(9918574) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
31268.693 Info MultiplayerManager.cpp:1752: networkTick(722958) mapTick(9918574) sending mapAlignAction
31268.793 Info MultiplayerManager.cpp:1390: networkTick(722965) mapTick(9918574) received MapAlignAction from peer(0), mapAlignTick(9918582) appliedTickClosuresCount(14)
31268.793 Info MultiplayerManager.cpp:1390: networkTick(722965) mapTick(9918574) received MapAlignAction from peer(1), mapAlignTick(9918575) appliedTickClosuresCount(0)
31268.793 Info MultiplayerManager.cpp:1390: networkTick(722965) mapTick(9918574) received MapAlignAction from peer(2), mapAlignTick(9918575) appliedTickClosuresCount(35)
31268.793 Info MultiplayerManager.cpp:1834: networkTick(722966) mapTick(9918574) mapAlign finished targetTick(9918582) updating map and running the tasks ...
31268.793 Info MultiplayerManager.cpp:1706: networkTick(722966) mapTick(9918574) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(9918582))
((peerID(1) state(DesyncedAligning) mapAlignTick(9918575))
((peerID(2) state(DesyncedAligning) mapAlignTick(9918575))
)
31268.845 Info MultiplayerManager.cpp:1853: maptick(9918582) crc before applying all ticks: -462657917
31268.845 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(9918582) lastTickApplied(9918572) referenceMapTick(9918582) networkTick(722966)
31268.845 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9918573) inputActions((CheckCRCHeuristic) ) ) for peer(0)
31268.845 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9918573) inputActions((CheckCRCHeuristic) ) ) for peer(1)
31268.845 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9918573) inputActions((CheckCRCHeuristic) ) ) for peer(2)
31268.845 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9918574) inputActions((CheckCRCHeuristic) ) ) for peer(0)
31268.845 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9918575) inputActions((CheckCRCHeuristic) ) ) for peer(0)
31268.845 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9918576) inputActions((CheckCRCHeuristic) ) ) for peer(0)
31268.845 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9918577) inputActions((CheckCRCHeuristic) ) ) for peer(0)
31268.845 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9918578) inputActions((CheckCRCHeuristic) ) ) for peer(0)
31268.845 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9918579) inputActions((CheckCRCHeuristic) ) ) for peer(0)
31268.845 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(9918580) inputActions((CheckCRCHeuristic) ) ) for peer(0)
31268.846 Info MultiplayerManager.cpp:1861: maptick(9918582) crc after applying all ticks: -462657917
31268.846 Info MultiplayerManager.cpp:996: networkTick(722966) mapTick(9918582) changing state from(DesyncedAligning) to(DesyncedAligned)
31268.964 Info MultiplayerManager.cpp:1143: networkTick(722973) mapTick(9918582) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
31268.964 Info MultiplayerManager.cpp:1143: networkTick(722973) mapTick(9918582) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
31268.964 Info MultiplayerManager.cpp:1143: networkTick(722973) mapTick(9918582) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
31268.964 Info MultiplayerManager.cpp:2073: NetworkTick(722973) reconnecting after map desync.
31268.964 Info MultiplayerManager.cpp:2236: NetworkTick(722973) MapTick(9918582) disconnecting player(0) from the user.
31268.965 Info MultiplayerManager.cpp:2236: NetworkTick(722973) MapTick(9918582) disconnecting player(2) from the user.
31268.965 Info MultiplayerManager.cpp:996: networkTick(722973) mapTick(9918582) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
31269.082 Info MultiplayerManager.cpp:1143: networkTick(722980) mapTick(9918582) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
31269.082 Info MultiplayerManager.cpp:1143: networkTick(722980) mapTick(9918582) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
31270.381 Info MultiplayerManager.cpp:996: networkTick(723059) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
31270.398 Info NetworkInputHandler.cpp:771: mapTick(9918582) networkTick(723059) disconnecting from player.
31271.045 Info MultiplayerManager.cpp:1143: networkTick(723066) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
31271.045 Info MultiplayerManager.cpp:1143: networkTick(723068) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
31271.133 Info MultiplayerManager.cpp:1143: networkTick(723073) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
31272.966 Info MultiplayerManager.cpp:1143: networkTick(723177) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
31272.966 Downloading file D:/Games\Factorio\Factorio_0.13.9\temp\mp-download.zip (23858166 B, 47432 blocks)
31272.968 Info MultiplayerManager.cpp:996: networkTick(723177) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
31272.968 Info NetworkInputHandler.cpp:45: mapTick(9918582) networkTick(723177) initialized NetworkInputHandler local peer(1).
31272.968 Info NetworkInputHandler.cpp:524: expectedMapTick(9918582) adding peer(0).
31272.968 Info NetworkInputHandler.cpp:524: expectedMapTick(9918582) adding peer(2).
31272.968 Info Synchronizer.cpp:428: NetworkTick(723177) mapTick(9918582) applying 21 pending tickClosures
31272.968 Info NetworkInputHandler.cpp:608: assigning playerIndex(1) to peer(0)
31272.968 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
31272.968 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(2)
31272.968 Info MultiplayerManager.cpp:1732: networkTick(723177) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
31273.091 Info MultiplayerManager.cpp:1143: networkTick(723184) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
31273.091 Info MultiplayerManager.cpp:1143: networkTick(723184) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
31274.195 Info MultiplayerManager.cpp:1143: networkTick(723251) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
31276.338 Info MultiplayerManager.cpp:1143: networkTick(723379) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
31321.904 Finished download (48 s, 24 MB, 488 kB/s)
31322.017 Info MultiplayerManager.cpp:1218: networkTick(726115) mapTick(-1) map download finished creating scenario
31322.017 Info MultiplayerManager.cpp:996: networkTick(726115) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
31322.017 Loading map D:/Games\Factorio\Factorio_0.13.9\temp\mp-download.zip
31322.022 Info Scenario.cpp:127: Map version 0.13.9-2
31322.052 Info MultiplayerManager.cpp:1143: networkTick(726122) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
31322.174 Info MultiplayerManager.cpp:1143: networkTick(726129) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
31323.869 Checksum for script __bobtechsave__/control.lua: 1098752798
31323.869 Checksum for script __TiTaN-Landfill__/control.lua: 0
31323.870 Checksum for script __TiTaN-ScienceRocket__/control.lua: 0
31323.872 Checksum for script __YARM__/control.lua: 616803594
31323.873 Checksum for script __bobores__/control.lua: 3583780511
31323.880 Checksum for script __rso-mod__/control.lua: 2900053390
31323.880 Checksum for script __angelsrefining__/control.lua: 884011260
31323.881 Checksum for script __TiTaN-RandomStuff__/control.lua: 0
