   0.001 2016-06-29 17:17:44; Factorio 0.13.1 (Build 22864, win64, steam)
   0.001 Operating system: Windows 10 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Kayomani/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.012 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255] [DXT: false]
   0.014 Available display adapters: 4
   0.014  [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 390 Series {0x80001, [2560,0], 1920x1200, 32bit, 60Hz}
   0.014  [1]: \\.\DISPLAY2 - AMD Radeon (TM) R9 390 Series {0x80005, [0,0], 2560x1440, 32bit, 60Hz}
   0.014  [2]: \\.\DISPLAY3 - AMD Radeon (TM) R9 390 Series {0x80001, [4480,0], 1920x1200, 32bit, 60Hz}
   0.014  [6]: \\.\DISPLAY7 - Intel(R) HD Graphics 530 {0x01, [-1920,0], 1920x1200, 32bit, 60Hz}
   0.014 Create display on adapter 1. Size 1280x720 at position [630, 342].
   0.271 Initialised OpenGL:[1] AMD Radeon (TM) R9 390 Series; driver: 4.5.13440 Compatibility Profile Context 16.200.1025.0
   0.315 Desktop composition is active.
   0.388 Loading mod core 0.0.0 (data.lua)
   0.394 Loading mod base 0.13.1 (data.lua)
   0.513 Checksum for core: 1399339455
   0.513 Checksum for mod base: 2679425721
   8.214 Image "__base__/graphics/icons/boiler.png" has unexpected size 31x32. Expected size 32x32. Trilinear filtering disabled.
   8.222 Image "__base__/graphics/icons/burner-mining-drill.png" has unexpected size 32x29. Expected size 32x32. Trilinear filtering disabled.
   8.250 Image "__base__/graphics/icons/dry-hairy-tree.png" has unexpected size 32x29. Expected size 32x32. Trilinear filtering disabled.
   9.184 Initial atlas bitmap size is 16384
   9.190 Created atlas bitmap 16384x6374
   9.190 Created atlas bitmap 4096x968
  20.596 Sprites loaded
  20.596 Convert atlas 4096x968 to: trilinear-filtering 
  20.621 Loading sounds...
  21.708 Custom inputs active: 0
  21.738 Factorio initialised
  67.476 Info HttpSharedState.cpp:42: Downloading https://auth.factorio.com/api-login
  68.344 Info HttpSharedState.cpp:90: Status code: 200
  68.344 Info AuthServerConnector.cpp:161: Got token from auth server for username(kayomani).
  68.345 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
 128.963 Info HttpSharedState.cpp:88: Downloading https://multiplayer.factorio.com/get-game-details/6804
 128.964 Info HttpSharedState.cpp:90: Status code: 404
 139.811 Info WindowsUDPSocket.cpp:159: Socket closed
 140.940 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
 188.647 Info WindowsUDPSocket.cpp:159: Socket closed
 188.648 Info Router.cpp:563: Router peerID(65535) shutting down.
 188.648 Info Router.cpp:594: Router state -> Disconnected
 188.690 Joining game 195.154.56.137:3003
 188.690 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
 188.690 Info Router.cpp:594: Router state -> Connecting
 188.691 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
 189.227 Info Router.cpp:594: Router state -> WaitingForAccept
 189.332 Info Synchronizer.cpp:56: NetworkTick(3326) initialized Synchronizer local peer(1) latency(6).
 189.332 Info Synchronizer.cpp:522: networkTick(3326) adding peer(0) success(true).
 189.332 Info Router.cpp:594: Router state -> Connected
 189.332 Info Router.cpp:827: ConnectionAccepted ownPeerID(1) nextPeerID(2)
 189.332 Info MultiplayerManager.cpp:996: networkTick(3326) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
 189.350 Info Router.cpp:885: Received onPeerConnected for already connected peer(1)
 189.455 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
 189.455 Info MultiplayerManager.cpp:1143: networkTick(3332) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
 189.455 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
 189.455 Info MultiplayerManager.cpp:1143: networkTick(3332) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
 189.455 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
 189.455 Info MultiplayerManager.cpp:1143: networkTick(3332) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
 189.455 Info MultiplayerManager.cpp:1143: networkTick(3332) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
 189.560 Info MultiplayerManager.cpp:996: networkTick(3339) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
 189.665 Info MultiplayerManager.cpp:1143: networkTick(3345) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
 189.771 Info MultiplayerManager.cpp:1143: networkTick(3351) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
 189.982 Info MultiplayerManager.cpp:1143: networkTick(3364) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
 189.982 Info MultiplayerManager.cpp:1143: networkTick(3364) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
 190.859 Info MultiplayerManager.cpp:1143: networkTick(3417) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
 190.859 Downloading file C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip (12809404 B, 25467 blocks)
 190.859 Info MultiplayerManager.cpp:996: networkTick(3417) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 190.859 Info NetworkInputHandler.cpp:45: mapTick(3942011) networkTick(3417) initialized NetworkInputHandler local peer(1).
 190.859 Info NetworkInputHandler.cpp:524: expectedMapTick(3942011) adding peer(0).
 190.859 Info Synchronizer.cpp:428: NetworkTick(3417) mapTick(3942011) applying 10 pending tickClosures
 190.859 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
 190.859 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
 190.859 Info MultiplayerManager.cpp:1732: networkTick(3417) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
 190.859 Info MultiplayerManager.cpp:1516: Received script checksums: level: 900459546
 190.964 Info MultiplayerManager.cpp:1143: networkTick(3423) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 193.895 Finished download (3 s, 13 MB, 4.2 MB/s)
 193.947 Info MultiplayerManager.cpp:1218: networkTick(3600) mapTick(-1) map download finished creating scenario
 193.947 Info MultiplayerManager.cpp:996: networkTick(3600) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 193.947 Loading map C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip
 193.973 Info Scenario.cpp:129: Map version 0.13.1-0
 194.017 Info MultiplayerManager.cpp:1143: networkTick(3606) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 194.122 Info MultiplayerManager.cpp:1143: networkTick(3612) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
 194.665 Checksum for script C:/Users/Kayomani/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
 194.682 Info MultiplayerManager.cpp:996: networkTick(3647) mapTick(3942011) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
 194.800 Info MultiplayerManager.cpp:1143: networkTick(3653) mapTick(3942011) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
 194.800 Info MultiplayerManager.cpp:1342: networkTick(3653) mapTick(3942011) stopping mapAlign
 194.800 Info MultiplayerManager.cpp:1884: performing map align task (SendPlayerJoinGameAlignTask)
 194.800 Info MultiplayerManager.cpp:996: networkTick(3653) mapTick(3942011) changing state from(InGameWaitingForOthers) to(InGame)
 194.800 Info MultiplayerManager.cpp:1706: networkTick(3653) mapTick(3942011) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
 194.900 Info MultiplayerManager.cpp:1143: networkTick(3659) mapTick(3942017) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
 194.900 Info MultiplayerManager.cpp:1143: networkTick(3659) mapTick(3942017) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
 194.934 Info NetworkInputHandler.cpp:754: mapTick(3942020) networkTick(3662) connecting to player(kayomani).
 194.934 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
 194.934 Info GameActionHandler.cpp:2611: MapTick(3942020) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
 194.985 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(3942014) peer(1) testCrc(798101835) testCrcPeerID(0) currentCrc(1937407284)
 194.985 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 798101835, reference peers = {0}, desynced group = {CRC = 1937407284, peers = {1 (kayomani)}}
 194.986 Info MultiplayerManager.cpp:996: networkTick(3665) mapTick(3942023) changing state from(InGame) to(Desynced)
 195.101 Info MultiplayerManager.cpp:1143: networkTick(3671) mapTick(3942023) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
 195.101 Info MultiplayerManager.cpp:996: networkTick(3671) mapTick(3942023) changing state from(Desynced) to(DesyncedAligning)
 195.101 Info MultiplayerManager.cpp:1818: networkTick(3671) mapTick(3942023) starting mapAlign
 195.200 Info MultiplayerManager.cpp:1143: networkTick(3677) mapTick(3942023) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
 195.200 Info MultiplayerManager.cpp:1143: networkTick(3677) mapTick(3942023) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
 195.200 Info MultiplayerManager.cpp:1752: networkTick(3677) mapTick(3942023) sending mapAlignAction
 195.301 Info MultiplayerManager.cpp:1390: networkTick(3683) mapTick(3942023) received MapAlignAction from peer(0), mapAlignTick(3942030) appliedTickClosuresCount(11)
 195.301 Info MultiplayerManager.cpp:1390: networkTick(3683) mapTick(3942023) received MapAlignAction from peer(1), mapAlignTick(3942024) appliedTickClosuresCount(0)
 195.301 Info MultiplayerManager.cpp:1834: networkTick(3684) mapTick(3942023) mapAlign finished targetTick(3942030) updating map and running the tasks ...
 195.301 Info MultiplayerManager.cpp:1706: networkTick(3684) mapTick(3942023) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(3942030))
((peerID(1) state(DesyncedAligning) mapAlignTick(3942024))
)
 195.308 Info MultiplayerManager.cpp:1853: maptick(3942030) crc before applying all ticks: -823517213
 195.308 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(3942030) lastTickApplied(3942021) referenceMapTick(3942030) networkTick(3684)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942022) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942022) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942023) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942024) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942025) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942026) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942027) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942028) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 195.309 Info MultiplayerManager.cpp:1861: maptick(3942030) crc after applying all ticks: -823517213
 195.309 Info MultiplayerManager.cpp:996: networkTick(3684) mapTick(3942030) changing state from(DesyncedAligning) to(DesyncedAligned)
 195.417 Info MultiplayerManager.cpp:1143: networkTick(3690) mapTick(3942030) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
 195.417 Info MultiplayerManager.cpp:1143: networkTick(3690) mapTick(3942030) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
 195.417 Info MultiplayerManager.cpp:2073: NetworkTick(3690) reconnecting after map desync.
 195.417 Info MultiplayerManager.cpp:2236: NetworkTick(3690) MapTick(3942030) disconnecting player(0) from the user.
 195.420 Info MultiplayerManager.cpp:996: networkTick(3690) mapTick(3942030) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
 195.517 Info MultiplayerManager.cpp:1143: networkTick(3696) mapTick(3942030) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
 196.067 Info MultiplayerManager.cpp:996: networkTick(3730) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
 196.083 Info NetworkInputHandler.cpp:771: mapTick(3942030) networkTick(3730) disconnecting from player.
 196.282 Info MultiplayerManager.cpp:1143: networkTick(3736) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
 196.341 Info MultiplayerManager.cpp:1143: networkTick(3742) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
 197.304 Info MultiplayerManager.cpp:1143: networkTick(3797) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
 197.304 Downloading file C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip (12813785 B, 25475 blocks)
 197.305 Info MultiplayerManager.cpp:996: networkTick(3797) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
 197.305 Info NetworkInputHandler.cpp:45: mapTick(3942030) networkTick(3797) initialized NetworkInputHandler local peer(1).
 197.305 Info NetworkInputHandler.cpp:524: expectedMapTick(3942030) adding peer(0).
 197.305 Info Synchronizer.cpp:428: NetworkTick(3797) mapTick(3942030) applying 10 pending tickClosures
 197.305 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
 197.305 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
 197.305 Info MultiplayerManager.cpp:1732: networkTick(3797) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
 197.391 Info MultiplayerManager.cpp:1143: networkTick(3803) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
 200.334 Finished download (3 s, 13 MB, 4.2 MB/s)
 200.376 Info MultiplayerManager.cpp:1218: networkTick(3980) mapTick(-1) map download finished creating scenario
 200.376 Info MultiplayerManager.cpp:996: networkTick(3980) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
 200.376 Loading map C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip
 200.401 Info Scenario.cpp:129: Map version 0.13.1-0
 200.446 Info MultiplayerManager.cpp:1143: networkTick(3986) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
 200.551 Info MultiplayerManager.cpp:1143: networkTick(3992) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
 201.099 Checksum for script C:/Users/Kayomani/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
 201.118 Info MultiplayerManager.cpp:1995: networkTick(4027) mapTick(3942030) created desync report(C:/Users\Kayomani\AppData\Roaming\Factorio\archive\desync-report-2016-06-29-17-21-05)
 201.118 Info MultiplayerManager.cpp:996: networkTick(4027) mapTick(3942030) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
 201.229 Info MultiplayerManager.cpp:1143: networkTick(4033) mapTick(3942030) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
 201.229 Info MultiplayerManager.cpp:1342: networkTick(4033) mapTick(3942030) stopping mapAlign
 201.229 Info MultiplayerManager.cpp:1884: performing map align task (SendPlayerJoinGameAlignTask)
 201.229 Info MultiplayerManager.cpp:996: networkTick(4033) mapTick(3942030) changing state from(InGameWaitingForOthers) to(InGame)
 201.229 Info MultiplayerManager.cpp:1706: networkTick(4033) mapTick(3942030) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
 201.329 Info MultiplayerManager.cpp:1143: networkTick(4039) mapTick(3942036) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
 201.329 Info MultiplayerManager.cpp:1143: networkTick(4039) mapTick(3942036) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
 201.363 Info NetworkInputHandler.cpp:754: mapTick(3942039) networkTick(4042) connecting to player(kayomani).
 201.363 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
 201.363 Info GameActionHandler.cpp:2611: MapTick(3942039) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
 212.732 Unlocked achievement "circuit-veteran-1"
 212.733 Unlocked achievement "iron-throne-1"
 290.211 Unlocked achievement "it-stinks-and-they-dont-like-it"
 404.290 Info Router.cpp:905: networkTick(16217) adding peer(2) address(88.111.16.143:59005) sending connectionAccept(false)
 404.290 Info Synchronizer.cpp:522: networkTick(16217) adding peer(2) success(true).
 404.507 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
 404.507 Info MultiplayerManager.cpp:1143: networkTick(16223) mapTick(3954221) received stateChanged peerID(0) oldState(InGame) newState(InGame)
 404.507 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
 404.507 Info MultiplayerManager.cpp:1143: networkTick(16223) mapTick(3954221) received stateChanged peerID(1) oldState(InGame) newState(InGame)
 404.507 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(kinloch).
 404.507 Info MultiplayerManager.cpp:1143: networkTick(16223) mapTick(3954221) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
 404.507 Info NetworkInputHandler.cpp:524: expectedMapTick(3954221) adding peer(2).
 404.507 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(kinloch).
 404.507 Info MultiplayerManager.cpp:1143: networkTick(16223) mapTick(3954221) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
 404.507 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(kinloch).
 404.507 Info MultiplayerManager.cpp:1143: networkTick(16223) mapTick(3954221) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
 404.507 Info MultiplayerManager.cpp:1143: networkTick(16223) mapTick(3954221) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
 404.723 Info MultiplayerManager.cpp:1143: networkTick(16236) mapTick(3954222) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
 404.723 Info MultiplayerManager.cpp:996: networkTick(16236) mapTick(3954222) changing state from(InGame) to(InGameAligning)
 404.723 Info MultiplayerManager.cpp:1818: networkTick(16236) mapTick(3954222) starting mapAlign
 404.824 Info MultiplayerManager.cpp:1143: networkTick(16242) mapTick(3954222) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
 404.824 Info MultiplayerManager.cpp:1143: networkTick(16242) mapTick(3954222) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
 404.824 Info MultiplayerManager.cpp:1752: networkTick(16242) mapTick(3954222) sending mapAlignAction
 404.857 Info Router.cpp:905: networkTick(16244) adding peer(3) address(88.111.16.143:65092) sending connectionAccept(false)
 404.857 Info Synchronizer.cpp:522: networkTick(16244) adding peer(3) success(true).
 404.991 Info MultiplayerManager.cpp:1390: networkTick(16248) mapTick(3954222) received MapAlignAction from peer(0), mapAlignTick(3954222) appliedTickClosuresCount(20)
 404.991 Info MultiplayerManager.cpp:1390: networkTick(16248) mapTick(3954222) received MapAlignAction from peer(1), mapAlignTick(3954223) appliedTickClosuresCount(0)
 404.991 Info MultiplayerManager.cpp:1834: networkTick(16249) mapTick(3954222) mapAlign finished targetTick(3954223) updating map and running the tasks ...
 404.991 Info MultiplayerManager.cpp:1706: networkTick(16249) mapTick(3954222) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(3954222))
((peerID(1) state(InGameAligning) mapAlignTick(3954223))
((peerID(2) state(ConnectedWaitingForMap) mapAlignTick(-1))
((peerID(3) state(Ready) mapAlignTick(-1))
)
 404.992 Info MultiplayerManager.cpp:1853: maptick(3954223) crc before applying all ticks: -73133548
 404.992 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(3954223) lastTickApplied(3954214) referenceMapTick(3954223) networkTick(16249)
 404.992 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3954215) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 404.992 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3954215) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 404.992 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3954216) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 404.992 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3954216) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 404.992 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3954217) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 404.992 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3954217) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 404.992 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3954218) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 404.992 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3954218) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 404.992 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3954219) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 404.992 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3954219) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 404.992 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3954220) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 404.992 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3954220) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 404.992 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3954221) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 404.992 Info MultiplayerManager.cpp:1861: maptick(3954223) crc after applying all ticks: -73133548
 404.992 Info MultiplayerManager.cpp:996: networkTick(16249) mapTick(3954223) changing state from(InGameAligning) to(InGameAligned)
 404.992 Info MultiplayerManager.cpp:996: networkTick(16249) mapTick(3954223) changing state from(InGameAligned) to(InGameWaitingForOthers)
 405.073 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
 405.073 Info MultiplayerManager.cpp:1143: networkTick(16250) mapTick(3954223) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligning)
 405.073 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
 405.073 Info MultiplayerManager.cpp:1143: networkTick(16250) mapTick(3954223) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligning)
 405.073 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(kinloch).
 405.073 Info MultiplayerManager.cpp:1143: networkTick(16250) mapTick(3954223) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedWaitingForMap)
 405.073 Info MultiplayerManager.cpp:1527: Received peer info for peer(3) username(DKinloch).
 405.073 Info MultiplayerManager.cpp:1143: networkTick(16250) mapTick(3954223) received stateChanged peerID(3) oldState(Ready) newState(Connecting)
 405.073 Info NetworkInputHandler.cpp:524: expectedMapTick(3954223) adding peer(3).
 405.073 Info MultiplayerManager.cpp:1527: Received peer info for peer(3) username(DKinloch).
 405.073 Info MultiplayerManager.cpp:1143: networkTick(16250) mapTick(3954223) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
 405.073 Info MultiplayerManager.cpp:1527: Received peer info for peer(3) username(DKinloch).
 405.073 Info MultiplayerManager.cpp:1143: networkTick(16250) mapTick(3954223) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
 405.073 Info MultiplayerManager.cpp:1527: Received peer info for peer(3) username(DKinloch).
 405.073 Info MultiplayerManager.cpp:1143: networkTick(16250) mapTick(3954223) received stateChanged peerID(3) oldState(Connecting) newState(Connecting)
 405.074 Info MultiplayerManager.cpp:1143: networkTick(16250) mapTick(3954223) received stateChanged peerID(3) oldState(Connecting) newState(VerifyingConnection)
 405.157 Info MultiplayerManager.cpp:1143: networkTick(16255) mapTick(3954223) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
 405.157 Info MultiplayerManager.cpp:1143: networkTick(16255) mapTick(3954223) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
 405.157 Info MultiplayerManager.cpp:1143: networkTick(16255) mapTick(3954223) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
 405.157 Info MultiplayerManager.cpp:1143: networkTick(16255) mapTick(3954223) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
 405.290 Info MultiplayerManager.cpp:1143: networkTick(16263) mapTick(3954223) received stateChanged peerID(3) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
 406.024 Info MultiplayerManager.cpp:1143: networkTick(16305) mapTick(3954223) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
 406.358 Info MultiplayerManager.cpp:1143: networkTick(16311) mapTick(3954223) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 406.358 Info MultiplayerManager.cpp:1143: networkTick(16311) mapTick(3954223) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 411.340 Info MultiplayerManager.cpp:1143: networkTick(16606) mapTick(3954223) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 412.557 Info MultiplayerManager.cpp:1143: networkTick(16679) mapTick(3954223) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
 413.507 Info MultiplayerManager.cpp:1143: networkTick(16736) mapTick(3954223) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 413.607 Info MultiplayerManager.cpp:1143: networkTick(16742) mapTick(3954223) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
 414.273 Info MultiplayerManager.cpp:1143: networkTick(16782) mapTick(3954223) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
 414.273 Info MultiplayerManager.cpp:1342: networkTick(16782) mapTick(3954223) stopping mapAlign
 414.273 Info MultiplayerManager.cpp:996: networkTick(16782) mapTick(3954223) changing state from(InGameWaitingForOthers) to(InGame)
 414.273 Info MultiplayerManager.cpp:1706: networkTick(16782) mapTick(3954223) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
)
 414.374 Info MultiplayerManager.cpp:1143: networkTick(16788) mapTick(3954229) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
 414.374 Info MultiplayerManager.cpp:1143: networkTick(16788) mapTick(3954229) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
 414.374 Info MultiplayerManager.cpp:1143: networkTick(16788) mapTick(3954229) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
 414.374 Info MultiplayerManager.cpp:1143: networkTick(16788) mapTick(3954229) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
 414.408 Info NetworkInputHandler.cpp:608: assigning playerIndex(29) to peer(2)
 414.408 Info GameActionHandler.cpp:2611: MapTick(3954232) processed PlayerJoinGame peerID(2) playerIndex(29) mode(create)
 414.408 Info NetworkInputHandler.cpp:608: assigning playerIndex(30) to peer(3)
 414.408 Info GameActionHandler.cpp:2611: MapTick(3954232) processed PlayerJoinGame peerID(3) playerIndex(30) mode(create)
 875.119 Info Router.cpp:905: networkTick(44414) adding peer(4) address(92.194.39.211:64231) sending connectionAccept(false)
 875.119 Info Synchronizer.cpp:522: networkTick(44414) adding peer(4) success(true).
 875.369 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
 875.369 Info MultiplayerManager.cpp:1143: networkTick(44420) mapTick(3981708) received stateChanged peerID(0) oldState(InGame) newState(InGame)
 875.369 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
 875.369 Info MultiplayerManager.cpp:1143: networkTick(44420) mapTick(3981708) received stateChanged peerID(1) oldState(InGame) newState(InGame)
 875.369 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(kinloch).
 875.369 Info MultiplayerManager.cpp:1143: networkTick(44420) mapTick(3981708) received stateChanged peerID(2) oldState(InGame) newState(InGame)
 875.369 Info MultiplayerManager.cpp:1527: Received peer info for peer(3) username(DKinloch).
 875.369 Info MultiplayerManager.cpp:1143: networkTick(44420) mapTick(3981708) received stateChanged peerID(3) oldState(InGame) newState(InGame)
 875.369 Info MultiplayerManager.cpp:1527: Received peer info for peer(4) username(Sauerkraut).
 875.369 Info MultiplayerManager.cpp:1143: networkTick(44420) mapTick(3981708) received stateChanged peerID(4) oldState(Ready) newState(Connecting)
 875.369 Info NetworkInputHandler.cpp:524: expectedMapTick(3981708) adding peer(4).
 875.369 Info MultiplayerManager.cpp:1527: Received peer info for peer(4) username(Sauerkraut).
 875.369 Info MultiplayerManager.cpp:1143: networkTick(44420) mapTick(3981708) received stateChanged peerID(4) oldState(Connecting) newState(Connecting)
 875.369 Info MultiplayerManager.cpp:1527: Received peer info for peer(4) username(Sauerkraut).
 875.369 Info MultiplayerManager.cpp:1143: networkTick(44420) mapTick(3981708) received stateChanged peerID(4) oldState(Connecting) newState(Connecting)
 875.369 Info MultiplayerManager.cpp:1527: Received peer info for peer(4) username(Sauerkraut).
 875.369 Info MultiplayerManager.cpp:1143: networkTick(44420) mapTick(3981708) received stateChanged peerID(4) oldState(Connecting) newState(Connecting)
 875.369 Info MultiplayerManager.cpp:1527: Received peer info for peer(4) username(Sauerkraut).
 875.369 Info MultiplayerManager.cpp:1143: networkTick(44420) mapTick(3981708) received stateChanged peerID(4) oldState(Connecting) newState(Connecting)
 875.369 Info MultiplayerManager.cpp:1143: networkTick(44420) mapTick(3981708) received stateChanged peerID(4) oldState(Connecting) newState(VerifyingConnection)
 875.586 Info MultiplayerManager.cpp:1143: networkTick(44433) mapTick(3981709) received stateChanged peerID(4) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
 875.586 Info MultiplayerManager.cpp:996: networkTick(44433) mapTick(3981709) changing state from(InGame) to(InGameAligning)
 875.586 Info MultiplayerManager.cpp:1818: networkTick(44433) mapTick(3981709) starting mapAlign
 875.686 Info MultiplayerManager.cpp:1143: networkTick(44439) mapTick(3981709) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
 875.686 Info MultiplayerManager.cpp:1143: networkTick(44439) mapTick(3981709) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
 875.686 Info MultiplayerManager.cpp:1143: networkTick(44439) mapTick(3981709) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
 875.686 Info MultiplayerManager.cpp:1143: networkTick(44439) mapTick(3981709) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
 875.686 Info MultiplayerManager.cpp:1752: networkTick(44439) mapTick(3981709) sending mapAlignAction
 875.786 Info MultiplayerManager.cpp:1390: networkTick(44445) mapTick(3981709) received MapAlignAction from peer(0), mapAlignTick(3981709) appliedTickClosuresCount(40)
 875.786 Info MultiplayerManager.cpp:1390: networkTick(44445) mapTick(3981709) received MapAlignAction from peer(1), mapAlignTick(3981710) appliedTickClosuresCount(0)
 875.786 Info MultiplayerManager.cpp:1390: networkTick(44445) mapTick(3981709) received MapAlignAction from peer(2), mapAlignTick(3981710) appliedTickClosuresCount(36)
 875.786 Info MultiplayerManager.cpp:1390: networkTick(44445) mapTick(3981709) received MapAlignAction from peer(3), mapAlignTick(3981710) appliedTickClosuresCount(36)
 875.786 Info MultiplayerManager.cpp:1834: networkTick(44446) mapTick(3981709) mapAlign finished targetTick(3981710) updating map and running the tasks ...
 875.786 Info MultiplayerManager.cpp:1706: networkTick(44446) mapTick(3981709) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(3981709))
((peerID(1) state(InGameAligning) mapAlignTick(3981710))
((peerID(2) state(InGameAligning) mapAlignTick(3981710))
((peerID(3) state(InGameAligning) mapAlignTick(3981710))
((peerID(4) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
 875.788 Info MultiplayerManager.cpp:1853: maptick(3981710) crc before applying all ticks: 1191694558
 875.788 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(3981710) lastTickApplied(3981701) referenceMapTick(3981710) networkTick(44446)
 875.788 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981702) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 875.788 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981702) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 875.788 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981702) inputActions((CheckCRCHeuristic) ) ) for peer(2)
 875.788 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981702) inputActions((BeginMining) (CheckCRCHeuristic) ) ) for peer(3)
 875.788 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981703) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 875.788 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981703) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 875.788 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981703) inputActions((CheckCRCHeuristic) ) ) for peer(2)
 875.788 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981703) inputActions((BeginMining) (CheckCRCHeuristic) ) ) for peer(3)
 875.788 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981704) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 875.788 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981704) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 875.788 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981704) inputActions((CheckCRCHeuristic) ) ) for peer(2)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981704) inputActions((BeginMining) (CheckCRCHeuristic) ) ) for peer(3)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981705) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981705) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981705) inputActions((CheckCRCHeuristic) ) ) for peer(2)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981705) inputActions((CheckCRCHeuristic) ) ) for peer(3)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981706) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981706) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981706) inputActions((CheckCRCHeuristic) ) ) for peer(2)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981706) inputActions((CheckCRCHeuristic) ) ) for peer(3)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981707) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981707) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981707) inputActions((CheckCRCHeuristic) ) ) for peer(2)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981707) inputActions((CheckCRCHeuristic) ) ) for peer(3)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981708) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981708) inputActions((CheckCRCHeuristic) ) ) for peer(2)
 875.789 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3981708) inputActions((CheckCRCHeuristic) ) ) for peer(3)
 875.789 Info MultiplayerManager.cpp:1861: maptick(3981710) crc after applying all ticks: 259591807
 875.789 Info MultiplayerManager.cpp:996: networkTick(44446) mapTick(3981710) changing state from(InGameAligning) to(InGameAligned)
 875.789 Info MultiplayerManager.cpp:996: networkTick(44446) mapTick(3981710) changing state from(InGameAligned) to(InGameWaitingForOthers)
 875.902 Info MultiplayerManager.cpp:1143: networkTick(44452) mapTick(3981710) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
 875.902 Info MultiplayerManager.cpp:1143: networkTick(44452) mapTick(3981710) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
 875.902 Info MultiplayerManager.cpp:1143: networkTick(44452) mapTick(3981710) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
 875.902 Info MultiplayerManager.cpp:1143: networkTick(44452) mapTick(3981710) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
 875.902 Info MultiplayerManager.cpp:1143: networkTick(44452) mapTick(3981710) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
 875.902 Info MultiplayerManager.cpp:1143: networkTick(44452) mapTick(3981710) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
 875.902 Info MultiplayerManager.cpp:1143: networkTick(44452) mapTick(3981710) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
 875.902 Info MultiplayerManager.cpp:1143: networkTick(44452) mapTick(3981710) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
 877.202 Info MultiplayerManager.cpp:1143: networkTick(44528) mapTick(3981710) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
 877.302 Info MultiplayerManager.cpp:1143: networkTick(44534) mapTick(3981710) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 956.499 Info MultiplayerManager.cpp:1143: networkTick(47119) mapTick(3981710) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 956.733 Info MultiplayerManager.cpp:1143: networkTick(47125) mapTick(3981710) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
 957.649 Info MultiplayerManager.cpp:1143: networkTick(47178) mapTick(3981710) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
 957.649 Info MultiplayerManager.cpp:1342: networkTick(47178) mapTick(3981710) stopping mapAlign
 957.649 Info MultiplayerManager.cpp:996: networkTick(47178) mapTick(3981710) changing state from(InGameWaitingForOthers) to(InGame)
 957.649 Info MultiplayerManager.cpp:1706: networkTick(47178) mapTick(3981710) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(4) state(InGameWaitingForOthers) mapAlignTick(-1))
)
 957.749 Info MultiplayerManager.cpp:1143: networkTick(47184) mapTick(3981716) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
 957.749 Info MultiplayerManager.cpp:1143: networkTick(47184) mapTick(3981716) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
 957.749 Info MultiplayerManager.cpp:1143: networkTick(47184) mapTick(3981716) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
 957.749 Info MultiplayerManager.cpp:1143: networkTick(47184) mapTick(3981716) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
 957.749 Info MultiplayerManager.cpp:1143: networkTick(47184) mapTick(3981716) received stateChanged peerID(4) oldState(InGameWaitingForOthers) newState(InGame)
 957.785 Info NetworkInputHandler.cpp:608: assigning playerIndex(31) to peer(4)
 957.785 Info GameActionHandler.cpp:2611: MapTick(3981719) processed PlayerJoinGame peerID(4) playerIndex(31) mode(create)
1080.212 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (4)
1080.212 Info MultiplayerManager.cpp:1093: networkTick(53652) mapTick(3988133) removing peer(4) dropout(false)
1080.212 Info MultiplayerManager.cpp:996: networkTick(53652) mapTick(3988133) changing state from(InGame) to(InGameAligning)
1080.212 Info MultiplayerManager.cpp:1818: networkTick(53652) mapTick(3988133) starting mapAlign
1080.212 Info MultiplayerManager.cpp:1732: networkTick(53652) mapTick(3988133) adding mapAlignTask(RemovePlayerAlignTask)
1080.462 Info MultiplayerManager.cpp:1143: networkTick(53658) mapTick(3988133) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1080.462 Info MultiplayerManager.cpp:1143: networkTick(53658) mapTick(3988133) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
1080.462 Info MultiplayerManager.cpp:1143: networkTick(53658) mapTick(3988133) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
1080.462 Info MultiplayerManager.cpp:1143: networkTick(53658) mapTick(3988133) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
1080.462 Info MultiplayerManager.cpp:1143: networkTick(53658) mapTick(3988133) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
1080.462 Info MultiplayerManager.cpp:1752: networkTick(53658) mapTick(3988133) sending mapAlignAction
1080.678 Info MultiplayerManager.cpp:1390: networkTick(53664) mapTick(3988133) received MapAlignAction from peer(0), mapAlignTick(3988134) appliedTickClosuresCount(44)
1080.678 Info MultiplayerManager.cpp:1390: networkTick(53664) mapTick(3988133) received MapAlignAction from peer(1), mapAlignTick(3988134) appliedTickClosuresCount(0)
1080.678 Info MultiplayerManager.cpp:1390: networkTick(53664) mapTick(3988133) received MapAlignAction from peer(2), mapAlignTick(3988134) appliedTickClosuresCount(44)
1080.678 Info MultiplayerManager.cpp:1390: networkTick(53664) mapTick(3988133) received MapAlignAction from peer(3), mapAlignTick(3988134) appliedTickClosuresCount(44)
1080.678 Info MultiplayerManager.cpp:1390: networkTick(53664) mapTick(3988133) received MapAlignAction from peer(4), mapAlignTick(3988133) appliedTickClosuresCount(45)
1080.678 Info MultiplayerManager.cpp:1834: networkTick(53665) mapTick(3988133) mapAlign finished targetTick(3988134) updating map and running the tasks ...
1080.678 Info MultiplayerManager.cpp:1706: networkTick(53665) mapTick(3988133) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(3988134))
((peerID(1) state(InGameAligning) mapAlignTick(3988134))
((peerID(2) state(InGameAligning) mapAlignTick(3988134))
((peerID(3) state(InGameAligning) mapAlignTick(3988134))
((peerID(4) state(InGameAligning) mapAlignTick(3988133))
)
1080.681 Info MultiplayerManager.cpp:1853: maptick(3988134) crc before applying all ticks: -140353516
1080.681 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(3988134) lastTickApplied(3988125) referenceMapTick(3988134) networkTick(53665)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988126) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988126) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(1)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988126) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988126) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988126) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988127) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988127) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988127) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988127) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(3)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988127) inputActions((PlayerLeaveGame) ) ) for peer(4)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988128) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988128) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988128) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988128) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988128) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988129) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988129) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988129) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988129) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(3)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988129) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988130) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988130) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988130) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988130) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988130) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988131) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988131) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988131) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1080.681 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988131) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1080.682 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988131) inputActions((CheckCRCHeuristic) ) ) for peer(4)
1080.682 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988132) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1080.682 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988132) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1080.682 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988132) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(2)
1080.682 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3988132) inputActions((CheckCRCHeuristic) ) ) for peer(3)
1080.682 Info NetworkInputHandler.cpp:548: expectedMapTick(3988134) removing peer(4) success(true).
1080.682 Info GameActionHandler.cpp:2640: MapTick(3988134) processed PlayerLeaveGame peerID(4) playerIndex(31)
1080.682 Info MultiplayerManager.cpp:1861: maptick(3988134) crc after applying all ticks: 289412735
1080.682 Info MultiplayerManager.cpp:996: networkTick(53665) mapTick(3988134) changing state from(InGameAligning) to(InGameAligned)
1080.682 Info MultiplayerManager.cpp:996: networkTick(53665) mapTick(3988134) changing state from(InGameAligned) to(InGameWaitingForOthers)
1080.862 Info MultiplayerManager.cpp:1143: networkTick(53671) mapTick(3988134) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1080.862 Info MultiplayerManager.cpp:1143: networkTick(53671) mapTick(3988134) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
1080.862 Info MultiplayerManager.cpp:1143: networkTick(53671) mapTick(3988134) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
1080.862 Info MultiplayerManager.cpp:1143: networkTick(53671) mapTick(3988134) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
1080.862 Info MultiplayerManager.cpp:1143: networkTick(53671) mapTick(3988134) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
1080.862 Info MultiplayerManager.cpp:1143: networkTick(53671) mapTick(3988134) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
1080.862 Info MultiplayerManager.cpp:1143: networkTick(53671) mapTick(3988134) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
1080.862 Info MultiplayerManager.cpp:1143: networkTick(53671) mapTick(3988134) received stateChanged peerID(4) oldState(InGameAligning) newState(InGameAligned)
1080.862 Info NetworkInputHandler.cpp:524: expectedMapTick(3988134) adding peer(4).
1080.862 Info MultiplayerManager.cpp:1143: networkTick(53671) mapTick(3988134) received stateChanged peerID(4) oldState(InGameAligned) newState(InGameWaitingForOthers)
1080.978 Info MultiplayerManager.cpp:1143: networkTick(53677) mapTick(3988134) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
1080.978 Info MultiplayerManager.cpp:1342: networkTick(53677) mapTick(3988134) stopping mapAlign
1080.978 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
1080.978 Info MultiplayerManager.cpp:1908: networkTick(53677) mapTick(3988134) finishing removing peer(4) hasPeer(true)
1080.978 Info NetworkInputHandler.cpp:548: expectedMapTick(3988134) removing peer(4) success(true).
1080.978 Info Synchronizer.cpp:538: networkTick(53677) removing peer(4) success(true).
1080.978 Info MultiplayerManager.cpp:996: networkTick(53677) mapTick(3988134) changing state from(InGameWaitingForOthers) to(InGame)
1080.978 Info MultiplayerManager.cpp:1706: networkTick(53677) mapTick(3988134) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
)
1080.995 Warning Synchronizer.cpp:72: networkTick(53678) received heartbeat(networkTick(53676) closedTick(true)  ) from unknown peer(4).
1081.011 Warning Synchronizer.cpp:72: networkTick(53679) received heartbeat(networkTick(53677) closedTick(false)  ) from unknown peer(4).
1081.028 Warning Synchronizer.cpp:72: networkTick(53680) received heartbeat(networkTick(53677) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) from unknown peer(4).
1081.061 Warning Synchronizer.cpp:72: networkTick(53682) received heartbeat(networkTick(53678) closedTick(true)  ) from unknown peer(4).
1081.061 Warning Synchronizer.cpp:72: networkTick(53682) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1081.078 Warning Synchronizer.cpp:72: networkTick(53683) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1081.078 Info MultiplayerManager.cpp:1143: networkTick(53683) mapTick(3988140) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
1081.078 Info MultiplayerManager.cpp:1143: networkTick(53683) mapTick(3988140) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
1081.078 Info MultiplayerManager.cpp:1143: networkTick(53683) mapTick(3988140) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
1081.078 Info MultiplayerManager.cpp:1143: networkTick(53683) mapTick(3988140) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
1081.095 Warning Synchronizer.cpp:72: networkTick(53684) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1081.111 Warning Synchronizer.cpp:72: networkTick(53685) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1081.129 Warning Synchronizer.cpp:72: networkTick(53686) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1081.145 Warning Synchronizer.cpp:72: networkTick(53687) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1081.161 Warning Synchronizer.cpp:72: networkTick(53688) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1081.178 Warning Synchronizer.cpp:72: networkTick(53689) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1081.195 Warning Synchronizer.cpp:72: networkTick(53690) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1081.211 Warning Synchronizer.cpp:72: networkTick(53691) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1081.245 Warning Synchronizer.cpp:72: networkTick(53693) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1081.261 Warning Synchronizer.cpp:72: networkTick(53694) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1081.279 Warning Synchronizer.cpp:72: networkTick(53695) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1081.295 Warning Synchronizer.cpp:72: networkTick(53696) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1081.311 Warning Synchronizer.cpp:72: networkTick(53697) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1081.327 Warning Synchronizer.cpp:72: networkTick(53698) received heartbeat(networkTick(53679) closedTick(false)  ) from unknown peer(4).
1110.064 Unlocked achievement "automated-cleanup"
1271.126 Unlocked achievement "mass-production-1"
1425.984 Info Synchronizer.cpp:538: networkTick(73381) removing peer(3) success(true).
1426.085 Info MultiplayerManager.cpp:1596: Peer dropout for peer (3) by peer (0) -- removing now
1426.085 Info MultiplayerManager.cpp:1093: networkTick(73387) mapTick(4007803) removing peer(3) dropout(true)
1426.085 Info Synchronizer.cpp:538: networkTick(73387) removing peer(3) success(false).
1426.085 Info MultiplayerManager.cpp:996: networkTick(73387) mapTick(4007803) changing state from(InGame) to(InGameAligning)
1426.085 Info MultiplayerManager.cpp:1818: networkTick(73387) mapTick(4007803) starting mapAlign
1426.085 Info MultiplayerManager.cpp:1732: networkTick(73387) mapTick(4007803) adding mapAlignTask(RemovePlayerAlignTask)
1426.184 Info MultiplayerManager.cpp:1143: networkTick(73393) mapTick(4007803) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1426.184 Info MultiplayerManager.cpp:1143: networkTick(73393) mapTick(4007803) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
1426.184 Info MultiplayerManager.cpp:1143: networkTick(73393) mapTick(4007803) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
1426.184 Info MultiplayerManager.cpp:1752: networkTick(73393) mapTick(4007803) sending mapAlignAction
1426.285 Info MultiplayerManager.cpp:1390: networkTick(73399) mapTick(4007803) received MapAlignAction from peer(0), mapAlignTick(4007804) appliedTickClosuresCount(28)
1426.285 Info MultiplayerManager.cpp:1390: networkTick(73399) mapTick(4007803) received MapAlignAction from peer(1), mapAlignTick(4007804) appliedTickClosuresCount(0)
1426.285 Info MultiplayerManager.cpp:1390: networkTick(73399) mapTick(4007803) received MapAlignAction from peer(2), mapAlignTick(4007804) appliedTickClosuresCount(28)
1426.285 Info MultiplayerManager.cpp:1834: networkTick(73400) mapTick(4007803) mapAlign finished targetTick(4007804) updating map and running the tasks ...
1426.285 Info MultiplayerManager.cpp:1706: networkTick(73400) mapTick(4007803) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4007804))
((peerID(1) state(InGameAligning) mapAlignTick(4007804))
((peerID(2) state(InGameAligning) mapAlignTick(4007804))
)
1426.287 Info MultiplayerManager.cpp:1853: maptick(4007804) crc before applying all ticks: -2067727925
1426.287 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4007804) lastTickApplied(4007795) referenceMapTick(4007804) networkTick(73400)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007796) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007796) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007796) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007797) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007797) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007797) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007798) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007798) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007798) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007799) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007799) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007799) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007800) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007800) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007800) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007801) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007801) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007801) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007802) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007802) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1426.287 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4007802) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1426.287 Info MultiplayerManager.cpp:1861: maptick(4007804) crc after applying all ticks: -2067727925
1426.287 Info MultiplayerManager.cpp:996: networkTick(73400) mapTick(4007804) changing state from(InGameAligning) to(InGameAligned)
1426.287 Info MultiplayerManager.cpp:996: networkTick(73400) mapTick(4007804) changing state from(InGameAligned) to(InGameWaitingForOthers)
1426.401 Info MultiplayerManager.cpp:1143: networkTick(73406) mapTick(4007804) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1426.401 Info MultiplayerManager.cpp:1143: networkTick(73406) mapTick(4007804) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
1426.401 Info MultiplayerManager.cpp:1143: networkTick(73406) mapTick(4007804) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
1426.401 Info MultiplayerManager.cpp:1143: networkTick(73406) mapTick(4007804) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
1426.401 Info MultiplayerManager.cpp:1143: networkTick(73406) mapTick(4007804) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
1426.501 Info MultiplayerManager.cpp:1143: networkTick(73412) mapTick(4007804) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
1426.501 Info MultiplayerManager.cpp:1342: networkTick(73412) mapTick(4007804) stopping mapAlign
1426.501 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
1426.501 Info MultiplayerManager.cpp:1908: networkTick(73412) mapTick(4007804) finishing removing peer(3) hasPeer(false)
1426.501 Info MultiplayerManager.cpp:2236: NetworkTick(73412) MapTick(4007804) disconnecting player(30) from the user.
1426.501 Info NetworkInputHandler.cpp:548: expectedMapTick(4007804) removing peer(3) success(true).
1426.501 Info Synchronizer.cpp:538: networkTick(73412) removing peer(3) success(false).
1426.501 Info MultiplayerManager.cpp:996: networkTick(73412) mapTick(4007804) changing state from(InGameWaitingForOthers) to(InGame)
1426.501 Info MultiplayerManager.cpp:1706: networkTick(73412) mapTick(4007804) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
1426.601 Info MultiplayerManager.cpp:1143: networkTick(73418) mapTick(4007810) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
1426.601 Info MultiplayerManager.cpp:1143: networkTick(73418) mapTick(4007810) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
1426.601 Info MultiplayerManager.cpp:1143: networkTick(73418) mapTick(4007810) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
1434.334 Warning Synchronizer.cpp:72: networkTick(73882) received heartbeat(networkTick(73375) closedTick(true) tickClosures((tick(4007794) inputActions((CheckCRCHeuristic) ) ) (tick(4007795) inputActions((CheckCRCHeuristic) ) ) (tick(4007796) inputActions((CheckCRCHeuristic) ) ) ) ) from unknown peer(3).
1434.334 Warning Synchronizer.cpp:72: networkTick(73882) received heartbeat(networkTick(73376) closedTick(true)  ) from unknown peer(3).
1434.334 Warning Synchronizer.cpp:72: networkTick(73882) received heartbeat(networkTick(73377) closedTick(true) tickClosures((tick(4007797) inputActions((CheckCRCHeuristic) ) ) (tick(4007798) inputActions((CheckCRCHeuristic) ) ) ) ) from unknown peer(3).
1434.334 Warning Synchronizer.cpp:72: networkTick(73882) received heartbeat(networkTick(73378) closedTick(true)  ) from unknown peer(3).
1434.334 Warning Synchronizer.cpp:72: networkTick(73882) received heartbeat(networkTick(73387) closedTick(false) tickClosures((tick(4007805) inputActions((CheckCRCHeuristic) ) ) (tick(4007806) inputActions((CheckCRCHeuristic) ) ) (tick(4007807) inputActions((CheckCRCHeuristic) ) ) ) ) from unknown peer(3).
1434.667 Warning Synchronizer.cpp:72: networkTick(73902) received heartbeat(networkTick(73375) closedTick(true) tickClosures((tick(4007794) inputActions((CheckCRCHeuristic) ) ) (tick(4007795) inputActions((CheckCRCHeuristic) ) ) (tick(4007796) inputActions((CheckCRCHeuristic) ) ) ) ) from unknown peer(3).
1434.668 Warning Synchronizer.cpp:72: networkTick(73902) received heartbeat(networkTick(73376) closedTick(true)  ) from unknown peer(3).
1434.668 Warning Synchronizer.cpp:72: networkTick(73902) received heartbeat(networkTick(73377) closedTick(true) tickClosures((tick(4007797) inputActions((CheckCRCHeuristic) ) ) (tick(4007798) inputActions((CheckCRCHeuristic) ) ) ) ) from unknown peer(3).
1434.668 Warning Synchronizer.cpp:72: networkTick(73902) received heartbeat(networkTick(73378) closedTick(true)  ) from unknown peer(3).
1459.184 Info Router.cpp:905: networkTick(75373) adding peer(5) address(88.111.16.143:62656) sending connectionAccept(false)
1459.184 Info Synchronizer.cpp:522: networkTick(75373) adding peer(5) success(true).
1459.399 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
1459.399 Info MultiplayerManager.cpp:1143: networkTick(75379) mapTick(4009769) received stateChanged peerID(0) oldState(InGame) newState(InGame)
1459.399 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
1459.399 Info MultiplayerManager.cpp:1143: networkTick(75379) mapTick(4009769) received stateChanged peerID(1) oldState(InGame) newState(InGame)
1459.399 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(kinloch).
1459.399 Info MultiplayerManager.cpp:1143: networkTick(75379) mapTick(4009769) received stateChanged peerID(2) oldState(InGame) newState(InGame)
1459.399 Info MultiplayerManager.cpp:1527: Received peer info for peer(5) username(DKinloch).
1459.399 Info MultiplayerManager.cpp:1143: networkTick(75379) mapTick(4009769) received stateChanged peerID(5) oldState(Ready) newState(Connecting)
1459.399 Info NetworkInputHandler.cpp:524: expectedMapTick(4009769) adding peer(5).
1459.399 Info MultiplayerManager.cpp:1527: Received peer info for peer(5) username(DKinloch).
1459.399 Info MultiplayerManager.cpp:1143: networkTick(75379) mapTick(4009769) received stateChanged peerID(5) oldState(Connecting) newState(Connecting)
1459.399 Info MultiplayerManager.cpp:1527: Received peer info for peer(5) username(DKinloch).
1459.399 Info MultiplayerManager.cpp:1143: networkTick(75379) mapTick(4009769) received stateChanged peerID(5) oldState(Connecting) newState(Connecting)
1459.399 Info MultiplayerManager.cpp:1527: Received peer info for peer(5) username(DKinloch).
1459.399 Info MultiplayerManager.cpp:1143: networkTick(75379) mapTick(4009769) received stateChanged peerID(5) oldState(Connecting) newState(Connecting)
1459.399 Info MultiplayerManager.cpp:1143: networkTick(75379) mapTick(4009769) received stateChanged peerID(5) oldState(Connecting) newState(VerifyingConnection)
1459.617 Info MultiplayerManager.cpp:1143: networkTick(75392) mapTick(4009769) received stateChanged peerID(5) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
1459.617 Info MultiplayerManager.cpp:996: networkTick(75392) mapTick(4009769) changing state from(InGame) to(InGameAligning)
1459.617 Info MultiplayerManager.cpp:1818: networkTick(75392) mapTick(4009769) starting mapAlign
1459.716 Info MultiplayerManager.cpp:1143: networkTick(75398) mapTick(4009769) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1459.716 Info MultiplayerManager.cpp:1143: networkTick(75398) mapTick(4009769) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
1459.716 Info MultiplayerManager.cpp:1143: networkTick(75398) mapTick(4009769) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
1459.716 Info MultiplayerManager.cpp:1752: networkTick(75398) mapTick(4009769) sending mapAlignAction
1459.816 Info MultiplayerManager.cpp:1390: networkTick(75404) mapTick(4009769) received MapAlignAction from peer(0), mapAlignTick(4009771) appliedTickClosuresCount(28)
1459.816 Info MultiplayerManager.cpp:1390: networkTick(75404) mapTick(4009769) received MapAlignAction from peer(1), mapAlignTick(4009770) appliedTickClosuresCount(0)
1459.816 Info MultiplayerManager.cpp:1390: networkTick(75404) mapTick(4009769) received MapAlignAction from peer(2), mapAlignTick(4009772) appliedTickClosuresCount(25)
1459.816 Info MultiplayerManager.cpp:1834: networkTick(75405) mapTick(4009769) mapAlign finished targetTick(4009772) updating map and running the tasks ...
1459.816 Info MultiplayerManager.cpp:1706: networkTick(75405) mapTick(4009769) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4009771))
((peerID(1) state(InGameAligning) mapAlignTick(4009770))
((peerID(2) state(InGameAligning) mapAlignTick(4009772))
((peerID(5) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
1459.823 Info MultiplayerManager.cpp:1853: maptick(4009772) crc before applying all ticks: 1201789334
1459.823 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4009772) lastTickApplied(4009763) referenceMapTick(4009772) networkTick(75405)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009764) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009764) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009764) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009765) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009765) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009765) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009766) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009766) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009766) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009767) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009767) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009767) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009768) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009768) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009768) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009769) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009769) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1459.823 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4009770) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1459.823 Info MultiplayerManager.cpp:1861: maptick(4009772) crc after applying all ticks: 1201789334
1459.823 Info MultiplayerManager.cpp:996: networkTick(75405) mapTick(4009772) changing state from(InGameAligning) to(InGameAligned)
1459.823 Info MultiplayerManager.cpp:996: networkTick(75405) mapTick(4009772) changing state from(InGameAligned) to(InGameWaitingForOthers)
1459.934 Info MultiplayerManager.cpp:1143: networkTick(75411) mapTick(4009772) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1459.934 Info MultiplayerManager.cpp:1143: networkTick(75411) mapTick(4009772) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
1459.934 Info MultiplayerManager.cpp:1143: networkTick(75411) mapTick(4009772) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
1459.934 Info MultiplayerManager.cpp:1143: networkTick(75411) mapTick(4009772) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
1459.934 Info MultiplayerManager.cpp:1143: networkTick(75411) mapTick(4009772) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
1459.934 Info MultiplayerManager.cpp:1143: networkTick(75411) mapTick(4009772) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
1460.833 Info MultiplayerManager.cpp:1143: networkTick(75465) mapTick(4009772) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
1460.934 Info MultiplayerManager.cpp:1143: networkTick(75471) mapTick(4009772) received stateChanged peerID(5) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
1469.767 Info MultiplayerManager.cpp:1143: networkTick(75869) mapTick(4009772) received stateChanged peerID(5) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
1469.867 Info MultiplayerManager.cpp:1143: networkTick(75875) mapTick(4009772) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
1470.966 Info MultiplayerManager.cpp:1143: networkTick(75935) mapTick(4009772) received stateChanged peerID(5) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
1470.967 Info MultiplayerManager.cpp:1342: networkTick(75935) mapTick(4009772) stopping mapAlign
1470.967 Info MultiplayerManager.cpp:996: networkTick(75935) mapTick(4009772) changing state from(InGameWaitingForOthers) to(InGame)
1470.967 Info MultiplayerManager.cpp:1706: networkTick(75935) mapTick(4009772) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(5) state(InGameWaitingForOthers) mapAlignTick(-1))
)
1471.067 Info MultiplayerManager.cpp:1143: networkTick(75941) mapTick(4009778) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
1471.067 Info MultiplayerManager.cpp:1143: networkTick(75941) mapTick(4009778) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
1471.067 Info MultiplayerManager.cpp:1143: networkTick(75941) mapTick(4009778) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
1471.067 Info MultiplayerManager.cpp:1143: networkTick(75941) mapTick(4009778) received stateChanged peerID(5) oldState(InGameWaitingForOthers) newState(InGame)
1471.102 Info NetworkInputHandler.cpp:608: assigning playerIndex(30) to peer(5)
1471.102 Info GameActionHandler.cpp:2611: MapTick(4009781) processed PlayerJoinGame peerID(5) playerIndex(30) mode(connect)
1479.432 Info Router.cpp:905: networkTick(76430) adding peer(6) address(92.107.199.195:49398) sending connectionAccept(false)
1479.432 Info Synchronizer.cpp:522: networkTick(76430) adding peer(6) success(true).
1479.616 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
1479.616 Info MultiplayerManager.cpp:1143: networkTick(76436) mapTick(4010273) received stateChanged peerID(0) oldState(InGame) newState(InGame)
1479.616 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
1479.616 Info MultiplayerManager.cpp:1143: networkTick(76436) mapTick(4010273) received stateChanged peerID(1) oldState(InGame) newState(InGame)
1479.616 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(kinloch).
1479.616 Info MultiplayerManager.cpp:1143: networkTick(76436) mapTick(4010273) received stateChanged peerID(2) oldState(InGame) newState(InGame)
1479.616 Info MultiplayerManager.cpp:1527: Received peer info for peer(5) username(DKinloch).
1479.616 Info MultiplayerManager.cpp:1143: networkTick(76436) mapTick(4010273) received stateChanged peerID(5) oldState(InGame) newState(InGame)
1479.616 Info MultiplayerManager.cpp:1527: Received peer info for peer(6) username(JonesSepp).
1479.616 Info MultiplayerManager.cpp:1143: networkTick(76436) mapTick(4010273) received stateChanged peerID(6) oldState(Ready) newState(Connecting)
1479.616 Info NetworkInputHandler.cpp:524: expectedMapTick(4010273) adding peer(6).
1479.616 Info MultiplayerManager.cpp:1527: Received peer info for peer(6) username(JonesSepp).
1479.616 Info MultiplayerManager.cpp:1143: networkTick(76436) mapTick(4010273) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
1479.616 Info MultiplayerManager.cpp:1527: Received peer info for peer(6) username(JonesSepp).
1479.616 Info MultiplayerManager.cpp:1143: networkTick(76436) mapTick(4010273) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
1479.616 Info MultiplayerManager.cpp:1527: Received peer info for peer(6) username(JonesSepp).
1479.616 Info MultiplayerManager.cpp:1143: networkTick(76436) mapTick(4010273) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
1479.616 Info MultiplayerManager.cpp:1527: Received peer info for peer(6) username(JonesSepp).
1479.616 Info MultiplayerManager.cpp:1143: networkTick(76436) mapTick(4010273) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
1479.616 Info MultiplayerManager.cpp:1143: networkTick(76436) mapTick(4010273) received stateChanged peerID(6) oldState(Connecting) newState(VerifyingConnection)
1479.866 Info MultiplayerManager.cpp:1143: networkTick(76449) mapTick(4010274) received stateChanged peerID(6) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
1479.866 Info MultiplayerManager.cpp:996: networkTick(76449) mapTick(4010274) changing state from(InGame) to(InGameAligning)
1479.866 Info MultiplayerManager.cpp:1818: networkTick(76449) mapTick(4010274) starting mapAlign
1479.965 Info MultiplayerManager.cpp:1143: networkTick(76455) mapTick(4010274) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1479.965 Info MultiplayerManager.cpp:1143: networkTick(76455) mapTick(4010274) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
1479.965 Info MultiplayerManager.cpp:1143: networkTick(76455) mapTick(4010274) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
1479.965 Info MultiplayerManager.cpp:1143: networkTick(76455) mapTick(4010274) received stateChanged peerID(5) oldState(InGame) newState(InGameAligning)
1479.965 Info MultiplayerManager.cpp:1752: networkTick(76455) mapTick(4010274) sending mapAlignAction
1480.066 Info MultiplayerManager.cpp:1390: networkTick(76461) mapTick(4010274) received MapAlignAction from peer(0), mapAlignTick(4010274) appliedTickClosuresCount(38)
1480.066 Info MultiplayerManager.cpp:1390: networkTick(76461) mapTick(4010274) received MapAlignAction from peer(1), mapAlignTick(4010275) appliedTickClosuresCount(0)
1480.066 Info MultiplayerManager.cpp:1390: networkTick(76461) mapTick(4010274) received MapAlignAction from peer(2), mapAlignTick(4010274) appliedTickClosuresCount(38)
1480.066 Info MultiplayerManager.cpp:1390: networkTick(76461) mapTick(4010274) received MapAlignAction from peer(5), mapAlignTick(4010274) appliedTickClosuresCount(38)
1480.066 Info MultiplayerManager.cpp:1834: networkTick(76462) mapTick(4010274) mapAlign finished targetTick(4010275) updating map and running the tasks ...
1480.066 Info MultiplayerManager.cpp:1706: networkTick(76462) mapTick(4010274) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4010274))
((peerID(1) state(InGameAligning) mapAlignTick(4010275))
((peerID(2) state(InGameAligning) mapAlignTick(4010274))
((peerID(5) state(InGameAligning) mapAlignTick(4010274))
((peerID(6) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
1480.068 Info MultiplayerManager.cpp:1853: maptick(4010275) crc before applying all ticks: 1554714182
1480.068 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4010275) lastTickApplied(4010266) referenceMapTick(4010275) networkTick(76462)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010267) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010267) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010267) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010267) inputActions((CheckCRCHeuristic) ) ) for peer(5)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010268) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010268) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010268) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010268) inputActions((CheckCRCHeuristic) ) ) for peer(5)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010269) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010269) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010269) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010269) inputActions((StopMining) (CheckCRCHeuristic) ) ) for peer(5)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010270) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010270) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010270) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010270) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(5)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010271) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010271) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010271) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1480.068 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010271) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(5)
1480.069 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010272) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1480.069 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010272) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1480.069 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010272) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1480.069 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010272) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(5)
1480.069 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4010273) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1480.069 Info MultiplayerManager.cpp:1861: maptick(4010275) crc after applying all ticks: -859828074
1480.069 Info MultiplayerManager.cpp:996: networkTick(76462) mapTick(4010275) changing state from(InGameAligning) to(InGameAligned)
1480.069 Info MultiplayerManager.cpp:996: networkTick(76462) mapTick(4010275) changing state from(InGameAligned) to(InGameWaitingForOthers)
1480.233 Info MultiplayerManager.cpp:1143: networkTick(76468) mapTick(4010275) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1480.233 Info MultiplayerManager.cpp:1143: networkTick(76468) mapTick(4010275) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
1480.233 Info MultiplayerManager.cpp:1143: networkTick(76468) mapTick(4010275) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
1480.233 Info MultiplayerManager.cpp:1143: networkTick(76468) mapTick(4010275) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
1480.233 Info MultiplayerManager.cpp:1143: networkTick(76468) mapTick(4010275) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
1480.233 Info MultiplayerManager.cpp:1143: networkTick(76468) mapTick(4010275) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
1480.233 Info MultiplayerManager.cpp:1143: networkTick(76468) mapTick(4010275) received stateChanged peerID(5) oldState(InGameAligning) newState(InGameAligned)
1480.233 Info MultiplayerManager.cpp:1143: networkTick(76468) mapTick(4010275) received stateChanged peerID(5) oldState(InGameAligned) newState(InGameWaitingForOthers)
1481.216 Info MultiplayerManager.cpp:1143: networkTick(76523) mapTick(4010275) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
1481.315 Info MultiplayerManager.cpp:1143: networkTick(76529) mapTick(4010275) received stateChanged peerID(6) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
1487.082 Info MultiplayerManager.cpp:1143: networkTick(76860) mapTick(4010275) received stateChanged peerID(6) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
1487.182 Info MultiplayerManager.cpp:1143: networkTick(76866) mapTick(4010275) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
1488.932 Info MultiplayerManager.cpp:1143: networkTick(76967) mapTick(4010275) received stateChanged peerID(6) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
1488.932 Info MultiplayerManager.cpp:1342: networkTick(76967) mapTick(4010275) stopping mapAlign
1488.932 Info MultiplayerManager.cpp:996: networkTick(76967) mapTick(4010275) changing state from(InGameWaitingForOthers) to(InGame)
1488.932 Info MultiplayerManager.cpp:1706: networkTick(76967) mapTick(4010275) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(5) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(6) state(InGameWaitingForOthers) mapAlignTick(-1))
)
1489.033 Info MultiplayerManager.cpp:1143: networkTick(76973) mapTick(4010281) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
1489.033 Info MultiplayerManager.cpp:1143: networkTick(76973) mapTick(4010281) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
1489.033 Info MultiplayerManager.cpp:1143: networkTick(76973) mapTick(4010281) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
1489.033 Info MultiplayerManager.cpp:1143: networkTick(76973) mapTick(4010281) received stateChanged peerID(5) oldState(InGameWaitingForOthers) newState(InGame)
1489.033 Info MultiplayerManager.cpp:1143: networkTick(76973) mapTick(4010281) received stateChanged peerID(6) oldState(InGameWaitingForOthers) newState(InGame)
1489.068 Info NetworkInputHandler.cpp:608: assigning playerIndex(32) to peer(6)
1489.068 Info GameActionHandler.cpp:2611: MapTick(4010284) processed PlayerJoinGame peerID(6) playerIndex(32) mode(create)
1504.064 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (6)
1504.064 Info MultiplayerManager.cpp:1093: networkTick(77863) mapTick(4011151) removing peer(6) dropout(false)
1504.064 Info MultiplayerManager.cpp:996: networkTick(77863) mapTick(4011151) changing state from(InGame) to(InGameAligning)
1504.064 Info MultiplayerManager.cpp:1818: networkTick(77863) mapTick(4011151) starting mapAlign
1504.064 Info MultiplayerManager.cpp:1732: networkTick(77863) mapTick(4011151) adding mapAlignTask(RemovePlayerAlignTask)
1504.164 Info MultiplayerManager.cpp:1143: networkTick(77869) mapTick(4011151) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1504.165 Info MultiplayerManager.cpp:1143: networkTick(77869) mapTick(4011151) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
1504.165 Info MultiplayerManager.cpp:1143: networkTick(77869) mapTick(4011151) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
1504.165 Info MultiplayerManager.cpp:1143: networkTick(77869) mapTick(4011151) received stateChanged peerID(5) oldState(InGame) newState(InGameAligning)
1504.165 Info MultiplayerManager.cpp:1143: networkTick(77869) mapTick(4011151) received stateChanged peerID(6) oldState(InGame) newState(InGameAligning)
1504.165 Info MultiplayerManager.cpp:1752: networkTick(77869) mapTick(4011151) sending mapAlignAction
1504.265 Info MultiplayerManager.cpp:1390: networkTick(77875) mapTick(4011151) received MapAlignAction from peer(0), mapAlignTick(4011152) appliedTickClosuresCount(38)
1504.265 Info MultiplayerManager.cpp:1390: networkTick(77875) mapTick(4011151) received MapAlignAction from peer(1), mapAlignTick(4011152) appliedTickClosuresCount(0)
1504.265 Info MultiplayerManager.cpp:1390: networkTick(77875) mapTick(4011151) received MapAlignAction from peer(2), mapAlignTick(4011151) appliedTickClosuresCount(43)
1504.265 Info MultiplayerManager.cpp:1390: networkTick(77875) mapTick(4011151) received MapAlignAction from peer(5), mapAlignTick(4011152) appliedTickClosuresCount(38)
1504.265 Info MultiplayerManager.cpp:1390: networkTick(77875) mapTick(4011151) received MapAlignAction from peer(6), mapAlignTick(4011152) appliedTickClosuresCount(40)
1504.265 Info MultiplayerManager.cpp:1834: networkTick(77876) mapTick(4011151) mapAlign finished targetTick(4011152) updating map and running the tasks ...
1504.265 Info MultiplayerManager.cpp:1706: networkTick(77876) mapTick(4011151) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4011152))
((peerID(1) state(InGameAligning) mapAlignTick(4011152))
((peerID(2) state(InGameAligning) mapAlignTick(4011151))
((peerID(5) state(InGameAligning) mapAlignTick(4011152))
((peerID(6) state(InGameAligning) mapAlignTick(4011152))
)
1504.268 Info MultiplayerManager.cpp:1853: maptick(4011152) crc before applying all ticks: 1334165231
1504.268 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4011152) lastTickApplied(4011143) referenceMapTick(4011152) networkTick(77876)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011144) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011144) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011144) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011144) inputActions((CheckCRCHeuristic) ) ) for peer(5)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011144) inputActions((PlayerLeaveGame) ) ) for peer(6)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011145) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011145) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011145) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011145) inputActions((CheckCRCHeuristic) ) ) for peer(5)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011145) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011146) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011146) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011146) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011146) inputActions((OpenGui) (CheckCRCHeuristic) ) ) for peer(5)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011146) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011147) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011147) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011147) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011147) inputActions((SelectedEntityCleared) (CheckCRCHeuristic) ) ) for peer(5)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011147) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011148) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011148) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011148) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011148) inputActions((CheckCRCHeuristic) ) ) for peer(5)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011148) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011149) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011149) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011149) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011149) inputActions((CheckCRCHeuristic) ) ) for peer(5)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011149) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011150) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011150) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011150) inputActions((CheckCRCHeuristic) ) ) for peer(5)
1504.268 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011150) inputActions((CheckCRCHeuristic) ) ) for peer(6)
1504.268 Info NetworkInputHandler.cpp:548: expectedMapTick(4011152) removing peer(6) success(true).
1504.268 Info GameActionHandler.cpp:2640: MapTick(4011152) processed PlayerLeaveGame peerID(6) playerIndex(32)
1504.268 Info MultiplayerManager.cpp:1861: maptick(4011152) crc after applying all ticks: 2031113580
1504.268 Info MultiplayerManager.cpp:996: networkTick(77876) mapTick(4011152) changing state from(InGameAligning) to(InGameAligned)
1504.268 Info MultiplayerManager.cpp:996: networkTick(77876) mapTick(4011152) changing state from(InGameAligned) to(InGameWaitingForOthers)
1504.381 Info MultiplayerManager.cpp:1143: networkTick(77882) mapTick(4011152) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1504.381 Info MultiplayerManager.cpp:1143: networkTick(77882) mapTick(4011152) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
1504.381 Info MultiplayerManager.cpp:1143: networkTick(77882) mapTick(4011152) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
1504.381 Info MultiplayerManager.cpp:1143: networkTick(77882) mapTick(4011152) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
1504.381 Info MultiplayerManager.cpp:1143: networkTick(77882) mapTick(4011152) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
1504.381 Info MultiplayerManager.cpp:1143: networkTick(77882) mapTick(4011152) received stateChanged peerID(5) oldState(InGameAligning) newState(InGameAligned)
1504.381 Info MultiplayerManager.cpp:1143: networkTick(77882) mapTick(4011152) received stateChanged peerID(5) oldState(InGameAligned) newState(InGameWaitingForOthers)
1504.381 Info MultiplayerManager.cpp:1143: networkTick(77882) mapTick(4011152) received stateChanged peerID(6) oldState(InGameAligning) newState(InGameAligned)
1504.381 Info NetworkInputHandler.cpp:524: expectedMapTick(4011152) adding peer(6).
1504.381 Info MultiplayerManager.cpp:1143: networkTick(77882) mapTick(4011152) received stateChanged peerID(6) oldState(InGameAligned) newState(InGameWaitingForOthers)
1504.481 Info MultiplayerManager.cpp:1143: networkTick(77888) mapTick(4011152) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
1504.481 Info MultiplayerManager.cpp:1342: networkTick(77888) mapTick(4011152) stopping mapAlign
1504.481 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
1504.481 Info MultiplayerManager.cpp:1908: networkTick(77888) mapTick(4011152) finishing removing peer(6) hasPeer(true)
1504.481 Info NetworkInputHandler.cpp:548: expectedMapTick(4011152) removing peer(6) success(true).
1504.481 Info Synchronizer.cpp:538: networkTick(77888) removing peer(6) success(true).
1504.481 Info MultiplayerManager.cpp:996: networkTick(77888) mapTick(4011152) changing state from(InGameWaitingForOthers) to(InGame)
1504.481 Info MultiplayerManager.cpp:1706: networkTick(77888) mapTick(4011152) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(5) state(InGameWaitingForOthers) mapAlignTick(-1))
)
1504.498 Warning Synchronizer.cpp:72: networkTick(77889) received heartbeat(networkTick(77887) closedTick(true)  ) from unknown peer(6).
1504.531 Warning Synchronizer.cpp:72: networkTick(77891) received heartbeat(networkTick(77888) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) from unknown peer(6).
1504.531 Warning Synchronizer.cpp:72: networkTick(77891) received heartbeat(networkTick(77889) closedTick(true)  ) from unknown peer(6).
1504.548 Warning Router.cpp:538: NetworkTick(77892) received request to send message(type(Heartbeat) heartbeat(networkTick(77887) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(6)
1504.548 Warning Synchronizer.cpp:72: networkTick(77892) received heartbeat(networkTick(77890) closedTick(true)  ) from unknown peer(6).
1504.582 Warning Router.cpp:538: NetworkTick(77894) received request to send message(type(Heartbeat) heartbeat(networkTick(77887) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(6)
1504.582 Warning Router.cpp:538: NetworkTick(77894) received request to send message(type(Heartbeat) heartbeat(networkTick(77888) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) requestsForHeartbeats() ) to unknown peer(6)
1504.582 Warning Synchronizer.cpp:72: networkTick(77894) received heartbeat(networkTick(77891) closedTick(false)  ) from unknown peer(6).
1504.582 Warning Router.cpp:538: NetworkTick(77894) received request to send message(type(Heartbeat) heartbeat(networkTick(77887) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(6)
1504.582 Warning Router.cpp:538: NetworkTick(77894) received request to send message(type(Heartbeat) heartbeat(networkTick(77888) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) requestsForHeartbeats() ) to unknown peer(6)
1504.582 Warning Synchronizer.cpp:72: networkTick(77894) received heartbeat(networkTick(77891) closedTick(false)  ) from unknown peer(6).
1504.582 Info MultiplayerManager.cpp:1143: networkTick(77894) mapTick(4011158) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
1504.582 Info MultiplayerManager.cpp:1143: networkTick(77894) mapTick(4011158) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
1504.582 Info MultiplayerManager.cpp:1143: networkTick(77894) mapTick(4011158) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
1504.582 Info MultiplayerManager.cpp:1143: networkTick(77894) mapTick(4011158) received stateChanged peerID(5) oldState(InGameWaitingForOthers) newState(InGame)
1504.598 Warning Router.cpp:538: NetworkTick(77895) received request to send message(type(Heartbeat) heartbeat(networkTick(77887) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(6)
1504.598 Warning Router.cpp:538: NetworkTick(77895) received request to send message(type(Heartbeat) heartbeat(networkTick(77888) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) requestsForHeartbeats() ) to unknown peer(6)
1504.598 Warning Synchronizer.cpp:72: networkTick(77895) received heartbeat(networkTick(77891) closedTick(false)  ) from unknown peer(6).
1504.615 Warning Router.cpp:538: NetworkTick(77896) received request to send message(type(Heartbeat) heartbeat(networkTick(77887) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(6)
1504.615 Warning Router.cpp:538: NetworkTick(77896) received request to send message(type(Heartbeat) heartbeat(networkTick(77888) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) requestsForHeartbeats() ) to unknown peer(6)
1504.615 Warning Synchronizer.cpp:72: networkTick(77896) received heartbeat(networkTick(77891) closedTick(false)  ) from unknown peer(6).
1504.631 Warning Router.cpp:538: NetworkTick(77897) received request to send message(type(Heartbeat) heartbeat(networkTick(77887) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(6)
1504.631 Warning Router.cpp:538: NetworkTick(77897) received request to send message(type(Heartbeat) heartbeat(networkTick(77888) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) requestsForHeartbeats() ) to unknown peer(6)
1504.631 Warning Synchronizer.cpp:72: networkTick(77897) received heartbeat(networkTick(77891) closedTick(false)  ) from unknown peer(6).
1504.664 Warning Router.cpp:538: NetworkTick(77899) received request to send message(type(Heartbeat) heartbeat(networkTick(77887) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(6)
1504.664 Warning Router.cpp:538: NetworkTick(77899) received request to send message(type(Heartbeat) heartbeat(networkTick(77888) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) requestsForHeartbeats() ) to unknown peer(6)
1504.664 Warning Synchronizer.cpp:72: networkTick(77899) received heartbeat(networkTick(77891) closedTick(false)  ) from unknown peer(6).
1504.664 Warning Router.cpp:538: NetworkTick(77899) received request to send message(type(Heartbeat) heartbeat(networkTick(77887) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(6)
1504.664 Warning Router.cpp:538: NetworkTick(77899) received request to send message(type(Heartbeat) heartbeat(networkTick(77888) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) requestsForHeartbeats() ) to unknown peer(6)
1504.664 Warning Synchronizer.cpp:72: networkTick(77899) received heartbeat(networkTick(77891) closedTick(false)  ) from unknown peer(6).
1504.681 Warning Router.cpp:538: NetworkTick(77900) received request to send message(type(Heartbeat) heartbeat(networkTick(77888) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) requestsForHeartbeats() ) to unknown peer(6)
1504.681 Warning Synchronizer.cpp:72: networkTick(77900) received heartbeat(networkTick(77891) closedTick(false)  ) from unknown peer(6).
1504.698 Warning Synchronizer.cpp:72: networkTick(77901) received heartbeat(networkTick(77891) closedTick(false)  ) from unknown peer(6).
1504.714 Warning Synchronizer.cpp:72: networkTick(77902) received heartbeat(networkTick(77891) closedTick(false)  ) from unknown peer(6).
1504.731 Warning Synchronizer.cpp:72: networkTick(77903) received heartbeat(networkTick(77891) closedTick(false)  ) from unknown peer(6).
1504.765 Warning Synchronizer.cpp:72: networkTick(77905) received heartbeat(networkTick(77891) closedTick(false)  ) from unknown peer(6).
1504.782 Warning Synchronizer.cpp:72: networkTick(77906) received heartbeat(networkTick(77891) closedTick(false)  ) from unknown peer(6).
1504.782 Warning Synchronizer.cpp:72: networkTick(77906) received heartbeat(networkTick(77891) closedTick(false)  ) from unknown peer(6).
1504.831 Warning Synchronizer.cpp:72: networkTick(77909) received heartbeat(networkTick(77891) closedTick(false)  ) from unknown peer(6).
1535.628 Info Synchronizer.cpp:538: networkTick(78468) removing peer(5) success(true).
1535.728 Info MultiplayerManager.cpp:1596: Peer dropout for peer (5) by peer (0) -- removing now
1535.728 Info MultiplayerManager.cpp:1093: networkTick(78474) mapTick(4011735) removing peer(5) dropout(true)
1535.728 Info Synchronizer.cpp:538: networkTick(78474) removing peer(5) success(false).
1535.728 Info MultiplayerManager.cpp:996: networkTick(78474) mapTick(4011735) changing state from(InGame) to(InGameAligning)
1535.728 Info MultiplayerManager.cpp:1818: networkTick(78474) mapTick(4011735) starting mapAlign
1535.728 Info MultiplayerManager.cpp:1732: networkTick(78474) mapTick(4011735) adding mapAlignTask(RemovePlayerAlignTask)
1535.828 Info MultiplayerManager.cpp:1143: networkTick(78480) mapTick(4011735) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1535.828 Info MultiplayerManager.cpp:1143: networkTick(78480) mapTick(4011735) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
1535.828 Info MultiplayerManager.cpp:1143: networkTick(78480) mapTick(4011735) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
1535.828 Info MultiplayerManager.cpp:1752: networkTick(78480) mapTick(4011735) sending mapAlignAction
1535.928 Info MultiplayerManager.cpp:1390: networkTick(78486) mapTick(4011735) received MapAlignAction from peer(0), mapAlignTick(4011736) appliedTickClosuresCount(28)
1535.928 Info MultiplayerManager.cpp:1390: networkTick(78486) mapTick(4011735) received MapAlignAction from peer(1), mapAlignTick(4011736) appliedTickClosuresCount(0)
1535.928 Info MultiplayerManager.cpp:1390: networkTick(78486) mapTick(4011735) received MapAlignAction from peer(2), mapAlignTick(4011736) appliedTickClosuresCount(28)
1535.928 Info MultiplayerManager.cpp:1834: networkTick(78487) mapTick(4011735) mapAlign finished targetTick(4011736) updating map and running the tasks ...
1535.928 Info MultiplayerManager.cpp:1706: networkTick(78487) mapTick(4011735) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4011736))
((peerID(1) state(InGameAligning) mapAlignTick(4011736))
((peerID(2) state(InGameAligning) mapAlignTick(4011736))
)
1535.931 Info MultiplayerManager.cpp:1853: maptick(4011736) crc before applying all ticks: 1967452486
1535.931 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4011736) lastTickApplied(4011727) referenceMapTick(4011736) networkTick(78487)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011728) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011728) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011728) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011729) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011729) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011729) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011730) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011730) inputActions((OpenGui) (SelectedEntityChanged) (ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(1)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011730) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011731) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011731) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011731) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011732) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011732) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011732) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011733) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011733) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(1)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011733) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011734) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011734) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1535.931 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4011734) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1535.931 Info MultiplayerManager.cpp:1861: maptick(4011736) crc after applying all ticks: 1572592407
1535.931 Info MultiplayerManager.cpp:996: networkTick(78487) mapTick(4011736) changing state from(InGameAligning) to(InGameAligned)
1535.931 Info MultiplayerManager.cpp:996: networkTick(78487) mapTick(4011736) changing state from(InGameAligned) to(InGameWaitingForOthers)
1536.044 Info MultiplayerManager.cpp:1143: networkTick(78493) mapTick(4011736) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1536.044 Info MultiplayerManager.cpp:1143: networkTick(78493) mapTick(4011736) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
1536.044 Info MultiplayerManager.cpp:1143: networkTick(78493) mapTick(4011736) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
1536.044 Info MultiplayerManager.cpp:1143: networkTick(78493) mapTick(4011736) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
1536.044 Info MultiplayerManager.cpp:1143: networkTick(78493) mapTick(4011736) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
1536.145 Info MultiplayerManager.cpp:1143: networkTick(78499) mapTick(4011736) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
1536.145 Info MultiplayerManager.cpp:1342: networkTick(78499) mapTick(4011736) stopping mapAlign
1536.145 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
1536.145 Info MultiplayerManager.cpp:1908: networkTick(78499) mapTick(4011736) finishing removing peer(5) hasPeer(false)
1536.145 Info MultiplayerManager.cpp:2236: NetworkTick(78499) MapTick(4011736) disconnecting player(30) from the user.
1536.145 Info NetworkInputHandler.cpp:548: expectedMapTick(4011736) removing peer(5) success(true).
1536.145 Info Synchronizer.cpp:538: networkTick(78499) removing peer(5) success(false).
1536.145 Info MultiplayerManager.cpp:996: networkTick(78499) mapTick(4011736) changing state from(InGameWaitingForOthers) to(InGame)
1536.145 Info MultiplayerManager.cpp:1706: networkTick(78499) mapTick(4011736) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
1536.245 Info MultiplayerManager.cpp:1143: networkTick(78505) mapTick(4011742) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
1536.245 Info MultiplayerManager.cpp:1143: networkTick(78505) mapTick(4011742) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
1536.245 Info MultiplayerManager.cpp:1143: networkTick(78505) mapTick(4011742) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
1607.742 Info Router.cpp:905: networkTick(82795) adding peer(7) address(213.243.214.200:58342) sending connectionAccept(false)
1607.742 Info Synchronizer.cpp:522: networkTick(82795) adding peer(7) success(true).
1607.992 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
1607.992 Info MultiplayerManager.cpp:1143: networkTick(82801) mapTick(4016039) received stateChanged peerID(0) oldState(InGame) newState(InGame)
1607.992 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
1607.992 Info MultiplayerManager.cpp:1143: networkTick(82801) mapTick(4016039) received stateChanged peerID(1) oldState(InGame) newState(InGame)
1607.992 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(kinloch).
1607.992 Info MultiplayerManager.cpp:1143: networkTick(82801) mapTick(4016039) received stateChanged peerID(2) oldState(InGame) newState(InGame)
1607.992 Info MultiplayerManager.cpp:1527: Received peer info for peer(7) username(DaRkBoDoM).
1607.992 Info MultiplayerManager.cpp:1143: networkTick(82801) mapTick(4016039) received stateChanged peerID(7) oldState(Ready) newState(Connecting)
1607.992 Info NetworkInputHandler.cpp:524: expectedMapTick(4016039) adding peer(7).
1607.992 Info MultiplayerManager.cpp:1527: Received peer info for peer(7) username(DaRkBoDoM).
1607.992 Info MultiplayerManager.cpp:1143: networkTick(82801) mapTick(4016039) received stateChanged peerID(7) oldState(Connecting) newState(Connecting)
1607.992 Info MultiplayerManager.cpp:1527: Received peer info for peer(7) username(DaRkBoDoM).
1607.992 Info MultiplayerManager.cpp:1143: networkTick(82801) mapTick(4016039) received stateChanged peerID(7) oldState(Connecting) newState(Connecting)
1607.992 Info MultiplayerManager.cpp:1527: Received peer info for peer(7) username(DaRkBoDoM).
1607.992 Info MultiplayerManager.cpp:1143: networkTick(82801) mapTick(4016039) received stateChanged peerID(7) oldState(Connecting) newState(Connecting)
1607.992 Info MultiplayerManager.cpp:1143: networkTick(82801) mapTick(4016039) received stateChanged peerID(7) oldState(Connecting) newState(VerifyingConnection)
1608.275 Info MultiplayerManager.cpp:1143: networkTick(82814) mapTick(4016040) received stateChanged peerID(7) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
1608.275 Info MultiplayerManager.cpp:996: networkTick(82814) mapTick(4016040) changing state from(InGame) to(InGameAligning)
1608.275 Info MultiplayerManager.cpp:1818: networkTick(82814) mapTick(4016040) starting mapAlign
1608.375 Info MultiplayerManager.cpp:1143: networkTick(82820) mapTick(4016040) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1608.375 Info MultiplayerManager.cpp:1143: networkTick(82820) mapTick(4016040) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
1608.375 Info MultiplayerManager.cpp:1143: networkTick(82820) mapTick(4016040) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
1608.375 Info MultiplayerManager.cpp:1752: networkTick(82820) mapTick(4016040) sending mapAlignAction
1608.476 Info MultiplayerManager.cpp:1390: networkTick(82826) mapTick(4016040) received MapAlignAction from peer(0), mapAlignTick(4016040) appliedTickClosuresCount(30)
1608.476 Info MultiplayerManager.cpp:1390: networkTick(82826) mapTick(4016040) received MapAlignAction from peer(1), mapAlignTick(4016041) appliedTickClosuresCount(0)
1608.476 Info MultiplayerManager.cpp:1390: networkTick(82826) mapTick(4016040) received MapAlignAction from peer(2), mapAlignTick(4016041) appliedTickClosuresCount(27)
1608.476 Info MultiplayerManager.cpp:1834: networkTick(82827) mapTick(4016040) mapAlign finished targetTick(4016041) updating map and running the tasks ...
1608.476 Info MultiplayerManager.cpp:1706: networkTick(82827) mapTick(4016040) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4016040))
((peerID(1) state(InGameAligning) mapAlignTick(4016041))
((peerID(2) state(InGameAligning) mapAlignTick(4016041))
((peerID(7) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
1608.478 Info MultiplayerManager.cpp:1853: maptick(4016041) crc before applying all ticks: -1375120618
1608.478 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4016041) lastTickApplied(4016032) referenceMapTick(4016041) networkTick(82827)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016033) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016033) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016033) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016034) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016034) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016034) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016035) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016035) inputActions((SelectedEntityChanged) (BuildItem) (CheckCRCHeuristic) ) ) for peer(1)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016035) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016036) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016036) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016036) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016037) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016037) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016037) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016038) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016038) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016038) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016039) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1608.478 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016039) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1608.478 Info MultiplayerManager.cpp:1861: maptick(4016041) crc after applying all ticks: 922645681
1608.478 Info MultiplayerManager.cpp:996: networkTick(82827) mapTick(4016041) changing state from(InGameAligning) to(InGameAligned)
1608.478 Info MultiplayerManager.cpp:996: networkTick(82827) mapTick(4016041) changing state from(InGameAligned) to(InGameWaitingForOthers)
1608.592 Info MultiplayerManager.cpp:1143: networkTick(82833) mapTick(4016041) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1608.592 Info MultiplayerManager.cpp:1143: networkTick(82833) mapTick(4016041) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
1608.592 Info MultiplayerManager.cpp:1143: networkTick(82833) mapTick(4016041) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
1608.592 Info MultiplayerManager.cpp:1143: networkTick(82833) mapTick(4016041) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
1608.592 Info MultiplayerManager.cpp:1143: networkTick(82833) mapTick(4016041) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
1608.592 Info MultiplayerManager.cpp:1143: networkTick(82833) mapTick(4016041) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
1609.508 Info MultiplayerManager.cpp:1143: networkTick(82888) mapTick(4016041) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
1609.608 Info MultiplayerManager.cpp:1143: networkTick(82894) mapTick(4016041) received stateChanged peerID(7) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
1646.424 Info MultiplayerManager.cpp:1143: networkTick(84850) mapTick(4016041) received stateChanged peerID(7) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
1646.524 Info MultiplayerManager.cpp:1143: networkTick(84856) mapTick(4016041) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
1647.357 Info MultiplayerManager.cpp:1143: networkTick(84906) mapTick(4016041) received stateChanged peerID(7) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
1647.357 Info MultiplayerManager.cpp:1342: networkTick(84906) mapTick(4016041) stopping mapAlign
1647.357 Info MultiplayerManager.cpp:996: networkTick(84906) mapTick(4016041) changing state from(InGameWaitingForOthers) to(InGame)
1647.357 Info MultiplayerManager.cpp:1706: networkTick(84906) mapTick(4016041) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(7) state(InGameWaitingForOthers) mapAlignTick(-1))
)
1647.457 Info MultiplayerManager.cpp:1143: networkTick(84912) mapTick(4016047) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
1647.457 Info MultiplayerManager.cpp:1143: networkTick(84912) mapTick(4016047) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
1647.457 Info MultiplayerManager.cpp:1143: networkTick(84912) mapTick(4016047) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
1647.457 Info MultiplayerManager.cpp:1143: networkTick(84912) mapTick(4016047) received stateChanged peerID(7) oldState(InGameWaitingForOthers) newState(InGame)
1647.493 Info NetworkInputHandler.cpp:608: assigning playerIndex(33) to peer(7)
1647.493 Info GameActionHandler.cpp:2611: MapTick(4016050) processed PlayerJoinGame peerID(7) playerIndex(33) mode(create)
1654.624 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (2)
1654.624 Info MultiplayerManager.cpp:1093: networkTick(85342) mapTick(4016463) removing peer(2) dropout(false)
1654.624 Info MultiplayerManager.cpp:996: networkTick(85342) mapTick(4016463) changing state from(InGame) to(InGameAligning)
1654.624 Info MultiplayerManager.cpp:1818: networkTick(85342) mapTick(4016463) starting mapAlign
1654.624 Info MultiplayerManager.cpp:1732: networkTick(85342) mapTick(4016463) adding mapAlignTask(RemovePlayerAlignTask)
1654.724 Info MultiplayerManager.cpp:1143: networkTick(85348) mapTick(4016463) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1654.724 Info MultiplayerManager.cpp:1143: networkTick(85348) mapTick(4016463) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
1654.724 Info MultiplayerManager.cpp:1143: networkTick(85348) mapTick(4016463) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
1654.724 Info MultiplayerManager.cpp:1143: networkTick(85348) mapTick(4016463) received stateChanged peerID(7) oldState(InGame) newState(InGameAligning)
1654.724 Info MultiplayerManager.cpp:1752: networkTick(85348) mapTick(4016463) sending mapAlignAction
1654.824 Info MultiplayerManager.cpp:1390: networkTick(85354) mapTick(4016463) received MapAlignAction from peer(0), mapAlignTick(4016463) appliedTickClosuresCount(34)
1654.824 Info MultiplayerManager.cpp:1390: networkTick(85354) mapTick(4016463) received MapAlignAction from peer(1), mapAlignTick(4016464) appliedTickClosuresCount(0)
1654.824 Info MultiplayerManager.cpp:1390: networkTick(85354) mapTick(4016463) received MapAlignAction from peer(2), mapAlignTick(4016464) appliedTickClosuresCount(30)
1654.824 Info MultiplayerManager.cpp:1390: networkTick(85354) mapTick(4016463) received MapAlignAction from peer(7), mapAlignTick(4016463) appliedTickClosuresCount(35)
1654.824 Info MultiplayerManager.cpp:1834: networkTick(85355) mapTick(4016463) mapAlign finished targetTick(4016464) updating map and running the tasks ...
1654.824 Info MultiplayerManager.cpp:1706: networkTick(85355) mapTick(4016463) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4016463))
((peerID(1) state(InGameAligning) mapAlignTick(4016464))
((peerID(2) state(InGameAligning) mapAlignTick(4016464))
((peerID(7) state(InGameAligning) mapAlignTick(4016463))
)
1654.826 Info MultiplayerManager.cpp:1853: maptick(4016464) crc before applying all ticks: 1845009067
1654.826 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4016464) lastTickApplied(4016455) referenceMapTick(4016464) networkTick(85355)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016456) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016456) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016456) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016456) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016457) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016457) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016457) inputActions((PlayerLeaveGame) ) ) for peer(2)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016457) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016458) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016458) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016458) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016458) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016459) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016459) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016459) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016459) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016460) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016460) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016460) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016460) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016461) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016461) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016461) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016461) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016462) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1654.826 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4016462) inputActions((CheckCRCHeuristic) ) ) for peer(2)
1654.826 Info NetworkInputHandler.cpp:548: expectedMapTick(4016464) removing peer(2) success(true).
1654.826 Info GameActionHandler.cpp:2640: MapTick(4016464) processed PlayerLeaveGame peerID(2) playerIndex(29)
1654.826 Info MultiplayerManager.cpp:1861: maptick(4016464) crc after applying all ticks: 1556957126
1654.826 Info MultiplayerManager.cpp:996: networkTick(85355) mapTick(4016464) changing state from(InGameAligning) to(InGameAligned)
1654.826 Info MultiplayerManager.cpp:996: networkTick(85355) mapTick(4016464) changing state from(InGameAligned) to(InGameWaitingForOthers)
1654.939 Info MultiplayerManager.cpp:1143: networkTick(85361) mapTick(4016464) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1654.939 Info MultiplayerManager.cpp:1143: networkTick(85361) mapTick(4016464) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
1654.939 Info MultiplayerManager.cpp:1143: networkTick(85361) mapTick(4016464) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
1654.939 Info MultiplayerManager.cpp:1143: networkTick(85361) mapTick(4016464) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
1654.939 Info NetworkInputHandler.cpp:524: expectedMapTick(4016464) adding peer(2).
1654.939 Info MultiplayerManager.cpp:1143: networkTick(85361) mapTick(4016464) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
1654.939 Info MultiplayerManager.cpp:1143: networkTick(85361) mapTick(4016464) received stateChanged peerID(7) oldState(InGameAligning) newState(InGameAligned)
1654.939 Info MultiplayerManager.cpp:1143: networkTick(85361) mapTick(4016464) received stateChanged peerID(7) oldState(InGameAligned) newState(InGameWaitingForOthers)
1655.039 Info MultiplayerManager.cpp:1143: networkTick(85367) mapTick(4016464) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
1655.039 Info MultiplayerManager.cpp:1342: networkTick(85367) mapTick(4016464) stopping mapAlign
1655.039 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
1655.039 Info MultiplayerManager.cpp:1908: networkTick(85367) mapTick(4016464) finishing removing peer(2) hasPeer(true)
1655.039 Info NetworkInputHandler.cpp:548: expectedMapTick(4016464) removing peer(2) success(true).
1655.039 Info Synchronizer.cpp:538: networkTick(85367) removing peer(2) success(true).
1655.039 Info MultiplayerManager.cpp:996: networkTick(85367) mapTick(4016464) changing state from(InGameWaitingForOthers) to(InGame)
1655.040 Info MultiplayerManager.cpp:1706: networkTick(85367) mapTick(4016464) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(7) state(InGameWaitingForOthers) mapAlignTick(-1))
)
1655.056 Warning Synchronizer.cpp:72: networkTick(85368) received heartbeat(networkTick(85365) closedTick(true)  ) from unknown peer(2).
1655.073 Warning Router.cpp:538: NetworkTick(85369) received request to send message(type(Heartbeat) heartbeat(networkTick(85363) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.073 Warning Synchronizer.cpp:72: networkTick(85369) received heartbeat(networkTick(85366) closedTick(true)  ) from unknown peer(2).
1655.089 Warning Router.cpp:538: NetworkTick(85370) received request to send message(type(Heartbeat) heartbeat(networkTick(85363) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.089 Warning Router.cpp:538: NetworkTick(85370) received request to send message(type(Heartbeat) heartbeat(networkTick(85364) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.089 Warning Synchronizer.cpp:72: networkTick(85370) received heartbeat(networkTick(85367) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) from unknown peer(2).
1655.107 Warning Router.cpp:538: NetworkTick(85371) received request to send message(type(Heartbeat) heartbeat(networkTick(85363) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.107 Warning Router.cpp:538: NetworkTick(85371) received request to send message(type(Heartbeat) heartbeat(networkTick(85364) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.107 Warning Router.cpp:538: NetworkTick(85371) received request to send message(type(Heartbeat) heartbeat(networkTick(85365) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.107 Warning Synchronizer.cpp:72: networkTick(85371) received heartbeat(networkTick(85368) closedTick(true)  ) from unknown peer(2).
1655.107 Warning Router.cpp:538: NetworkTick(85371) received request to send message(type(Heartbeat) heartbeat(networkTick(85363) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.107 Warning Router.cpp:538: NetworkTick(85371) received request to send message(type(Heartbeat) heartbeat(networkTick(85364) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.107 Warning Router.cpp:538: NetworkTick(85371) received request to send message(type(Heartbeat) heartbeat(networkTick(85365) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.107 Warning Router.cpp:538: NetworkTick(85371) received request to send message(type(Heartbeat) heartbeat(networkTick(85366) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.107 Warning Synchronizer.cpp:72: networkTick(85371) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.140 Warning Router.cpp:538: NetworkTick(85373) received request to send message(type(Heartbeat) heartbeat(networkTick(85363) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.140 Warning Router.cpp:538: NetworkTick(85373) received request to send message(type(Heartbeat) heartbeat(networkTick(85364) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.140 Warning Router.cpp:538: NetworkTick(85373) received request to send message(type(Heartbeat) heartbeat(networkTick(85365) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.140 Warning Router.cpp:538: NetworkTick(85373) received request to send message(type(Heartbeat) heartbeat(networkTick(85366) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.140 Warning Synchronizer.cpp:72: networkTick(85373) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.140 Info MultiplayerManager.cpp:1143: networkTick(85373) mapTick(4016470) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
1655.140 Info MultiplayerManager.cpp:1143: networkTick(85373) mapTick(4016470) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
1655.140 Info MultiplayerManager.cpp:1143: networkTick(85373) mapTick(4016470) received stateChanged peerID(7) oldState(InGameWaitingForOthers) newState(InGame)
1655.157 Warning Router.cpp:538: NetworkTick(85374) received request to send message(type(Heartbeat) heartbeat(networkTick(85363) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.157 Warning Router.cpp:538: NetworkTick(85374) received request to send message(type(Heartbeat) heartbeat(networkTick(85364) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.157 Warning Router.cpp:538: NetworkTick(85374) received request to send message(type(Heartbeat) heartbeat(networkTick(85365) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.157 Warning Router.cpp:538: NetworkTick(85374) received request to send message(type(Heartbeat) heartbeat(networkTick(85366) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.157 Warning Synchronizer.cpp:72: networkTick(85374) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.173 Warning Router.cpp:538: NetworkTick(85375) received request to send message(type(Heartbeat) heartbeat(networkTick(85363) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.173 Warning Router.cpp:538: NetworkTick(85375) received request to send message(type(Heartbeat) heartbeat(networkTick(85364) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.173 Warning Router.cpp:538: NetworkTick(85375) received request to send message(type(Heartbeat) heartbeat(networkTick(85365) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.173 Warning Router.cpp:538: NetworkTick(85375) received request to send message(type(Heartbeat) heartbeat(networkTick(85366) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.173 Warning Synchronizer.cpp:72: networkTick(85375) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.189 Warning Router.cpp:538: NetworkTick(85376) received request to send message(type(Heartbeat) heartbeat(networkTick(85364) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.189 Warning Router.cpp:538: NetworkTick(85376) received request to send message(type(Heartbeat) heartbeat(networkTick(85365) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.189 Warning Router.cpp:538: NetworkTick(85376) received request to send message(type(Heartbeat) heartbeat(networkTick(85366) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.189 Warning Synchronizer.cpp:72: networkTick(85376) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.206 Warning Router.cpp:538: NetworkTick(85377) received request to send message(type(Heartbeat) heartbeat(networkTick(85365) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.206 Warning Router.cpp:538: NetworkTick(85377) received request to send message(type(Heartbeat) heartbeat(networkTick(85366) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.206 Warning Synchronizer.cpp:72: networkTick(85377) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.223 Warning Router.cpp:538: NetworkTick(85378) received request to send message(type(Heartbeat) heartbeat(networkTick(85366) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(2)
1655.223 Warning Synchronizer.cpp:72: networkTick(85378) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.239 Warning Synchronizer.cpp:72: networkTick(85379) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.256 Warning Synchronizer.cpp:72: networkTick(85380) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.273 Warning Synchronizer.cpp:72: networkTick(85381) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.289 Warning Synchronizer.cpp:72: networkTick(85382) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.306 Warning Synchronizer.cpp:72: networkTick(85383) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.323 Warning Synchronizer.cpp:72: networkTick(85384) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.340 Warning Synchronizer.cpp:72: networkTick(85385) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.356 Warning Synchronizer.cpp:72: networkTick(85386) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.373 Warning Synchronizer.cpp:72: networkTick(85387) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1655.390 Warning Synchronizer.cpp:72: networkTick(85388) received heartbeat(networkTick(85369) closedTick(false)  ) from unknown peer(2).
1845.398 Info Router.cpp:905: networkTick(96787) adding peer(8) address(151.226.39.70:53313) sending connectionAccept(false)
1845.398 Info Synchronizer.cpp:522: networkTick(96787) adding peer(8) success(true).
1845.798 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
1845.799 Info MultiplayerManager.cpp:1143: networkTick(96793) mapTick(4027579) received stateChanged peerID(0) oldState(InGame) newState(InGame)
1845.799 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
1845.799 Info MultiplayerManager.cpp:1143: networkTick(96793) mapTick(4027579) received stateChanged peerID(1) oldState(InGame) newState(InGame)
1845.799 Info MultiplayerManager.cpp:1527: Received peer info for peer(7) username(DaRkBoDoM).
1845.799 Info MultiplayerManager.cpp:1143: networkTick(96793) mapTick(4027579) received stateChanged peerID(7) oldState(InGame) newState(InGame)
1845.799 Info MultiplayerManager.cpp:1527: Received peer info for peer(8) username(luke2200).
1845.799 Info MultiplayerManager.cpp:1143: networkTick(96793) mapTick(4027579) received stateChanged peerID(8) oldState(Ready) newState(Connecting)
1845.799 Info NetworkInputHandler.cpp:524: expectedMapTick(4027579) adding peer(8).
1845.799 Info MultiplayerManager.cpp:1527: Received peer info for peer(8) username(luke2200).
1845.799 Info MultiplayerManager.cpp:1143: networkTick(96793) mapTick(4027579) received stateChanged peerID(8) oldState(Connecting) newState(Connecting)
1845.799 Info MultiplayerManager.cpp:1527: Received peer info for peer(8) username(luke2200).
1845.799 Info MultiplayerManager.cpp:1143: networkTick(96793) mapTick(4027579) received stateChanged peerID(8) oldState(Connecting) newState(Connecting)
1845.799 Info MultiplayerManager.cpp:1527: Received peer info for peer(8) username(luke2200).
1845.799 Info MultiplayerManager.cpp:1143: networkTick(96793) mapTick(4027579) received stateChanged peerID(8) oldState(Connecting) newState(Connecting)
1845.799 Info MultiplayerManager.cpp:1143: networkTick(96793) mapTick(4027579) received stateChanged peerID(8) oldState(Connecting) newState(VerifyingConnection)
1846.232 Info MultiplayerManager.cpp:1143: networkTick(96806) mapTick(4027579) received stateChanged peerID(8) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
1846.232 Info MultiplayerManager.cpp:996: networkTick(96806) mapTick(4027579) changing state from(InGame) to(InGameAligning)
1846.232 Info MultiplayerManager.cpp:1818: networkTick(96806) mapTick(4027579) starting mapAlign
1846.448 Info MultiplayerManager.cpp:1143: networkTick(96812) mapTick(4027579) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1846.449 Info MultiplayerManager.cpp:1143: networkTick(96812) mapTick(4027579) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
1846.449 Info MultiplayerManager.cpp:1143: networkTick(96812) mapTick(4027579) received stateChanged peerID(7) oldState(InGame) newState(InGameAligning)
1846.449 Info MultiplayerManager.cpp:1752: networkTick(96812) mapTick(4027579) sending mapAlignAction
1846.599 Info MultiplayerManager.cpp:1390: networkTick(96818) mapTick(4027579) received MapAlignAction from peer(0), mapAlignTick(4027581) appliedTickClosuresCount(28)
1846.599 Info MultiplayerManager.cpp:1390: networkTick(96818) mapTick(4027579) received MapAlignAction from peer(1), mapAlignTick(4027580) appliedTickClosuresCount(0)
1846.599 Info MultiplayerManager.cpp:1390: networkTick(96818) mapTick(4027579) received MapAlignAction from peer(7), mapAlignTick(4027582) appliedTickClosuresCount(25)
1846.599 Info MultiplayerManager.cpp:1834: networkTick(96819) mapTick(4027579) mapAlign finished targetTick(4027582) updating map and running the tasks ...
1846.599 Info MultiplayerManager.cpp:1706: networkTick(96819) mapTick(4027579) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4027581))
((peerID(1) state(InGameAligning) mapAlignTick(4027580))
((peerID(7) state(InGameAligning) mapAlignTick(4027582))
((peerID(8) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
1846.605 Info MultiplayerManager.cpp:1853: maptick(4027582) crc before applying all ticks: -1127138643
1846.605 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4027582) lastTickApplied(4027573) referenceMapTick(4027582) networkTick(96819)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027574) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027574) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027574) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027575) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027575) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027575) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027576) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027576) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027576) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027577) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027577) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027577) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027578) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027578) inputActions((CheckCRCHeuristic) ) ) for peer(1)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027578) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027579) inputActions((CheckCRCHeuristic) ) ) for peer(0)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027579) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1846.605 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4027580) inputActions((CheckCRCHeuristic) ) ) for peer(7)
1846.605 Info MultiplayerManager.cpp:1861: maptick(4027582) crc after applying all ticks: -1127138643
1846.605 Info MultiplayerManager.cpp:996: networkTick(96819) mapTick(4027582) changing state from(InGameAligning) to(InGameAligned)
1846.605 Info MultiplayerManager.cpp:996: networkTick(96819) mapTick(4027582) changing state from(InGameAligned) to(InGameWaitingForOthers)
1846.915 Info MultiplayerManager.cpp:1143: networkTick(96825) mapTick(4027582) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1846.915 Info MultiplayerManager.cpp:1143: networkTick(96825) mapTick(4027582) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
1846.915 Info MultiplayerManager.cpp:1143: networkTick(96825) mapTick(4027582) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
1846.915 Info MultiplayerManager.cpp:1143: networkTick(96825) mapTick(4027582) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
1846.915 Info MultiplayerManager.cpp:1143: networkTick(96825) mapTick(4027582) received stateChanged peerID(7) oldState(InGameAligning) newState(InGameAligned)
1846.915 Info MultiplayerManager.cpp:1143: networkTick(96825) mapTick(4027582) received stateChanged peerID(7) oldState(InGameAligned) newState(InGameWaitingForOthers)
1848.032 Info MultiplayerManager.cpp:1143: networkTick(96848) mapTick(4027582) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
1848.499 Info MultiplayerManager.cpp:1143: networkTick(96854) mapTick(4027582) received stateChanged peerID(8) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
1902.896 Info MultiplayerManager.cpp:1143: networkTick(98088) mapTick(4027582) received stateChanged peerID(8) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
1903.113 Info MultiplayerManager.cpp:1143: networkTick(98094) mapTick(4027582) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
1905.013 Info MultiplayerManager.cpp:1143: networkTick(98142) mapTick(4027582) received stateChanged peerID(8) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
1905.013 Info MultiplayerManager.cpp:1342: networkTick(98142) mapTick(4027582) stopping mapAlign
1905.013 Info MultiplayerManager.cpp:996: networkTick(98142) mapTick(4027582) changing state from(InGameWaitingForOthers) to(InGame)
1905.013 Info MultiplayerManager.cpp:1706: networkTick(98142) mapTick(4027582) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(7) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(8) state(InGameWaitingForOthers) mapAlignTick(-1))
)
1905.180 Info MultiplayerManager.cpp:1143: networkTick(98148) mapTick(4027591) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
1905.180 Info MultiplayerManager.cpp:1143: networkTick(98148) mapTick(4027591) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
1905.180 Info MultiplayerManager.cpp:1143: networkTick(98148) mapTick(4027591) received stateChanged peerID(7) oldState(InGameWaitingForOthers) newState(InGame)
1905.180 Info MultiplayerManager.cpp:1143: networkTick(98148) mapTick(4027591) received stateChanged peerID(8) oldState(InGameWaitingForOthers) newState(InGame)
1905.213 Info NetworkInputHandler.cpp:608: assigning playerIndex(34) to peer(8)
1905.213 Info GameActionHandler.cpp:2611: MapTick(4027591) processed PlayerJoinGame peerID(8) playerIndex(34) mode(create)
2039.692 Info Router.cpp:905: networkTick(102570) adding peer(9) address(5.142.245.143:60802) sending connectionAccept(false)
2039.692 Info Synchronizer.cpp:522: networkTick(102570) adding peer(9) success(true).
2039.993 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
2039.993 Info MultiplayerManager.cpp:1143: networkTick(102576) mapTick(4031989) received stateChanged peerID(0) oldState(InGame) newState(InGame)
2039.993 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
2039.993 Info MultiplayerManager.cpp:1143: networkTick(102576) mapTick(4031989) received stateChanged peerID(1) oldState(InGame) newState(InGame)
2039.993 Info MultiplayerManager.cpp:1527: Received peer info for peer(7) username(DaRkBoDoM).
2039.993 Info MultiplayerManager.cpp:1143: networkTick(102576) mapTick(4031989) received stateChanged peerID(7) oldState(InGame) newState(InGame)
2039.993 Info MultiplayerManager.cpp:1527: Received peer info for peer(8) username(luke2200).
2039.993 Info MultiplayerManager.cpp:1143: networkTick(102576) mapTick(4031989) received stateChanged peerID(8) oldState(InGame) newState(InGame)
2039.993 Info MultiplayerManager.cpp:1527: Received peer info for peer(9) username(Selya89).
2039.993 Info MultiplayerManager.cpp:1143: networkTick(102576) mapTick(4031989) received stateChanged peerID(9) oldState(Ready) newState(Connecting)
2039.993 Info NetworkInputHandler.cpp:524: expectedMapTick(4031989) adding peer(9).
2039.993 Info MultiplayerManager.cpp:1527: Received peer info for peer(9) username(Selya89).
2039.993 Info MultiplayerManager.cpp:1143: networkTick(102576) mapTick(4031989) received stateChanged peerID(9) oldState(Connecting) newState(Connecting)
2039.993 Info MultiplayerManager.cpp:1527: Received peer info for peer(9) username(Selya89).
2039.993 Info MultiplayerManager.cpp:1143: networkTick(102576) mapTick(4031989) received stateChanged peerID(9) oldState(Connecting) newState(Connecting)
2039.993 Info MultiplayerManager.cpp:1527: Received peer info for peer(9) username(Selya89).
2039.993 Info MultiplayerManager.cpp:1143: networkTick(102576) mapTick(4031989) received stateChanged peerID(9) oldState(Connecting) newState(Connecting)
2039.993 Info MultiplayerManager.cpp:1527: Received peer info for peer(9) username(Selya89).
2039.993 Info MultiplayerManager.cpp:1143: networkTick(102576) mapTick(4031989) received stateChanged peerID(9) oldState(Connecting) newState(Connecting)
2039.993 Info MultiplayerManager.cpp:1143: networkTick(102576) mapTick(4031989) received stateChanged peerID(9) oldState(Connecting) newState(VerifyingConnection)
2040.876 Info MultiplayerManager.cpp:1143: networkTick(102589) mapTick(4031989) received stateChanged peerID(9) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
2040.876 Info MultiplayerManager.cpp:996: networkTick(102589) mapTick(4031989) changing state from(InGame) to(InGameAligning)
2040.876 Info MultiplayerManager.cpp:1818: networkTick(102589) mapTick(4031989) starting mapAlign
2041.160 Info MultiplayerManager.cpp:1143: networkTick(102595) mapTick(4031989) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
2041.160 Info MultiplayerManager.cpp:1143: networkTick(102595) mapTick(4031989) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
2041.160 Info MultiplayerManager.cpp:1143: networkTick(102595) mapTick(4031989) received stateChanged peerID(7) oldState(InGame) newState(InGameAligning)
2041.160 Info MultiplayerManager.cpp:1143: networkTick(102595) mapTick(4031989) received stateChanged peerID(8) oldState(InGame) newState(InGameAligning)
2041.160 Info MultiplayerManager.cpp:1752: networkTick(102595) mapTick(4031989) sending mapAlignAction
2041.976 Info MultiplayerManager.cpp:1390: networkTick(102601) mapTick(4031989) received MapAlignAction from peer(0), mapAlignTick(4031991) appliedTickClosuresCount(37)
2041.976 Info MultiplayerManager.cpp:1390: networkTick(102601) mapTick(4031989) received MapAlignAction from peer(1), mapAlignTick(4031990) appliedTickClosuresCount(0)
2041.976 Info MultiplayerManager.cpp:1390: networkTick(102601) mapTick(4031989) received MapAlignAction from peer(7), mapAlignTick(4031992) appliedTickClosuresCount(33)
2041.976 Info MultiplayerManager.cpp:1390: networkTick(102601) mapTick(4031989) received MapAlignAction from peer(8), mapAlignTick(4031991) appliedTickClosuresCount(37)
2041.976 Info MultiplayerManager.cpp:1834: networkTick(102602) mapTick(4031989) mapAlign finished targetTick(4031992) updating map and running the tasks ...
2041.976 Info MultiplayerManager.cpp:1706: networkTick(102602) mapTick(4031989) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4031991))
((peerID(1) state(InGameAligning) mapAlignTick(4031990))
((peerID(7) state(InGameAligning) mapAlignTick(4031992))
((peerID(8) state(InGameAligning) mapAlignTick(4031991))
((peerID(9) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
2041.981 Info MultiplayerManager.cpp:1853: maptick(4031992) crc before applying all ticks: -938186979
2041.981 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4031992) lastTickApplied(4031983) referenceMapTick(4031992) networkTick(102602)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031984) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031984) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(1)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031984) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031984) inputActions((CheckCRCHeuristic) ) ) for peer(8)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031985) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031985) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031985) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031985) inputActions((CheckCRCHeuristic) ) ) for peer(8)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031986) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031986) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031986) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031986) inputActions((CheckCRCHeuristic) ) ) for peer(8)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031987) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031987) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031987) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031987) inputActions((CheckCRCHeuristic) ) ) for peer(8)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031988) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031988) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031988) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031988) inputActions((CheckCRCHeuristic) ) ) for peer(8)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031989) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031989) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031989) inputActions((CheckCRCHeuristic) ) ) for peer(8)
2041.981 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4031990) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2041.981 Info MultiplayerManager.cpp:1861: maptick(4031992) crc after applying all ticks: -398771494
2041.981 Info MultiplayerManager.cpp:996: networkTick(102602) mapTick(4031992) changing state from(InGameAligning) to(InGameAligned)
2041.981 Info MultiplayerManager.cpp:996: networkTick(102602) mapTick(4031992) changing state from(InGameAligned) to(InGameWaitingForOthers)
2042.209 Info MultiplayerManager.cpp:1143: networkTick(102608) mapTick(4031992) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
2042.209 Info MultiplayerManager.cpp:1143: networkTick(102608) mapTick(4031992) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
2042.209 Info MultiplayerManager.cpp:1143: networkTick(102608) mapTick(4031992) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
2042.209 Info MultiplayerManager.cpp:1143: networkTick(102608) mapTick(4031992) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
2042.209 Info MultiplayerManager.cpp:1143: networkTick(102608) mapTick(4031992) received stateChanged peerID(7) oldState(InGameAligning) newState(InGameAligned)
2042.209 Info MultiplayerManager.cpp:1143: networkTick(102608) mapTick(4031992) received stateChanged peerID(7) oldState(InGameAligned) newState(InGameWaitingForOthers)
2042.209 Info MultiplayerManager.cpp:1143: networkTick(102608) mapTick(4031992) received stateChanged peerID(8) oldState(InGameAligning) newState(InGameAligned)
2042.209 Info MultiplayerManager.cpp:1143: networkTick(102608) mapTick(4031992) received stateChanged peerID(8) oldState(InGameAligned) newState(InGameWaitingForOthers)
2043.026 Info MultiplayerManager.cpp:1143: networkTick(102641) mapTick(4031992) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
2043.192 Info MultiplayerManager.cpp:1143: networkTick(102647) mapTick(4031992) received stateChanged peerID(9) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
2049.374 Info MultiplayerManager.cpp:1143: networkTick(102863) mapTick(4031992) received stateChanged peerID(9) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
2049.641 Info MultiplayerManager.cpp:1143: networkTick(102869) mapTick(4031992) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
2051.340 Info MultiplayerManager.cpp:1143: networkTick(102937) mapTick(4031992) received stateChanged peerID(9) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
2051.340 Info MultiplayerManager.cpp:1342: networkTick(102937) mapTick(4031992) stopping mapAlign
2051.340 Info MultiplayerManager.cpp:996: networkTick(102937) mapTick(4031992) changing state from(InGameWaitingForOthers) to(InGame)
2051.340 Info MultiplayerManager.cpp:1706: networkTick(102937) mapTick(4031992) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(7) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(8) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
)
2052.007 Info MultiplayerManager.cpp:1143: networkTick(102943) mapTick(4032001) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
2052.007 Info MultiplayerManager.cpp:1143: networkTick(102943) mapTick(4032001) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
2052.007 Info MultiplayerManager.cpp:1143: networkTick(102943) mapTick(4032001) received stateChanged peerID(7) oldState(InGameWaitingForOthers) newState(InGame)
2052.007 Info MultiplayerManager.cpp:1143: networkTick(102943) mapTick(4032001) received stateChanged peerID(8) oldState(InGameWaitingForOthers) newState(InGame)
2052.007 Info MultiplayerManager.cpp:1143: networkTick(102943) mapTick(4032001) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
2052.207 Info NetworkInputHandler.cpp:608: assigning playerIndex(35) to peer(9)
2052.207 Info GameActionHandler.cpp:2611: MapTick(4032001) processed PlayerJoinGame peerID(9) playerIndex(35) mode(create)
2075.891 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (8)
2075.891 Info MultiplayerManager.cpp:1093: networkTick(103699) mapTick(4032652) removing peer(8) dropout(false)
2075.891 Info MultiplayerManager.cpp:996: networkTick(103699) mapTick(4032652) changing state from(InGame) to(InGameAligning)
2075.891 Info MultiplayerManager.cpp:1818: networkTick(103699) mapTick(4032652) starting mapAlign
2075.891 Info MultiplayerManager.cpp:1732: networkTick(103699) mapTick(4032652) adding mapAlignTask(RemovePlayerAlignTask)
2076.024 Info MultiplayerManager.cpp:1143: networkTick(103705) mapTick(4032652) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
2076.024 Info MultiplayerManager.cpp:1143: networkTick(103705) mapTick(4032652) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
2076.024 Info MultiplayerManager.cpp:1143: networkTick(103705) mapTick(4032652) received stateChanged peerID(7) oldState(InGame) newState(InGameAligning)
2076.024 Info MultiplayerManager.cpp:1143: networkTick(103705) mapTick(4032652) received stateChanged peerID(8) oldState(InGame) newState(InGameAligning)
2076.024 Info MultiplayerManager.cpp:1143: networkTick(103705) mapTick(4032652) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
2076.024 Info MultiplayerManager.cpp:1752: networkTick(103705) mapTick(4032652) sending mapAlignAction
2076.174 Info MultiplayerManager.cpp:1390: networkTick(103711) mapTick(4032652) received MapAlignAction from peer(0), mapAlignTick(4032654) appliedTickClosuresCount(36)
2076.174 Info MultiplayerManager.cpp:1390: networkTick(103711) mapTick(4032652) received MapAlignAction from peer(1), mapAlignTick(4032653) appliedTickClosuresCount(0)
2076.174 Info MultiplayerManager.cpp:1390: networkTick(103711) mapTick(4032652) received MapAlignAction from peer(7), mapAlignTick(4032653) appliedTickClosuresCount(41)
2076.174 Info MultiplayerManager.cpp:1390: networkTick(103711) mapTick(4032652) received MapAlignAction from peer(8), mapAlignTick(4032654) appliedTickClosuresCount(36)
2076.174 Info MultiplayerManager.cpp:1390: networkTick(103711) mapTick(4032652) received MapAlignAction from peer(9), mapAlignTick(4032652) appliedTickClosuresCount(47)
2076.174 Info MultiplayerManager.cpp:1834: networkTick(103712) mapTick(4032652) mapAlign finished targetTick(4032654) updating map and running the tasks ...
2076.174 Info MultiplayerManager.cpp:1706: networkTick(103712) mapTick(4032652) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4032654))
((peerID(1) state(InGameAligning) mapAlignTick(4032653))
((peerID(7) state(InGameAligning) mapAlignTick(4032653))
((peerID(8) state(InGameAligning) mapAlignTick(4032654))
((peerID(9) state(InGameAligning) mapAlignTick(4032652))
)
2076.177 Info NetworkInputHandler.cpp:548: expectedMapTick(4032654) removing peer(8) success(true).
2076.177 Info GameActionHandler.cpp:2640: MapTick(4032654) processed PlayerLeaveGame peerID(8) playerIndex(34)
2076.177 Info MultiplayerManager.cpp:1853: maptick(4032654) crc before applying all ticks: -658024038
2076.177 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4032654) lastTickApplied(4032645) referenceMapTick(4032654) networkTick(103712)
2076.177 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032646) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2076.177 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032646) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2076.177 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032646) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2076.177 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032646) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2076.177 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032647) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2076.177 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032647) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2076.177 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032647) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2076.177 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032647) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2076.177 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032648) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2076.177 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032648) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2076.177 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032648) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2076.177 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032648) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2076.177 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032649) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2076.177 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032649) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2076.177 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032649) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2076.178 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032649) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2076.178 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032650) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2076.178 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032650) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2076.178 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032650) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2076.178 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032650) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2076.178 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032651) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2076.178 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032651) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2076.178 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032651) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2076.178 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4032652) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2076.178 Info MultiplayerManager.cpp:1861: maptick(4032654) crc after applying all ticks: -658024038
2076.178 Info MultiplayerManager.cpp:996: networkTick(103712) mapTick(4032654) changing state from(InGameAligning) to(InGameAligned)
2076.178 Info MultiplayerManager.cpp:996: networkTick(103712) mapTick(4032654) changing state from(InGameAligned) to(InGameWaitingForOthers)
2076.407 Info MultiplayerManager.cpp:1143: networkTick(103718) mapTick(4032654) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
2076.407 Info MultiplayerManager.cpp:1143: networkTick(103718) mapTick(4032654) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
2076.407 Info MultiplayerManager.cpp:1143: networkTick(103718) mapTick(4032654) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
2076.407 Info MultiplayerManager.cpp:1143: networkTick(103718) mapTick(4032654) received stateChanged peerID(7) oldState(InGameAligning) newState(InGameAligned)
2076.407 Info MultiplayerManager.cpp:1143: networkTick(103718) mapTick(4032654) received stateChanged peerID(7) oldState(InGameAligned) newState(InGameWaitingForOthers)
2076.407 Info MultiplayerManager.cpp:1143: networkTick(103718) mapTick(4032654) received stateChanged peerID(8) oldState(InGameAligning) newState(InGameAligned)
2076.407 Info NetworkInputHandler.cpp:524: expectedMapTick(4032654) adding peer(8).
2076.407 Info MultiplayerManager.cpp:1143: networkTick(103718) mapTick(4032654) received stateChanged peerID(8) oldState(InGameAligned) newState(InGameWaitingForOthers)
2076.407 Info MultiplayerManager.cpp:1143: networkTick(103718) mapTick(4032654) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
2076.407 Info MultiplayerManager.cpp:1143: networkTick(103718) mapTick(4032654) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
2076.558 Info MultiplayerManager.cpp:1143: networkTick(103724) mapTick(4032654) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
2076.558 Info MultiplayerManager.cpp:1342: networkTick(103724) mapTick(4032654) stopping mapAlign
2076.558 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
2076.558 Info MultiplayerManager.cpp:1908: networkTick(103724) mapTick(4032654) finishing removing peer(8) hasPeer(true)
2076.558 Info NetworkInputHandler.cpp:548: expectedMapTick(4032654) removing peer(8) success(true).
2076.558 Info Synchronizer.cpp:538: networkTick(103724) removing peer(8) success(true).
2076.558 Info MultiplayerManager.cpp:996: networkTick(103724) mapTick(4032654) changing state from(InGameWaitingForOthers) to(InGame)
2076.558 Info MultiplayerManager.cpp:1706: networkTick(103724) mapTick(4032654) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(7) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
)
2076.574 Warning Synchronizer.cpp:72: networkTick(103725) received heartbeat(networkTick(103724) closedTick(false)  ) from unknown peer(8).
2076.691 Info MultiplayerManager.cpp:1143: networkTick(103730) mapTick(4032662) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
2076.691 Info MultiplayerManager.cpp:1143: networkTick(103730) mapTick(4032662) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
2076.691 Info MultiplayerManager.cpp:1143: networkTick(103730) mapTick(4032662) received stateChanged peerID(7) oldState(InGameWaitingForOthers) newState(InGame)
2076.691 Info MultiplayerManager.cpp:1143: networkTick(103730) mapTick(4032662) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
2076.773 Warning Synchronizer.cpp:72: networkTick(103735) received heartbeat(networkTick(103724) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) from unknown peer(8).
2076.773 Warning Synchronizer.cpp:72: networkTick(103735) received heartbeat(networkTick(103725) closedTick(false)  ) from unknown peer(8).
2076.791 Warning Synchronizer.cpp:72: networkTick(103736) received heartbeat(networkTick(103725) closedTick(false)  ) from unknown peer(8).
2076.824 Warning Synchronizer.cpp:72: networkTick(103738) received heartbeat(networkTick(103725) closedTick(false)  ) from unknown peer(8).
2076.857 Warning Synchronizer.cpp:72: networkTick(103740) received heartbeat(networkTick(103725) closedTick(false)  ) from unknown peer(8).
2076.874 Warning Synchronizer.cpp:72: networkTick(103741) received heartbeat(networkTick(103725) closedTick(false)  ) from unknown peer(8).
2076.891 Warning Synchronizer.cpp:72: networkTick(103742) received heartbeat(networkTick(103725) closedTick(false)  ) from unknown peer(8).
2076.907 Warning Synchronizer.cpp:72: networkTick(103743) received heartbeat(networkTick(103725) closedTick(false)  ) from unknown peer(8).
2130.221 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (7)
2130.221 Info MultiplayerManager.cpp:1093: networkTick(106466) mapTick(4035342) removing peer(7) dropout(false)
2130.221 Info MultiplayerManager.cpp:996: networkTick(106466) mapTick(4035342) changing state from(InGame) to(InGameAligning)
2130.221 Info MultiplayerManager.cpp:1818: networkTick(106466) mapTick(4035342) starting mapAlign
2130.221 Info MultiplayerManager.cpp:1732: networkTick(106466) mapTick(4035342) adding mapAlignTask(RemovePlayerAlignTask)
2130.321 Info MultiplayerManager.cpp:1143: networkTick(106472) mapTick(4035342) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
2130.321 Info MultiplayerManager.cpp:1143: networkTick(106472) mapTick(4035342) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
2130.321 Info MultiplayerManager.cpp:1143: networkTick(106472) mapTick(4035342) received stateChanged peerID(7) oldState(InGame) newState(InGameAligning)
2130.321 Info MultiplayerManager.cpp:1143: networkTick(106472) mapTick(4035342) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
2130.321 Info MultiplayerManager.cpp:1752: networkTick(106472) mapTick(4035342) sending mapAlignAction
2130.420 Info MultiplayerManager.cpp:1390: networkTick(106478) mapTick(4035342) received MapAlignAction from peer(0), mapAlignTick(4035343) appliedTickClosuresCount(29)
2130.420 Info MultiplayerManager.cpp:1390: networkTick(106478) mapTick(4035342) received MapAlignAction from peer(1), mapAlignTick(4035343) appliedTickClosuresCount(0)
2130.420 Info MultiplayerManager.cpp:1390: networkTick(106478) mapTick(4035342) received MapAlignAction from peer(7), mapAlignTick(4035341) appliedTickClosuresCount(37)
2130.420 Info MultiplayerManager.cpp:1390: networkTick(106478) mapTick(4035342) received MapAlignAction from peer(9), mapAlignTick(4035342) appliedTickClosuresCount(34)
2130.420 Info MultiplayerManager.cpp:1834: networkTick(106479) mapTick(4035342) mapAlign finished targetTick(4035343) updating map and running the tasks ...
2130.420 Info MultiplayerManager.cpp:1706: networkTick(106479) mapTick(4035342) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4035343))
((peerID(1) state(InGameAligning) mapAlignTick(4035343))
((peerID(7) state(InGameAligning) mapAlignTick(4035341))
((peerID(9) state(InGameAligning) mapAlignTick(4035342))
)
2130.422 Info NetworkInputHandler.cpp:87: expectedMapTick(4035343) refusing Input Action [0 4035342 SetLogisticFilterItem] because multiplayer control is not ready
2130.422 Info NetworkInputHandler.cpp:87: expectedMapTick(4035343) refusing Input Action [0 4035342 SetLogisticFilterItem] because multiplayer control is not ready
2130.422 Info NetworkInputHandler.cpp:87: expectedMapTick(4035343) refusing Input Action [0 4035342 SetLogisticFilterItem] because multiplayer control is not ready
2130.422 Info NetworkInputHandler.cpp:87: expectedMapTick(4035343) refusing Input Action [0 4035342 SetLogisticFilterItem] because multiplayer control is not ready
2130.422 Info NetworkInputHandler.cpp:87: expectedMapTick(4035343) refusing Input Action [0 4035342 SetLogisticFilterItem] because multiplayer control is not ready
2130.422 Info MultiplayerManager.cpp:1853: maptick(4035343) crc before applying all ticks: -1516599784
2130.422 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4035343) lastTickApplied(4035334) referenceMapTick(4035343) networkTick(106479)
2130.422 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035335) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2130.422 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035335) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2130.422 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035335) inputActions((PlayerLeaveGame) ) ) for peer(7)
2130.422 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035335) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2130.422 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035336) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2130.422 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035336) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2130.422 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035336) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2130.422 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035336) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2130.422 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035337) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2130.422 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035337) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2130.422 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035337) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2130.422 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035337) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2130.422 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035338) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2130.422 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035338) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2130.422 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035338) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2130.423 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035338) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2130.423 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035339) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2130.423 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035339) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2130.423 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035339) inputActions((CheckCRCHeuristic) ) ) for peer(7)
2130.423 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035339) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2130.423 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035340) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2130.423 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035340) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2130.423 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035340) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2130.423 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035341) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2130.423 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4035341) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2130.423 Info NetworkInputHandler.cpp:548: expectedMapTick(4035343) removing peer(7) success(true).
2130.423 Info GameActionHandler.cpp:2640: MapTick(4035343) processed PlayerLeaveGame peerID(7) playerIndex(33)
2130.423 Info MultiplayerManager.cpp:1861: maptick(4035343) crc after applying all ticks: 1801197197
2130.423 Info MultiplayerManager.cpp:996: networkTick(106479) mapTick(4035343) changing state from(InGameAligning) to(InGameAligned)
2130.423 Info MultiplayerManager.cpp:996: networkTick(106479) mapTick(4035343) changing state from(InGameAligned) to(InGameWaitingForOthers)
2130.554 Info MultiplayerManager.cpp:1143: networkTick(106485) mapTick(4035343) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
2130.554 Info MultiplayerManager.cpp:1143: networkTick(106485) mapTick(4035343) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
2130.554 Info MultiplayerManager.cpp:1143: networkTick(106485) mapTick(4035343) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
2130.554 Info MultiplayerManager.cpp:1143: networkTick(106485) mapTick(4035343) received stateChanged peerID(7) oldState(InGameAligning) newState(InGameAligned)
2130.554 Info NetworkInputHandler.cpp:524: expectedMapTick(4035343) adding peer(7).
2130.554 Info MultiplayerManager.cpp:1143: networkTick(106485) mapTick(4035343) received stateChanged peerID(7) oldState(InGameAligned) newState(InGameWaitingForOthers)
2130.554 Info MultiplayerManager.cpp:1143: networkTick(106485) mapTick(4035343) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
2130.554 Info MultiplayerManager.cpp:1143: networkTick(106485) mapTick(4035343) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
2130.654 Info MultiplayerManager.cpp:1143: networkTick(106491) mapTick(4035343) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
2130.654 Info MultiplayerManager.cpp:1342: networkTick(106491) mapTick(4035343) stopping mapAlign
2130.654 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
2130.654 Info MultiplayerManager.cpp:1908: networkTick(106491) mapTick(4035343) finishing removing peer(7) hasPeer(true)
2130.654 Info NetworkInputHandler.cpp:548: expectedMapTick(4035343) removing peer(7) success(true).
2130.654 Info Synchronizer.cpp:538: networkTick(106491) removing peer(7) success(true).
2130.654 Info MultiplayerManager.cpp:996: networkTick(106491) mapTick(4035343) changing state from(InGameWaitingForOthers) to(InGame)
2130.654 Info MultiplayerManager.cpp:1706: networkTick(106491) mapTick(4035343) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
)
2130.670 Warning Synchronizer.cpp:72: networkTick(106492) received heartbeat(networkTick(106484) closedTick(true)  ) from unknown peer(7).
2130.670 Warning Synchronizer.cpp:72: networkTick(106492) received heartbeat(networkTick(106488) closedTick(true)  ) from unknown peer(7).
2130.687 Warning Synchronizer.cpp:72: networkTick(106493) received heartbeat(networkTick(106485) closedTick(true)  ) from unknown peer(7).
2130.687 Warning Synchronizer.cpp:72: networkTick(106493) received heartbeat(networkTick(106489) closedTick(true)  ) from unknown peer(7).
2130.703 Warning Synchronizer.cpp:72: networkTick(106494) received heartbeat(networkTick(106486) closedTick(true)  ) from unknown peer(7).
2130.703 Warning Synchronizer.cpp:72: networkTick(106494) received heartbeat(networkTick(106490) closedTick(true)  ) from unknown peer(7).
2130.720 Warning Synchronizer.cpp:72: networkTick(106495) received heartbeat(networkTick(106491) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) from unknown peer(7).
2130.737 Warning Synchronizer.cpp:72: networkTick(106496) received heartbeat(networkTick(106492) closedTick(true)  ) from unknown peer(7).
2130.737 Warning Router.cpp:538: NetworkTick(106496) received request to send message(type(Heartbeat) heartbeat(networkTick(106490) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(7)
2130.737 Warning Synchronizer.cpp:72: networkTick(106496) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2130.754 Info MultiplayerManager.cpp:1143: networkTick(106497) mapTick(4035349) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
2130.754 Info MultiplayerManager.cpp:1143: networkTick(106497) mapTick(4035349) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
2130.754 Info MultiplayerManager.cpp:1143: networkTick(106497) mapTick(4035349) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
2130.771 Warning Router.cpp:538: NetworkTick(106498) received request to send message(type(Heartbeat) heartbeat(networkTick(106490) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(7)
2130.771 Warning Synchronizer.cpp:72: networkTick(106498) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2130.787 Warning Router.cpp:538: NetworkTick(106499) received request to send message(type(Heartbeat) heartbeat(networkTick(106490) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(7)
2130.787 Warning Synchronizer.cpp:72: networkTick(106499) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2130.804 Warning Router.cpp:538: NetworkTick(106500) received request to send message(type(Heartbeat) heartbeat(networkTick(106490) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(7)
2130.804 Warning Synchronizer.cpp:72: networkTick(106500) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2130.821 Warning Router.cpp:538: NetworkTick(106501) received request to send message(type(Heartbeat) heartbeat(networkTick(106490) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(7)
2130.821 Warning Synchronizer.cpp:72: networkTick(106501) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2130.854 Warning Synchronizer.cpp:72: networkTick(106503) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2130.871 Warning Synchronizer.cpp:72: networkTick(106504) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2130.887 Warning Synchronizer.cpp:72: networkTick(106505) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2130.904 Warning Synchronizer.cpp:72: networkTick(106506) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2130.921 Warning Synchronizer.cpp:72: networkTick(106507) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2130.937 Warning Synchronizer.cpp:72: networkTick(106508) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2130.954 Warning Synchronizer.cpp:72: networkTick(106509) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2130.971 Warning Synchronizer.cpp:72: networkTick(106510) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2130.987 Warning Synchronizer.cpp:72: networkTick(106511) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2131.004 Warning Synchronizer.cpp:72: networkTick(106512) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2131.020 Warning Synchronizer.cpp:72: networkTick(106513) received heartbeat(networkTick(106493) closedTick(false)  ) from unknown peer(7).
2474.874 Info Router.cpp:905: networkTick(127082) adding peer(10) address(84.196.205.230:61575) sending connectionAccept(false)
2474.874 Info Synchronizer.cpp:522: networkTick(127082) adding peer(10) success(true).
2475.040 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
2475.040 Info MultiplayerManager.cpp:1143: networkTick(127088) mapTick(4055928) received stateChanged peerID(0) oldState(InGame) newState(InGame)
2475.040 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
2475.040 Info MultiplayerManager.cpp:1143: networkTick(127088) mapTick(4055928) received stateChanged peerID(1) oldState(InGame) newState(InGame)
2475.040 Info MultiplayerManager.cpp:1527: Received peer info for peer(9) username(Selya89).
2475.040 Info MultiplayerManager.cpp:1143: networkTick(127088) mapTick(4055928) received stateChanged peerID(9) oldState(InGame) newState(InGame)
2475.040 Info MultiplayerManager.cpp:1527: Received peer info for peer(10) username(ElTorres).
2475.040 Info MultiplayerManager.cpp:1143: networkTick(127088) mapTick(4055928) received stateChanged peerID(10) oldState(Ready) newState(Connecting)
2475.040 Info NetworkInputHandler.cpp:524: expectedMapTick(4055928) adding peer(10).
2475.040 Info MultiplayerManager.cpp:1527: Received peer info for peer(10) username(ElTorres).
2475.040 Info MultiplayerManager.cpp:1143: networkTick(127088) mapTick(4055928) received stateChanged peerID(10) oldState(Connecting) newState(Connecting)
2475.040 Info MultiplayerManager.cpp:1527: Received peer info for peer(10) username(ElTorres).
2475.040 Info MultiplayerManager.cpp:1143: networkTick(127088) mapTick(4055928) received stateChanged peerID(10) oldState(Connecting) newState(Connecting)
2475.040 Info MultiplayerManager.cpp:1527: Received peer info for peer(10) username(ElTorres).
2475.040 Info MultiplayerManager.cpp:1143: networkTick(127088) mapTick(4055928) received stateChanged peerID(10) oldState(Connecting) newState(Connecting)
2475.040 Info MultiplayerManager.cpp:1143: networkTick(127088) mapTick(4055928) received stateChanged peerID(10) oldState(Connecting) newState(VerifyingConnection)
2475.357 Info MultiplayerManager.cpp:1143: networkTick(127101) mapTick(4055929) received stateChanged peerID(10) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
2475.357 Info MultiplayerManager.cpp:996: networkTick(127101) mapTick(4055929) changing state from(InGame) to(InGameAligning)
2475.357 Info MultiplayerManager.cpp:1818: networkTick(127101) mapTick(4055929) starting mapAlign
2475.457 Info MultiplayerManager.cpp:1143: networkTick(127107) mapTick(4055929) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
2475.457 Info MultiplayerManager.cpp:1143: networkTick(127107) mapTick(4055929) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
2475.457 Info MultiplayerManager.cpp:1143: networkTick(127107) mapTick(4055929) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
2475.457 Info MultiplayerManager.cpp:1752: networkTick(127107) mapTick(4055929) sending mapAlignAction
2475.557 Info MultiplayerManager.cpp:1390: networkTick(127113) mapTick(4055929) received MapAlignAction from peer(0), mapAlignTick(4055929) appliedTickClosuresCount(29)
2475.558 Info MultiplayerManager.cpp:1390: networkTick(127113) mapTick(4055929) received MapAlignAction from peer(1), mapAlignTick(4055930) appliedTickClosuresCount(0)
2475.558 Info MultiplayerManager.cpp:1390: networkTick(127113) mapTick(4055929) received MapAlignAction from peer(9), mapAlignTick(4055929) appliedTickClosuresCount(29)
2475.558 Info MultiplayerManager.cpp:1834: networkTick(127114) mapTick(4055929) mapAlign finished targetTick(4055930) updating map and running the tasks ...
2475.558 Info MultiplayerManager.cpp:1706: networkTick(127114) mapTick(4055929) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4055929))
((peerID(1) state(InGameAligning) mapAlignTick(4055930))
((peerID(9) state(InGameAligning) mapAlignTick(4055929))
((peerID(10) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
2475.560 Info MultiplayerManager.cpp:1853: maptick(4055930) crc before applying all ticks: 727732859
2475.560 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4055930) lastTickApplied(4055921) referenceMapTick(4055930) networkTick(127114)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055922) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055922) inputActions((SelectedEntityChanged) (BuildItem) (CheckCRCHeuristic) ) ) for peer(1)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055922) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055923) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055923) inputActions((SelectedEntityChanged) (ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(1)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055923) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055924) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055924) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055924) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055925) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055925) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055925) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055926) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055926) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055926) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055927) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055927) inputActions((SelectedEntityChanged) (ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(1)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055927) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2475.560 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4055928) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
2475.560 Info MultiplayerManager.cpp:1861: maptick(4055930) crc after applying all ticks: -709122769
2475.560 Info MultiplayerManager.cpp:996: networkTick(127114) mapTick(4055930) changing state from(InGameAligning) to(InGameAligned)
2475.560 Info MultiplayerManager.cpp:996: networkTick(127114) mapTick(4055930) changing state from(InGameAligned) to(InGameWaitingForOthers)
2475.674 Info MultiplayerManager.cpp:1143: networkTick(127120) mapTick(4055930) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
2475.674 Info MultiplayerManager.cpp:1143: networkTick(127120) mapTick(4055930) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
2475.674 Info MultiplayerManager.cpp:1143: networkTick(127120) mapTick(4055930) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
2475.674 Info MultiplayerManager.cpp:1143: networkTick(127120) mapTick(4055930) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
2475.674 Info MultiplayerManager.cpp:1143: networkTick(127120) mapTick(4055930) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
2475.674 Info MultiplayerManager.cpp:1143: networkTick(127120) mapTick(4055930) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
2476.973 Info MultiplayerManager.cpp:1143: networkTick(127189) mapTick(4055930) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
2477.073 Info MultiplayerManager.cpp:1143: networkTick(127195) mapTick(4055930) received stateChanged peerID(10) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
2482.023 Info MultiplayerManager.cpp:1143: networkTick(127490) mapTick(4055930) received stateChanged peerID(10) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
2482.123 Info MultiplayerManager.cpp:1143: networkTick(127496) mapTick(4055930) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
2483.990 Info MultiplayerManager.cpp:1143: networkTick(127607) mapTick(4055930) received stateChanged peerID(10) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
2483.990 Info MultiplayerManager.cpp:1342: networkTick(127607) mapTick(4055930) stopping mapAlign
2483.990 Info MultiplayerManager.cpp:996: networkTick(127607) mapTick(4055930) changing state from(InGameWaitingForOthers) to(InGame)
2483.990 Info MultiplayerManager.cpp:1706: networkTick(127607) mapTick(4055930) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(10) state(InGameWaitingForOthers) mapAlignTick(-1))
)
2484.106 Info MultiplayerManager.cpp:1143: networkTick(127613) mapTick(4055937) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
2484.106 Info MultiplayerManager.cpp:1143: networkTick(127613) mapTick(4055937) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
2484.106 Info MultiplayerManager.cpp:1143: networkTick(127613) mapTick(4055937) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
2484.106 Info MultiplayerManager.cpp:1143: networkTick(127613) mapTick(4055937) received stateChanged peerID(10) oldState(InGameWaitingForOthers) newState(InGame)
2484.125 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(10)
2484.125 Info GameActionHandler.cpp:2611: MapTick(4055939) processed PlayerJoinGame peerID(10) playerIndex(2) mode(connect)
2672.800 Info Router.cpp:905: networkTick(138892) adding peer(11) address(91.224.47.163:54136) sending connectionAccept(false)
2672.800 Info Synchronizer.cpp:522: networkTick(138892) adding peer(11) success(true).
2673.000 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
2673.000 Info MultiplayerManager.cpp:1143: networkTick(138898) mapTick(4067006) received stateChanged peerID(0) oldState(InGame) newState(InGame)
2673.000 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
2673.000 Info MultiplayerManager.cpp:1143: networkTick(138898) mapTick(4067006) received stateChanged peerID(1) oldState(InGame) newState(InGame)
2673.000 Info MultiplayerManager.cpp:1527: Received peer info for peer(9) username(Selya89).
2673.000 Info MultiplayerManager.cpp:1143: networkTick(138898) mapTick(4067006) received stateChanged peerID(9) oldState(InGame) newState(InGame)
2673.000 Info MultiplayerManager.cpp:1527: Received peer info for peer(10) username(ElTorres).
2673.000 Info MultiplayerManager.cpp:1143: networkTick(138898) mapTick(4067006) received stateChanged peerID(10) oldState(InGame) newState(InGame)
2673.000 Info MultiplayerManager.cpp:1527: Received peer info for peer(11) username(liij).
2673.000 Info MultiplayerManager.cpp:1143: networkTick(138898) mapTick(4067006) received stateChanged peerID(11) oldState(Ready) newState(Connecting)
2673.000 Info NetworkInputHandler.cpp:524: expectedMapTick(4067006) adding peer(11).
2673.000 Info MultiplayerManager.cpp:1527: Received peer info for peer(11) username(liij).
2673.000 Info MultiplayerManager.cpp:1143: networkTick(138898) mapTick(4067006) received stateChanged peerID(11) oldState(Connecting) newState(Connecting)
2673.000 Info MultiplayerManager.cpp:1527: Received peer info for peer(11) username(liij).
2673.000 Info MultiplayerManager.cpp:1143: networkTick(138898) mapTick(4067006) received stateChanged peerID(11) oldState(Connecting) newState(Connecting)
2673.000 Info MultiplayerManager.cpp:1527: Received peer info for peer(11) username(liij).
2673.000 Info MultiplayerManager.cpp:1143: networkTick(138898) mapTick(4067006) received stateChanged peerID(11) oldState(Connecting) newState(Connecting)
2673.000 Info MultiplayerManager.cpp:1527: Received peer info for peer(11) username(liij).
2673.000 Info MultiplayerManager.cpp:1143: networkTick(138898) mapTick(4067006) received stateChanged peerID(11) oldState(Connecting) newState(Connecting)
2673.000 Info MultiplayerManager.cpp:1143: networkTick(138898) mapTick(4067006) received stateChanged peerID(11) oldState(Connecting) newState(VerifyingConnection)
2673.349 Info MultiplayerManager.cpp:1143: networkTick(138911) mapTick(4067007) received stateChanged peerID(11) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
2673.349 Info MultiplayerManager.cpp:996: networkTick(138911) mapTick(4067007) changing state from(InGame) to(InGameAligning)
2673.349 Info MultiplayerManager.cpp:1818: networkTick(138911) mapTick(4067007) starting mapAlign
2673.450 Info MultiplayerManager.cpp:1143: networkTick(138917) mapTick(4067007) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
2673.450 Info MultiplayerManager.cpp:1143: networkTick(138917) mapTick(4067007) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
2673.450 Info MultiplayerManager.cpp:1143: networkTick(138917) mapTick(4067007) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
2673.450 Info MultiplayerManager.cpp:1143: networkTick(138917) mapTick(4067007) received stateChanged peerID(10) oldState(InGame) newState(InGameAligning)
2673.450 Info MultiplayerManager.cpp:1752: networkTick(138917) mapTick(4067007) sending mapAlignAction
2673.550 Info MultiplayerManager.cpp:1390: networkTick(138923) mapTick(4067007) received MapAlignAction from peer(0), mapAlignTick(4067007) appliedTickClosuresCount(39)
2673.550 Info MultiplayerManager.cpp:1390: networkTick(138923) mapTick(4067007) received MapAlignAction from peer(1), mapAlignTick(4067008) appliedTickClosuresCount(0)
2673.550 Info MultiplayerManager.cpp:1390: networkTick(138923) mapTick(4067007) received MapAlignAction from peer(9), mapAlignTick(4067008) appliedTickClosuresCount(35)
2673.550 Info MultiplayerManager.cpp:1390: networkTick(138923) mapTick(4067007) received MapAlignAction from peer(10), mapAlignTick(4067007) appliedTickClosuresCount(39)
2673.550 Info MultiplayerManager.cpp:1834: networkTick(138924) mapTick(4067007) mapAlign finished targetTick(4067008) updating map and running the tasks ...
2673.550 Info MultiplayerManager.cpp:1706: networkTick(138924) mapTick(4067007) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4067007))
((peerID(1) state(InGameAligning) mapAlignTick(4067008))
((peerID(9) state(InGameAligning) mapAlignTick(4067008))
((peerID(10) state(InGameAligning) mapAlignTick(4067007))
((peerID(11) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
2673.554 Info MultiplayerManager.cpp:1853: maptick(4067008) crc before applying all ticks: -854234095
2673.554 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4067008) lastTickApplied(4066999) referenceMapTick(4067008) networkTick(138924)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067000) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067000) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067000) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067000) inputActions((CheckCRCHeuristic) ) ) for peer(10)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067001) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067001) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067001) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067001) inputActions((CheckCRCHeuristic) ) ) for peer(10)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067002) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067002) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067002) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067002) inputActions((CheckCRCHeuristic) ) ) for peer(10)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067003) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067003) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067003) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067003) inputActions((CheckCRCHeuristic) ) ) for peer(10)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067004) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067004) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067004) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067004) inputActions((CheckCRCHeuristic) ) ) for peer(10)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067005) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067005) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067005) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067005) inputActions((CheckCRCHeuristic) ) ) for peer(10)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067006) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2673.554 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4067006) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2673.554 Info MultiplayerManager.cpp:1861: maptick(4067008) crc after applying all ticks: -854234095
2673.554 Info MultiplayerManager.cpp:996: networkTick(138924) mapTick(4067008) changing state from(InGameAligning) to(InGameAligned)
2673.554 Info MultiplayerManager.cpp:996: networkTick(138924) mapTick(4067008) changing state from(InGameAligned) to(InGameWaitingForOthers)
2673.666 Info MultiplayerManager.cpp:1143: networkTick(138930) mapTick(4067008) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
2673.666 Info MultiplayerManager.cpp:1143: networkTick(138930) mapTick(4067008) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
2673.666 Info MultiplayerManager.cpp:1143: networkTick(138930) mapTick(4067008) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
2673.666 Info MultiplayerManager.cpp:1143: networkTick(138930) mapTick(4067008) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
2673.666 Info MultiplayerManager.cpp:1143: networkTick(138930) mapTick(4067008) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
2673.666 Info MultiplayerManager.cpp:1143: networkTick(138930) mapTick(4067008) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
2673.666 Info MultiplayerManager.cpp:1143: networkTick(138930) mapTick(4067008) received stateChanged peerID(10) oldState(InGameAligning) newState(InGameAligned)
2673.666 Info MultiplayerManager.cpp:1143: networkTick(138930) mapTick(4067008) received stateChanged peerID(10) oldState(InGameAligned) newState(InGameWaitingForOthers)
2674.682 Info MultiplayerManager.cpp:1143: networkTick(138988) mapTick(4067008) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
2674.783 Info MultiplayerManager.cpp:1143: networkTick(138994) mapTick(4067008) received stateChanged peerID(11) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
2683.348 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (10)
2683.349 Info MultiplayerManager.cpp:1093: networkTick(139318) mapTick(4067008) removing peer(10) dropout(false)
2683.349 Info MultiplayerManager.cpp:1732: networkTick(139318) mapTick(4067008) adding mapAlignTask(RemovePlayerAlignTask)
2686.782 Info MultiplayerManager.cpp:1143: networkTick(139414) mapTick(4067008) received stateChanged peerID(11) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
2686.882 Info MultiplayerManager.cpp:1143: networkTick(139420) mapTick(4067008) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
2688.348 Info MultiplayerManager.cpp:1143: networkTick(139507) mapTick(4067008) received stateChanged peerID(11) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
2688.348 Info MultiplayerManager.cpp:1342: networkTick(139507) mapTick(4067008) stopping mapAlign
2688.348 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
2688.348 Info MultiplayerManager.cpp:1908: networkTick(139507) mapTick(4067008) finishing removing peer(10) hasPeer(true)
2688.348 Info MultiplayerManager.cpp:2236: NetworkTick(139507) MapTick(4067008) disconnecting player(2) from the user.
2688.348 Info NetworkInputHandler.cpp:548: expectedMapTick(4067008) removing peer(10) success(true).
2688.348 Info Synchronizer.cpp:538: networkTick(139507) removing peer(10) success(true).
2688.348 Info MultiplayerManager.cpp:996: networkTick(139507) mapTick(4067008) changing state from(InGameWaitingForOthers) to(InGame)
2688.348 Info MultiplayerManager.cpp:1706: networkTick(139507) mapTick(4067008) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(11) state(InGameWaitingForOthers) mapAlignTick(-1))
)
2688.366 Warning Synchronizer.cpp:72: networkTick(139508) received heartbeat(networkTick(139506) closedTick(true)  ) from unknown peer(10).
2688.399 Warning Synchronizer.cpp:72: networkTick(139510) received heartbeat(networkTick(139507) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) from unknown peer(10).
2688.399 Warning Synchronizer.cpp:72: networkTick(139510) received heartbeat(networkTick(139508) closedTick(true)  ) from unknown peer(10).
2688.416 Warning Router.cpp:538: NetworkTick(139511) received request to send message(type(Heartbeat) heartbeat(networkTick(139506) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(10)
2688.416 Warning Synchronizer.cpp:72: networkTick(139511) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.432 Warning Router.cpp:538: NetworkTick(139512) received request to send message(type(Heartbeat) heartbeat(networkTick(139506) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(10)
2688.432 Warning Synchronizer.cpp:72: networkTick(139512) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.449 Warning Router.cpp:538: NetworkTick(139513) received request to send message(type(Heartbeat) heartbeat(networkTick(139506) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(10)
2688.449 Warning Synchronizer.cpp:72: networkTick(139513) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.449 Info MultiplayerManager.cpp:1143: networkTick(139513) mapTick(4067014) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
2688.449 Info MultiplayerManager.cpp:1143: networkTick(139513) mapTick(4067014) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
2688.449 Info MultiplayerManager.cpp:1143: networkTick(139513) mapTick(4067014) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
2688.449 Info MultiplayerManager.cpp:1143: networkTick(139513) mapTick(4067014) received stateChanged peerID(11) oldState(InGameWaitingForOthers) newState(InGame)
2688.466 Warning Router.cpp:538: NetworkTick(139514) received request to send message(type(Heartbeat) heartbeat(networkTick(139506) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(10)
2688.466 Warning Synchronizer.cpp:72: networkTick(139514) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.482 Warning Router.cpp:538: NetworkTick(139515) received request to send message(type(Heartbeat) heartbeat(networkTick(139506) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(10)
2688.482 Warning Synchronizer.cpp:72: networkTick(139515) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.484 Info NetworkInputHandler.cpp:608: assigning playerIndex(36) to peer(11)
2688.484 Info GameActionHandler.cpp:2611: MapTick(4067017) processed PlayerJoinGame peerID(11) playerIndex(36) mode(create)
2688.499 Warning Router.cpp:538: NetworkTick(139516) received request to send message(type(Heartbeat) heartbeat(networkTick(139506) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(10)
2688.499 Warning Synchronizer.cpp:72: networkTick(139516) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.516 Warning Router.cpp:538: NetworkTick(139517) received request to send message(type(Heartbeat) heartbeat(networkTick(139506) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(10)
2688.516 Warning Synchronizer.cpp:72: networkTick(139517) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.532 Warning Router.cpp:538: NetworkTick(139518) received request to send message(type(Heartbeat) heartbeat(networkTick(139506) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(10)
2688.532 Warning Synchronizer.cpp:72: networkTick(139518) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.549 Warning Synchronizer.cpp:72: networkTick(139519) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.566 Warning Synchronizer.cpp:72: networkTick(139520) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.582 Warning Synchronizer.cpp:72: networkTick(139521) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.599 Warning Synchronizer.cpp:72: networkTick(139522) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.615 Warning Synchronizer.cpp:72: networkTick(139522) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.633 Warning Synchronizer.cpp:72: networkTick(139522) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.648 Warning Synchronizer.cpp:72: networkTick(139523) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.665 Warning Synchronizer.cpp:72: networkTick(139524) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2688.682 Warning Synchronizer.cpp:72: networkTick(139525) received heartbeat(networkTick(139509) closedTick(false)  ) from unknown peer(10).
2797.278 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (11)
2797.278 Info MultiplayerManager.cpp:1093: networkTick(145906) mapTick(4073269) removing peer(11) dropout(false)
2797.278 Info MultiplayerManager.cpp:996: networkTick(145906) mapTick(4073269) changing state from(InGame) to(InGameAligning)
2797.278 Info MultiplayerManager.cpp:1818: networkTick(145906) mapTick(4073269) starting mapAlign
2797.278 Info MultiplayerManager.cpp:1732: networkTick(145906) mapTick(4073269) adding mapAlignTask(RemovePlayerAlignTask)
2797.377 Info MultiplayerManager.cpp:1143: networkTick(145912) mapTick(4073269) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
2797.377 Info MultiplayerManager.cpp:1143: networkTick(145912) mapTick(4073269) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
2797.377 Info MultiplayerManager.cpp:1143: networkTick(145912) mapTick(4073269) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
2797.377 Info MultiplayerManager.cpp:1143: networkTick(145912) mapTick(4073269) received stateChanged peerID(11) oldState(InGame) newState(InGameAligning)
2797.377 Info MultiplayerManager.cpp:1752: networkTick(145912) mapTick(4073269) sending mapAlignAction
2797.477 Info MultiplayerManager.cpp:1390: networkTick(145918) mapTick(4073269) received MapAlignAction from peer(0), mapAlignTick(4073270) appliedTickClosuresCount(34)
2797.477 Info MultiplayerManager.cpp:1390: networkTick(145918) mapTick(4073269) received MapAlignAction from peer(1), mapAlignTick(4073270) appliedTickClosuresCount(0)
2797.477 Info MultiplayerManager.cpp:1390: networkTick(145918) mapTick(4073269) received MapAlignAction from peer(9), mapAlignTick(4073269) appliedTickClosuresCount(34)
2797.477 Info MultiplayerManager.cpp:1390: networkTick(145918) mapTick(4073269) received MapAlignAction from peer(11), mapAlignTick(4073269) appliedTickClosuresCount(35)
2797.477 Info MultiplayerManager.cpp:1834: networkTick(145919) mapTick(4073269) mapAlign finished targetTick(4073270) updating map and running the tasks ...
2797.477 Info MultiplayerManager.cpp:1706: networkTick(145919) mapTick(4073269) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4073270))
((peerID(1) state(InGameAligning) mapAlignTick(4073270))
((peerID(9) state(InGameAligning) mapAlignTick(4073269))
((peerID(11) state(InGameAligning) mapAlignTick(4073269))
)
2797.479 Info MultiplayerManager.cpp:1853: maptick(4073270) crc before applying all ticks: 1684016150
2797.479 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4073270) lastTickApplied(4073261) referenceMapTick(4073270) networkTick(145919)
2797.479 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073262) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2797.479 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073262) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(1)
2797.479 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073262) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2797.479 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073262) inputActions((PlayerLeaveGame) ) ) for peer(11)
2797.479 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073263) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2797.479 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073263) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2797.479 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073263) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2797.479 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073263) inputActions((CheckCRCHeuristic) ) ) for peer(11)
2797.479 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073264) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2797.479 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073264) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2797.479 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073264) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2797.479 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073264) inputActions((CheckCRCHeuristic) ) ) for peer(11)
2797.479 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073265) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2797.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073265) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2797.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073265) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2797.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073265) inputActions((CheckCRCHeuristic) ) ) for peer(11)
2797.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073266) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2797.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073266) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2797.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073266) inputActions((CheckCRCHeuristic) ) ) for peer(9)
2797.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073266) inputActions((CheckCRCHeuristic) ) ) for peer(11)
2797.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073267) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2797.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073267) inputActions((CheckCRCHeuristic) ) ) for peer(1)
2797.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073267) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(9)
2797.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073267) inputActions((CheckCRCHeuristic) ) ) for peer(11)
2797.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073268) inputActions((CheckCRCHeuristic) ) ) for peer(0)
2797.480 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4073268) inputActions((SelectedEntityChanged) (ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(1)
2797.480 Info NetworkInputHandler.cpp:548: expectedMapTick(4073270) removing peer(11) success(true).
2797.480 Info GameActionHandler.cpp:2640: MapTick(4073270) processed PlayerLeaveGame peerID(11) playerIndex(36)
2797.480 Info MultiplayerManager.cpp:1861: maptick(4073270) crc after applying all ticks: -128709633
2797.480 Info MultiplayerManager.cpp:996: networkTick(145919) mapTick(4073270) changing state from(InGameAligning) to(InGameAligned)
2797.480 Info MultiplayerManager.cpp:996: networkTick(145919) mapTick(4073270) changing state from(InGameAligned) to(InGameWaitingForOthers)
2797.594 Info MultiplayerManager.cpp:1143: networkTick(145925) mapTick(4073270) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
2797.594 Info MultiplayerManager.cpp:1143: networkTick(145925) mapTick(4073270) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
2797.594 Info MultiplayerManager.cpp:1143: networkTick(145925) mapTick(4073270) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
2797.594 Info MultiplayerManager.cpp:1143: networkTick(145925) mapTick(4073270) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
2797.594 Info MultiplayerManager.cpp:1143: networkTick(145925) mapTick(4073270) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
2797.594 Info MultiplayerManager.cpp:1143: networkTick(145925) mapTick(4073270) received stateChanged peerID(11) oldState(InGameAligning) newState(InGameAligned)
2797.594 Info NetworkInputHandler.cpp:524: expectedMapTick(4073270) adding peer(11).
2797.594 Info MultiplayerManager.cpp:1143: networkTick(145925) mapTick(4073270) received stateChanged peerID(11) oldState(InGameAligned) newState(InGameWaitingForOthers)
2797.694 Info MultiplayerManager.cpp:1143: networkTick(145931) mapTick(4073270) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
2797.694 Info MultiplayerManager.cpp:1342: networkTick(145931) mapTick(4073270) stopping mapAlign
2797.694 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
2797.694 Info MultiplayerManager.cpp:1908: networkTick(145931) mapTick(4073270) finishing removing peer(11) hasPeer(true)
2797.694 Info NetworkInputHandler.cpp:548: expectedMapTick(4073270) removing peer(11) success(true).
2797.694 Info Synchronizer.cpp:538: networkTick(145931) removing peer(11) success(true).
2797.694 Info MultiplayerManager.cpp:996: networkTick(145931) mapTick(4073270) changing state from(InGameWaitingForOthers) to(InGame)
2797.694 Info MultiplayerManager.cpp:1706: networkTick(145931) mapTick(4073270) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
)
2797.711 Warning Synchronizer.cpp:72: networkTick(145932) received heartbeat(networkTick(145923) closedTick(true)  ) from unknown peer(11).
2797.711 Warning Synchronizer.cpp:72: networkTick(145932) received heartbeat(networkTick(145927) closedTick(true)  ) from unknown peer(11).
2797.727 Warning Synchronizer.cpp:72: networkTick(145933) received heartbeat(networkTick(145924) closedTick(true)  ) from unknown peer(11).
2797.727 Warning Synchronizer.cpp:72: networkTick(145933) received heartbeat(networkTick(145928) closedTick(true)  ) from unknown peer(11).
2797.744 Warning Synchronizer.cpp:72: networkTick(145934) received heartbeat(networkTick(145924) closedTick(true)  ) from unknown peer(11).
2797.744 Warning Synchronizer.cpp:72: networkTick(145934) received heartbeat(networkTick(145925) closedTick(true)  ) from unknown peer(11).
2797.744 Warning Synchronizer.cpp:72: networkTick(145934) received heartbeat(networkTick(145926) closedTick(true)  ) from unknown peer(11).
2797.744 Warning Synchronizer.cpp:72: networkTick(145934) received heartbeat(networkTick(145929) closedTick(true)  ) from unknown peer(11).
2797.744 Warning Synchronizer.cpp:72: networkTick(145934) received heartbeat(networkTick(145930) closedTick(true)  ) from unknown peer(11).
2797.777 Warning Synchronizer.cpp:72: networkTick(145936) received heartbeat(networkTick(145931) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) from unknown peer(11).
2797.793 Warning Synchronizer.cpp:72: networkTick(145937) received heartbeat(networkTick(145932) closedTick(true)  ) from unknown peer(11).
2797.793 Warning Router.cpp:538: NetworkTick(145937) received request to send message(type(Heartbeat) heartbeat(networkTick(145930) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(11)
2797.793 Warning Synchronizer.cpp:72: networkTick(145937) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2797.793 Info MultiplayerManager.cpp:1143: networkTick(145937) mapTick(4073276) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
2797.794 Info MultiplayerManager.cpp:1143: networkTick(145937) mapTick(4073276) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
2797.794 Info MultiplayerManager.cpp:1143: networkTick(145937) mapTick(4073276) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
2797.828 Warning Router.cpp:538: NetworkTick(145939) received request to send message(type(Heartbeat) heartbeat(networkTick(145930) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(11)
2797.828 Warning Synchronizer.cpp:72: networkTick(145939) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2797.844 Warning Router.cpp:538: NetworkTick(145940) received request to send message(type(Heartbeat) heartbeat(networkTick(145930) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(11)
2797.844 Warning Synchronizer.cpp:72: networkTick(145940) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2797.861 Warning Router.cpp:538: NetworkTick(145941) received request to send message(type(Heartbeat) heartbeat(networkTick(145930) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(11)
2797.861 Warning Synchronizer.cpp:72: networkTick(145941) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2797.877 Warning Router.cpp:538: NetworkTick(145942) received request to send message(type(Heartbeat) heartbeat(networkTick(145930) closedTick(true)  ) requestsForHeartbeats() ) to unknown peer(11)
2797.877 Warning Synchronizer.cpp:72: networkTick(145942) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2797.894 Warning Synchronizer.cpp:72: networkTick(145943) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2797.910 Warning Synchronizer.cpp:72: networkTick(145944) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2797.927 Warning Synchronizer.cpp:72: networkTick(145945) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2797.944 Warning Synchronizer.cpp:72: networkTick(145946) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2797.961 Warning Synchronizer.cpp:72: networkTick(145947) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2797.977 Warning Synchronizer.cpp:72: networkTick(145948) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2797.994 Warning Synchronizer.cpp:72: networkTick(145949) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2798.011 Warning Synchronizer.cpp:72: networkTick(145950) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2798.027 Warning Synchronizer.cpp:72: networkTick(145951) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2798.044 Warning Synchronizer.cpp:72: networkTick(145952) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2798.060 Warning Synchronizer.cpp:72: networkTick(145953) received heartbeat(networkTick(145933) closedTick(false)  ) from unknown peer(11).
2960.823 Unlocked achievement "you-have-got-a-package"
3082.850 Info Router.cpp:905: networkTick(162961) adding peer(12) address(176.22.170.219:63319) sending connectionAccept(false)
3082.850 Info Synchronizer.cpp:522: networkTick(162961) adding peer(12) success(true).
3083.034 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
3083.034 Info MultiplayerManager.cpp:1143: networkTick(162967) mapTick(4090295) received stateChanged peerID(0) oldState(InGame) newState(InGame)
3083.034 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
3083.034 Info MultiplayerManager.cpp:1143: networkTick(162967) mapTick(4090295) received stateChanged peerID(1) oldState(InGame) newState(InGame)
3083.034 Info MultiplayerManager.cpp:1527: Received peer info for peer(9) username(Selya89).
3083.034 Info MultiplayerManager.cpp:1143: networkTick(162967) mapTick(4090295) received stateChanged peerID(9) oldState(InGame) newState(InGame)
3083.034 Info MultiplayerManager.cpp:1527: Received peer info for peer(12) username(Killershak).
3083.034 Info MultiplayerManager.cpp:1143: networkTick(162967) mapTick(4090295) received stateChanged peerID(12) oldState(Ready) newState(Connecting)
3083.034 Info NetworkInputHandler.cpp:524: expectedMapTick(4090295) adding peer(12).
3083.034 Info MultiplayerManager.cpp:1527: Received peer info for peer(12) username(Killershak).
3083.034 Info MultiplayerManager.cpp:1143: networkTick(162967) mapTick(4090295) received stateChanged peerID(12) oldState(Connecting) newState(Connecting)
3083.034 Info MultiplayerManager.cpp:1527: Received peer info for peer(12) username(Killershak).
3083.034 Info MultiplayerManager.cpp:1143: networkTick(162967) mapTick(4090295) received stateChanged peerID(12) oldState(Connecting) newState(Connecting)
3083.034 Info MultiplayerManager.cpp:1527: Received peer info for peer(12) username(Killershak).
3083.034 Info MultiplayerManager.cpp:1143: networkTick(162967) mapTick(4090295) received stateChanged peerID(12) oldState(Connecting) newState(Connecting)
3083.034 Info MultiplayerManager.cpp:1143: networkTick(162967) mapTick(4090295) received stateChanged peerID(12) oldState(Connecting) newState(VerifyingConnection)
3083.349 Info MultiplayerManager.cpp:1143: networkTick(162980) mapTick(4090296) received stateChanged peerID(12) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
3083.349 Info MultiplayerManager.cpp:996: networkTick(162980) mapTick(4090296) changing state from(InGame) to(InGameAligning)
3083.349 Info MultiplayerManager.cpp:1818: networkTick(162980) mapTick(4090296) starting mapAlign
3083.450 Info MultiplayerManager.cpp:1143: networkTick(162986) mapTick(4090296) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
3083.450 Info MultiplayerManager.cpp:1143: networkTick(162986) mapTick(4090296) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
3083.450 Info MultiplayerManager.cpp:1143: networkTick(162986) mapTick(4090296) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
3083.450 Info MultiplayerManager.cpp:1752: networkTick(162986) mapTick(4090296) sending mapAlignAction
3083.549 Info MultiplayerManager.cpp:1390: networkTick(162992) mapTick(4090296) received MapAlignAction from peer(0), mapAlignTick(4090297) appliedTickClosuresCount(28)
3083.549 Info MultiplayerManager.cpp:1390: networkTick(162992) mapTick(4090296) received MapAlignAction from peer(1), mapAlignTick(4090297) appliedTickClosuresCount(0)
3083.549 Info MultiplayerManager.cpp:1390: networkTick(162992) mapTick(4090296) received MapAlignAction from peer(9), mapAlignTick(4090297) appliedTickClosuresCount(28)
3083.549 Info MultiplayerManager.cpp:1834: networkTick(162993) mapTick(4090296) mapAlign finished targetTick(4090297) updating map and running the tasks ...
3083.549 Info MultiplayerManager.cpp:1706: networkTick(162993) mapTick(4090296) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4090297))
((peerID(1) state(InGameAligning) mapAlignTick(4090297))
((peerID(9) state(InGameAligning) mapAlignTick(4090297))
((peerID(12) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
3083.552 Info MultiplayerManager.cpp:1853: maptick(4090297) crc before applying all ticks: -126011645
3083.552 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4090297) lastTickApplied(4090288) referenceMapTick(4090297) networkTick(162993)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090289) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090289) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090289) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090290) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090290) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090290) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090291) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090291) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090291) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090292) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090292) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090292) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090293) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090293) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090293) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090294) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090294) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090294) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090295) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090295) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3083.552 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090295) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3083.552 Info MultiplayerManager.cpp:1861: maptick(4090297) crc after applying all ticks: -126011645
3083.552 Info MultiplayerManager.cpp:996: networkTick(162993) mapTick(4090297) changing state from(InGameAligning) to(InGameAligned)
3083.552 Info MultiplayerManager.cpp:996: networkTick(162993) mapTick(4090297) changing state from(InGameAligned) to(InGameWaitingForOthers)
3083.683 Info MultiplayerManager.cpp:1143: networkTick(162999) mapTick(4090297) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
3083.683 Info MultiplayerManager.cpp:1143: networkTick(162999) mapTick(4090297) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
3083.683 Info MultiplayerManager.cpp:1143: networkTick(162999) mapTick(4090297) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
3083.683 Info MultiplayerManager.cpp:1143: networkTick(162999) mapTick(4090297) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
3083.683 Info MultiplayerManager.cpp:1143: networkTick(162999) mapTick(4090297) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
3083.683 Info MultiplayerManager.cpp:1143: networkTick(162999) mapTick(4090297) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
3084.632 Info MultiplayerManager.cpp:1143: networkTick(163053) mapTick(4090297) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
3084.733 Info MultiplayerManager.cpp:1143: networkTick(163059) mapTick(4090297) received stateChanged peerID(12) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
3090.449 Info MultiplayerManager.cpp:1143: networkTick(163390) mapTick(4090297) received stateChanged peerID(12) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
3090.549 Info MultiplayerManager.cpp:1143: networkTick(163396) mapTick(4090297) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
3092.149 Info MultiplayerManager.cpp:1143: networkTick(163492) mapTick(4090297) received stateChanged peerID(12) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
3092.150 Info MultiplayerManager.cpp:1342: networkTick(163492) mapTick(4090297) stopping mapAlign
3092.150 Info MultiplayerManager.cpp:996: networkTick(163492) mapTick(4090297) changing state from(InGameWaitingForOthers) to(InGame)
3092.150 Info MultiplayerManager.cpp:1706: networkTick(163492) mapTick(4090297) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(12) state(InGameWaitingForOthers) mapAlignTick(-1))
)
3092.249 Info MultiplayerManager.cpp:1143: networkTick(163498) mapTick(4090303) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
3092.249 Info MultiplayerManager.cpp:1143: networkTick(163498) mapTick(4090303) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
3092.249 Info MultiplayerManager.cpp:1143: networkTick(163498) mapTick(4090303) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
3092.249 Info MultiplayerManager.cpp:1143: networkTick(163498) mapTick(4090303) received stateChanged peerID(12) oldState(InGameWaitingForOthers) newState(InGame)
3092.285 Info NetworkInputHandler.cpp:608: assigning playerIndex(37) to peer(12)
3092.285 Info GameActionHandler.cpp:2611: MapTick(4090306) processed PlayerJoinGame peerID(12) playerIndex(37) mode(create)
3100.433 Info Router.cpp:905: networkTick(163986) adding peer(13) address(85.157.24.237:65240) sending connectionAccept(false)
3100.433 Info Synchronizer.cpp:522: networkTick(163986) adding peer(13) success(true).
3100.666 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
3100.666 Info MultiplayerManager.cpp:1143: networkTick(163992) mapTick(4090794) received stateChanged peerID(0) oldState(InGame) newState(InGame)
3100.666 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
3100.666 Info MultiplayerManager.cpp:1143: networkTick(163992) mapTick(4090794) received stateChanged peerID(1) oldState(InGame) newState(InGame)
3100.666 Info MultiplayerManager.cpp:1527: Received peer info for peer(9) username(Selya89).
3100.666 Info MultiplayerManager.cpp:1143: networkTick(163992) mapTick(4090794) received stateChanged peerID(9) oldState(InGame) newState(InGame)
3100.666 Info MultiplayerManager.cpp:1527: Received peer info for peer(12) username(Killershak).
3100.666 Info MultiplayerManager.cpp:1143: networkTick(163992) mapTick(4090794) received stateChanged peerID(12) oldState(InGame) newState(InGame)
3100.666 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(purmodea).
3100.666 Info MultiplayerManager.cpp:1143: networkTick(163992) mapTick(4090794) received stateChanged peerID(13) oldState(Ready) newState(Connecting)
3100.666 Info NetworkInputHandler.cpp:524: expectedMapTick(4090794) adding peer(13).
3100.666 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(purmodea).
3100.666 Info MultiplayerManager.cpp:1143: networkTick(163992) mapTick(4090794) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
3100.666 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(purmodea).
3100.666 Info MultiplayerManager.cpp:1143: networkTick(163992) mapTick(4090794) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
3100.666 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(purmodea).
3100.666 Info MultiplayerManager.cpp:1143: networkTick(163992) mapTick(4090794) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
3100.666 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(purmodea).
3100.666 Info MultiplayerManager.cpp:1143: networkTick(163992) mapTick(4090794) received stateChanged peerID(13) oldState(Connecting) newState(Connecting)
3100.666 Info MultiplayerManager.cpp:1143: networkTick(163992) mapTick(4090794) received stateChanged peerID(13) oldState(Connecting) newState(VerifyingConnection)
3100.966 Info MultiplayerManager.cpp:1143: networkTick(164005) mapTick(4090795) received stateChanged peerID(13) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
3100.966 Info MultiplayerManager.cpp:996: networkTick(164005) mapTick(4090795) changing state from(InGame) to(InGameAligning)
3100.966 Info MultiplayerManager.cpp:1818: networkTick(164005) mapTick(4090795) starting mapAlign
3101.082 Info MultiplayerManager.cpp:1143: networkTick(164011) mapTick(4090795) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
3101.083 Info MultiplayerManager.cpp:1143: networkTick(164011) mapTick(4090795) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
3101.083 Info MultiplayerManager.cpp:1143: networkTick(164011) mapTick(4090795) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
3101.083 Info MultiplayerManager.cpp:1143: networkTick(164011) mapTick(4090795) received stateChanged peerID(12) oldState(InGame) newState(InGameAligning)
3101.083 Info MultiplayerManager.cpp:1752: networkTick(164011) mapTick(4090795) sending mapAlignAction
3101.182 Info MultiplayerManager.cpp:1390: networkTick(164017) mapTick(4090795) received MapAlignAction from peer(0), mapAlignTick(4090796) appliedTickClosuresCount(36)
3101.182 Info MultiplayerManager.cpp:1390: networkTick(164017) mapTick(4090795) received MapAlignAction from peer(1), mapAlignTick(4090796) appliedTickClosuresCount(0)
3101.182 Info MultiplayerManager.cpp:1390: networkTick(164017) mapTick(4090795) received MapAlignAction from peer(9), mapAlignTick(4090796) appliedTickClosuresCount(36)
3101.182 Info MultiplayerManager.cpp:1390: networkTick(164017) mapTick(4090795) received MapAlignAction from peer(12), mapAlignTick(4090795) appliedTickClosuresCount(40)
3101.183 Info MultiplayerManager.cpp:1834: networkTick(164018) mapTick(4090795) mapAlign finished targetTick(4090796) updating map and running the tasks ...
3101.183 Info MultiplayerManager.cpp:1706: networkTick(164018) mapTick(4090795) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4090796))
((peerID(1) state(InGameAligning) mapAlignTick(4090796))
((peerID(9) state(InGameAligning) mapAlignTick(4090796))
((peerID(12) state(InGameAligning) mapAlignTick(4090795))
((peerID(13) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
3101.183 Info NetworkInputHandler.cpp:87: expectedMapTick(4090795) refusing Input Action [0 4090795 CloseGui] because multiplayer control is not ready
3101.185 Info MultiplayerManager.cpp:1853: maptick(4090796) crc before applying all ticks: -253254470
3101.186 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4090796) lastTickApplied(4090787) referenceMapTick(4090796) networkTick(164018)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090788) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090788) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090788) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090788) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090789) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090789) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090789) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090789) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090790) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090790) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090790) inputActions((BuildItem) (CheckCRCHeuristic) ) ) for peer(9)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090790) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090791) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090791) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090791) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(9)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090791) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090792) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090792) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090792) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090792) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090793) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090793) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090793) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090793) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090794) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090794) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3101.186 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4090794) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3101.186 Info MultiplayerManager.cpp:1861: maptick(4090796) crc after applying all ticks: 803413800
3101.186 Info MultiplayerManager.cpp:996: networkTick(164018) mapTick(4090796) changing state from(InGameAligning) to(InGameAligned)
3101.186 Info MultiplayerManager.cpp:996: networkTick(164018) mapTick(4090796) changing state from(InGameAligned) to(InGameWaitingForOthers)
3101.299 Info MultiplayerManager.cpp:1143: networkTick(164024) mapTick(4090796) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
3101.299 Info MultiplayerManager.cpp:1143: networkTick(164024) mapTick(4090796) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
3101.299 Info MultiplayerManager.cpp:1143: networkTick(164024) mapTick(4090796) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
3101.299 Info MultiplayerManager.cpp:1143: networkTick(164024) mapTick(4090796) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
3101.299 Info MultiplayerManager.cpp:1143: networkTick(164024) mapTick(4090796) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
3101.299 Info MultiplayerManager.cpp:1143: networkTick(164024) mapTick(4090796) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
3101.299 Info MultiplayerManager.cpp:1143: networkTick(164024) mapTick(4090796) received stateChanged peerID(12) oldState(InGameAligning) newState(InGameAligned)
3101.299 Info MultiplayerManager.cpp:1143: networkTick(164024) mapTick(4090796) received stateChanged peerID(12) oldState(InGameAligned) newState(InGameWaitingForOthers)
3102.415 Info MultiplayerManager.cpp:1143: networkTick(164088) mapTick(4090796) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
3102.515 Info MultiplayerManager.cpp:1143: networkTick(164094) mapTick(4090796) received stateChanged peerID(13) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
3109.849 Info MultiplayerManager.cpp:1143: networkTick(164520) mapTick(4090796) received stateChanged peerID(13) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
3109.949 Info MultiplayerManager.cpp:1143: networkTick(164526) mapTick(4090796) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
3113.048 Info MultiplayerManager.cpp:1143: networkTick(164709) mapTick(4090796) received stateChanged peerID(13) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
3113.048 Info MultiplayerManager.cpp:1342: networkTick(164709) mapTick(4090796) stopping mapAlign
3113.048 Info MultiplayerManager.cpp:996: networkTick(164709) mapTick(4090796) changing state from(InGameWaitingForOthers) to(InGame)
3113.048 Info MultiplayerManager.cpp:1706: networkTick(164709) mapTick(4090796) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(12) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(13) state(InGameWaitingForOthers) mapAlignTick(-1))
)
3113.149 Info MultiplayerManager.cpp:1143: networkTick(164715) mapTick(4090802) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
3113.149 Info MultiplayerManager.cpp:1143: networkTick(164715) mapTick(4090802) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
3113.149 Info MultiplayerManager.cpp:1143: networkTick(164715) mapTick(4090802) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
3113.149 Info MultiplayerManager.cpp:1143: networkTick(164715) mapTick(4090802) received stateChanged peerID(12) oldState(InGameWaitingForOthers) newState(InGame)
3113.149 Info MultiplayerManager.cpp:1143: networkTick(164715) mapTick(4090802) received stateChanged peerID(13) oldState(InGameWaitingForOthers) newState(InGame)
3113.185 Info NetworkInputHandler.cpp:608: assigning playerIndex(38) to peer(13)
3113.185 Info GameActionHandler.cpp:2611: MapTick(4090805) processed PlayerJoinGame peerID(13) playerIndex(38) mode(create)
3164.796 Info Router.cpp:905: networkTick(167769) adding peer(14) address(77.45.222.112:54826) sending connectionAccept(false)
3164.796 Info Synchronizer.cpp:522: networkTick(167769) adding peer(14) success(true).
3165.096 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
3165.096 Info MultiplayerManager.cpp:1143: networkTick(167775) mapTick(4093721) received stateChanged peerID(0) oldState(InGame) newState(InGame)
3165.096 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
3165.096 Info MultiplayerManager.cpp:1143: networkTick(167775) mapTick(4093721) received stateChanged peerID(1) oldState(InGame) newState(InGame)
3165.096 Info MultiplayerManager.cpp:1527: Received peer info for peer(9) username(Selya89).
3165.096 Info MultiplayerManager.cpp:1143: networkTick(167775) mapTick(4093721) received stateChanged peerID(9) oldState(InGame) newState(InGame)
3165.096 Info MultiplayerManager.cpp:1527: Received peer info for peer(12) username(Killershak).
3165.096 Info MultiplayerManager.cpp:1143: networkTick(167775) mapTick(4093721) received stateChanged peerID(12) oldState(InGame) newState(InGame)
3165.096 Info MultiplayerManager.cpp:1527: Received peer info for peer(13) username(purmodea).
3165.096 Info MultiplayerManager.cpp:1143: networkTick(167775) mapTick(4093721) received stateChanged peerID(13) oldState(InGame) newState(InGame)
3165.096 Info MultiplayerManager.cpp:1527: Received peer info for peer(14) username(Fatalissimo).
3165.096 Info MultiplayerManager.cpp:1143: networkTick(167775) mapTick(4093721) received stateChanged peerID(14) oldState(Ready) newState(Connecting)
3165.096 Info NetworkInputHandler.cpp:524: expectedMapTick(4093721) adding peer(14).
3165.096 Info MultiplayerManager.cpp:1527: Received peer info for peer(14) username(Fatalissimo).
3165.096 Info MultiplayerManager.cpp:1143: networkTick(167775) mapTick(4093721) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
3165.096 Info MultiplayerManager.cpp:1527: Received peer info for peer(14) username(Fatalissimo).
3165.096 Info MultiplayerManager.cpp:1143: networkTick(167775) mapTick(4093721) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
3165.096 Info MultiplayerManager.cpp:1527: Received peer info for peer(14) username(Fatalissimo).
3165.096 Info MultiplayerManager.cpp:1143: networkTick(167775) mapTick(4093721) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
3165.096 Info MultiplayerManager.cpp:1527: Received peer info for peer(14) username(Fatalissimo).
3165.096 Info MultiplayerManager.cpp:1143: networkTick(167775) mapTick(4093721) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
3165.096 Info MultiplayerManager.cpp:1527: Received peer info for peer(14) username(Fatalissimo).
3165.096 Info MultiplayerManager.cpp:1143: networkTick(167775) mapTick(4093721) received stateChanged peerID(14) oldState(Connecting) newState(Connecting)
3165.096 Info MultiplayerManager.cpp:1143: networkTick(167775) mapTick(4093721) received stateChanged peerID(14) oldState(Connecting) newState(VerifyingConnection)
3165.429 Info MultiplayerManager.cpp:1143: networkTick(167788) mapTick(4093722) received stateChanged peerID(14) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
3165.429 Info MultiplayerManager.cpp:996: networkTick(167788) mapTick(4093722) changing state from(InGame) to(InGameAligning)
3165.429 Info MultiplayerManager.cpp:1818: networkTick(167788) mapTick(4093722) starting mapAlign
3165.529 Info MultiplayerManager.cpp:1143: networkTick(167794) mapTick(4093722) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
3165.529 Info MultiplayerManager.cpp:1143: networkTick(167794) mapTick(4093722) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
3165.529 Info MultiplayerManager.cpp:1143: networkTick(167794) mapTick(4093722) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
3165.529 Info MultiplayerManager.cpp:1143: networkTick(167794) mapTick(4093722) received stateChanged peerID(12) oldState(InGame) newState(InGameAligning)
3165.529 Info MultiplayerManager.cpp:1143: networkTick(167794) mapTick(4093722) received stateChanged peerID(13) oldState(InGame) newState(InGameAligning)
3165.529 Info MultiplayerManager.cpp:1752: networkTick(167794) mapTick(4093722) sending mapAlignAction
3165.629 Info MultiplayerManager.cpp:1390: networkTick(167800) mapTick(4093722) received MapAlignAction from peer(0), mapAlignTick(4093723) appliedTickClosuresCount(47)
3165.629 Info MultiplayerManager.cpp:1390: networkTick(167800) mapTick(4093722) received MapAlignAction from peer(1), mapAlignTick(4093723) appliedTickClosuresCount(0)
3165.629 Info MultiplayerManager.cpp:1390: networkTick(167800) mapTick(4093722) received MapAlignAction from peer(9), mapAlignTick(4093724) appliedTickClosuresCount(42)
3165.629 Info MultiplayerManager.cpp:1390: networkTick(167800) mapTick(4093722) received MapAlignAction from peer(12), mapAlignTick(4093723) appliedTickClosuresCount(47)
3165.629 Info MultiplayerManager.cpp:1390: networkTick(167800) mapTick(4093722) received MapAlignAction from peer(13), mapAlignTick(4093723) appliedTickClosuresCount(47)
3165.630 Info MultiplayerManager.cpp:1834: networkTick(167801) mapTick(4093722) mapAlign finished targetTick(4093724) updating map and running the tasks ...
3165.630 Info MultiplayerManager.cpp:1706: networkTick(167801) mapTick(4093722) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4093723))
((peerID(1) state(InGameAligning) mapAlignTick(4093723))
((peerID(9) state(InGameAligning) mapAlignTick(4093724))
((peerID(12) state(InGameAligning) mapAlignTick(4093723))
((peerID(13) state(InGameAligning) mapAlignTick(4093723))
((peerID(14) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
3165.633 Info MultiplayerManager.cpp:1853: maptick(4093724) crc before applying all ticks: -1098153191
3165.633 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4093724) lastTickApplied(4093715) referenceMapTick(4093724) networkTick(167801)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093716) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093716) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093716) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093716) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093716) inputActions((CheckCRCHeuristic) ) ) for peer(13)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093717) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093717) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093717) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093717) inputActions((OpenCharacterGui) (SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(12)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093717) inputActions((CheckCRCHeuristic) ) ) for peer(13)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093718) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093718) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093718) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093718) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093718) inputActions((CheckCRCHeuristic) ) ) for peer(13)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093719) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093719) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(1)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093719) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093719) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093719) inputActions((CheckCRCHeuristic) ) ) for peer(13)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093720) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093720) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093720) inputActions((CursorTransfer) (CheckCRCHeuristic) ) ) for peer(9)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093720) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093720) inputActions((CheckCRCHeuristic) ) ) for peer(13)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093721) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093721) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093721) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093721) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093721) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(13)
3165.633 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4093722) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(9)
3165.633 Info MultiplayerManager.cpp:1861: maptick(4093724) crc after applying all ticks: 520973718
3165.633 Info MultiplayerManager.cpp:996: networkTick(167801) mapTick(4093724) changing state from(InGameAligning) to(InGameAligned)
3165.633 Info MultiplayerManager.cpp:996: networkTick(167801) mapTick(4093724) changing state from(InGameAligned) to(InGameWaitingForOthers)
3165.762 Info MultiplayerManager.cpp:1143: networkTick(167807) mapTick(4093724) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
3165.762 Info MultiplayerManager.cpp:1143: networkTick(167807) mapTick(4093724) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
3165.762 Info MultiplayerManager.cpp:1143: networkTick(167807) mapTick(4093724) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
3165.762 Info MultiplayerManager.cpp:1143: networkTick(167807) mapTick(4093724) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
3165.762 Info MultiplayerManager.cpp:1143: networkTick(167807) mapTick(4093724) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
3165.762 Info MultiplayerManager.cpp:1143: networkTick(167807) mapTick(4093724) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
3165.762 Info MultiplayerManager.cpp:1143: networkTick(167807) mapTick(4093724) received stateChanged peerID(12) oldState(InGameAligning) newState(InGameAligned)
3165.762 Info MultiplayerManager.cpp:1143: networkTick(167807) mapTick(4093724) received stateChanged peerID(12) oldState(InGameAligned) newState(InGameWaitingForOthers)
3165.762 Info MultiplayerManager.cpp:1143: networkTick(167807) mapTick(4093724) received stateChanged peerID(13) oldState(InGameAligning) newState(InGameAligned)
3165.762 Info MultiplayerManager.cpp:1143: networkTick(167807) mapTick(4093724) received stateChanged peerID(13) oldState(InGameAligned) newState(InGameWaitingForOthers)
3166.730 Info MultiplayerManager.cpp:1143: networkTick(167861) mapTick(4093724) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
3166.829 Info MultiplayerManager.cpp:1143: networkTick(167867) mapTick(4093724) received stateChanged peerID(14) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
3170.296 Info MultiplayerManager.cpp:1143: networkTick(168032) mapTick(4093724) received stateChanged peerID(14) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
3170.395 Info MultiplayerManager.cpp:1143: networkTick(168038) mapTick(4093724) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
3171.679 Info MultiplayerManager.cpp:1143: networkTick(168110) mapTick(4093724) received stateChanged peerID(14) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
3171.679 Info MultiplayerManager.cpp:1342: networkTick(168110) mapTick(4093724) stopping mapAlign
3171.680 Info MultiplayerManager.cpp:996: networkTick(168110) mapTick(4093724) changing state from(InGameWaitingForOthers) to(InGame)
3171.680 Info MultiplayerManager.cpp:1706: networkTick(168110) mapTick(4093724) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(12) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(13) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(14) state(InGameWaitingForOthers) mapAlignTick(-1))
)
3171.779 Info MultiplayerManager.cpp:1143: networkTick(168116) mapTick(4093730) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
3171.779 Info MultiplayerManager.cpp:1143: networkTick(168116) mapTick(4093730) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
3171.779 Info MultiplayerManager.cpp:1143: networkTick(168116) mapTick(4093730) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
3171.779 Info MultiplayerManager.cpp:1143: networkTick(168116) mapTick(4093730) received stateChanged peerID(12) oldState(InGameWaitingForOthers) newState(InGame)
3171.779 Info MultiplayerManager.cpp:1143: networkTick(168116) mapTick(4093730) received stateChanged peerID(13) oldState(InGameWaitingForOthers) newState(InGame)
3171.779 Info MultiplayerManager.cpp:1143: networkTick(168116) mapTick(4093730) received stateChanged peerID(14) oldState(InGameWaitingForOthers) newState(InGame)
3171.814 Info NetworkInputHandler.cpp:608: assigning playerIndex(39) to peer(14)
3171.814 Info GameActionHandler.cpp:2611: MapTick(4093733) processed PlayerJoinGame peerID(14) playerIndex(39) mode(create)
3372.758 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (13)
3372.758 Info MultiplayerManager.cpp:1093: networkTick(179636) mapTick(4104754) removing peer(13) dropout(false)
3372.758 Info MultiplayerManager.cpp:996: networkTick(179636) mapTick(4104754) changing state from(InGame) to(InGameAligning)
3372.758 Info MultiplayerManager.cpp:1818: networkTick(179636) mapTick(4104754) starting mapAlign
3372.758 Info MultiplayerManager.cpp:1732: networkTick(179636) mapTick(4104754) adding mapAlignTask(RemovePlayerAlignTask)
3372.858 Info MultiplayerManager.cpp:1143: networkTick(179642) mapTick(4104754) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
3372.858 Info MultiplayerManager.cpp:1143: networkTick(179642) mapTick(4104754) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
3372.858 Info MultiplayerManager.cpp:1143: networkTick(179642) mapTick(4104754) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
3372.858 Info MultiplayerManager.cpp:1143: networkTick(179642) mapTick(4104754) received stateChanged peerID(12) oldState(InGame) newState(InGameAligning)
3372.858 Info MultiplayerManager.cpp:1143: networkTick(179642) mapTick(4104754) received stateChanged peerID(13) oldState(InGame) newState(InGameAligning)
3372.858 Info MultiplayerManager.cpp:1143: networkTick(179642) mapTick(4104754) received stateChanged peerID(14) oldState(InGame) newState(InGameAligning)
3372.858 Info MultiplayerManager.cpp:1752: networkTick(179642) mapTick(4104754) sending mapAlignAction
3372.957 Info MultiplayerManager.cpp:1390: networkTick(179648) mapTick(4104754) received MapAlignAction from peer(0), mapAlignTick(4104756) appliedTickClosuresCount(44)
3372.957 Info MultiplayerManager.cpp:1390: networkTick(179648) mapTick(4104754) received MapAlignAction from peer(1), mapAlignTick(4104755) appliedTickClosuresCount(0)
3372.957 Info MultiplayerManager.cpp:1390: networkTick(179648) mapTick(4104754) received MapAlignAction from peer(9), mapAlignTick(4104756) appliedTickClosuresCount(44)
3372.957 Info MultiplayerManager.cpp:1390: networkTick(179648) mapTick(4104754) received MapAlignAction from peer(12), mapAlignTick(4104755) appliedTickClosuresCount(50)
3372.957 Info MultiplayerManager.cpp:1390: networkTick(179648) mapTick(4104754) received MapAlignAction from peer(13), mapAlignTick(4104755) appliedTickClosuresCount(50)
3372.957 Info MultiplayerManager.cpp:1390: networkTick(179648) mapTick(4104754) received MapAlignAction from peer(14), mapAlignTick(4104755) appliedTickClosuresCount(51)
3372.957 Info MultiplayerManager.cpp:1834: networkTick(179649) mapTick(4104754) mapAlign finished targetTick(4104756) updating map and running the tasks ...
3372.957 Info MultiplayerManager.cpp:1706: networkTick(179649) mapTick(4104754) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4104756))
((peerID(1) state(InGameAligning) mapAlignTick(4104755))
((peerID(9) state(InGameAligning) mapAlignTick(4104756))
((peerID(12) state(InGameAligning) mapAlignTick(4104755))
((peerID(13) state(InGameAligning) mapAlignTick(4104755))
((peerID(14) state(InGameAligning) mapAlignTick(4104755))
)
3372.960 Info MultiplayerManager.cpp:1853: maptick(4104756) crc before applying all ticks: -512321291
3372.960 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4104756) lastTickApplied(4104747) referenceMapTick(4104756) networkTick(179649)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104748) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104748) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104748) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104748) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104748) inputActions((CheckCRCHeuristic) ) ) for peer(13)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104748) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104749) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104749) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104749) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104749) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104749) inputActions((PlayerLeaveGame) ) ) for peer(13)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104749) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104750) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104750) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104750) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104750) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104750) inputActions((CheckCRCHeuristic) ) ) for peer(13)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104750) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104751) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104751) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104751) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104751) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104751) inputActions((CheckCRCHeuristic) ) ) for peer(13)
3372.960 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104751) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3372.961 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104752) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3372.961 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104752) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3372.961 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104752) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3372.961 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104752) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3372.961 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104752) inputActions((CheckCRCHeuristic) ) ) for peer(13)
3372.961 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104752) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3372.961 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104753) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3372.961 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104753) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3372.961 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104753) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3372.961 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104753) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3372.961 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104753) inputActions((CheckCRCHeuristic) ) ) for peer(13)
3372.961 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104753) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3372.961 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104754) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3372.961 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4104754) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3372.961 Info NetworkInputHandler.cpp:548: expectedMapTick(4104756) removing peer(13) success(true).
3372.961 Info GameActionHandler.cpp:2640: MapTick(4104756) processed PlayerLeaveGame peerID(13) playerIndex(38)
3372.961 Info MultiplayerManager.cpp:1861: maptick(4104756) crc after applying all ticks: -1936358805
3372.961 Info MultiplayerManager.cpp:996: networkTick(179649) mapTick(4104756) changing state from(InGameAligning) to(InGameAligned)
3372.961 Info MultiplayerManager.cpp:996: networkTick(179649) mapTick(4104756) changing state from(InGameAligned) to(InGameWaitingForOthers)
3373.074 Info MultiplayerManager.cpp:1143: networkTick(179655) mapTick(4104756) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
3373.074 Info MultiplayerManager.cpp:1143: networkTick(179655) mapTick(4104756) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
3373.074 Info MultiplayerManager.cpp:1143: networkTick(179655) mapTick(4104756) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
3373.074 Info MultiplayerManager.cpp:1143: networkTick(179655) mapTick(4104756) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
3373.074 Info MultiplayerManager.cpp:1143: networkTick(179655) mapTick(4104756) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
3373.074 Info MultiplayerManager.cpp:1143: networkTick(179655) mapTick(4104756) received stateChanged peerID(12) oldState(InGameAligning) newState(InGameAligned)
3373.074 Info MultiplayerManager.cpp:1143: networkTick(179655) mapTick(4104756) received stateChanged peerID(12) oldState(InGameAligned) newState(InGameWaitingForOthers)
3373.074 Info MultiplayerManager.cpp:1143: networkTick(179655) mapTick(4104756) received stateChanged peerID(13) oldState(InGameAligning) newState(InGameAligned)
3373.074 Info NetworkInputHandler.cpp:524: expectedMapTick(4104756) adding peer(13).
3373.074 Info MultiplayerManager.cpp:1143: networkTick(179655) mapTick(4104756) received stateChanged peerID(13) oldState(InGameAligned) newState(InGameWaitingForOthers)
3373.074 Info MultiplayerManager.cpp:1143: networkTick(179655) mapTick(4104756) received stateChanged peerID(14) oldState(InGameAligning) newState(InGameAligned)
3373.074 Info MultiplayerManager.cpp:1143: networkTick(179655) mapTick(4104756) received stateChanged peerID(14) oldState(InGameAligned) newState(InGameWaitingForOthers)
3373.174 Info MultiplayerManager.cpp:1143: networkTick(179661) mapTick(4104756) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
3373.174 Info MultiplayerManager.cpp:1342: networkTick(179661) mapTick(4104756) stopping mapAlign
3373.174 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
3373.174 Info MultiplayerManager.cpp:1908: networkTick(179661) mapTick(4104756) finishing removing peer(13) hasPeer(true)
3373.174 Info NetworkInputHandler.cpp:548: expectedMapTick(4104756) removing peer(13) success(true).
3373.174 Info Synchronizer.cpp:538: networkTick(179661) removing peer(13) success(true).
3373.174 Info MultiplayerManager.cpp:996: networkTick(179661) mapTick(4104756) changing state from(InGameWaitingForOthers) to(InGame)
3373.174 Info MultiplayerManager.cpp:1706: networkTick(179661) mapTick(4104756) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(12) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(14) state(InGameWaitingForOthers) mapAlignTick(-1))
)
3373.190 Warning Synchronizer.cpp:72: networkTick(179662) received heartbeat(networkTick(179653) closedTick(true)  ) from unknown peer(13).
3373.190 Warning Synchronizer.cpp:72: networkTick(179662) received heartbeat(networkTick(179658) closedTick(true)  ) from unknown peer(13).
3373.207 Warning Synchronizer.cpp:72: networkTick(179663) received heartbeat(networkTick(179654) closedTick(true)  ) from unknown peer(13).
3373.207 Warning Synchronizer.cpp:72: networkTick(179663) received heartbeat(networkTick(179659) closedTick(true)  ) from unknown peer(13).
3373.223 Warning Synchronizer.cpp:72: networkTick(179664) received heartbeat(networkTick(179655) closedTick(true)  ) from unknown peer(13).
3373.223 Warning Synchronizer.cpp:72: networkTick(179664) received heartbeat(networkTick(179660) closedTick(true)  ) from unknown peer(13).
3373.241 Warning Synchronizer.cpp:72: networkTick(179665) received heartbeat(networkTick(179656) closedTick(true)  ) from unknown peer(13).
3373.241 Warning Synchronizer.cpp:72: networkTick(179665) received heartbeat(networkTick(179661) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) from unknown peer(13).
3373.257 Warning Synchronizer.cpp:72: networkTick(179666) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.274 Info MultiplayerManager.cpp:1143: networkTick(179667) mapTick(4104762) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
3373.274 Info MultiplayerManager.cpp:1143: networkTick(179667) mapTick(4104762) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
3373.274 Info MultiplayerManager.cpp:1143: networkTick(179667) mapTick(4104762) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
3373.274 Info MultiplayerManager.cpp:1143: networkTick(179667) mapTick(4104762) received stateChanged peerID(12) oldState(InGameWaitingForOthers) newState(InGame)
3373.274 Info MultiplayerManager.cpp:1143: networkTick(179667) mapTick(4104762) received stateChanged peerID(14) oldState(InGameWaitingForOthers) newState(InGame)
3373.290 Warning Synchronizer.cpp:72: networkTick(179668) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.307 Warning Synchronizer.cpp:72: networkTick(179669) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.324 Warning Synchronizer.cpp:72: networkTick(179670) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.341 Warning Synchronizer.cpp:72: networkTick(179671) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.357 Warning Synchronizer.cpp:72: networkTick(179672) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.374 Warning Synchronizer.cpp:72: networkTick(179673) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.390 Warning Synchronizer.cpp:72: networkTick(179674) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.407 Warning Synchronizer.cpp:72: networkTick(179675) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.423 Warning Synchronizer.cpp:72: networkTick(179676) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.441 Warning Synchronizer.cpp:72: networkTick(179677) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.458 Warning Synchronizer.cpp:72: networkTick(179678) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.475 Warning Synchronizer.cpp:72: networkTick(179679) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.491 Warning Synchronizer.cpp:72: networkTick(179680) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.508 Warning Synchronizer.cpp:72: networkTick(179681) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.524 Warning Synchronizer.cpp:72: networkTick(179682) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3373.541 Warning Synchronizer.cpp:72: networkTick(179683) received heartbeat(networkTick(179662) closedTick(false)  ) from unknown peer(13).
3417.005 Info Router.cpp:905: networkTick(182240) adding peer(15) address(82.238.243.73:56261) sending connectionAccept(false)
3417.006 Info Synchronizer.cpp:522: networkTick(182240) adding peer(15) success(true).
3417.238 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
3417.238 Info MultiplayerManager.cpp:1143: networkTick(182246) mapTick(4107319) received stateChanged peerID(0) oldState(InGame) newState(InGame)
3417.239 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
3417.239 Info MultiplayerManager.cpp:1143: networkTick(182246) mapTick(4107319) received stateChanged peerID(1) oldState(InGame) newState(InGame)
3417.239 Info MultiplayerManager.cpp:1527: Received peer info for peer(9) username(Selya89).
3417.239 Info MultiplayerManager.cpp:1143: networkTick(182246) mapTick(4107319) received stateChanged peerID(9) oldState(InGame) newState(InGame)
3417.239 Info MultiplayerManager.cpp:1527: Received peer info for peer(12) username(Killershak).
3417.239 Info MultiplayerManager.cpp:1143: networkTick(182246) mapTick(4107319) received stateChanged peerID(12) oldState(InGame) newState(InGame)
3417.239 Info MultiplayerManager.cpp:1527: Received peer info for peer(14) username(Fatalissimo).
3417.239 Info MultiplayerManager.cpp:1143: networkTick(182246) mapTick(4107319) received stateChanged peerID(14) oldState(InGame) newState(InGame)
3417.239 Info MultiplayerManager.cpp:1527: Received peer info for peer(15) username(fortpierre).
3417.239 Info MultiplayerManager.cpp:1143: networkTick(182246) mapTick(4107319) received stateChanged peerID(15) oldState(Ready) newState(Connecting)
3417.239 Info NetworkInputHandler.cpp:524: expectedMapTick(4107319) adding peer(15).
3417.239 Info MultiplayerManager.cpp:1527: Received peer info for peer(15) username(fortpierre).
3417.239 Info MultiplayerManager.cpp:1143: networkTick(182246) mapTick(4107319) received stateChanged peerID(15) oldState(Connecting) newState(Connecting)
3417.239 Info MultiplayerManager.cpp:1527: Received peer info for peer(15) username(fortpierre).
3417.239 Info MultiplayerManager.cpp:1143: networkTick(182246) mapTick(4107319) received stateChanged peerID(15) oldState(Connecting) newState(Connecting)
3417.239 Info MultiplayerManager.cpp:1527: Received peer info for peer(15) username(fortpierre).
3417.239 Info MultiplayerManager.cpp:1143: networkTick(182246) mapTick(4107319) received stateChanged peerID(15) oldState(Connecting) newState(Connecting)
3417.239 Info MultiplayerManager.cpp:1527: Received peer info for peer(15) username(fortpierre).
3417.239 Info MultiplayerManager.cpp:1143: networkTick(182246) mapTick(4107319) received stateChanged peerID(15) oldState(Connecting) newState(Connecting)
3417.239 Info MultiplayerManager.cpp:1527: Received peer info for peer(15) username(fortpierre).
3417.239 Info MultiplayerManager.cpp:1143: networkTick(182246) mapTick(4107319) received stateChanged peerID(15) oldState(Connecting) newState(Connecting)
3417.239 Info MultiplayerManager.cpp:1143: networkTick(182246) mapTick(4107319) received stateChanged peerID(15) oldState(Connecting) newState(VerifyingConnection)
3417.604 Info MultiplayerManager.cpp:1143: networkTick(182259) mapTick(4107319) received stateChanged peerID(15) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
3417.604 Info MultiplayerManager.cpp:996: networkTick(182259) mapTick(4107319) changing state from(InGame) to(InGameAligning)
3417.604 Info MultiplayerManager.cpp:1818: networkTick(182259) mapTick(4107319) starting mapAlign
3417.722 Info MultiplayerManager.cpp:1143: networkTick(182265) mapTick(4107319) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
3417.722 Info MultiplayerManager.cpp:1143: networkTick(182265) mapTick(4107319) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
3417.722 Info MultiplayerManager.cpp:1143: networkTick(182265) mapTick(4107319) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
3417.722 Info MultiplayerManager.cpp:1143: networkTick(182265) mapTick(4107319) received stateChanged peerID(12) oldState(InGame) newState(InGameAligning)
3417.722 Info MultiplayerManager.cpp:1143: networkTick(182265) mapTick(4107319) received stateChanged peerID(14) oldState(InGame) newState(InGameAligning)
3417.722 Info MultiplayerManager.cpp:1752: networkTick(182265) mapTick(4107319) sending mapAlignAction
3417.838 Info MultiplayerManager.cpp:1390: networkTick(182271) mapTick(4107319) received MapAlignAction from peer(0), mapAlignTick(4107321) appliedTickClosuresCount(43)
3417.838 Info MultiplayerManager.cpp:1390: networkTick(182271) mapTick(4107319) received MapAlignAction from peer(1), mapAlignTick(4107320) appliedTickClosuresCount(0)
3417.838 Info MultiplayerManager.cpp:1390: networkTick(182271) mapTick(4107319) received MapAlignAction from peer(9), mapAlignTick(4107320) appliedTickClosuresCount(48)
3417.838 Info MultiplayerManager.cpp:1390: networkTick(182271) mapTick(4107319) received MapAlignAction from peer(12), mapAlignTick(4107320) appliedTickClosuresCount(48)
3417.838 Info MultiplayerManager.cpp:1390: networkTick(182271) mapTick(4107319) received MapAlignAction from peer(14), mapAlignTick(4107321) appliedTickClosuresCount(43)
3417.838 Info MultiplayerManager.cpp:1834: networkTick(182272) mapTick(4107319) mapAlign finished targetTick(4107321) updating map and running the tasks ...
3417.838 Info MultiplayerManager.cpp:1706: networkTick(182272) mapTick(4107319) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4107321))
((peerID(1) state(InGameAligning) mapAlignTick(4107320))
((peerID(9) state(InGameAligning) mapAlignTick(4107320))
((peerID(12) state(InGameAligning) mapAlignTick(4107320))
((peerID(14) state(InGameAligning) mapAlignTick(4107321))
((peerID(15) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
3417.842 Info MultiplayerManager.cpp:1853: maptick(4107321) crc before applying all ticks: -378101037
3417.842 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4107321) lastTickApplied(4107312) referenceMapTick(4107321) networkTick(182272)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107313) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107313) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107313) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107313) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107313) inputActions((CloseGui) (ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(14)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107314) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107314) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107314) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(9)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107314) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107314) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(14)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107315) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107315) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107315) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107315) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107315) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107316) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107316) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107316) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107316) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107316) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(14)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107317) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107317) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107317) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107317) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107317) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107318) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107318) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107318) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107318) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107318) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107319) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3417.842 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4107319) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3417.842 Info MultiplayerManager.cpp:1861: maptick(4107321) crc after applying all ticks: -954721723
3417.842 Info MultiplayerManager.cpp:996: networkTick(182272) mapTick(4107321) changing state from(InGameAligning) to(InGameAligned)
3417.843 Info MultiplayerManager.cpp:996: networkTick(182272) mapTick(4107321) changing state from(InGameAligned) to(InGameWaitingForOthers)
3417.955 Info MultiplayerManager.cpp:1143: networkTick(182278) mapTick(4107321) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
3417.955 Info MultiplayerManager.cpp:1143: networkTick(182278) mapTick(4107321) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
3417.955 Info MultiplayerManager.cpp:1143: networkTick(182278) mapTick(4107321) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
3417.955 Info MultiplayerManager.cpp:1143: networkTick(182278) mapTick(4107321) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
3417.955 Info MultiplayerManager.cpp:1143: networkTick(182278) mapTick(4107321) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
3417.955 Info MultiplayerManager.cpp:1143: networkTick(182278) mapTick(4107321) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
3417.955 Info MultiplayerManager.cpp:1143: networkTick(182278) mapTick(4107321) received stateChanged peerID(12) oldState(InGameAligning) newState(InGameAligned)
3417.955 Info MultiplayerManager.cpp:1143: networkTick(182278) mapTick(4107321) received stateChanged peerID(12) oldState(InGameAligned) newState(InGameWaitingForOthers)
3417.955 Info MultiplayerManager.cpp:1143: networkTick(182278) mapTick(4107321) received stateChanged peerID(14) oldState(InGameAligning) newState(InGameAligned)
3417.955 Info MultiplayerManager.cpp:1143: networkTick(182278) mapTick(4107321) received stateChanged peerID(14) oldState(InGameAligned) newState(InGameWaitingForOthers)
3418.938 Info MultiplayerManager.cpp:1143: networkTick(182333) mapTick(4107321) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
3419.038 Info MultiplayerManager.cpp:1143: networkTick(182339) mapTick(4107321) received stateChanged peerID(15) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
3441.836 Info MultiplayerManager.cpp:1143: networkTick(183189) mapTick(4107321) received stateChanged peerID(15) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
3442.002 Info MultiplayerManager.cpp:1143: networkTick(183195) mapTick(4107321) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
3444.419 Info MultiplayerManager.cpp:1143: networkTick(183326) mapTick(4107321) received stateChanged peerID(15) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
3444.419 Info MultiplayerManager.cpp:1342: networkTick(183326) mapTick(4107321) stopping mapAlign
3444.419 Info MultiplayerManager.cpp:996: networkTick(183326) mapTick(4107321) changing state from(InGameWaitingForOthers) to(InGame)
3444.419 Info MultiplayerManager.cpp:1706: networkTick(183326) mapTick(4107321) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(12) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(14) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(15) state(InGameWaitingForOthers) mapAlignTick(-1))
)
3444.519 Info MultiplayerManager.cpp:1143: networkTick(183332) mapTick(4107327) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
3444.519 Info MultiplayerManager.cpp:1143: networkTick(183332) mapTick(4107327) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
3444.519 Info MultiplayerManager.cpp:1143: networkTick(183332) mapTick(4107327) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
3444.519 Info MultiplayerManager.cpp:1143: networkTick(183332) mapTick(4107327) received stateChanged peerID(12) oldState(InGameWaitingForOthers) newState(InGame)
3444.519 Info MultiplayerManager.cpp:1143: networkTick(183332) mapTick(4107327) received stateChanged peerID(14) oldState(InGameWaitingForOthers) newState(InGame)
3444.519 Info MultiplayerManager.cpp:1143: networkTick(183332) mapTick(4107327) received stateChanged peerID(15) oldState(InGameWaitingForOthers) newState(InGame)
3444.554 Info NetworkInputHandler.cpp:608: assigning playerIndex(11) to peer(15)
3444.554 Info GameActionHandler.cpp:2611: MapTick(4107330) processed PlayerJoinGame peerID(15) playerIndex(11) mode(connect)
3721.607 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (14)
3721.607 Info MultiplayerManager.cpp:1093: networkTick(199250) mapTick(4122681) removing peer(14) dropout(false)
3721.607 Info MultiplayerManager.cpp:996: networkTick(199250) mapTick(4122681) changing state from(InGame) to(InGameAligning)
3721.607 Info MultiplayerManager.cpp:1818: networkTick(199250) mapTick(4122681) starting mapAlign
3721.607 Info MultiplayerManager.cpp:1732: networkTick(199250) mapTick(4122681) adding mapAlignTask(RemovePlayerAlignTask)
3721.708 Info MultiplayerManager.cpp:1143: networkTick(199256) mapTick(4122681) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
3721.708 Info MultiplayerManager.cpp:1143: networkTick(199256) mapTick(4122681) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
3721.708 Info MultiplayerManager.cpp:1143: networkTick(199256) mapTick(4122681) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
3721.708 Info MultiplayerManager.cpp:1143: networkTick(199256) mapTick(4122681) received stateChanged peerID(12) oldState(InGame) newState(InGameAligning)
3721.708 Info MultiplayerManager.cpp:1143: networkTick(199256) mapTick(4122681) received stateChanged peerID(14) oldState(InGame) newState(InGameAligning)
3721.708 Info MultiplayerManager.cpp:1143: networkTick(199256) mapTick(4122681) received stateChanged peerID(15) oldState(InGame) newState(InGameAligning)
3721.708 Info MultiplayerManager.cpp:1752: networkTick(199256) mapTick(4122681) sending mapAlignAction
3721.808 Info MultiplayerManager.cpp:1390: networkTick(199262) mapTick(4122681) received MapAlignAction from peer(0), mapAlignTick(4122682) appliedTickClosuresCount(48)
3721.808 Info MultiplayerManager.cpp:1390: networkTick(199262) mapTick(4122681) received MapAlignAction from peer(1), mapAlignTick(4122682) appliedTickClosuresCount(0)
3721.808 Info MultiplayerManager.cpp:1390: networkTick(199262) mapTick(4122681) received MapAlignAction from peer(9), mapAlignTick(4122682) appliedTickClosuresCount(54)
3721.808 Info MultiplayerManager.cpp:1390: networkTick(199262) mapTick(4122681) received MapAlignAction from peer(12), mapAlignTick(4122681) appliedTickClosuresCount(54)
3721.808 Info MultiplayerManager.cpp:1390: networkTick(199262) mapTick(4122681) received MapAlignAction from peer(14), mapAlignTick(4122682) appliedTickClosuresCount(48)
3721.808 Info MultiplayerManager.cpp:1390: networkTick(199262) mapTick(4122681) received MapAlignAction from peer(15), mapAlignTick(4122682) appliedTickClosuresCount(54)
3721.808 Info MultiplayerManager.cpp:1834: networkTick(199263) mapTick(4122681) mapAlign finished targetTick(4122682) updating map and running the tasks ...
3721.808 Info MultiplayerManager.cpp:1706: networkTick(199263) mapTick(4122681) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4122682))
((peerID(1) state(InGameAligning) mapAlignTick(4122682))
((peerID(9) state(InGameAligning) mapAlignTick(4122682))
((peerID(12) state(InGameAligning) mapAlignTick(4122681))
((peerID(14) state(InGameAligning) mapAlignTick(4122682))
((peerID(15) state(InGameAligning) mapAlignTick(4122682))
)
3721.810 Info MultiplayerManager.cpp:1853: maptick(4122682) crc before applying all ticks: -1028230687
3721.810 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4122682) lastTickApplied(4122673) referenceMapTick(4122682) networkTick(199263)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122674) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122674) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122674) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122674) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122674) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122674) inputActions((CheckCRCHeuristic) ) ) for peer(15)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122675) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122675) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122675) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122675) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122675) inputActions((PlayerLeaveGame) ) ) for peer(14)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122675) inputActions((CheckCRCHeuristic) ) ) for peer(15)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122676) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122676) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122676) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122676) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122676) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122676) inputActions((CheckCRCHeuristic) ) ) for peer(15)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122677) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122677) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122677) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122677) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122677) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122677) inputActions((CheckCRCHeuristic) ) ) for peer(15)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122678) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122678) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122678) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122678) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122678) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122678) inputActions((CheckCRCHeuristic) ) ) for peer(15)
3721.810 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122679) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3721.811 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122679) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3721.811 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122679) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3721.811 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122679) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3721.811 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122679) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3721.811 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122679) inputActions((CheckCRCHeuristic) ) ) for peer(15)
3721.811 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122680) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3721.811 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122680) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3721.811 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122680) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3721.811 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122680) inputActions((CheckCRCHeuristic) ) ) for peer(14)
3721.811 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4122680) inputActions((CheckCRCHeuristic) ) ) for peer(15)
3721.811 Info NetworkInputHandler.cpp:548: expectedMapTick(4122682) removing peer(14) success(true).
3721.811 Info GameActionHandler.cpp:2640: MapTick(4122682) processed PlayerLeaveGame peerID(14) playerIndex(39)
3721.811 Info MultiplayerManager.cpp:1861: maptick(4122682) crc after applying all ticks: -201710047
3721.811 Info MultiplayerManager.cpp:996: networkTick(199263) mapTick(4122682) changing state from(InGameAligning) to(InGameAligned)
3721.811 Info MultiplayerManager.cpp:996: networkTick(199263) mapTick(4122682) changing state from(InGameAligned) to(InGameWaitingForOthers)
3722.108 Info MultiplayerManager.cpp:1143: networkTick(199269) mapTick(4122682) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
3722.108 Info MultiplayerManager.cpp:1143: networkTick(199269) mapTick(4122682) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
3722.108 Info MultiplayerManager.cpp:1143: networkTick(199269) mapTick(4122682) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
3722.108 Info MultiplayerManager.cpp:1143: networkTick(199269) mapTick(4122682) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
3722.108 Info MultiplayerManager.cpp:1143: networkTick(199269) mapTick(4122682) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
3722.108 Info MultiplayerManager.cpp:1143: networkTick(199269) mapTick(4122682) received stateChanged peerID(12) oldState(InGameAligning) newState(InGameAligned)
3722.108 Info MultiplayerManager.cpp:1143: networkTick(199269) mapTick(4122682) received stateChanged peerID(12) oldState(InGameAligned) newState(InGameWaitingForOthers)
3722.108 Info MultiplayerManager.cpp:1143: networkTick(199269) mapTick(4122682) received stateChanged peerID(14) oldState(InGameAligning) newState(InGameAligned)
3722.108 Info NetworkInputHandler.cpp:524: expectedMapTick(4122682) adding peer(14).
3722.108 Info MultiplayerManager.cpp:1143: networkTick(199269) mapTick(4122682) received stateChanged peerID(14) oldState(InGameAligned) newState(InGameWaitingForOthers)
3722.108 Info MultiplayerManager.cpp:1143: networkTick(199269) mapTick(4122682) received stateChanged peerID(15) oldState(InGameAligning) newState(InGameAligned)
3722.108 Info MultiplayerManager.cpp:1143: networkTick(199269) mapTick(4122682) received stateChanged peerID(15) oldState(InGameAligned) newState(InGameWaitingForOthers)
3722.208 Info MultiplayerManager.cpp:1143: networkTick(199275) mapTick(4122682) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
3722.208 Info MultiplayerManager.cpp:1342: networkTick(199275) mapTick(4122682) stopping mapAlign
3722.208 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
3722.208 Info MultiplayerManager.cpp:1908: networkTick(199275) mapTick(4122682) finishing removing peer(14) hasPeer(true)
3722.208 Info NetworkInputHandler.cpp:548: expectedMapTick(4122682) removing peer(14) success(true).
3722.208 Info Synchronizer.cpp:538: networkTick(199275) removing peer(14) success(true).
3722.208 Info MultiplayerManager.cpp:996: networkTick(199275) mapTick(4122682) changing state from(InGameWaitingForOthers) to(InGame)
3722.208 Info MultiplayerManager.cpp:1706: networkTick(199275) mapTick(4122682) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(12) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(15) state(InGameWaitingForOthers) mapAlignTick(-1))
)
3722.225 Warning Synchronizer.cpp:72: networkTick(199276) received heartbeat(networkTick(199270) closedTick(true)  ) from unknown peer(14).
3722.241 Warning Synchronizer.cpp:72: networkTick(199277) received heartbeat(networkTick(199271) closedTick(true)  ) from unknown peer(14).
3722.258 Warning Synchronizer.cpp:72: networkTick(199278) received heartbeat(networkTick(199267) closedTick(true)  ) from unknown peer(14).
3722.258 Warning Synchronizer.cpp:72: networkTick(199278) received heartbeat(networkTick(199272) closedTick(true)  ) from unknown peer(14).
3722.274 Warning Synchronizer.cpp:72: networkTick(199279) received heartbeat(networkTick(199267) closedTick(true)  ) from unknown peer(14).
3722.274 Warning Synchronizer.cpp:72: networkTick(199279) received heartbeat(networkTick(199268) closedTick(true)  ) from unknown peer(14).
3722.274 Warning Synchronizer.cpp:72: networkTick(199279) received heartbeat(networkTick(199273) closedTick(true)  ) from unknown peer(14).
3722.292 Warning Synchronizer.cpp:72: networkTick(199280) received heartbeat(networkTick(199268) closedTick(true)  ) from unknown peer(14).
3722.292 Warning Synchronizer.cpp:72: networkTick(199280) received heartbeat(networkTick(199269) closedTick(true)  ) from unknown peer(14).
3722.292 Warning Synchronizer.cpp:72: networkTick(199280) received heartbeat(networkTick(199274) closedTick(true)  ) from unknown peer(14).
3722.308 Warning Synchronizer.cpp:72: networkTick(199281) received heartbeat(networkTick(199269) closedTick(true)  ) from unknown peer(14).
3722.308 Warning Synchronizer.cpp:72: networkTick(199281) received heartbeat(networkTick(199270) closedTick(true)  ) from unknown peer(14).
3722.308 Warning Synchronizer.cpp:72: networkTick(199281) received heartbeat(networkTick(199275) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) from unknown peer(14).
3722.308 Info MultiplayerManager.cpp:1143: networkTick(199281) mapTick(4122688) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
3722.308 Info MultiplayerManager.cpp:1143: networkTick(199281) mapTick(4122688) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
3722.308 Info MultiplayerManager.cpp:1143: networkTick(199281) mapTick(4122688) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
3722.308 Info MultiplayerManager.cpp:1143: networkTick(199281) mapTick(4122688) received stateChanged peerID(12) oldState(InGameWaitingForOthers) newState(InGame)
3722.308 Info MultiplayerManager.cpp:1143: networkTick(199281) mapTick(4122688) received stateChanged peerID(15) oldState(InGameWaitingForOthers) newState(InGame)
3722.325 Warning Synchronizer.cpp:72: networkTick(199282) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.342 Warning Synchronizer.cpp:72: networkTick(199283) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.358 Warning Synchronizer.cpp:72: networkTick(199284) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.375 Warning Synchronizer.cpp:72: networkTick(199285) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.391 Warning Synchronizer.cpp:72: networkTick(199286) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.408 Warning Synchronizer.cpp:72: networkTick(199287) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.424 Warning Synchronizer.cpp:72: networkTick(199288) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.442 Warning Synchronizer.cpp:72: networkTick(199289) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.458 Warning Synchronizer.cpp:72: networkTick(199290) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.475 Warning Synchronizer.cpp:72: networkTick(199291) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.492 Warning Synchronizer.cpp:72: networkTick(199292) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.508 Warning Synchronizer.cpp:72: networkTick(199293) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.525 Warning Synchronizer.cpp:72: networkTick(199293) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.541 Warning Synchronizer.cpp:72: networkTick(199294) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.557 Warning Synchronizer.cpp:72: networkTick(199295) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.574 Warning Synchronizer.cpp:72: networkTick(199296) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.591 Warning Synchronizer.cpp:72: networkTick(199297) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3722.608 Warning Synchronizer.cpp:72: networkTick(199298) received heartbeat(networkTick(199276) closedTick(false)  ) from unknown peer(14).
3803.304 Info Router.cpp:905: networkTick(204105) adding peer(16) address(80.161.185.179:59119) sending connectionAccept(false)
3803.304 Info Synchronizer.cpp:522: networkTick(204105) adding peer(16) success(true).
3803.504 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
3803.504 Info MultiplayerManager.cpp:1143: networkTick(204111) mapTick(4127390) received stateChanged peerID(0) oldState(InGame) newState(InGame)
3803.504 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
3803.504 Info MultiplayerManager.cpp:1143: networkTick(204111) mapTick(4127390) received stateChanged peerID(1) oldState(InGame) newState(InGame)
3803.504 Info MultiplayerManager.cpp:1527: Received peer info for peer(9) username(Selya89).
3803.504 Info MultiplayerManager.cpp:1143: networkTick(204111) mapTick(4127390) received stateChanged peerID(9) oldState(InGame) newState(InGame)
3803.504 Info MultiplayerManager.cpp:1527: Received peer info for peer(12) username(Killershak).
3803.504 Info MultiplayerManager.cpp:1143: networkTick(204111) mapTick(4127390) received stateChanged peerID(12) oldState(InGame) newState(InGame)
3803.505 Info MultiplayerManager.cpp:1527: Received peer info for peer(15) username(fortpierre).
3803.505 Info MultiplayerManager.cpp:1143: networkTick(204111) mapTick(4127390) received stateChanged peerID(15) oldState(InGame) newState(InGame)
3803.505 Info MultiplayerManager.cpp:1527: Received peer info for peer(16) username(Snoopftw).
3803.505 Info MultiplayerManager.cpp:1143: networkTick(204111) mapTick(4127390) received stateChanged peerID(16) oldState(Ready) newState(Connecting)
3803.505 Info NetworkInputHandler.cpp:524: expectedMapTick(4127390) adding peer(16).
3803.505 Info MultiplayerManager.cpp:1527: Received peer info for peer(16) username(Snoopftw).
3803.505 Info MultiplayerManager.cpp:1143: networkTick(204111) mapTick(4127390) received stateChanged peerID(16) oldState(Connecting) newState(Connecting)
3803.505 Info MultiplayerManager.cpp:1527: Received peer info for peer(16) username(Snoopftw).
3803.505 Info MultiplayerManager.cpp:1143: networkTick(204111) mapTick(4127390) received stateChanged peerID(16) oldState(Connecting) newState(Connecting)
3803.505 Info MultiplayerManager.cpp:1527: Received peer info for peer(16) username(Snoopftw).
3803.505 Info MultiplayerManager.cpp:1143: networkTick(204111) mapTick(4127390) received stateChanged peerID(16) oldState(Connecting) newState(Connecting)
3803.505 Info MultiplayerManager.cpp:1527: Received peer info for peer(16) username(Snoopftw).
3803.505 Info MultiplayerManager.cpp:1143: networkTick(204111) mapTick(4127390) received stateChanged peerID(16) oldState(Connecting) newState(Connecting)
3803.505 Info MultiplayerManager.cpp:1527: Received peer info for peer(16) username(Snoopftw).
3803.505 Info MultiplayerManager.cpp:1143: networkTick(204111) mapTick(4127390) received stateChanged peerID(16) oldState(Connecting) newState(Connecting)
3803.505 Info MultiplayerManager.cpp:1143: networkTick(204111) mapTick(4127390) received stateChanged peerID(16) oldState(Connecting) newState(VerifyingConnection)
3803.837 Info MultiplayerManager.cpp:1143: networkTick(204124) mapTick(4127391) received stateChanged peerID(16) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
3803.837 Info MultiplayerManager.cpp:996: networkTick(204124) mapTick(4127391) changing state from(InGame) to(InGameAligning)
3803.837 Info MultiplayerManager.cpp:1818: networkTick(204124) mapTick(4127391) starting mapAlign
3803.937 Info MultiplayerManager.cpp:1143: networkTick(204130) mapTick(4127391) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
3803.937 Info MultiplayerManager.cpp:1143: networkTick(204130) mapTick(4127391) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
3803.937 Info MultiplayerManager.cpp:1143: networkTick(204130) mapTick(4127391) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
3803.937 Info MultiplayerManager.cpp:1143: networkTick(204130) mapTick(4127391) received stateChanged peerID(12) oldState(InGame) newState(InGameAligning)
3803.937 Info MultiplayerManager.cpp:1143: networkTick(204130) mapTick(4127391) received stateChanged peerID(15) oldState(InGame) newState(InGameAligning)
3803.937 Info MultiplayerManager.cpp:1752: networkTick(204130) mapTick(4127391) sending mapAlignAction
3804.037 Info MultiplayerManager.cpp:1390: networkTick(204136) mapTick(4127391) received MapAlignAction from peer(0), mapAlignTick(4127391) appliedTickClosuresCount(48)
3804.037 Info MultiplayerManager.cpp:1390: networkTick(204136) mapTick(4127391) received MapAlignAction from peer(1), mapAlignTick(4127392) appliedTickClosuresCount(0)
3804.037 Info MultiplayerManager.cpp:1390: networkTick(204136) mapTick(4127391) received MapAlignAction from peer(9), mapAlignTick(4127391) appliedTickClosuresCount(48)
3804.037 Info MultiplayerManager.cpp:1390: networkTick(204136) mapTick(4127391) received MapAlignAction from peer(12), mapAlignTick(4127391) appliedTickClosuresCount(48)
3804.037 Info MultiplayerManager.cpp:1390: networkTick(204136) mapTick(4127391) received MapAlignAction from peer(15), mapAlignTick(4127392) appliedTickClosuresCount(43)
3804.037 Info MultiplayerManager.cpp:1834: networkTick(204137) mapTick(4127391) mapAlign finished targetTick(4127392) updating map and running the tasks ...
3804.037 Info MultiplayerManager.cpp:1706: networkTick(204137) mapTick(4127391) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4127391))
((peerID(1) state(InGameAligning) mapAlignTick(4127392))
((peerID(9) state(InGameAligning) mapAlignTick(4127391))
((peerID(12) state(InGameAligning) mapAlignTick(4127391))
((peerID(15) state(InGameAligning) mapAlignTick(4127392))
((peerID(16) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
3804.039 Info MultiplayerManager.cpp:1853: maptick(4127392) crc before applying all ticks: -1938092216
3804.039 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4127392) lastTickApplied(4127383) referenceMapTick(4127392) networkTick(204137)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127384) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127384) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127384) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127384) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127384) inputActions((CheckCRCHeuristic) ) ) for peer(15)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127385) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127385) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127385) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127385) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127385) inputActions((CheckCRCHeuristic) ) ) for peer(15)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127386) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127386) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127386) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127386) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127386) inputActions((CheckCRCHeuristic) ) ) for peer(15)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127387) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127387) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127387) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127387) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127387) inputActions((CheckCRCHeuristic) ) ) for peer(15)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127388) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127388) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3804.039 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127388) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3804.040 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127388) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3804.040 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127388) inputActions((CheckCRCHeuristic) ) ) for peer(15)
3804.040 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127389) inputActions((CheckCRCHeuristic) ) ) for peer(0)
3804.040 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127389) inputActions((CheckCRCHeuristic) ) ) for peer(1)
3804.040 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127389) inputActions((CheckCRCHeuristic) ) ) for peer(9)
3804.040 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127389) inputActions((CheckCRCHeuristic) ) ) for peer(12)
3804.040 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127389) inputActions((CheckCRCHeuristic) ) ) for peer(15)
3804.040 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127390) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(1)
3804.040 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4127390) inputActions((CheckCRCHeuristic) ) ) for peer(15)
3804.040 Info MultiplayerManager.cpp:1861: maptick(4127392) crc after applying all ticks: 559933332
3804.040 Info MultiplayerManager.cpp:996: networkTick(204137) mapTick(4127392) changing state from(InGameAligning) to(InGameAligned)
3804.040 Info MultiplayerManager.cpp:996: networkTick(204137) mapTick(4127392) changing state from(InGameAligned) to(InGameWaitingForOthers)
3804.154 Info MultiplayerManager.cpp:1143: networkTick(204143) mapTick(4127392) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
3804.154 Info MultiplayerManager.cpp:1143: networkTick(204143) mapTick(4127392) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
3804.154 Info MultiplayerManager.cpp:1143: networkTick(204143) mapTick(4127392) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
3804.154 Info MultiplayerManager.cpp:1143: networkTick(204143) mapTick(4127392) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
3804.154 Info MultiplayerManager.cpp:1143: networkTick(204143) mapTick(4127392) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
3804.154 Info MultiplayerManager.cpp:1143: networkTick(204143) mapTick(4127392) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
3804.154 Info MultiplayerManager.cpp:1143: networkTick(204143) mapTick(4127392) received stateChanged peerID(12) oldState(InGameAligning) newState(InGameAligned)
3804.154 Info MultiplayerManager.cpp:1143: networkTick(204143) mapTick(4127392) received stateChanged peerID(12) oldState(InGameAligned) newState(InGameWaitingForOthers)
3804.154 Info MultiplayerManager.cpp:1143: networkTick(204143) mapTick(4127392) received stateChanged peerID(15) oldState(InGameAligning) newState(InGameAligned)
3804.154 Info MultiplayerManager.cpp:1143: networkTick(204143) mapTick(4127392) received stateChanged peerID(15) oldState(InGameAligned) newState(InGameWaitingForOthers)
3805.104 Info MultiplayerManager.cpp:1143: networkTick(204197) mapTick(4127392) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
3805.204 Info MultiplayerManager.cpp:1143: networkTick(204203) mapTick(4127392) received stateChanged peerID(16) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
3809.870 Info MultiplayerManager.cpp:1143: networkTick(204422) mapTick(4127392) received stateChanged peerID(16) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
3810.004 Info MultiplayerManager.cpp:1143: networkTick(204428) mapTick(4127392) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
3811.570 Info MultiplayerManager.cpp:1143: networkTick(204521) mapTick(4127392) received stateChanged peerID(16) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
3811.570 Info MultiplayerManager.cpp:1342: networkTick(204521) mapTick(4127392) stopping mapAlign
3811.570 Info MultiplayerManager.cpp:996: networkTick(204521) mapTick(4127392) changing state from(InGameWaitingForOthers) to(InGame)
3811.570 Info MultiplayerManager.cpp:1706: networkTick(204521) mapTick(4127392) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(12) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(15) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(16) state(InGameWaitingForOthers) mapAlignTick(-1))
)
3811.687 Info MultiplayerManager.cpp:1143: networkTick(204527) mapTick(4127399) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
3811.687 Info MultiplayerManager.cpp:1143: networkTick(204527) mapTick(4127399) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
3811.687 Info MultiplayerManager.cpp:1143: networkTick(204527) mapTick(4127399) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
3811.687 Info MultiplayerManager.cpp:1143: networkTick(204527) mapTick(4127399) received stateChanged peerID(12) oldState(InGameWaitingForOthers) newState(InGame)
3811.687 Info MultiplayerManager.cpp:1143: networkTick(204527) mapTick(4127399) received stateChanged peerID(15) oldState(InGameWaitingForOthers) newState(InGame)
3811.687 Info MultiplayerManager.cpp:1143: networkTick(204527) mapTick(4127399) received stateChanged peerID(16) oldState(InGameWaitingForOthers) newState(InGame)
3811.706 Info NetworkInputHandler.cpp:608: assigning playerIndex(16) to peer(16)
3811.706 Info GameActionHandler.cpp:2611: MapTick(4127401) processed PlayerJoinGame peerID(16) playerIndex(16) mode(connect)
15501.597 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (12)
15501.597 Info MultiplayerManager.cpp:1093: networkTick(866229) mapTick(4755960) removing peer(12) dropout(false)
15501.597 Info MultiplayerManager.cpp:996: networkTick(866229) mapTick(4755960) changing state from(InGame) to(InGameAligning)
15501.598 Info MultiplayerManager.cpp:1818: networkTick(866229) mapTick(4755960) starting mapAlign
15501.598 Info MultiplayerManager.cpp:1732: networkTick(866229) mapTick(4755960) adding mapAlignTask(RemovePlayerAlignTask)
15501.698 Info MultiplayerManager.cpp:1143: networkTick(866235) mapTick(4755960) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
15501.698 Info MultiplayerManager.cpp:1143: networkTick(866235) mapTick(4755960) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
15501.698 Info MultiplayerManager.cpp:1143: networkTick(866235) mapTick(4755960) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
15501.698 Info MultiplayerManager.cpp:1143: networkTick(866235) mapTick(4755960) received stateChanged peerID(12) oldState(InGame) newState(InGameAligning)
15501.698 Info MultiplayerManager.cpp:1143: networkTick(866235) mapTick(4755960) received stateChanged peerID(15) oldState(InGame) newState(InGameAligning)
15501.698 Info MultiplayerManager.cpp:1143: networkTick(866235) mapTick(4755960) received stateChanged peerID(16) oldState(InGame) newState(InGameAligning)
15501.698 Info MultiplayerManager.cpp:1752: networkTick(866235) mapTick(4755960) sending mapAlignAction
15501.797 Info MultiplayerManager.cpp:1390: networkTick(866241) mapTick(4755960) received MapAlignAction from peer(0), mapAlignTick(4755959) appliedTickClosuresCount(51)
15501.797 Info MultiplayerManager.cpp:1390: networkTick(866241) mapTick(4755960) received MapAlignAction from peer(1), mapAlignTick(4755961) appliedTickClosuresCount(0)
15501.797 Info MultiplayerManager.cpp:1390: networkTick(866241) mapTick(4755960) received MapAlignAction from peer(9), mapAlignTick(4755959) appliedTickClosuresCount(51)
15501.797 Info MultiplayerManager.cpp:1390: networkTick(866241) mapTick(4755960) received MapAlignAction from peer(12), mapAlignTick(4755960) appliedTickClosuresCount(45)
15501.797 Info MultiplayerManager.cpp:1390: networkTick(866241) mapTick(4755960) received MapAlignAction from peer(15), mapAlignTick(4755958) appliedTickClosuresCount(57)
15501.797 Info MultiplayerManager.cpp:1390: networkTick(866241) mapTick(4755960) received MapAlignAction from peer(16), mapAlignTick(4755960) appliedTickClosuresCount(46)
15501.797 Info MultiplayerManager.cpp:1834: networkTick(866242) mapTick(4755960) mapAlign finished targetTick(4755961) updating map and running the tasks ...
15501.797 Info MultiplayerManager.cpp:1706: networkTick(866242) mapTick(4755960) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4755959))
((peerID(1) state(InGameAligning) mapAlignTick(4755961))
((peerID(9) state(InGameAligning) mapAlignTick(4755959))
((peerID(12) state(InGameAligning) mapAlignTick(4755960))
((peerID(15) state(InGameAligning) mapAlignTick(4755958))
((peerID(16) state(InGameAligning) mapAlignTick(4755960))
)
15501.801 Info MultiplayerManager.cpp:1853: maptick(4755961) crc before applying all ticks: 1870511860
15501.801 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4755961) lastTickApplied(4755952) referenceMapTick(4755961) networkTick(866242)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755953) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755953) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(1)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755953) inputActions((CheckCRCHeuristic) ) ) for peer(9)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755953) inputActions((PlayerLeaveGame) ) ) for peer(12)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755953) inputActions((CheckCRCHeuristic) ) ) for peer(15)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755953) inputActions((CheckCRCHeuristic) ) ) for peer(16)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755954) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755954) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(1)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755954) inputActions((CheckCRCHeuristic) ) ) for peer(9)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755954) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(12)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755954) inputActions((CheckCRCHeuristic) ) ) for peer(15)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755954) inputActions((CheckCRCHeuristic) ) ) for peer(16)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755955) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755955) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(1)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755955) inputActions((CheckCRCHeuristic) ) ) for peer(9)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755955) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(12)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755955) inputActions((CheckCRCHeuristic) ) ) for peer(15)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755955) inputActions((CheckCRCHeuristic) ) ) for peer(16)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755956) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755956) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(1)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755956) inputActions((CheckCRCHeuristic) ) ) for peer(9)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755956) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(12)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755956) inputActions((CheckCRCHeuristic) ) ) for peer(15)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755956) inputActions((CheckCRCHeuristic) ) ) for peer(16)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755957) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755957) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(1)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755957) inputActions((CheckCRCHeuristic) ) ) for peer(9)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755957) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(12)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755957) inputActions((CheckCRCHeuristic) ) ) for peer(16)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755958) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(1)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755958) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(12)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755958) inputActions((OpenGui) (CheckCRCHeuristic) ) ) for peer(16)
15501.801 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4755959) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(1)
15501.801 Info NetworkInputHandler.cpp:548: expectedMapTick(4755961) removing peer(12) success(true).
15501.801 Info GameActionHandler.cpp:2640: MapTick(4755961) processed PlayerLeaveGame peerID(12) playerIndex(37)
15501.801 Info MultiplayerManager.cpp:1861: maptick(4755961) crc after applying all ticks: 1989639784
15501.802 Info MultiplayerManager.cpp:996: networkTick(866242) mapTick(4755961) changing state from(InGameAligning) to(InGameAligned)
15501.802 Info MultiplayerManager.cpp:996: networkTick(866242) mapTick(4755961) changing state from(InGameAligned) to(InGameWaitingForOthers)
15501.997 Info MultiplayerManager.cpp:1143: networkTick(866248) mapTick(4755961) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
15501.997 Info MultiplayerManager.cpp:1143: networkTick(866248) mapTick(4755961) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
15501.997 Info MultiplayerManager.cpp:1143: networkTick(866248) mapTick(4755961) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
15501.997 Info MultiplayerManager.cpp:1143: networkTick(866248) mapTick(4755961) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
15501.997 Info MultiplayerManager.cpp:1143: networkTick(866248) mapTick(4755961) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
15501.997 Info MultiplayerManager.cpp:1143: networkTick(866248) mapTick(4755961) received stateChanged peerID(12) oldState(InGameAligning) newState(InGameAligned)
15501.997 Info NetworkInputHandler.cpp:524: expectedMapTick(4755961) adding peer(12).
15501.997 Info MultiplayerManager.cpp:1143: networkTick(866248) mapTick(4755961) received stateChanged peerID(12) oldState(InGameAligned) newState(InGameWaitingForOthers)
15501.997 Info MultiplayerManager.cpp:1143: networkTick(866248) mapTick(4755961) received stateChanged peerID(15) oldState(InGameAligning) newState(InGameAligned)
15501.997 Info MultiplayerManager.cpp:1143: networkTick(866248) mapTick(4755961) received stateChanged peerID(15) oldState(InGameAligned) newState(InGameWaitingForOthers)
15501.997 Info MultiplayerManager.cpp:1143: networkTick(866248) mapTick(4755961) received stateChanged peerID(16) oldState(InGameAligning) newState(InGameAligned)
15501.997 Info MultiplayerManager.cpp:1143: networkTick(866248) mapTick(4755961) received stateChanged peerID(16) oldState(InGameAligned) newState(InGameWaitingForOthers)
15502.131 Info MultiplayerManager.cpp:1143: networkTick(866254) mapTick(4755961) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
15502.131 Info MultiplayerManager.cpp:1342: networkTick(866254) mapTick(4755961) stopping mapAlign
15502.131 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
15502.131 Info MultiplayerManager.cpp:1908: networkTick(866254) mapTick(4755961) finishing removing peer(12) hasPeer(true)
15502.131 Info NetworkInputHandler.cpp:548: expectedMapTick(4755961) removing peer(12) success(true).
15502.131 Info Synchronizer.cpp:538: networkTick(866254) removing peer(12) success(true).
15502.131 Info MultiplayerManager.cpp:996: networkTick(866254) mapTick(4755961) changing state from(InGameWaitingForOthers) to(InGame)
15502.131 Info MultiplayerManager.cpp:1706: networkTick(866254) mapTick(4755961) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(15) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(16) state(InGameWaitingForOthers) mapAlignTick(-1))
)
15502.164 Warning Synchronizer.cpp:72: networkTick(866256) received heartbeat(networkTick(866249) closedTick(true)  ) from unknown peer(12).
15502.164 Warning Synchronizer.cpp:72: networkTick(866256) received heartbeat(networkTick(866254) closedTick(false)  ) from unknown peer(12).
15502.164 Warning Synchronizer.cpp:72: networkTick(866256) received heartbeat(networkTick(866250) closedTick(true)  ) from unknown peer(12).
15502.164 Warning Synchronizer.cpp:72: networkTick(866256) received heartbeat(networkTick(866254) closedTick(true)  synchronizerActions((PeerStateChanged) ) ) from unknown peer(12).
15502.198 Warning Synchronizer.cpp:72: networkTick(866257) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.198 Warning Synchronizer.cpp:72: networkTick(866257) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.231 Warning Synchronizer.cpp:72: networkTick(866259) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.248 Warning Synchronizer.cpp:72: networkTick(866260) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.248 Info MultiplayerManager.cpp:1143: networkTick(866260) mapTick(4755968) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
15502.248 Info MultiplayerManager.cpp:1143: networkTick(866260) mapTick(4755968) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
15502.248 Info MultiplayerManager.cpp:1143: networkTick(866260) mapTick(4755968) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
15502.248 Info MultiplayerManager.cpp:1143: networkTick(866260) mapTick(4755968) received stateChanged peerID(15) oldState(InGameWaitingForOthers) newState(InGame)
15502.248 Info MultiplayerManager.cpp:1143: networkTick(866260) mapTick(4755968) received stateChanged peerID(16) oldState(InGameWaitingForOthers) newState(InGame)
15502.264 Warning Synchronizer.cpp:72: networkTick(866261) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.264 Warning Synchronizer.cpp:72: networkTick(866261) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.297 Warning Synchronizer.cpp:72: networkTick(866263) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.314 Warning Synchronizer.cpp:72: networkTick(866264) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.331 Warning Synchronizer.cpp:72: networkTick(866265) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.347 Warning Synchronizer.cpp:72: networkTick(866266) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.365 Warning Synchronizer.cpp:72: networkTick(866267) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.381 Warning Synchronizer.cpp:72: networkTick(866268) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.398 Warning Synchronizer.cpp:72: networkTick(866269) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.414 Warning Synchronizer.cpp:72: networkTick(866270) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.414 Warning Synchronizer.cpp:72: networkTick(866270) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.431 Warning Synchronizer.cpp:72: networkTick(866271) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.464 Warning Synchronizer.cpp:72: networkTick(866273) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15502.481 Warning Synchronizer.cpp:72: networkTick(866274) received heartbeat(networkTick(866255) closedTick(false)  ) from unknown peer(12).
15989.561 Info Router.cpp:905: networkTick(893214) adding peer(17) address(86.174.123.155:65264) sending connectionAccept(false)
15989.561 Info Synchronizer.cpp:522: networkTick(893214) adding peer(17) success(true).
15989.794 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
15989.794 Info MultiplayerManager.cpp:1143: networkTick(893220) mapTick(4780742) received stateChanged peerID(0) oldState(InGame) newState(InGame)
15989.794 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
15989.794 Info MultiplayerManager.cpp:1143: networkTick(893220) mapTick(4780742) received stateChanged peerID(1) oldState(InGame) newState(InGame)
15989.794 Info MultiplayerManager.cpp:1527: Received peer info for peer(9) username(Selya89).
15989.794 Info MultiplayerManager.cpp:1143: networkTick(893220) mapTick(4780742) received stateChanged peerID(9) oldState(InGame) newState(InGame)
15989.794 Info MultiplayerManager.cpp:1527: Received peer info for peer(15) username(fortpierre).
15989.794 Info MultiplayerManager.cpp:1143: networkTick(893220) mapTick(4780742) received stateChanged peerID(15) oldState(InGame) newState(InGame)
15989.794 Info MultiplayerManager.cpp:1527: Received peer info for peer(16) username(Snoopftw).
15989.794 Info MultiplayerManager.cpp:1143: networkTick(893220) mapTick(4780742) received stateChanged peerID(16) oldState(InGame) newState(InGame)
15989.794 Info MultiplayerManager.cpp:1527: Received peer info for peer(17) username(drue123).
15989.794 Info MultiplayerManager.cpp:1143: networkTick(893220) mapTick(4780742) received stateChanged peerID(17) oldState(Ready) newState(Connecting)
15989.794 Info NetworkInputHandler.cpp:524: expectedMapTick(4780742) adding peer(17).
15989.794 Info MultiplayerManager.cpp:1527: Received peer info for peer(17) username(drue123).
15989.794 Info MultiplayerManager.cpp:1143: networkTick(893220) mapTick(4780742) received stateChanged peerID(17) oldState(Connecting) newState(Connecting)
15989.794 Info MultiplayerManager.cpp:1527: Received peer info for peer(17) username(drue123).
15989.794 Info MultiplayerManager.cpp:1143: networkTick(893220) mapTick(4780742) received stateChanged peerID(17) oldState(Connecting) newState(Connecting)
15989.794 Info MultiplayerManager.cpp:1527: Received peer info for peer(17) username(drue123).
15989.794 Info MultiplayerManager.cpp:1143: networkTick(893220) mapTick(4780742) received stateChanged peerID(17) oldState(Connecting) newState(Connecting)
15989.794 Info MultiplayerManager.cpp:1527: Received peer info for peer(17) username(drue123).
15989.794 Info MultiplayerManager.cpp:1143: networkTick(893220) mapTick(4780742) received stateChanged peerID(17) oldState(Connecting) newState(Connecting)
15989.794 Info MultiplayerManager.cpp:1527: Received peer info for peer(17) username(drue123).
15989.794 Info MultiplayerManager.cpp:1143: networkTick(893220) mapTick(4780742) received stateChanged peerID(17) oldState(Connecting) newState(Connecting)
15989.794 Info MultiplayerManager.cpp:1143: networkTick(893220) mapTick(4780742) received stateChanged peerID(17) oldState(Connecting) newState(VerifyingConnection)
15990.144 Info MultiplayerManager.cpp:1143: networkTick(893233) mapTick(4780742) received stateChanged peerID(17) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
15990.144 Info MultiplayerManager.cpp:996: networkTick(893233) mapTick(4780742) changing state from(InGame) to(InGameAligning)
15990.144 Info MultiplayerManager.cpp:1818: networkTick(893233) mapTick(4780742) starting mapAlign
15990.244 Info MultiplayerManager.cpp:1143: networkTick(893239) mapTick(4780742) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
15990.244 Info MultiplayerManager.cpp:1143: networkTick(893239) mapTick(4780742) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
15990.244 Info MultiplayerManager.cpp:1143: networkTick(893239) mapTick(4780742) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
15990.244 Info MultiplayerManager.cpp:1143: networkTick(893239) mapTick(4780742) received stateChanged peerID(15) oldState(InGame) newState(InGameAligning)
15990.244 Info MultiplayerManager.cpp:1143: networkTick(893239) mapTick(4780742) received stateChanged peerID(16) oldState(InGame) newState(InGameAligning)
15990.244 Info MultiplayerManager.cpp:1752: networkTick(893239) mapTick(4780742) sending mapAlignAction
15990.344 Info MultiplayerManager.cpp:1390: networkTick(893245) mapTick(4780742) received MapAlignAction from peer(0), mapAlignTick(4780744) appliedTickClosuresCount(44)
15990.344 Info MultiplayerManager.cpp:1390: networkTick(893245) mapTick(4780742) received MapAlignAction from peer(1), mapAlignTick(4780743) appliedTickClosuresCount(0)
15990.344 Info MultiplayerManager.cpp:1390: networkTick(893245) mapTick(4780742) received MapAlignAction from peer(9), mapAlignTick(4780744) appliedTickClosuresCount(44)
15990.344 Info MultiplayerManager.cpp:1390: networkTick(893245) mapTick(4780742) received MapAlignAction from peer(15), mapAlignTick(4780744) appliedTickClosuresCount(44)
15990.344 Info MultiplayerManager.cpp:1390: networkTick(893245) mapTick(4780742) received MapAlignAction from peer(16), mapAlignTick(4780743) appliedTickClosuresCount(49)
15990.344 Info MultiplayerManager.cpp:1834: networkTick(893246) mapTick(4780742) mapAlign finished targetTick(4780744) updating map and running the tasks ...
15990.344 Info MultiplayerManager.cpp:1706: networkTick(893246) mapTick(4780742) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4780744))
((peerID(1) state(InGameAligning) mapAlignTick(4780743))
((peerID(9) state(InGameAligning) mapAlignTick(4780744))
((peerID(15) state(InGameAligning) mapAlignTick(4780744))
((peerID(16) state(InGameAligning) mapAlignTick(4780743))
((peerID(17) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
15990.352 Info MultiplayerManager.cpp:1853: maptick(4780744) crc before applying all ticks: 334623676
15990.352 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4780744) lastTickApplied(4780735) referenceMapTick(4780744) networkTick(893246)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780736) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780736) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(1)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780736) inputActions((CheckCRCHeuristic) ) ) for peer(9)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780736) inputActions((CheckCRCHeuristic) ) ) for peer(15)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780736) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(16)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780737) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780737) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(1)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780737) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(9)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780737) inputActions((CheckCRCHeuristic) ) ) for peer(15)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780737) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(16)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780738) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780738) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(1)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780738) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(9)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780738) inputActions((CheckCRCHeuristic) ) ) for peer(15)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780738) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(16)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780739) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780739) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(1)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780739) inputActions((SelectedEntityChanged) (ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(9)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780739) inputActions((CheckCRCHeuristic) ) ) for peer(15)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780739) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(16)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780740) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780740) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(1)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780740) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(9)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780740) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(15)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780740) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(16)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780741) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780741) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(1)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780741) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(9)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780741) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(15)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780741) inputActions((ChangeShootingState) (CheckCRCHeuristic) ) ) for peer(16)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780742) inputActions((CheckCRCHeuristic) ) ) for peer(0)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780742) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(9)
15990.352 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780742) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(15)
15990.353 Info MultiplayerManager.cpp:1861: maptick(4780744) crc after applying all ticks: -1049273936
15990.353 Info MultiplayerManager.cpp:996: networkTick(893246) mapTick(4780744) changing state from(InGameAligning) to(InGameAligned)
15990.353 Info MultiplayerManager.cpp:996: networkTick(893246) mapTick(4780744) changing state from(InGameAligned) to(InGameWaitingForOthers)
15990.560 Info MultiplayerManager.cpp:1143: networkTick(893252) mapTick(4780744) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
15990.560 Info MultiplayerManager.cpp:1143: networkTick(893252) mapTick(4780744) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
15990.560 Info MultiplayerManager.cpp:1143: networkTick(893252) mapTick(4780744) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
15990.560 Info MultiplayerManager.cpp:1143: networkTick(893252) mapTick(4780744) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
15990.560 Info MultiplayerManager.cpp:1143: networkTick(893252) mapTick(4780744) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
15990.560 Info MultiplayerManager.cpp:1143: networkTick(893252) mapTick(4780744) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
15990.560 Info MultiplayerManager.cpp:1143: networkTick(893252) mapTick(4780744) received stateChanged peerID(15) oldState(InGameAligning) newState(InGameAligned)
15990.560 Info MultiplayerManager.cpp:1143: networkTick(893252) mapTick(4780744) received stateChanged peerID(15) oldState(InGameAligned) newState(InGameWaitingForOthers)
15990.560 Info MultiplayerManager.cpp:1143: networkTick(893252) mapTick(4780744) received stateChanged peerID(16) oldState(InGameAligning) newState(InGameAligned)
15990.560 Info MultiplayerManager.cpp:1143: networkTick(893252) mapTick(4780744) received stateChanged peerID(16) oldState(InGameAligned) newState(InGameWaitingForOthers)
15992.661 Info MultiplayerManager.cpp:1143: networkTick(893279) mapTick(4780744) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
15992.761 Info MultiplayerManager.cpp:1143: networkTick(893285) mapTick(4780744) received stateChanged peerID(17) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
16010.793 Info MultiplayerManager.cpp:1143: networkTick(893938) mapTick(4780744) received stateChanged peerID(17) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
16010.893 Info MultiplayerManager.cpp:1143: networkTick(893944) mapTick(4780744) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
16014.193 Info MultiplayerManager.cpp:1143: networkTick(894140) mapTick(4780744) received stateChanged peerID(17) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
16014.193 Info MultiplayerManager.cpp:1342: networkTick(894140) mapTick(4780744) stopping mapAlign
16014.193 Info MultiplayerManager.cpp:996: networkTick(894140) mapTick(4780744) changing state from(InGameWaitingForOthers) to(InGame)
16014.193 Info MultiplayerManager.cpp:1706: networkTick(894140) mapTick(4780744) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(15) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(16) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(17) state(InGameWaitingForOthers) mapAlignTick(-1))
)
16014.294 Info MultiplayerManager.cpp:1143: networkTick(894146) mapTick(4780750) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
16014.294 Info MultiplayerManager.cpp:1143: networkTick(894146) mapTick(4780750) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
16014.294 Info MultiplayerManager.cpp:1143: networkTick(894146) mapTick(4780750) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
16014.294 Info MultiplayerManager.cpp:1143: networkTick(894146) mapTick(4780750) received stateChanged peerID(15) oldState(InGameWaitingForOthers) newState(InGame)
16014.294 Info MultiplayerManager.cpp:1143: networkTick(894146) mapTick(4780750) received stateChanged peerID(16) oldState(InGameWaitingForOthers) newState(InGame)
16014.294 Info MultiplayerManager.cpp:1143: networkTick(894146) mapTick(4780750) received stateChanged peerID(17) oldState(InGameWaitingForOthers) newState(InGame)
16014.330 Info NetworkInputHandler.cpp:608: assigning playerIndex(40) to peer(17)
16014.330 Info GameActionHandler.cpp:2611: MapTick(4780753) processed PlayerJoinGame peerID(17) playerIndex(40) mode(create)
16014.348 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780745) peer(17) testCrc(-25366661) testCrcPeerID(0) currentCrc(1173769073)
16014.348 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 4269600635, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 1173769073, peers = {17 (drue123)}}
16014.364 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780746) peer(17) testCrc(-469317406) testCrcPeerID(0) currentCrc(627871620)
16014.364 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3825649890, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 627871620, peers = {17 (drue123)}}
16014.381 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780747) peer(17) testCrc(1713217175) testCrcPeerID(0) currentCrc(-66843241)
16014.381 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1713217175, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 4228124055, peers = {17 (drue123)}}
16014.397 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780748) peer(17) testCrc(-477994896) testCrcPeerID(0) currentCrc(789413330)
16014.397 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3816972400, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 789413330, peers = {17 (drue123)}}
16014.413 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780749) peer(17) testCrc(772072349) testCrcPeerID(0) currentCrc(-1968074519)
16014.413 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 772072349, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 2326892777, peers = {17 (drue123)}}
16014.431 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780750) peer(17) testCrc(700294103) testCrcPeerID(0) currentCrc(419426014)
16014.431 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 700294103, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 419426014, peers = {17 (drue123)}}
16014.543 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780751) peer(17) testCrc(1988226878) testCrcPeerID(0) currentCrc(1070605128)
16014.543 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1988226878, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 1070605128, peers = {17 (drue123)}}
16014.564 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780752) peer(17) testCrc(300347533) testCrcPeerID(0) currentCrc(309331810)
16014.564 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 300347533, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 309331810, peers = {17 (drue123)}}
16014.659 Info MultiplayerManager.cpp:1143: networkTick(894162) mapTick(4780762) received stateChanged peerID(17) oldState(InGame) newState(Desynced)
16014.659 Info MultiplayerManager.cpp:996: networkTick(894162) mapTick(4780762) changing state from(InGame) to(InGameAligning)
16014.659 Info MultiplayerManager.cpp:1818: networkTick(894162) mapTick(4780762) starting mapAlign
16014.759 Info MultiplayerManager.cpp:1143: networkTick(894168) mapTick(4780762) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
16014.759 Info MultiplayerManager.cpp:1143: networkTick(894168) mapTick(4780762) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
16014.759 Info MultiplayerManager.cpp:1143: networkTick(894168) mapTick(4780762) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
16014.759 Info MultiplayerManager.cpp:1143: networkTick(894168) mapTick(4780762) received stateChanged peerID(15) oldState(InGame) newState(InGameAligning)
16014.759 Info MultiplayerManager.cpp:1143: networkTick(894168) mapTick(4780762) received stateChanged peerID(16) oldState(InGame) newState(InGameAligning)
16014.759 Info MultiplayerManager.cpp:1143: networkTick(894168) mapTick(4780762) received stateChanged peerID(17) oldState(Desynced) newState(DesyncedAligning)
16014.759 Info MultiplayerManager.cpp:1752: networkTick(894168) mapTick(4780762) sending mapAlignAction
16014.877 Info MultiplayerManager.cpp:1390: networkTick(894174) mapTick(4780762) received MapAlignAction from peer(0), mapAlignTick(4780763) appliedTickClosuresCount(47)
16014.877 Info MultiplayerManager.cpp:1390: networkTick(894174) mapTick(4780762) received MapAlignAction from peer(1), mapAlignTick(4780763) appliedTickClosuresCount(0)
16014.877 Info MultiplayerManager.cpp:1390: networkTick(894174) mapTick(4780762) received MapAlignAction from peer(9), mapAlignTick(4780763) appliedTickClosuresCount(47)
16014.877 Info MultiplayerManager.cpp:1390: networkTick(894174) mapTick(4780762) received MapAlignAction from peer(15), mapAlignTick(4780763) appliedTickClosuresCount(47)
16014.877 Info MultiplayerManager.cpp:1390: networkTick(894174) mapTick(4780762) received MapAlignAction from peer(16), mapAlignTick(4780763) appliedTickClosuresCount(47)
16014.877 Info MultiplayerManager.cpp:1390: networkTick(894174) mapTick(4780762) received MapAlignAction from peer(17), mapAlignTick(4780755) appliedTickClosuresCount(89)
16014.877 Info MultiplayerManager.cpp:1834: networkTick(894175) mapTick(4780762) mapAlign finished targetTick(4780763) updating map and running the tasks ...
16014.877 Info MultiplayerManager.cpp:1706: networkTick(894175) mapTick(4780762) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4780763))
((peerID(1) state(InGameAligning) mapAlignTick(4780763))
((peerID(9) state(InGameAligning) mapAlignTick(4780763))
((peerID(15) state(InGameAligning) mapAlignTick(4780763))
((peerID(16) state(InGameAligning) mapAlignTick(4780763))
((peerID(17) state(DesyncedAligning) mapAlignTick(4780755))
)
16014.881 Info MultiplayerManager.cpp:1853: maptick(4780763) crc before applying all ticks: -1135795289
16014.881 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4780763) lastTickApplied(4780754) referenceMapTick(4780763) networkTick(894175)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780755) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780755) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780755) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780755) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780755) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780756) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780756) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780756) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780756) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780756) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780757) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780757) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780757) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780757) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780757) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780758) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780758) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780758) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780758) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780758) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780759) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780759) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780759) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780759) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780759) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780760) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780760) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780760) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780760) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780760) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780761) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780761) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780761) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780761) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16014.881 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780761) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16014.881 Info MultiplayerManager.cpp:1861: maptick(4780763) crc after applying all ticks: -1135795289
16014.881 Info MultiplayerManager.cpp:996: networkTick(894175) mapTick(4780763) changing state from(InGameAligning) to(InGameAligned)
16014.882 Info MultiplayerManager.cpp:996: networkTick(894175) mapTick(4780763) changing state from(InGameAligned) to(InGameWaitingForOthers)
16015.060 Info MultiplayerManager.cpp:1143: networkTick(894181) mapTick(4780763) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
16015.060 Info MultiplayerManager.cpp:1143: networkTick(894181) mapTick(4780763) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
16015.060 Info MultiplayerManager.cpp:1143: networkTick(894181) mapTick(4780763) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
16015.060 Info MultiplayerManager.cpp:1143: networkTick(894181) mapTick(4780763) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
16015.060 Info MultiplayerManager.cpp:1143: networkTick(894181) mapTick(4780763) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
16015.060 Info MultiplayerManager.cpp:1143: networkTick(894181) mapTick(4780763) received stateChanged peerID(15) oldState(InGameAligning) newState(InGameAligned)
16015.060 Info MultiplayerManager.cpp:1143: networkTick(894181) mapTick(4780763) received stateChanged peerID(15) oldState(InGameAligned) newState(InGameWaitingForOthers)
16015.060 Info MultiplayerManager.cpp:1143: networkTick(894181) mapTick(4780763) received stateChanged peerID(16) oldState(InGameAligning) newState(InGameAligned)
16015.060 Info MultiplayerManager.cpp:1143: networkTick(894181) mapTick(4780763) received stateChanged peerID(16) oldState(InGameAligned) newState(InGameWaitingForOthers)
16015.060 Info MultiplayerManager.cpp:1143: networkTick(894181) mapTick(4780763) received stateChanged peerID(17) oldState(DesyncedAligning) newState(DesyncedAligned)
16015.161 Info MultiplayerManager.cpp:1419: networkTick(894187) mapTick(4780763) received playerReconnect
16015.161 Info MultiplayerManager.cpp:2236: NetworkTick(894187) MapTick(4780763) disconnecting player(40) from the user.
16015.161 Info NetworkInputHandler.cpp:548: expectedMapTick(4780763) removing peer(17) success(true).
16015.161 Info NetworkInputHandler.cpp:524: expectedMapTick(4780763) adding peer(17).
16015.161 Info MultiplayerManager.cpp:1143: networkTick(894187) mapTick(4780763) received stateChanged peerID(17) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
16017.743 Info MultiplayerManager.cpp:1143: networkTick(894310) mapTick(4780763) received stateChanged peerID(17) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
16017.843 Info MultiplayerManager.cpp:1143: networkTick(894316) mapTick(4780763) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
16018.960 Info MultiplayerManager.cpp:1143: networkTick(894377) mapTick(4780763) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
16019.060 Info MultiplayerManager.cpp:1143: networkTick(894383) mapTick(4780763) received stateChanged peerID(17) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
16035.943 Info MultiplayerManager.cpp:1143: networkTick(894923) mapTick(4780763) received stateChanged peerID(17) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
16036.042 Info MultiplayerManager.cpp:1143: networkTick(894929) mapTick(4780763) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
16039.159 Info MultiplayerManager.cpp:1143: networkTick(895109) mapTick(4780763) received stateChanged peerID(17) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
16039.159 Info MultiplayerManager.cpp:1342: networkTick(895109) mapTick(4780763) stopping mapAlign
16039.159 Info MultiplayerManager.cpp:996: networkTick(895109) mapTick(4780763) changing state from(InGameWaitingForOthers) to(InGame)
16039.159 Info MultiplayerManager.cpp:1706: networkTick(895109) mapTick(4780763) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(15) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(16) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(17) state(InGameWaitingForOthers) mapAlignTick(-1))
)
16039.260 Info MultiplayerManager.cpp:1143: networkTick(895115) mapTick(4780769) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
16039.260 Info MultiplayerManager.cpp:1143: networkTick(895115) mapTick(4780769) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
16039.260 Info MultiplayerManager.cpp:1143: networkTick(895115) mapTick(4780769) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
16039.260 Info MultiplayerManager.cpp:1143: networkTick(895115) mapTick(4780769) received stateChanged peerID(15) oldState(InGameWaitingForOthers) newState(InGame)
16039.260 Info MultiplayerManager.cpp:1143: networkTick(895115) mapTick(4780769) received stateChanged peerID(16) oldState(InGameWaitingForOthers) newState(InGame)
16039.260 Info MultiplayerManager.cpp:1143: networkTick(895115) mapTick(4780769) received stateChanged peerID(17) oldState(InGameWaitingForOthers) newState(InGame)
16039.296 Info NetworkInputHandler.cpp:608: assigning playerIndex(40) to peer(17)
16039.296 Info GameActionHandler.cpp:2611: MapTick(4780772) processed PlayerJoinGame peerID(17) playerIndex(40) mode(connect)
16039.313 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780764) peer(17) testCrc(72306630) testCrcPeerID(0) currentCrc(-2110515924)
16039.313 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 72306630, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 2184451372, peers = {17 (drue123)}}
16039.329 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780765) peer(17) testCrc(-2102534170) testCrcPeerID(0) currentCrc(1205534544)
16039.329 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2192433126, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 1205534544, peers = {17 (drue123)}}
16039.347 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780766) peer(17) testCrc(1433060874) testCrcPeerID(0) currentCrc(-893367247)
16039.348 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1433060874, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 3401600049, peers = {17 (drue123)}}
16039.364 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780767) peer(17) testCrc(952942774) testCrcPeerID(0) currentCrc(-1795804119)
16039.364 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 952942774, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 2499163177, peers = {17 (drue123)}}
16039.380 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780768) peer(17) testCrc(-86762384) testCrcPeerID(0) currentCrc(-1282450919)
16039.380 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 4208204912, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 3012516377, peers = {17 (drue123)}}
16039.396 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780769) peer(17) testCrc(-1037050082) testCrcPeerID(0) currentCrc(1853530507)
16039.396 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3257917214, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 1853530507, peers = {17 (drue123)}}
16039.413 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780770) peer(17) testCrc(1200550521) testCrcPeerID(0) currentCrc(-1398703729)
16039.413 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1200550521, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 2896263567, peers = {17 (drue123)}}
16039.659 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780771) peer(17) testCrc(1584133142) testCrcPeerID(0) currentCrc(-1933522869)
16039.659 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1584133142, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 2361444427, peers = {17 (drue123)}}
16039.842 Info MultiplayerManager.cpp:1143: networkTick(895136) mapTick(4780781) received stateChanged peerID(17) oldState(InGame) newState(Desynced)
16039.842 Info MultiplayerManager.cpp:996: networkTick(895136) mapTick(4780781) changing state from(InGame) to(InGameAligning)
16039.842 Info MultiplayerManager.cpp:1818: networkTick(895136) mapTick(4780781) starting mapAlign
16039.942 Info MultiplayerManager.cpp:1143: networkTick(895142) mapTick(4780781) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
16039.942 Info MultiplayerManager.cpp:1143: networkTick(895142) mapTick(4780781) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
16039.942 Info MultiplayerManager.cpp:1143: networkTick(895142) mapTick(4780781) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
16039.942 Info MultiplayerManager.cpp:1143: networkTick(895142) mapTick(4780781) received stateChanged peerID(15) oldState(InGame) newState(InGameAligning)
16039.942 Info MultiplayerManager.cpp:1143: networkTick(895142) mapTick(4780781) received stateChanged peerID(16) oldState(InGame) newState(InGameAligning)
16039.942 Info MultiplayerManager.cpp:1143: networkTick(895142) mapTick(4780781) received stateChanged peerID(17) oldState(Desynced) newState(DesyncedAligning)
16039.942 Info MultiplayerManager.cpp:1752: networkTick(895142) mapTick(4780781) sending mapAlignAction
16040.043 Info MultiplayerManager.cpp:1390: networkTick(895148) mapTick(4780781) received MapAlignAction from peer(0), mapAlignTick(4780782) appliedTickClosuresCount(47)
16040.043 Info MultiplayerManager.cpp:1390: networkTick(895148) mapTick(4780781) received MapAlignAction from peer(1), mapAlignTick(4780782) appliedTickClosuresCount(0)
16040.043 Info MultiplayerManager.cpp:1390: networkTick(895148) mapTick(4780781) received MapAlignAction from peer(9), mapAlignTick(4780782) appliedTickClosuresCount(47)
16040.043 Info MultiplayerManager.cpp:1390: networkTick(895148) mapTick(4780781) received MapAlignAction from peer(15), mapAlignTick(4780782) appliedTickClosuresCount(47)
16040.043 Info MultiplayerManager.cpp:1390: networkTick(895148) mapTick(4780781) received MapAlignAction from peer(16), mapAlignTick(4780782) appliedTickClosuresCount(47)
16040.043 Info MultiplayerManager.cpp:1390: networkTick(895148) mapTick(4780781) received MapAlignAction from peer(17), mapAlignTick(4780774) appliedTickClosuresCount(89)
16040.043 Info MultiplayerManager.cpp:1834: networkTick(895149) mapTick(4780781) mapAlign finished targetTick(4780782) updating map and running the tasks ...
16040.043 Info MultiplayerManager.cpp:1706: networkTick(895149) mapTick(4780781) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4780782))
((peerID(1) state(InGameAligning) mapAlignTick(4780782))
((peerID(9) state(InGameAligning) mapAlignTick(4780782))
((peerID(15) state(InGameAligning) mapAlignTick(4780782))
((peerID(16) state(InGameAligning) mapAlignTick(4780782))
((peerID(17) state(DesyncedAligning) mapAlignTick(4780774))
)
16040.047 Info MultiplayerManager.cpp:1853: maptick(4780782) crc before applying all ticks: 566239291
16040.047 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4780782) lastTickApplied(4780773) referenceMapTick(4780782) networkTick(895149)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780774) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780774) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780774) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780774) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780774) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780775) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780775) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780775) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780775) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780775) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780776) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780776) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780776) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780776) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780776) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780777) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780777) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780777) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780777) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780777) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780778) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780778) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780778) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780778) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780778) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780779) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780779) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780779) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(9)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780779) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780779) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780780) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780780) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(1)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780780) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780780) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16040.047 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780780) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16040.047 Info MultiplayerManager.cpp:1861: maptick(4780782) crc after applying all ticks: 566239291
16040.047 Info MultiplayerManager.cpp:996: networkTick(895149) mapTick(4780782) changing state from(InGameAligning) to(InGameAligned)
16040.047 Info MultiplayerManager.cpp:996: networkTick(895149) mapTick(4780782) changing state from(InGameAligned) to(InGameWaitingForOthers)
16040.209 Info MultiplayerManager.cpp:1143: networkTick(895155) mapTick(4780782) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
16040.209 Info MultiplayerManager.cpp:1143: networkTick(895155) mapTick(4780782) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
16040.209 Info MultiplayerManager.cpp:1143: networkTick(895155) mapTick(4780782) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
16040.209 Info MultiplayerManager.cpp:1143: networkTick(895155) mapTick(4780782) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
16040.209 Info MultiplayerManager.cpp:1143: networkTick(895155) mapTick(4780782) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
16040.209 Info MultiplayerManager.cpp:1143: networkTick(895155) mapTick(4780782) received stateChanged peerID(15) oldState(InGameAligning) newState(InGameAligned)
16040.209 Info MultiplayerManager.cpp:1143: networkTick(895155) mapTick(4780782) received stateChanged peerID(15) oldState(InGameAligned) newState(InGameWaitingForOthers)
16040.209 Info MultiplayerManager.cpp:1143: networkTick(895155) mapTick(4780782) received stateChanged peerID(16) oldState(InGameAligning) newState(InGameAligned)
16040.209 Info MultiplayerManager.cpp:1143: networkTick(895155) mapTick(4780782) received stateChanged peerID(16) oldState(InGameAligned) newState(InGameWaitingForOthers)
16040.209 Info MultiplayerManager.cpp:1143: networkTick(895155) mapTick(4780782) received stateChanged peerID(17) oldState(DesyncedAligning) newState(DesyncedAligned)
16040.309 Info MultiplayerManager.cpp:1419: networkTick(895161) mapTick(4780782) received playerReconnect
16040.309 Info MultiplayerManager.cpp:2236: NetworkTick(895161) MapTick(4780782) disconnecting player(40) from the user.
16040.309 Info NetworkInputHandler.cpp:548: expectedMapTick(4780782) removing peer(17) success(true).
16040.309 Info NetworkInputHandler.cpp:524: expectedMapTick(4780782) adding peer(17).
16040.309 Info MultiplayerManager.cpp:1143: networkTick(895161) mapTick(4780782) received stateChanged peerID(17) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
16042.892 Info MultiplayerManager.cpp:1143: networkTick(895277) mapTick(4780782) received stateChanged peerID(17) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
16042.992 Info MultiplayerManager.cpp:1143: networkTick(895283) mapTick(4780782) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
16044.025 Info MultiplayerManager.cpp:1143: networkTick(895343) mapTick(4780782) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
16044.125 Info MultiplayerManager.cpp:1143: networkTick(895349) mapTick(4780782) received stateChanged peerID(17) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
16062.042 Info MultiplayerManager.cpp:1143: networkTick(896033) mapTick(4780782) received stateChanged peerID(17) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
16062.142 Info MultiplayerManager.cpp:1143: networkTick(896039) mapTick(4780782) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
16065.141 Info MultiplayerManager.cpp:1143: networkTick(896215) mapTick(4780782) received stateChanged peerID(17) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
16065.141 Info MultiplayerManager.cpp:1342: networkTick(896215) mapTick(4780782) stopping mapAlign
16065.141 Info MultiplayerManager.cpp:996: networkTick(896215) mapTick(4780782) changing state from(InGameWaitingForOthers) to(InGame)
16065.141 Info MultiplayerManager.cpp:1706: networkTick(896215) mapTick(4780782) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(15) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(16) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(17) state(InGameWaitingForOthers) mapAlignTick(-1))
)
16065.242 Info MultiplayerManager.cpp:1143: networkTick(896221) mapTick(4780788) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
16065.242 Info MultiplayerManager.cpp:1143: networkTick(896221) mapTick(4780788) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
16065.242 Info MultiplayerManager.cpp:1143: networkTick(896221) mapTick(4780788) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
16065.242 Info MultiplayerManager.cpp:1143: networkTick(896221) mapTick(4780788) received stateChanged peerID(15) oldState(InGameWaitingForOthers) newState(InGame)
16065.242 Info MultiplayerManager.cpp:1143: networkTick(896221) mapTick(4780788) received stateChanged peerID(16) oldState(InGameWaitingForOthers) newState(InGame)
16065.242 Info MultiplayerManager.cpp:1143: networkTick(896221) mapTick(4780788) received stateChanged peerID(17) oldState(InGameWaitingForOthers) newState(InGame)
16065.278 Info NetworkInputHandler.cpp:608: assigning playerIndex(40) to peer(17)
16065.278 Info GameActionHandler.cpp:2611: MapTick(4780791) processed PlayerJoinGame peerID(17) playerIndex(40) mode(connect)
16065.296 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780783) peer(17) testCrc(-2137740590) testCrcPeerID(0) currentCrc(-1347287203)
16065.296 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2157226706, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 2947680093, peers = {17 (drue123)}}
16065.312 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780784) peer(17) testCrc(-827249643) testCrcPeerID(0) currentCrc(-1418207589)
16065.312 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3467717653, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 2876759707, peers = {17 (drue123)}}
16065.329 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780785) peer(17) testCrc(1167024148) testCrcPeerID(0) currentCrc(-582076607)
16065.329 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1167024148, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 3712890689, peers = {17 (drue123)}}
16065.345 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780786) peer(17) testCrc(-876636643) testCrcPeerID(0) currentCrc(773790482)
16065.345 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3418330653, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 773790482, peers = {17 (drue123)}}
16065.362 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780787) peer(17) testCrc(1738901676) testCrcPeerID(0) currentCrc(-827317563)
16065.362 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1738901676, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 3467649733, peers = {17 (drue123)}}
16065.378 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780788) peer(17) testCrc(-1206299393) testCrcPeerID(0) currentCrc(-1604534958)
16065.378 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3088667903, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 2690432338, peers = {17 (drue123)}}
16065.525 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780789) peer(17) testCrc(1410981244) testCrcPeerID(0) currentCrc(-547711053)
16065.525 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 1410981244, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 3747256243, peers = {17 (drue123)}}
16065.545 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780790) peer(17) testCrc(750441727) testCrcPeerID(0) currentCrc(1872536727)
16065.545 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 750441727, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 1872536727, peers = {17 (drue123)}}
16065.724 Info MultiplayerManager.cpp:1143: networkTick(896241) mapTick(4780800) received stateChanged peerID(17) oldState(InGame) newState(Desynced)
16065.724 Info MultiplayerManager.cpp:996: networkTick(896241) mapTick(4780800) changing state from(InGame) to(InGameAligning)
16065.724 Info MultiplayerManager.cpp:1818: networkTick(896241) mapTick(4780800) starting mapAlign
16065.825 Info MultiplayerManager.cpp:1143: networkTick(896247) mapTick(4780800) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
16065.825 Info MultiplayerManager.cpp:1143: networkTick(896247) mapTick(4780800) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
16065.825 Info MultiplayerManager.cpp:1143: networkTick(896247) mapTick(4780800) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
16065.825 Info MultiplayerManager.cpp:1143: networkTick(896247) mapTick(4780800) received stateChanged peerID(15) oldState(InGame) newState(InGameAligning)
16065.825 Info MultiplayerManager.cpp:1143: networkTick(896247) mapTick(4780800) received stateChanged peerID(16) oldState(InGame) newState(InGameAligning)
16065.825 Info MultiplayerManager.cpp:1143: networkTick(896247) mapTick(4780800) received stateChanged peerID(17) oldState(Desynced) newState(DesyncedAligning)
16065.825 Info MultiplayerManager.cpp:1752: networkTick(896247) mapTick(4780800) sending mapAlignAction
16065.925 Info MultiplayerManager.cpp:1390: networkTick(896253) mapTick(4780800) received MapAlignAction from peer(0), mapAlignTick(4780801) appliedTickClosuresCount(47)
16065.925 Info MultiplayerManager.cpp:1390: networkTick(896253) mapTick(4780800) received MapAlignAction from peer(1), mapAlignTick(4780801) appliedTickClosuresCount(0)
16065.925 Info MultiplayerManager.cpp:1390: networkTick(896253) mapTick(4780800) received MapAlignAction from peer(9), mapAlignTick(4780801) appliedTickClosuresCount(47)
16065.925 Info MultiplayerManager.cpp:1390: networkTick(896253) mapTick(4780800) received MapAlignAction from peer(15), mapAlignTick(4780801) appliedTickClosuresCount(47)
16065.925 Info MultiplayerManager.cpp:1390: networkTick(896253) mapTick(4780800) received MapAlignAction from peer(16), mapAlignTick(4780801) appliedTickClosuresCount(47)
16065.925 Info MultiplayerManager.cpp:1390: networkTick(896253) mapTick(4780800) received MapAlignAction from peer(17), mapAlignTick(4780793) appliedTickClosuresCount(89)
16065.925 Info MultiplayerManager.cpp:1834: networkTick(896254) mapTick(4780800) mapAlign finished targetTick(4780801) updating map and running the tasks ...
16065.925 Info MultiplayerManager.cpp:1706: networkTick(896254) mapTick(4780800) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4780801))
((peerID(1) state(InGameAligning) mapAlignTick(4780801))
((peerID(9) state(InGameAligning) mapAlignTick(4780801))
((peerID(15) state(InGameAligning) mapAlignTick(4780801))
((peerID(16) state(InGameAligning) mapAlignTick(4780801))
((peerID(17) state(DesyncedAligning) mapAlignTick(4780793))
)
16065.929 Info MultiplayerManager.cpp:1853: maptick(4780801) crc before applying all ticks: -904167609
16065.929 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4780801) lastTickApplied(4780792) referenceMapTick(4780801) networkTick(896254)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780793) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780793) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780793) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780793) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780793) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780794) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780794) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780794) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780794) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780794) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780795) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780795) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780795) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780795) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780795) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780796) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780796) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780796) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780796) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780796) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780797) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780797) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780797) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780797) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780797) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780798) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780798) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(1)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780798) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780798) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780798) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16065.929 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780799) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16065.930 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780799) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16065.930 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780799) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16065.930 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780799) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16065.930 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780799) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16065.930 Info MultiplayerManager.cpp:1861: maptick(4780801) crc after applying all ticks: -904167609
16065.930 Info MultiplayerManager.cpp:996: networkTick(896254) mapTick(4780801) changing state from(InGameAligning) to(InGameAligned)
16065.930 Info MultiplayerManager.cpp:996: networkTick(896254) mapTick(4780801) changing state from(InGameAligned) to(InGameWaitingForOthers)
16065.989 Info WindowsUDPSocket.cpp:325: Increasing size of socket buffer to 8192
16066.124 Info MultiplayerManager.cpp:1143: networkTick(896260) mapTick(4780801) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
16066.124 Info MultiplayerManager.cpp:1143: networkTick(896260) mapTick(4780801) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
16066.124 Info MultiplayerManager.cpp:1143: networkTick(896260) mapTick(4780801) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
16066.124 Info MultiplayerManager.cpp:1143: networkTick(896260) mapTick(4780801) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
16066.124 Info MultiplayerManager.cpp:1143: networkTick(896260) mapTick(4780801) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
16066.124 Info MultiplayerManager.cpp:1143: networkTick(896260) mapTick(4780801) received stateChanged peerID(15) oldState(InGameAligning) newState(InGameAligned)
16066.124 Info MultiplayerManager.cpp:1143: networkTick(896260) mapTick(4780801) received stateChanged peerID(15) oldState(InGameAligned) newState(InGameWaitingForOthers)
16066.124 Info MultiplayerManager.cpp:1143: networkTick(896260) mapTick(4780801) received stateChanged peerID(16) oldState(InGameAligning) newState(InGameAligned)
16066.124 Info MultiplayerManager.cpp:1143: networkTick(896260) mapTick(4780801) received stateChanged peerID(16) oldState(InGameAligned) newState(InGameWaitingForOthers)
16066.124 Info MultiplayerManager.cpp:1143: networkTick(896260) mapTick(4780801) received stateChanged peerID(17) oldState(DesyncedAligning) newState(DesyncedAligned)
16066.224 Info MultiplayerManager.cpp:1419: networkTick(896266) mapTick(4780801) received playerReconnect
16066.224 Info MultiplayerManager.cpp:2236: NetworkTick(896266) MapTick(4780801) disconnecting player(40) from the user.
16066.224 Info NetworkInputHandler.cpp:548: expectedMapTick(4780801) removing peer(17) success(true).
16066.224 Info NetworkInputHandler.cpp:524: expectedMapTick(4780801) adding peer(17).
16066.224 Info MultiplayerManager.cpp:1143: networkTick(896266) mapTick(4780801) received stateChanged peerID(17) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
16068.724 Info MultiplayerManager.cpp:1143: networkTick(896389) mapTick(4780801) received stateChanged peerID(17) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
16068.824 Info MultiplayerManager.cpp:1143: networkTick(896395) mapTick(4780801) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
16070.057 Info MultiplayerManager.cpp:1143: networkTick(896462) mapTick(4780801) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
16070.157 Info MultiplayerManager.cpp:1143: networkTick(896468) mapTick(4780801) received stateChanged peerID(17) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
16087.324 Info MultiplayerManager.cpp:1143: networkTick(897113) mapTick(4780801) received stateChanged peerID(17) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
16087.423 Info MultiplayerManager.cpp:1143: networkTick(897119) mapTick(4780801) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
16090.573 Info MultiplayerManager.cpp:1143: networkTick(897304) mapTick(4780801) received stateChanged peerID(17) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
16090.573 Info MultiplayerManager.cpp:1342: networkTick(897304) mapTick(4780801) stopping mapAlign
16090.573 Info MultiplayerManager.cpp:996: networkTick(897304) mapTick(4780801) changing state from(InGameWaitingForOthers) to(InGame)
16090.573 Info MultiplayerManager.cpp:1706: networkTick(897304) mapTick(4780801) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(15) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(16) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(17) state(InGameWaitingForOthers) mapAlignTick(-1))
)
16090.674 Info MultiplayerManager.cpp:1143: networkTick(897310) mapTick(4780807) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
16090.675 Info MultiplayerManager.cpp:1143: networkTick(897310) mapTick(4780807) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
16090.675 Info MultiplayerManager.cpp:1143: networkTick(897310) mapTick(4780807) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
16090.675 Info MultiplayerManager.cpp:1143: networkTick(897310) mapTick(4780807) received stateChanged peerID(15) oldState(InGameWaitingForOthers) newState(InGame)
16090.675 Info MultiplayerManager.cpp:1143: networkTick(897310) mapTick(4780807) received stateChanged peerID(16) oldState(InGameWaitingForOthers) newState(InGame)
16090.675 Info MultiplayerManager.cpp:1143: networkTick(897310) mapTick(4780807) received stateChanged peerID(17) oldState(InGameWaitingForOthers) newState(InGame)
16090.711 Info NetworkInputHandler.cpp:608: assigning playerIndex(40) to peer(17)
16090.711 Info GameActionHandler.cpp:2611: MapTick(4780810) processed PlayerJoinGame peerID(17) playerIndex(40) mode(connect)
16090.727 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780802) peer(17) testCrc(616708) testCrcPeerID(0) currentCrc(-1946979652)
16090.728 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 616708, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 2347987644, peers = {17 (drue123)}}
16090.744 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780803) peer(17) testCrc(-1881680192) testCrcPeerID(0) currentCrc(609406917)
16090.744 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2413287104, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 609406917, peers = {17 (drue123)}}
16090.761 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780804) peer(17) testCrc(-572614191) testCrcPeerID(0) currentCrc(143003642)
16090.761 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3722353105, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 143003642, peers = {17 (drue123)}}
16090.778 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780805) peer(17) testCrc(-1532922405) testCrcPeerID(0) currentCrc(-2024420870)
16090.778 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2762044891, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 2270546426, peers = {17 (drue123)}}
16090.795 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780806) peer(17) testCrc(-1727389437) testCrcPeerID(0) currentCrc(-387129764)
16090.795 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2567577859, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 3907837532, peers = {17 (drue123)}}
16090.812 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780807) peer(17) testCrc(-296180318) testCrcPeerID(0) currentCrc(-1527987279)
16090.812 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3998786978, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 2766980017, peers = {17 (drue123)}}
16090.828 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780808) peer(17) testCrc(618752786) testCrcPeerID(0) currentCrc(-54599013)
16090.828 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 618752786, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 4240368283, peers = {17 (drue123)}}
16090.844 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780809) peer(17) testCrc(-1898570582) testCrcPeerID(0) currentCrc(-2046493065)
16090.844 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2396396714, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 2248474231, peers = {17 (drue123)}}
16090.924 Info MultiplayerManager.cpp:1143: networkTick(897324) mapTick(4780819) received stateChanged peerID(17) oldState(InGame) newState(Desynced)
16090.924 Info MultiplayerManager.cpp:996: networkTick(897324) mapTick(4780819) changing state from(InGame) to(InGameAligning)
16090.924 Info MultiplayerManager.cpp:1818: networkTick(897324) mapTick(4780819) starting mapAlign
16091.023 Info MultiplayerManager.cpp:1143: networkTick(897330) mapTick(4780819) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
16091.023 Info MultiplayerManager.cpp:1143: networkTick(897330) mapTick(4780819) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
16091.023 Info MultiplayerManager.cpp:1143: networkTick(897330) mapTick(4780819) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
16091.023 Info MultiplayerManager.cpp:1143: networkTick(897330) mapTick(4780819) received stateChanged peerID(15) oldState(InGame) newState(InGameAligning)
16091.023 Info MultiplayerManager.cpp:1143: networkTick(897330) mapTick(4780819) received stateChanged peerID(16) oldState(InGame) newState(InGameAligning)
16091.023 Info MultiplayerManager.cpp:1143: networkTick(897330) mapTick(4780819) received stateChanged peerID(17) oldState(Desynced) newState(DesyncedAligning)
16091.023 Info MultiplayerManager.cpp:1752: networkTick(897330) mapTick(4780819) sending mapAlignAction
16091.123 Info MultiplayerManager.cpp:1390: networkTick(897336) mapTick(4780819) received MapAlignAction from peer(0), mapAlignTick(4780820) appliedTickClosuresCount(47)
16091.123 Info MultiplayerManager.cpp:1390: networkTick(897336) mapTick(4780819) received MapAlignAction from peer(1), mapAlignTick(4780820) appliedTickClosuresCount(0)
16091.123 Info MultiplayerManager.cpp:1390: networkTick(897336) mapTick(4780819) received MapAlignAction from peer(9), mapAlignTick(4780820) appliedTickClosuresCount(47)
16091.123 Info MultiplayerManager.cpp:1390: networkTick(897336) mapTick(4780819) received MapAlignAction from peer(15), mapAlignTick(4780820) appliedTickClosuresCount(47)
16091.123 Info MultiplayerManager.cpp:1390: networkTick(897336) mapTick(4780819) received MapAlignAction from peer(16), mapAlignTick(4780820) appliedTickClosuresCount(47)
16091.123 Info MultiplayerManager.cpp:1390: networkTick(897336) mapTick(4780819) received MapAlignAction from peer(17), mapAlignTick(4780812) appliedTickClosuresCount(89)
16091.123 Info MultiplayerManager.cpp:1834: networkTick(897337) mapTick(4780819) mapAlign finished targetTick(4780820) updating map and running the tasks ...
16091.123 Info MultiplayerManager.cpp:1706: networkTick(897337) mapTick(4780819) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4780820))
((peerID(1) state(InGameAligning) mapAlignTick(4780820))
((peerID(9) state(InGameAligning) mapAlignTick(4780820))
((peerID(15) state(InGameAligning) mapAlignTick(4780820))
((peerID(16) state(InGameAligning) mapAlignTick(4780820))
((peerID(17) state(DesyncedAligning) mapAlignTick(4780812))
)
16091.127 Info MultiplayerManager.cpp:1853: maptick(4780820) crc before applying all ticks: 209539627
16091.127 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4780820) lastTickApplied(4780811) referenceMapTick(4780820) networkTick(897337)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780812) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780812) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780812) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780812) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780812) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780813) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780813) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780813) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780813) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780813) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780814) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780814) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780814) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780814) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780814) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780815) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780815) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780815) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780815) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780815) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780816) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780816) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780816) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780816) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780816) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780817) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780817) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780817) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780817) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780817) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780818) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780818) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780818) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780818) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16091.127 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780818) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16091.127 Info MultiplayerManager.cpp:1861: maptick(4780820) crc after applying all ticks: 209539627
16091.127 Info MultiplayerManager.cpp:996: networkTick(897337) mapTick(4780820) changing state from(InGameAligning) to(InGameAligned)
16091.127 Info MultiplayerManager.cpp:996: networkTick(897337) mapTick(4780820) changing state from(InGameAligned) to(InGameWaitingForOthers)
16091.290 Info MultiplayerManager.cpp:1143: networkTick(897343) mapTick(4780820) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
16091.290 Info MultiplayerManager.cpp:1143: networkTick(897343) mapTick(4780820) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
16091.290 Info MultiplayerManager.cpp:1143: networkTick(897343) mapTick(4780820) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
16091.290 Info MultiplayerManager.cpp:1143: networkTick(897343) mapTick(4780820) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
16091.290 Info MultiplayerManager.cpp:1143: networkTick(897343) mapTick(4780820) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
16091.290 Info MultiplayerManager.cpp:1143: networkTick(897343) mapTick(4780820) received stateChanged peerID(15) oldState(InGameAligning) newState(InGameAligned)
16091.290 Info MultiplayerManager.cpp:1143: networkTick(897343) mapTick(4780820) received stateChanged peerID(15) oldState(InGameAligned) newState(InGameWaitingForOthers)
16091.290 Info MultiplayerManager.cpp:1143: networkTick(897343) mapTick(4780820) received stateChanged peerID(16) oldState(InGameAligning) newState(InGameAligned)
16091.290 Info MultiplayerManager.cpp:1143: networkTick(897343) mapTick(4780820) received stateChanged peerID(16) oldState(InGameAligned) newState(InGameWaitingForOthers)
16091.290 Info MultiplayerManager.cpp:1143: networkTick(897343) mapTick(4780820) received stateChanged peerID(17) oldState(DesyncedAligning) newState(DesyncedAligned)
16091.390 Info MultiplayerManager.cpp:1419: networkTick(897349) mapTick(4780820) received playerReconnect
16091.390 Info MultiplayerManager.cpp:2236: NetworkTick(897349) MapTick(4780820) disconnecting player(40) from the user.
16091.390 Info NetworkInputHandler.cpp:548: expectedMapTick(4780820) removing peer(17) success(true).
16091.390 Info NetworkInputHandler.cpp:524: expectedMapTick(4780820) adding peer(17).
16091.390 Info MultiplayerManager.cpp:1143: networkTick(897349) mapTick(4780820) received stateChanged peerID(17) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
16093.940 Info MultiplayerManager.cpp:1143: networkTick(897473) mapTick(4780820) received stateChanged peerID(17) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
16094.040 Info MultiplayerManager.cpp:1143: networkTick(897479) mapTick(4780820) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
16095.156 Info MultiplayerManager.cpp:1143: networkTick(897542) mapTick(4780820) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
16095.256 Info MultiplayerManager.cpp:1143: networkTick(897548) mapTick(4780820) received stateChanged peerID(17) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
16112.172 Info MultiplayerManager.cpp:1143: networkTick(898196) mapTick(4780820) received stateChanged peerID(17) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
16112.290 Info MultiplayerManager.cpp:1143: networkTick(898202) mapTick(4780820) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
16115.406 Info MultiplayerManager.cpp:1143: networkTick(898383) mapTick(4780820) received stateChanged peerID(17) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
16115.406 Info MultiplayerManager.cpp:1342: networkTick(898383) mapTick(4780820) stopping mapAlign
16115.406 Info MultiplayerManager.cpp:996: networkTick(898383) mapTick(4780820) changing state from(InGameWaitingForOthers) to(InGame)
16115.406 Info MultiplayerManager.cpp:1706: networkTick(898383) mapTick(4780820) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(15) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(16) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(17) state(InGameWaitingForOthers) mapAlignTick(-1))
)
16115.506 Info MultiplayerManager.cpp:1143: networkTick(898389) mapTick(4780826) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
16115.506 Info MultiplayerManager.cpp:1143: networkTick(898389) mapTick(4780826) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
16115.506 Info MultiplayerManager.cpp:1143: networkTick(898389) mapTick(4780826) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
16115.506 Info MultiplayerManager.cpp:1143: networkTick(898389) mapTick(4780826) received stateChanged peerID(15) oldState(InGameWaitingForOthers) newState(InGame)
16115.506 Info MultiplayerManager.cpp:1143: networkTick(898389) mapTick(4780826) received stateChanged peerID(16) oldState(InGameWaitingForOthers) newState(InGame)
16115.506 Info MultiplayerManager.cpp:1143: networkTick(898389) mapTick(4780826) received stateChanged peerID(17) oldState(InGameWaitingForOthers) newState(InGame)
16115.543 Info NetworkInputHandler.cpp:608: assigning playerIndex(40) to peer(17)
16115.543 Info GameActionHandler.cpp:2611: MapTick(4780829) processed PlayerJoinGame peerID(17) playerIndex(40) mode(connect)
16115.560 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780821) peer(17) testCrc(-1093112259) testCrcPeerID(0) currentCrc(1801779576)
16115.560 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3201855037, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 1801779576, peers = {17 (drue123)}}
16115.576 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780822) peer(17) testCrc(-76543002) testCrcPeerID(0) currentCrc(1509178250)
16115.576 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 4218424294, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 1509178250, peers = {17 (drue123)}}
16115.594 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780823) peer(17) testCrc(-1495917275) testCrcPeerID(0) currentCrc(-782143849)
16115.594 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2799050021, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 3512823447, peers = {17 (drue123)}}
16115.609 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780824) peer(17) testCrc(-998293463) testCrcPeerID(0) currentCrc(331496294)
16115.609 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3296673833, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 331496294, peers = {17 (drue123)}}
16115.627 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780825) peer(17) testCrc(859729972) testCrcPeerID(0) currentCrc(-1557060603)
16115.627 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 859729972, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 2737906693, peers = {17 (drue123)}}
16115.644 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780826) peer(17) testCrc(309977714) testCrcPeerID(0) currentCrc(1331042193)
16115.644 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 309977714, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 1331042193, peers = {17 (drue123)}}
16115.661 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780827) peer(17) testCrc(8192370) testCrcPeerID(0) currentCrc(1439342046)
16115.661 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 8192370, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 1439342046, peers = {17 (drue123)}}
16115.739 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780828) peer(17) testCrc(-329664439) testCrcPeerID(0) currentCrc(-412244441)
16115.740 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3965302857, reference peers = {0, 1 (kayomani), 9 (Selya89), 15 (fortpierre), 16 (Snoopftw)}, desynced group = {CRC = 3882722855, peers = {17 (drue123)}}
16115.855 Info MultiplayerManager.cpp:1143: networkTick(898405) mapTick(4780838) received stateChanged peerID(17) oldState(InGame) newState(Desynced)
16115.855 Info MultiplayerManager.cpp:996: networkTick(898405) mapTick(4780838) changing state from(InGame) to(InGameAligning)
16115.855 Info MultiplayerManager.cpp:1818: networkTick(898405) mapTick(4780838) starting mapAlign
16115.956 Info MultiplayerManager.cpp:1143: networkTick(898411) mapTick(4780838) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
16115.956 Info MultiplayerManager.cpp:1143: networkTick(898411) mapTick(4780838) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
16115.956 Info MultiplayerManager.cpp:1143: networkTick(898411) mapTick(4780838) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
16115.956 Info MultiplayerManager.cpp:1143: networkTick(898411) mapTick(4780838) received stateChanged peerID(15) oldState(InGame) newState(InGameAligning)
16115.956 Info MultiplayerManager.cpp:1143: networkTick(898411) mapTick(4780838) received stateChanged peerID(16) oldState(InGame) newState(InGameAligning)
16115.956 Info MultiplayerManager.cpp:1143: networkTick(898411) mapTick(4780838) received stateChanged peerID(17) oldState(Desynced) newState(DesyncedAligning)
16115.956 Info MultiplayerManager.cpp:1752: networkTick(898411) mapTick(4780838) sending mapAlignAction
16116.072 Info MultiplayerManager.cpp:1390: networkTick(898417) mapTick(4780838) received MapAlignAction from peer(0), mapAlignTick(4780839) appliedTickClosuresCount(47)
16116.072 Info MultiplayerManager.cpp:1390: networkTick(898417) mapTick(4780838) received MapAlignAction from peer(1), mapAlignTick(4780839) appliedTickClosuresCount(0)
16116.072 Info MultiplayerManager.cpp:1390: networkTick(898417) mapTick(4780838) received MapAlignAction from peer(9), mapAlignTick(4780839) appliedTickClosuresCount(47)
16116.072 Info MultiplayerManager.cpp:1390: networkTick(898417) mapTick(4780838) received MapAlignAction from peer(15), mapAlignTick(4780839) appliedTickClosuresCount(47)
16116.072 Info MultiplayerManager.cpp:1390: networkTick(898417) mapTick(4780838) received MapAlignAction from peer(16), mapAlignTick(4780839) appliedTickClosuresCount(47)
16116.072 Info MultiplayerManager.cpp:1390: networkTick(898417) mapTick(4780838) received MapAlignAction from peer(17), mapAlignTick(4780831) appliedTickClosuresCount(89)
16116.072 Info MultiplayerManager.cpp:1834: networkTick(898418) mapTick(4780838) mapAlign finished targetTick(4780839) updating map and running the tasks ...
16116.072 Info MultiplayerManager.cpp:1706: networkTick(898418) mapTick(4780838) peerID(1) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4780839))
((peerID(1) state(InGameAligning) mapAlignTick(4780839))
((peerID(9) state(InGameAligning) mapAlignTick(4780839))
((peerID(15) state(InGameAligning) mapAlignTick(4780839))
((peerID(16) state(InGameAligning) mapAlignTick(4780839))
((peerID(17) state(DesyncedAligning) mapAlignTick(4780831))
)
16116.077 Info MultiplayerManager.cpp:1853: maptick(4780839) crc before applying all ticks: 1028799154
16116.077 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4780839) lastTickApplied(4780830) referenceMapTick(4780839) networkTick(898418)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780831) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780831) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780831) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780831) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780831) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780832) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780832) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780832) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780832) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780832) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780833) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780833) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780833) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780833) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780833) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780834) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780834) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780834) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780834) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780834) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780835) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780835) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780835) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780835) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780835) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780836) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780836) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780836) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780836) inputActions((CheckCRCHeuristic) ) ) for peer(15)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780836) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780837) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780837) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780837) inputActions((CheckCRCHeuristic) ) ) for peer(9)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780837) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(15)
16116.077 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780837) inputActions((CheckCRCHeuristic) ) ) for peer(16)
16116.077 Info MultiplayerManager.cpp:1861: maptick(4780839) crc after applying all ticks: 1028799154
16116.077 Info MultiplayerManager.cpp:996: networkTick(898418) mapTick(4780839) changing state from(InGameAligning) to(InGameAligned)
16116.077 Info MultiplayerManager.cpp:996: networkTick(898418) mapTick(4780839) changing state from(InGameAligned) to(InGameWaitingForOthers)
16116.206 Info MultiplayerManager.cpp:1143: networkTick(898424) mapTick(4780839) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
16116.206 Info MultiplayerManager.cpp:1143: networkTick(898424) mapTick(4780839) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
16116.206 Info MultiplayerManager.cpp:1143: networkTick(898424) mapTick(4780839) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
16116.206 Info MultiplayerManager.cpp:1143: networkTick(898424) mapTick(4780839) received stateChanged peerID(9) oldState(InGameAligning) newState(InGameAligned)
16116.206 Info MultiplayerManager.cpp:1143: networkTick(898424) mapTick(4780839) received stateChanged peerID(9) oldState(InGameAligned) newState(InGameWaitingForOthers)
16116.206 Info MultiplayerManager.cpp:1143: networkTick(898424) mapTick(4780839) received stateChanged peerID(15) oldState(InGameAligning) newState(InGameAligned)
16116.206 Info MultiplayerManager.cpp:1143: networkTick(898424) mapTick(4780839) received stateChanged peerID(15) oldState(InGameAligned) newState(InGameWaitingForOthers)
16116.206 Info MultiplayerManager.cpp:1143: networkTick(898424) mapTick(4780839) received stateChanged peerID(16) oldState(InGameAligning) newState(InGameAligned)
16116.206 Info MultiplayerManager.cpp:1143: networkTick(898424) mapTick(4780839) received stateChanged peerID(16) oldState(InGameAligned) newState(InGameWaitingForOthers)
16116.206 Info MultiplayerManager.cpp:1143: networkTick(898424) mapTick(4780839) received stateChanged peerID(17) oldState(DesyncedAligning) newState(DesyncedAligned)
16116.323 Info MultiplayerManager.cpp:1419: networkTick(898430) mapTick(4780839) received playerReconnect
16116.323 Info MultiplayerManager.cpp:2236: NetworkTick(898430) MapTick(4780839) disconnecting player(40) from the user.
16116.323 Info NetworkInputHandler.cpp:548: expectedMapTick(4780839) removing peer(17) success(true).
16116.323 Info NetworkInputHandler.cpp:524: expectedMapTick(4780839) adding peer(17).
16116.323 Info MultiplayerManager.cpp:1143: networkTick(898430) mapTick(4780839) received stateChanged peerID(17) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
16116.923 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (17)
16116.923 Info MultiplayerManager.cpp:1093: networkTick(898465) mapTick(4780839) removing peer(17) dropout(false)
16116.923 Info MultiplayerManager.cpp:1732: networkTick(898465) mapTick(4780839) adding mapAlignTask(RemovePlayerAlignTask)
16119.206 Info MultiplayerManager.cpp:1571: Disconnect notification for peer (0)
16119.206 Info MultiplayerManager.cpp:1093: networkTick(898538) mapTick(4780839) removing peer(0) dropout(false)
16119.206 Info MultiplayerManager.cpp:1732: networkTick(898538) mapTick(4780839) adding mapAlignTask(RemovePlayerAlignTask)
16119.239 Info MultiplayerManager.cpp:1143: networkTick(898539) mapTick(4780839) received stateChanged peerID(17) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
16119.339 Info MultiplayerManager.cpp:1143: networkTick(898545) mapTick(4780839) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
16120.455 Info MultiplayerManager.cpp:1143: networkTick(898609) mapTick(4780839) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
16120.555 Info MultiplayerManager.cpp:1143: networkTick(898615) mapTick(4780839) received stateChanged peerID(17) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
16138.038 Info MultiplayerManager.cpp:1143: networkTick(899251) mapTick(4780839) received stateChanged peerID(17) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
16138.138 Info MultiplayerManager.cpp:1143: networkTick(899257) mapTick(4780839) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
16141.205 Info MultiplayerManager.cpp:1143: networkTick(899428) mapTick(4780839) received stateChanged peerID(17) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
16141.205 Info MultiplayerManager.cpp:1342: networkTick(899428) mapTick(4780839) stopping mapAlign
16141.205 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
16141.205 Info MultiplayerManager.cpp:1908: networkTick(899428) mapTick(4780839) finishing removing peer(17) hasPeer(true)
16141.205 Info NetworkInputHandler.cpp:548: expectedMapTick(4780839) removing peer(17) success(true).
16141.205 Info Synchronizer.cpp:538: networkTick(899428) removing peer(17) success(true).
16141.205 Info MultiplayerManager.cpp:1884: performing map align task (RemovePlayerAlignTask)
16141.205 Info MultiplayerManager.cpp:1908: networkTick(899428) mapTick(4780839) finishing removing peer(0) hasPeer(true)
16141.205 Info NetworkInputHandler.cpp:548: expectedMapTick(4780839) removing peer(0) success(true).
16141.205 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.server-disconnected
16141.205 Info MultiplayerManager.cpp:996: networkTick(899428) mapTick(4780839) changing state from(InGameWaitingForOthers) to(Failed)
16143.120 Info MultiplayerManager.cpp:180: NetworkTick(899428) quitting multiplayer connection.
16143.120 Info MultiplayerManager.cpp:996: networkTick(899428) mapTick(4780839) changing state from(Failed) to(Disconnected)
16143.121 Info NetworkInputHandler.cpp:771: mapTick(4780839) networkTick(899428) disconnecting from player.
16143.397 Info Router.cpp:563: Router peerID(1) shutting down.
16143.397 Info WindowsUDPSocket.cpp:159: Socket closed
16143.397 Info Router.cpp:594: Router state -> Disconnected
16158.333 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
16167.640 Info WindowsUDPSocket.cpp:159: Socket closed
16167.641 Info Router.cpp:563: Router peerID(65535) shutting down.
16167.641 Info Router.cpp:594: Router state -> Disconnected
16167.641 Joining game 195.154.56.137:3003
16167.641 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
16167.641 Info Router.cpp:594: Router state -> Connecting
16167.641 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
16168.200 Info Router.cpp:594: Router state -> WaitingForAccept
16168.288 Info Synchronizer.cpp:56: NetworkTick(864) initialized Synchronizer local peer(1) latency(6).
16168.288 Info Synchronizer.cpp:522: networkTick(864) adding peer(0) success(true).
16168.288 Info Router.cpp:594: Router state -> Connected
16168.288 Info Router.cpp:827: ConnectionAccepted ownPeerID(1) nextPeerID(2)
16168.288 Info MultiplayerManager.cpp:996: networkTick(864) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
16168.306 Info Router.cpp:885: Received onPeerConnected for already connected peer(1)
16168.393 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
16168.393 Info MultiplayerManager.cpp:1143: networkTick(870) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
16168.393 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
16168.393 Info MultiplayerManager.cpp:1143: networkTick(870) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
16168.393 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
16168.393 Info MultiplayerManager.cpp:1143: networkTick(870) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
16168.393 Info MultiplayerManager.cpp:1143: networkTick(870) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
16168.515 Info MultiplayerManager.cpp:996: networkTick(877) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
16168.621 Info MultiplayerManager.cpp:1143: networkTick(883) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
16168.725 Info MultiplayerManager.cpp:1143: networkTick(889) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
16168.935 Info MultiplayerManager.cpp:1143: networkTick(902) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
16168.935 Info MultiplayerManager.cpp:1143: networkTick(902) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
16169.897 Info MultiplayerManager.cpp:1143: networkTick(960) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
16169.897 Downloading file C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip (14552657 B, 28932 blocks)
16169.899 Info MultiplayerManager.cpp:996: networkTick(960) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
16169.899 Info NetworkInputHandler.cpp:45: mapTick(4780849) networkTick(960) initialized NetworkInputHandler local peer(1).
16169.899 Info NetworkInputHandler.cpp:524: expectedMapTick(4780849) adding peer(0).
16169.899 Info Synchronizer.cpp:428: NetworkTick(960) mapTick(4780849) applying 10 pending tickClosures
16169.899 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
16169.899 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
16169.899 Info MultiplayerManager.cpp:1732: networkTick(960) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
16169.899 Info MultiplayerManager.cpp:1516: Received script checksums: level: 900459546
16170.003 Info MultiplayerManager.cpp:1143: networkTick(966) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
16170.196 Info Router.cpp:905: networkTick(978) adding peer(2) address(80.161.185.179:64710) sending connectionAccept(false)
16170.196 Info Synchronizer.cpp:522: networkTick(978) adding peer(2) success(true).
16170.441 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
16170.441 Info MultiplayerManager.cpp:1143: networkTick(984) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameSendingMap)
16170.441 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
16170.441 Info MultiplayerManager.cpp:1143: networkTick(984) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedDownloadingMap)
16170.441 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(Snoopftw).
16170.441 Info MultiplayerManager.cpp:1143: networkTick(984) mapTick(-1) received stateChanged peerID(2) oldState(Ready) newState(Connecting)
16170.441 Info NetworkInputHandler.cpp:524: expectedMapTick(4780849) adding peer(2).
16170.441 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(Snoopftw).
16170.441 Info MultiplayerManager.cpp:1143: networkTick(984) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
16170.441 Info MultiplayerManager.cpp:1527: Received peer info for peer(2) username(Snoopftw).
16170.441 Info MultiplayerManager.cpp:1143: networkTick(984) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(Connecting)
16170.441 Info MultiplayerManager.cpp:1143: networkTick(984) mapTick(-1) received stateChanged peerID(2) oldState(Connecting) newState(VerifyingConnection)
16170.650 Info MultiplayerManager.cpp:1143: networkTick(997) mapTick(-1) received stateChanged peerID(2) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
16170.844 Info MultiplayerManager.cpp:1143: networkTick(1009) mapTick(-1) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
16173.416 Finished download (3 s, 15 MB, 4.1 MB/s)
16173.464 Info MultiplayerManager.cpp:1218: networkTick(1155) mapTick(-1) map download finished creating scenario
16173.464 Info MultiplayerManager.cpp:996: networkTick(1155) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
16173.464 Loading map C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip
16173.489 Info Scenario.cpp:129: Map version 0.13.1-0
16173.534 Info MultiplayerManager.cpp:1143: networkTick(1161) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
16174.276 Checksum for script C:/Users/Kayomani/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
16174.287 Info MultiplayerManager.cpp:996: networkTick(1196) mapTick(4780849) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
16174.471 Info MultiplayerManager.cpp:1143: networkTick(1202) mapTick(4780849) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
16175.187 Info MultiplayerManager.cpp:1143: networkTick(1237) mapTick(4780849) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
16175.288 Info MultiplayerManager.cpp:1143: networkTick(1243) mapTick(4780849) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
16176.887 Info MultiplayerManager.cpp:1143: networkTick(1339) mapTick(4780849) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
16176.887 Info MultiplayerManager.cpp:1342: networkTick(1339) mapTick(4780849) stopping mapAlign
16176.887 Info MultiplayerManager.cpp:1884: performing map align task (SendPlayerJoinGameAlignTask)
16176.887 Info MultiplayerManager.cpp:996: networkTick(1339) mapTick(4780849) changing state from(InGameWaitingForOthers) to(InGame)
16176.887 Info MultiplayerManager.cpp:1706: networkTick(1339) mapTick(4780849) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
16176.988 Info MultiplayerManager.cpp:1143: networkTick(1345) mapTick(4780855) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
16176.988 Info MultiplayerManager.cpp:1143: networkTick(1345) mapTick(4780855) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
16176.988 Info MultiplayerManager.cpp:1143: networkTick(1345) mapTick(4780855) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
16177.024 Info NetworkInputHandler.cpp:754: mapTick(4780858) networkTick(1348) connecting to player(kayomani).
16177.024 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
16177.024 Info GameActionHandler.cpp:2611: MapTick(4780858) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
16177.024 Info NetworkInputHandler.cpp:608: assigning playerIndex(16) to peer(2)
16177.024 Info GameActionHandler.cpp:2611: MapTick(4780858) processed PlayerJoinGame peerID(2) playerIndex(16) mode(connect)
16177.075 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780852) peer(1) testCrc(-2031626096) testCrcPeerID(0) currentCrc(-1900058559)
16177.075 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2263341200, reference peers = {0}, desynced group = {CRC = 2394908737, peers = {1 (kayomani), 2 (Snoopftw)}}
16177.075 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4780852) peer(2) testCrc(-2031626096) testCrcPeerID(0) currentCrc(-1900058559)
16177.075 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 2263341200, reference peers = {0}, desynced group = {CRC = 2394908737, peers = {1 (kayomani), 2 (Snoopftw)}}
16177.075 Info MultiplayerManager.cpp:996: networkTick(1351) mapTick(4780861) changing state from(InGame) to(Desynced)
16177.188 Info MultiplayerManager.cpp:1143: networkTick(1357) mapTick(4780861) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
16177.188 Info MultiplayerManager.cpp:996: networkTick(1357) mapTick(4780861) changing state from(Desynced) to(DesyncedAligning)
16177.188 Info MultiplayerManager.cpp:1818: networkTick(1357) mapTick(4780861) starting mapAlign
16177.188 Info MultiplayerManager.cpp:1143: networkTick(1357) mapTick(4780861) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
16177.288 Info MultiplayerManager.cpp:1143: networkTick(1363) mapTick(4780861) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
16177.288 Info MultiplayerManager.cpp:1143: networkTick(1363) mapTick(4780861) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
16177.288 Info MultiplayerManager.cpp:1143: networkTick(1363) mapTick(4780861) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
16177.288 Info MultiplayerManager.cpp:1752: networkTick(1363) mapTick(4780861) sending mapAlignAction
16177.388 Info MultiplayerManager.cpp:1390: networkTick(1369) mapTick(4780861) received MapAlignAction from peer(0), mapAlignTick(4780868) appliedTickClosuresCount(13)
16177.388 Info MultiplayerManager.cpp:1390: networkTick(1369) mapTick(4780861) received MapAlignAction from peer(1), mapAlignTick(4780862) appliedTickClosuresCount(0)
16177.388 Info MultiplayerManager.cpp:1390: networkTick(1369) mapTick(4780861) received MapAlignAction from peer(2), mapAlignTick(4780862) appliedTickClosuresCount(31)
16177.388 Info MultiplayerManager.cpp:1834: networkTick(1370) mapTick(4780861) mapAlign finished targetTick(4780868) updating map and running the tasks ...
16177.388 Info MultiplayerManager.cpp:1706: networkTick(1370) mapTick(4780861) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4780868))
((peerID(1) state(DesyncedAligning) mapAlignTick(4780862))
((peerID(2) state(DesyncedAligning) mapAlignTick(4780862))
)
16177.413 Info MultiplayerManager.cpp:1853: maptick(4780868) crc before applying all ticks: 1027990342
16177.413 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4780868) lastTickApplied(4780859) referenceMapTick(4780868) networkTick(1370)
16177.413 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780860) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16177.413 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780860) inputActions((ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(1)
16177.413 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780860) inputActions((CheckCRCHeuristic) ) ) for peer(2)
16177.413 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780861) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16177.413 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780862) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16177.413 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780863) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16177.413 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780864) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16177.413 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780865) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16177.413 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4780866) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16177.413 Info MultiplayerManager.cpp:1861: maptick(4780868) crc after applying all ticks: 1027990342
16177.413 Info MultiplayerManager.cpp:996: networkTick(1370) mapTick(4780868) changing state from(DesyncedAligning) to(DesyncedAligned)
16177.499 Info MultiplayerManager.cpp:1143: networkTick(1376) mapTick(4780868) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
16177.499 Info MultiplayerManager.cpp:1143: networkTick(1376) mapTick(4780868) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
16177.499 Info MultiplayerManager.cpp:1143: networkTick(1376) mapTick(4780868) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
16177.499 Info MultiplayerManager.cpp:2073: NetworkTick(1376) reconnecting after map desync.
16177.499 Info MultiplayerManager.cpp:2236: NetworkTick(1376) MapTick(4780868) disconnecting player(0) from the user.
16177.499 Info MultiplayerManager.cpp:2236: NetworkTick(1376) MapTick(4780868) disconnecting player(16) from the user.
16177.500 Info MultiplayerManager.cpp:996: networkTick(1376) mapTick(4780868) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
16177.598 Info MultiplayerManager.cpp:1143: networkTick(1382) mapTick(4780868) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
16177.599 Info MultiplayerManager.cpp:1143: networkTick(1382) mapTick(4780868) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
16178.214 Info MultiplayerManager.cpp:996: networkTick(1420) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
16178.231 Info NetworkInputHandler.cpp:771: mapTick(4780868) networkTick(1420) disconnecting from player.
16178.467 Info MultiplayerManager.cpp:1143: networkTick(1426) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
16178.556 Info MultiplayerManager.cpp:1143: networkTick(1432) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
16179.449 Info MultiplayerManager.cpp:1143: networkTick(1457) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
16179.660 Info MultiplayerManager.cpp:1143: networkTick(1470) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
16179.660 Downloading file C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip (14579015 B, 28985 blocks)
16179.661 Info MultiplayerManager.cpp:996: networkTick(1470) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
16179.661 Info NetworkInputHandler.cpp:45: mapTick(4780868) networkTick(1470) initialized NetworkInputHandler local peer(1).
16179.661 Info NetworkInputHandler.cpp:524: expectedMapTick(4780868) adding peer(0).
16179.661 Info NetworkInputHandler.cpp:524: expectedMapTick(4780868) adding peer(2).
16179.661 Info Synchronizer.cpp:428: NetworkTick(1470) mapTick(4780868) applying 10 pending tickClosures
16179.661 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
16179.661 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
16179.661 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(2)
16179.661 Info MultiplayerManager.cpp:1732: networkTick(1470) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
16179.765 Info MultiplayerManager.cpp:1143: networkTick(1476) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
16179.765 Info MultiplayerManager.cpp:1143: networkTick(1476) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
16183.345 Finished download (3 s, 15 MB, 4.0 MB/s)
16183.408 Info MultiplayerManager.cpp:1218: networkTick(1669) mapTick(-1) map download finished creating scenario
16183.408 Info MultiplayerManager.cpp:996: networkTick(1669) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
16183.408 Loading map C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip
16183.440 Info Scenario.cpp:129: Map version 0.13.1-0
16183.478 Info MultiplayerManager.cpp:1143: networkTick(1673) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
16183.513 Info MultiplayerManager.cpp:1143: networkTick(1675) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
16183.618 Info MultiplayerManager.cpp:1143: networkTick(1681) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
16184.236 Checksum for script C:/Users/Kayomani/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
16184.256 Info MultiplayerManager.cpp:1995: networkTick(1720) mapTick(4780868) created desync report(C:/Users\Kayomani\AppData\Roaming\Factorio\archive\desync-report-2016-06-29-21-47-28)
16184.256 Info MultiplayerManager.cpp:996: networkTick(1720) mapTick(4780868) changing state from(DesyncedLoadingMap) to(InGameWaitingForOthers)
16184.366 Info MultiplayerManager.cpp:1143: networkTick(1726) mapTick(4780868) received stateChanged peerID(1) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
16185.133 Info MultiplayerManager.cpp:1143: networkTick(1771) mapTick(4780868) received stateChanged peerID(2) oldState(DesyncedLoadingMap) newState(InGameWaitingForOthers)
16185.133 Info MultiplayerManager.cpp:1342: networkTick(1771) mapTick(4780868) stopping mapAlign
16185.133 Info MultiplayerManager.cpp:1884: performing map align task (SendPlayerJoinGameAlignTask)
16185.133 Info MultiplayerManager.cpp:996: networkTick(1771) mapTick(4780868) changing state from(InGameWaitingForOthers) to(InGame)
16185.133 Info MultiplayerManager.cpp:1706: networkTick(1771) mapTick(4780868) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
16185.233 Info MultiplayerManager.cpp:1143: networkTick(1777) mapTick(4780874) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
16185.233 Info MultiplayerManager.cpp:1143: networkTick(1777) mapTick(4780874) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
16185.233 Info MultiplayerManager.cpp:1143: networkTick(1777) mapTick(4780874) received stateChanged peerID(2) oldState(InGameWaitingForOthers) newState(InGame)
16185.269 Info NetworkInputHandler.cpp:754: mapTick(4780877) networkTick(1780) connecting to player(kayomani).
16185.270 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
16185.270 Info GameActionHandler.cpp:2611: MapTick(4780877) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
16185.270 Info NetworkInputHandler.cpp:608: assigning playerIndex(16) to peer(2)
16185.270 Info GameActionHandler.cpp:2611: MapTick(4780877) processed PlayerJoinGame peerID(2) playerIndex(16) mode(connect)
16362.030 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4791474) peer(1) testCrc(-997631530) testCrcPeerID(0) currentCrc(-291413580)
16362.030 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3297335766, reference peers = {0}, desynced group = {CRC = 4003553716, peers = {1 (kayomani), 2 (Snoopftw)}}
16362.030 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4791474) peer(2) testCrc(-997631530) testCrcPeerID(0) currentCrc(-291413580)
16362.030 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 3297335766, reference peers = {0}, desynced group = {CRC = 4003553716, peers = {1 (kayomani), 2 (Snoopftw)}}
16362.030 Info MultiplayerManager.cpp:996: networkTick(12386) mapTick(4791483) changing state from(InGame) to(Desynced)
16362.143 Info MultiplayerManager.cpp:1143: networkTick(12392) mapTick(4791483) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
16362.143 Info MultiplayerManager.cpp:996: networkTick(12392) mapTick(4791483) changing state from(Desynced) to(DesyncedAligning)
16362.143 Info MultiplayerManager.cpp:1818: networkTick(12392) mapTick(4791483) starting mapAlign
16362.160 Info MultiplayerManager.cpp:1143: networkTick(12393) mapTick(4791483) received stateChanged peerID(2) oldState(InGame) newState(Desynced)
16362.243 Info MultiplayerManager.cpp:1143: networkTick(12398) mapTick(4791483) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
16362.243 Info MultiplayerManager.cpp:1143: networkTick(12398) mapTick(4791483) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
16362.243 Info MultiplayerManager.cpp:1143: networkTick(12398) mapTick(4791483) received stateChanged peerID(2) oldState(Desynced) newState(DesyncedAligning)
16362.243 Info MultiplayerManager.cpp:1752: networkTick(12398) mapTick(4791483) sending mapAlignAction
16362.343 Info MultiplayerManager.cpp:1390: networkTick(12404) mapTick(4791483) received MapAlignAction from peer(0), mapAlignTick(4791490) appliedTickClosuresCount(13)
16362.343 Info MultiplayerManager.cpp:1390: networkTick(12404) mapTick(4791483) received MapAlignAction from peer(1), mapAlignTick(4791484) appliedTickClosuresCount(0)
16362.343 Info MultiplayerManager.cpp:1390: networkTick(12404) mapTick(4791483) received MapAlignAction from peer(2), mapAlignTick(4791484) appliedTickClosuresCount(31)
16362.343 Info MultiplayerManager.cpp:1834: networkTick(12405) mapTick(4791483) mapAlign finished targetTick(4791490) updating map and running the tasks ...
16362.343 Info MultiplayerManager.cpp:1706: networkTick(12405) mapTick(4791483) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(4791490))
((peerID(1) state(DesyncedAligning) mapAlignTick(4791484))
((peerID(2) state(DesyncedAligning) mapAlignTick(4791484))
)
16362.363 Info MultiplayerManager.cpp:1853: maptick(4791490) crc before applying all ticks: 656964990
16362.363 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(4791490) lastTickApplied(4791481) referenceMapTick(4791490) networkTick(12405)
16362.363 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4791482) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16362.363 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4791482) inputActions((CheckCRCHeuristic) ) ) for peer(1)
16362.363 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4791482) inputActions((ChangeShootingState) (ChangeRidingState) (CheckCRCHeuristic) ) ) for peer(2)
16362.363 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4791483) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16362.363 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4791484) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16362.363 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4791485) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16362.363 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4791486) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16362.363 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4791487) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16362.363 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(4791488) inputActions((CheckCRCHeuristic) ) ) for peer(0)
16362.363 Info MultiplayerManager.cpp:1861: maptick(4791490) crc after applying all ticks: -1541238777
16362.363 Info MultiplayerManager.cpp:996: networkTick(12405) mapTick(4791490) changing state from(DesyncedAligning) to(DesyncedAligned)
16362.465 Info MultiplayerManager.cpp:1143: networkTick(12411) mapTick(4791490) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
16362.465 Info MultiplayerManager.cpp:1143: networkTick(12411) mapTick(4791490) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
16362.465 Info MultiplayerManager.cpp:1143: networkTick(12411) mapTick(4791490) received stateChanged peerID(2) oldState(DesyncedAligning) newState(DesyncedAligned)
16362.465 Info MultiplayerManager.cpp:2073: NetworkTick(12411) reconnecting after map desync.
16362.465 Info MultiplayerManager.cpp:2236: NetworkTick(12411) MapTick(4791490) disconnecting player(0) from the user.
16362.465 Info MultiplayerManager.cpp:2236: NetworkTick(12411) MapTick(4791490) disconnecting player(16) from the user.
16362.466 Info MultiplayerManager.cpp:996: networkTick(12411) mapTick(4791490) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
16362.564 Info MultiplayerManager.cpp:1143: networkTick(12417) mapTick(4791490) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
16362.564 Info MultiplayerManager.cpp:1143: networkTick(12417) mapTick(4791490) received stateChanged peerID(2) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
16363.232 Info MultiplayerManager.cpp:996: networkTick(12458) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
16363.247 Info NetworkInputHandler.cpp:771: mapTick(4791490) networkTick(12458) disconnecting from player.
16363.499 Info MultiplayerManager.cpp:1143: networkTick(12464) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
16363.586 Info MultiplayerManager.cpp:1143: networkTick(12470) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
16364.339 Info MultiplayerManager.cpp:1143: networkTick(12485) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
16364.707 Info MultiplayerManager.cpp:1143: networkTick(12507) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
16364.707 Downloading file C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip (14744245 B, 29313 blocks)
16364.709 Info MultiplayerManager.cpp:996: networkTick(12507) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
16364.709 Info NetworkInputHandler.cpp:45: mapTick(4791490) networkTick(12507) initialized NetworkInputHandler local peer(1).
16364.709 Info NetworkInputHandler.cpp:524: expectedMapTick(4791490) adding peer(0).
16364.709 Info NetworkInputHandler.cpp:524: expectedMapTick(4791490) adding peer(2).
16364.709 Info Synchronizer.cpp:428: NetworkTick(12507) mapTick(4791490) applying 10 pending tickClosures
16364.709 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
16364.709 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
16364.709 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(2)
16364.709 Info MultiplayerManager.cpp:1732: networkTick(12507) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
16364.812 Info MultiplayerManager.cpp:1143: networkTick(12513) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
16364.812 Info MultiplayerManager.cpp:1143: networkTick(12513) mapTick(-1) received stateChanged peerID(2) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
16368.155 Finished download (3 s, 15 MB, 4.3 MB/s)
16368.216 Info MultiplayerManager.cpp:1218: networkTick(12698) mapTick(-1) map download finished creating scenario
16368.217 Info MultiplayerManager.cpp:996: networkTick(12698) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
16368.217 Loading map C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip
16368.241 Info Scenario.cpp:129: Map version 0.13.1-0
16368.287 Info MultiplayerManager.cpp:1143: networkTick(12704) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
16369.041 Checksum for script C:/Users/Kayomani/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
