0.001 2016-07-17 15:25:51; Factorio 0.13.9 (build 23372, mac, steam) 0.001 Operating system: Mac OS X 10.11.5 0.001 Program arguments: "/Users/Civilian/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app" 0.001 Read data path: /Users/Civilian/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data 0.001 Write data path: /Users/Civilian/Library/Application Support/factorio 0.001 Binaries path: /Users/Civilian/Library/Application Support/Steam/steamapps/common 0.045 Graphics options: [FullScreen: false] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: low] [Video memory usage: high] [Light scale: 30%] [Screen: 255] [DXT: false] 0.046 Available display adapters: 1 0.046 [0]: resolution 1680x1050px at [0,0] 0.047 Create display on adapter 0. Size 1280x720 at position [190, 147]. 0.106 Initialised OpenGL:[0] Intel Iris OpenGL Engine; driver: 2.1 INTEL-10.14.66 0.283 Loading mod core 0.0.0 (data.lua) 0.290 Loading mod base 0.13.9 (data.lua) 0.441 Loading mod AfraidOfTheDark 1.0.7 (data.lua) 0.515 Loading mod air-filtering 0.4.0 (data.lua) 0.594 Loading mod endless-resources 0.3.0 (data.lua) 0.657 Loading mod EvoGUI 0.4.103 (data.lua) 0.739 Loading mod robotarmy 0.1.44 (data.lua) 0.806 Loading mod ScoreExtended 1.0.8 (data.lua) 0.891 Loading mod AfraidOfTheDark 1.0.7 (data-updates.lua) 0.955 Loading mod rso-mod 2.0.9 (data-updates.lua) 1.026 Checksum for core: 1287107447 1.026 Checksum for mod base: 2251615999 1.026 Checksum for mod AfraidOfTheDark: 84292776 1.026 Checksum for mod air-filtering: 2542281814 1.026 Checksum for mod autofill: 0 1.026 Checksum for mod endless-resources: 4142307210 1.026 Checksum for mod EvoGUI: 1040096666 1.026 Checksum for mod robotarmy: 153481396 1.026 Checksum for mod rso-mod: 691269887 1.026 Checksum for mod ScoreExtended: 3052219186 1.547 Initial atlas bitmap size is 16384 1.548 Created atlas bitmap 16384x2990 1.548 Created atlas bitmap 4096x912 19.552 Sprites loaded 19.552 Convert atlas 4096x912 to: trilinear-filtering 19.603 Loading sounds... 21.572 Custom inputs active: 0 21.633 Factorio initialised 169.797 Loading map /Users/Civilian/Library/Application Support/factorio/saves/Game 4.zip 169.839 Info Scenario.cpp:127: Map version 0.13.9-2 171.268 Checksum for script /Users/Civilian/Library/Application Support/factorio/temp/currently-playing/control.lua: 900459546 171.270 Checksum for script __AfraidOfTheDark__/control.lua: 241179370 171.279 Checksum for script __autofill__/control.lua: 3282189328 171.288 Checksum for script __EvoGUI__/control.lua: 438619403 171.295 Checksum for script __robotarmy__/control.lua: 2119717840 171.317 Checksum for script __rso-mod__/control.lua: 374014356 171.321 Checksum for script __ScoreExtended__/control.lua: 2688507211 Factorio crashed. Generating symbolized stacktrace, please wait ... #0 0x1005aa1b2 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382) #1 0x10057f00d in Chunk::Chunk(Surface&, ChunkPosition const&) (in factorio) (Chunk.cpp:572) #2 0x1005e6636 in EntityWithForce::forceRegistration(ChunkPosition const&) (in factorio) (Surface.cpp:117) #3 0x100163bc8 in EntityWithForce::forceReRegistration() (in factorio) (EntityWithForce.cpp:36) #4 0x1001573a9 in Entity::changePosition(Vector const&) (in factorio) (Entity.cpp:418) #5 0x100227beb in Unit::changePosition(Vector const&) (in factorio) (Unit.cpp:133) #6 0x1002279c2 in non-virtual thunk to Unit::moveSmooth(Vector const&, double) (in factorio) (Unit.cpp:115) #7 0x100015b36 in GotoBehavior::execute() (in factorio) (GotoBehavior.cpp:697) #8 0x1000176f9 in GroupBehavior::execute() (in factorio) (GroupBehavior.cpp:152) #9 0x100007cab in Commandable::runBehavior() (in factorio) (Commandable.cpp:145) #10 0x1002281a0 in Unit::update() (in factorio) (Unit.cpp:242) #11 0x10057e303 in Chunk::update(unsigned int, Surface&) (in factorio) (list_node.hpp:63) #12 0x100447740 in Surface::update() (in factorio) (Surface.cpp:918) #13 0x10024b05d in Map::update() (in factorio) (Map.cpp:1095) #14 0x10024aba1 in Game::update() (in factorio) (Game.cpp:141) #15 0x10042814c in Scenario::update() (in factorio) (lock_types.hpp:331) #16 0x10042b207 in MainLoop::gameUpdateStep(MultiplayerManager*, Scenario*, AppManager*, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:338) #17 0x10042c483 in MainLoop::updateLoop(ThreadBarrier*, boost::chrono::time_point > >*, boost::chrono::time_point > >*, bool*, bool, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:477) #18 0x1005b18ba in Thread::loop() (in factorio) (Thread.cpp:34) #19 0x100b148f5 in boost::(anonymous namespace)::thread_proxy(void*) (in factorio) + 165 #20 0x7fff95d7b99d in 0x7fff95d7b99d #21 0x7fff95d7b91a in 0x7fff95d7b91a #22 0x7fff95d79351 in 0x7fff95d79351 5741.689 Error Chunk.cpp:572: Trying to make chunk at unreasonable position [262143, 262139] Factorio crashed. Generating symbolized stacktrace, please wait ... #0 0x1005aa1b2 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:382) #1 0x1005a3059 in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:85) #2 0x1005a2fee in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:189) #3 0x7fff9cfde52a in 0x7fff9cfde52a #4 0x100ff9fcf in 0x0000000100ff9fcf (in factorio) #5 0x7fff8f7926e7 in 0x7fff8f7926e7 #6 0x10057f2aa in Chunk::Chunk(Surface&, ChunkPosition const&) (in factorio) (Chunk.cpp:572) #7 0x1005e6636 in EntityWithForce::forceRegistration(ChunkPosition const&) (in factorio) (Surface.cpp:117) #8 0x100163bc8 in EntityWithForce::forceReRegistration() (in factorio) (EntityWithForce.cpp:36) #9 0x1001573a9 in Entity::changePosition(Vector const&) (in factorio) (Entity.cpp:418) #10 0x100227beb in Unit::changePosition(Vector const&) (in factorio) (Unit.cpp:133) #11 0x1002279c2 in non-virtual thunk to Unit::moveSmooth(Vector const&, double) (in factorio) (Unit.cpp:115) #12 0x100015b36 in GotoBehavior::execute() (in factorio) (GotoBehavior.cpp:697) #13 0x1000176f9 in GroupBehavior::execute() (in factorio) (GroupBehavior.cpp:152) #14 0x100007cab in Commandable::runBehavior() (in factorio) (Commandable.cpp:145) #15 0x1002281a0 in Unit::update() (in factorio) (Unit.cpp:242) #16 0x10057e303 in Chunk::update(unsigned int, Surface&) (in factorio) (list_node.hpp:63) #17 0x100447740 in Surface::update() (in factorio) (Surface.cpp:918) #18 0x10024b05d in Map::update() (in factorio) (Map.cpp:1095) #19 0x10024aba1 in Game::update() (in factorio) (Game.cpp:141) #20 0x10042814c in Scenario::update() (in factorio) (lock_types.hpp:331) #21 0x10042b207 in MainLoop::gameUpdateStep(MultiplayerManager*, Scenario*, AppManager*, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:338) #22 0x10042c483 in MainLoop::updateLoop(ThreadBarrier*, boost::chrono::time_point > >*, boost::chrono::time_point > >*, bool*, bool, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:477) #23 0x1005b18ba in Thread::loop() (in factorio) (Thread.cpp:34) #24 0x100b148f5 in boost::(anonymous namespace)::thread_proxy(void*) (in factorio) + 165 #25 0x7fff95d7b99d in 0x7fff95d7b99d #26 0x7fff95d7b91a in 0x7fff95d7b91a #27 0x7fff95d79351 in 0x7fff95d79351 5744.051 Error CrashHandler.cpp:85: Map tick at moment of crash: 4417936 5744.051 Error Util.cpp:77: Unexpected error occurred. 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