   0.001 2016-06-29 22:02:15; Factorio 0.13.1 (Build 22864, win64, steam)
   0.001 Operating system: Windows 10 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Kayomani/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.015 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255] [DXT: false]
   0.017 Available display adapters: 4
   0.017  [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 390 Series {0x80001, [2560,0], 1920x1200, 32bit, 60Hz}
   0.017  [1]: \\.\DISPLAY2 - AMD Radeon (TM) R9 390 Series {0x80005, [0,0], 2560x1440, 32bit, 60Hz}
   0.017  [2]: \\.\DISPLAY3 - AMD Radeon (TM) R9 390 Series {0x80001, [4480,0], 1920x1200, 32bit, 60Hz}
   0.018  [6]: \\.\DISPLAY7 - Intel(R) HD Graphics 530 {0x01, [-1920,0], 1920x1200, 32bit, 60Hz}
   0.018 Create display on adapter 1. Size 1280x720 at position [630, 342].
   0.279 Initialised OpenGL:[1] AMD Radeon (TM) R9 390 Series; driver: 4.5.13440 Compatibility Profile Context 16.200.1025.0
   0.312 Desktop composition is active.
   0.375 Loading mod core 0.0.0 (data.lua)
   0.380 Loading mod base 0.13.1 (data.lua)
   0.482 Checksum for core: 1399339455
   0.482 Checksum for mod base: 2679425721
   0.810 Initial atlas bitmap size is 16384
   0.813 Created atlas bitmap 16384x6371
   0.813 Created atlas bitmap 4096x968
  12.664 Sprites loaded
  12.664 Convert atlas 4096x968 to: trilinear-filtering 
  12.683 Loading sounds...
  13.732 Custom inputs active: 0
  13.760 Factorio initialised
  17.244 Info WindowsUDPSocket.cpp:59: Opening socket at port (34196)
  17.245 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
  17.246 Info WindowsUDPSocket.cpp:159: Socket closed
  17.247 Info WindowsUDPSocket.cpp:159: Socket closed
  18.258 Info WindowsUDPSocket.cpp:59: Opening socket at port (34196)
  18.258 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
  18.259 Info WindowsUDPSocket.cpp:159: Socket closed
  18.260 Info WindowsUDPSocket.cpp:159: Socket closed
  29.655 Info HttpSharedState.cpp:42: Downloading https://auth.factorio.com/api-login
  30.280 Info HttpSharedState.cpp:90: Status code: 200
  30.280 Info AuthServerConnector.cpp:161: Got token from auth server for username(kayomani).
  30.281 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
  35.174 Info WindowsUDPSocket.cpp:159: Socket closed
  35.175 Info Router.cpp:563: Router peerID(65535) shutting down.
  35.175 Info Router.cpp:594: Router state -> Disconnected
  35.275 Joining game 195.154.56.137:3003
  35.275 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
  35.275 Info Router.cpp:594: Router state -> Connecting
  35.276 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
  35.825 Connection to address(195.154.56.137:3003) refused(type(ConnectionReply) confirm(true) status(PasswordMissing) gameName(EU 24/7 Dedi - Open) description(Password not provided or not matching.) latency(6) remoteApplicationVersion(0.13.1 (Build 22864, win64, steam)) remoteActiveMods((base 0.13.1) ) connectionRequestID(38974) gameID(7905)).
  35.825 Info MultiplayerManager.cpp:180: NetworkTick(0) quitting multiplayer connection.
  35.825 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Connecting) to(Disconnected)
  35.843 Info Router.cpp:563: Router peerID(65535) shutting down.
  35.843 Info WindowsUDPSocket.cpp:159: Socket closed
  35.843 Info Router.cpp:594: Router state -> Disconnected
  41.473 Info Router.cpp:563: Router peerID(65535) shutting down.
  41.473 Info Router.cpp:594: Router state -> Disconnected
  41.473 Joining game 195.154.56.137:3003
  41.473 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
  41.473 Info Router.cpp:594: Router state -> Connecting
  41.473 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
  42.013 Info Router.cpp:594: Router state -> WaitingForAccept
  42.118 Info Synchronizer.cpp:56: NetworkTick(5890) initialized Synchronizer local peer(1) latency(6).
  42.118 Info Synchronizer.cpp:522: networkTick(5890) adding peer(0) success(true).
  42.118 Info Router.cpp:594: Router state -> Connected
  42.118 Info Router.cpp:827: ConnectionAccepted ownPeerID(1) nextPeerID(2)
  42.118 Info MultiplayerManager.cpp:996: networkTick(5890) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
  42.135 Info Router.cpp:885: Received onPeerConnected for already connected peer(1)
  42.241 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
  42.241 Info MultiplayerManager.cpp:1143: networkTick(5896) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
  42.241 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
  42.241 Info MultiplayerManager.cpp:1143: networkTick(5896) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
  42.241 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
  42.241 Info MultiplayerManager.cpp:1143: networkTick(5896) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
  42.241 Info MultiplayerManager.cpp:1143: networkTick(5896) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
  42.346 Info MultiplayerManager.cpp:996: networkTick(5903) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
  42.451 Info MultiplayerManager.cpp:1143: networkTick(5909) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
  42.557 Info MultiplayerManager.cpp:1143: networkTick(5915) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  42.767 Info MultiplayerManager.cpp:1143: networkTick(5928) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  42.767 Info MultiplayerManager.cpp:1143: networkTick(5928) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  43.837 Info MultiplayerManager.cpp:1143: networkTick(5992) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  43.837 Downloading file C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip (14547488 B, 28922 blocks)
  43.838 Info MultiplayerManager.cpp:996: networkTick(5992) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  43.838 Info NetworkInputHandler.cpp:45: mapTick(4822177) networkTick(5992) initialized NetworkInputHandler local peer(1).
  43.838 Info NetworkInputHandler.cpp:524: expectedMapTick(4822177) adding peer(0).
  43.838 Info Synchronizer.cpp:428: NetworkTick(5992) mapTick(4822177) applying 11 pending tickClosures
  43.838 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
  43.838 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
  43.838 Info MultiplayerManager.cpp:1732: networkTick(5992) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  43.838 Info MultiplayerManager.cpp:1516: Received script checksums: level: 900459546
  43.925 Info MultiplayerManager.cpp:1143: networkTick(5998) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  47.351 Finished download (3 s, 15 MB, 4.1 MB/s)
  47.404 Info MultiplayerManager.cpp:1218: networkTick(6202) mapTick(-1) map download finished creating scenario
  47.404 Info MultiplayerManager.cpp:996: networkTick(6202) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  47.404 Loading map C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip
  47.431 Info Scenario.cpp:129: Map version 0.13.1-0
  47.474 Info MultiplayerManager.cpp:1143: networkTick(6208) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  47.579 Info MultiplayerManager.cpp:1143: networkTick(6214) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  48.238 Checksum for script C:/Users/Kayomani/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
  48.262 Info MultiplayerManager.cpp:996: networkTick(6256) mapTick(4822177) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
  48.379 Info MultiplayerManager.cpp:1143: networkTick(6262) mapTick(4822177) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
  48.379 Info MultiplayerManager.cpp:1342: networkTick(6262) mapTick(4822177) stopping mapAlign
  48.379 Info MultiplayerManager.cpp:1884: performing map align task (SendPlayerJoinGameAlignTask)
  48.379 Info MultiplayerManager.cpp:996: networkTick(6262) mapTick(4822177) changing state from(InGameWaitingForOthers) to(InGame)
  48.379 Info MultiplayerManager.cpp:1706: networkTick(6262) mapTick(4822177) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
  48.479 Info MultiplayerManager.cpp:1143: networkTick(6268) mapTick(4822183) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
  48.479 Info MultiplayerManager.cpp:1143: networkTick(6268) mapTick(4822183) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
  48.515 Info NetworkInputHandler.cpp:754: mapTick(4822186) networkTick(6271) connecting to player(kayomani).
  48.515 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
  48.515 Info GameActionHandler.cpp:2611: MapTick(4822186) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
  48.550 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4822179) peer(1) testCrc(-633342720) testCrcPeerID(0) currentCrc(1531300727)
  48.551 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3661624576, reference peers = {0}, desynced group = {CRC = 1531300727, peers = {1 (kayomani)}}
  48.551 Info MultiplayerManager.cpp:996: networkTick(6273) mapTick(4822188) changing state from(InGame) to(Desynced)
  48.664 Info MultiplayerManager.cpp:1143: networkTick(6279) mapTick(4822188) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
  48.664 Info MultiplayerManager.cpp:996: networkTick(6279) mapTick(4822188) changing state from(Desynced) to(DesyncedAligning)
  48.664 Info MultiplayerManager.cpp:1818: networkTick(6279) mapTick(4822188) starting mapAlign
  48.764 Info MultiplayerManager.cpp:1143: networkTick(6285) mapTick(4822188) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
  48.764 Info MultiplayerManager.cpp:1143: networkTick(6285) mapTick(4822188) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
  48.764 Info MultiplayerManager.cpp:1752: networkTick(6285) mapTick(4822188) sending mapAlignAction
  48.864 Info MultiplayerManager.cpp:1390: networkTick(6291) mapTick(4822188) received MapAlignAction from peer(0), mapAlignTick(4822195) appliedTickClosuresCount(11)
  48.864 Info MultiplayerManager.cpp:1390: networkTick(6291) mapTick(4822188) received MapAlignAction from peer(1), mapAlignTick(4822189) appliedTickClosuresCount(0)
  48.864 Info MultiplayerManager.cpp:1834: networkTick(6292) mapTick(4822188) mapAlign finished targetTick(4822195) updating map and running the tasks ...
  48.864 Info MultiplayerManager.cpp:1706: networkTick(6292) mapTick(4822188) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4822195))
((peerID(1) state(DesyncedAligning) mapAlignTick(4822189))
)
  48.880 Info MultiplayerManager.cpp:1853: maptick(4822195) crc before applying all ticks: -894301903
  48.880 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4822195) lastTickApplied(4822186) referenceMapTick(4822195) networkTick(6292)
  48.880 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4822187) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  48.880 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4822187) inputActions((CheckCRCHeuristic) ) ) for peer(1)
  48.880 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4822188) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  48.880 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4822189) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  48.880 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4822190) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  48.880 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4822191) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  48.880 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4822192) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  48.880 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4822193) inputActions((CheckCRCHeuristic) ) ) for peer(0)
  48.880 Info MultiplayerManager.cpp:1861: maptick(4822195) crc after applying all ticks: -894301903
  48.880 Info MultiplayerManager.cpp:996: networkTick(6292) mapTick(4822195) changing state from(DesyncedAligning) to(DesyncedAligned)
  48.982 Info MultiplayerManager.cpp:1143: networkTick(6298) mapTick(4822195) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
  48.982 Info MultiplayerManager.cpp:1143: networkTick(6298) mapTick(4822195) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
  48.982 Info MultiplayerManager.cpp:2073: NetworkTick(6298) reconnecting after map desync.
  48.982 Info MultiplayerManager.cpp:2236: NetworkTick(6298) MapTick(4822195) disconnecting player(0) from the user.
  48.988 Info MultiplayerManager.cpp:996: networkTick(6298) mapTick(4822195) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
  49.082 Info MultiplayerManager.cpp:1143: networkTick(6304) mapTick(4822195) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
  49.714 Info MultiplayerManager.cpp:996: networkTick(6343) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
  49.731 Info NetworkInputHandler.cpp:771: mapTick(4822195) networkTick(6343) disconnecting from player.
  49.960 Info MultiplayerManager.cpp:1143: networkTick(6349) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
  50.007 Info MultiplayerManager.cpp:1143: networkTick(6355) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
  51.070 Info MultiplayerManager.cpp:1143: networkTick(6415) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
  51.070 Downloading file C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip (14548262 B, 28923 blocks)
  51.072 Info MultiplayerManager.cpp:996: networkTick(6415) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
  51.072 Info NetworkInputHandler.cpp:45: mapTick(4822195) networkTick(6415) initialized NetworkInputHandler local peer(1).
  51.072 Info NetworkInputHandler.cpp:524: expectedMapTick(4822195) adding peer(0).
  51.072 Info Synchronizer.cpp:428: NetworkTick(6415) mapTick(4822195) applying 11 pending tickClosures
  51.072 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
  51.072 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
  51.072 Info MultiplayerManager.cpp:1732: networkTick(6415) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
  51.158 Info MultiplayerManager.cpp:1143: networkTick(6421) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
  54.440 Finished download (3 s, 15 MB, 4.3 MB/s)
  54.500 Info MultiplayerManager.cpp:1218: networkTick(6619) mapTick(-1) map download finished creating scenario
  54.500 Info MultiplayerManager.cpp:996: networkTick(6619) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
  54.500 Loading map C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip
  54.525 Info Scenario.cpp:129: Map version 0.13.1-0
  54.570 Info MultiplayerManager.cpp:1143: networkTick(6625) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
  54.657 Info MultiplayerManager.cpp:1143: networkTick(6631) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
  55.331 Checksum for script C:/Users/Kayomani/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
