   0.001 2016-06-29 17:17:44; Factorio 0.13.1 (Build 22864, win64, steam)
   0.001 Operating system: Windows 10 
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Kayomani/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.012 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255] [DXT: false]
   0.014 Available display adapters: 4
   0.014  [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 390 Series {0x80001, [2560,0], 1920x1200, 32bit, 60Hz}
   0.014  [1]: \\.\DISPLAY2 - AMD Radeon (TM) R9 390 Series {0x80005, [0,0], 2560x1440, 32bit, 60Hz}
   0.014  [2]: \\.\DISPLAY3 - AMD Radeon (TM) R9 390 Series {0x80001, [4480,0], 1920x1200, 32bit, 60Hz}
   0.014  [6]: \\.\DISPLAY7 - Intel(R) HD Graphics 530 {0x01, [-1920,0], 1920x1200, 32bit, 60Hz}
   0.014 Create display on adapter 1. Size 1280x720 at position [630, 342].
   0.271 Initialised OpenGL:[1] AMD Radeon (TM) R9 390 Series; driver: 4.5.13440 Compatibility Profile Context 16.200.1025.0
   0.315 Desktop composition is active.
   0.388 Loading mod core 0.0.0 (data.lua)
   0.394 Loading mod base 0.13.1 (data.lua)
   0.513 Checksum for core: 1399339455
   0.513 Checksum for mod base: 2679425721
   8.214 Image "__base__/graphics/icons/boiler.png" has unexpected size 31x32. Expected size 32x32. Trilinear filtering disabled.
   8.222 Image "__base__/graphics/icons/burner-mining-drill.png" has unexpected size 32x29. Expected size 32x32. Trilinear filtering disabled.
   8.250 Image "__base__/graphics/icons/dry-hairy-tree.png" has unexpected size 32x29. Expected size 32x32. Trilinear filtering disabled.
   9.184 Initial atlas bitmap size is 16384
   9.190 Created atlas bitmap 16384x6374
   9.190 Created atlas bitmap 4096x968
  20.596 Sprites loaded
  20.596 Convert atlas 4096x968 to: trilinear-filtering 
  20.621 Loading sounds...
  21.708 Custom inputs active: 0
  21.738 Factorio initialised
  67.476 Info HttpSharedState.cpp:42: Downloading https://auth.factorio.com/api-login
  68.344 Info HttpSharedState.cpp:90: Status code: 200
  68.344 Info AuthServerConnector.cpp:161: Got token from auth server for username(kayomani).
  68.345 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
 128.963 Info HttpSharedState.cpp:88: Downloading https://multiplayer.factorio.com/get-game-details/6804
 128.964 Info HttpSharedState.cpp:90: Status code: 404
 139.811 Info WindowsUDPSocket.cpp:159: Socket closed
 140.940 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
 188.647 Info WindowsUDPSocket.cpp:159: Socket closed
 188.648 Info Router.cpp:563: Router peerID(65535) shutting down.
 188.648 Info Router.cpp:594: Router state -> Disconnected
 188.690 Joining game 195.154.56.137:3003
 188.690 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
 188.690 Info Router.cpp:594: Router state -> Connecting
 188.691 Info MultiplayerManager.cpp:996: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
 189.227 Info Router.cpp:594: Router state -> WaitingForAccept
 189.332 Info Synchronizer.cpp:56: NetworkTick(3326) initialized Synchronizer local peer(1) latency(6).
 189.332 Info Synchronizer.cpp:522: networkTick(3326) adding peer(0) success(true).
 189.332 Info Router.cpp:594: Router state -> Connected
 189.332 Info Router.cpp:827: ConnectionAccepted ownPeerID(1) nextPeerID(2)
 189.332 Info MultiplayerManager.cpp:996: networkTick(3326) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
 189.350 Info Router.cpp:885: Received onPeerConnected for already connected peer(1)
 189.455 Info MultiplayerManager.cpp:1527: Received peer info for peer(0) username(<server>).
 189.455 Info MultiplayerManager.cpp:1143: networkTick(3332) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
 189.455 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
 189.455 Info MultiplayerManager.cpp:1143: networkTick(3332) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
 189.455 Info MultiplayerManager.cpp:1527: Received peer info for peer(1) username(kayomani).
 189.455 Info MultiplayerManager.cpp:1143: networkTick(3332) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
 189.455 Info MultiplayerManager.cpp:1143: networkTick(3332) mapTick(-1) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
 189.560 Info MultiplayerManager.cpp:996: networkTick(3339) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
 189.665 Info MultiplayerManager.cpp:1143: networkTick(3345) mapTick(-1) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
 189.771 Info MultiplayerManager.cpp:1143: networkTick(3351) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
 189.982 Info MultiplayerManager.cpp:1143: networkTick(3364) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
 189.982 Info MultiplayerManager.cpp:1143: networkTick(3364) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
 190.859 Info MultiplayerManager.cpp:1143: networkTick(3417) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
 190.859 Downloading file C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip (12809404 B, 25467 blocks)
 190.859 Info MultiplayerManager.cpp:996: networkTick(3417) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 190.859 Info NetworkInputHandler.cpp:45: mapTick(3942011) networkTick(3417) initialized NetworkInputHandler local peer(1).
 190.859 Info NetworkInputHandler.cpp:524: expectedMapTick(3942011) adding peer(0).
 190.859 Info Synchronizer.cpp:428: NetworkTick(3417) mapTick(3942011) applying 10 pending tickClosures
 190.859 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
 190.859 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
 190.859 Info MultiplayerManager.cpp:1732: networkTick(3417) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
 190.859 Info MultiplayerManager.cpp:1516: Received script checksums: level: 900459546
 190.964 Info MultiplayerManager.cpp:1143: networkTick(3423) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 193.895 Finished download (3 s, 13 MB, 4.2 MB/s)
 193.947 Info MultiplayerManager.cpp:1218: networkTick(3600) mapTick(-1) map download finished creating scenario
 193.947 Info MultiplayerManager.cpp:996: networkTick(3600) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 193.947 Loading map C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip
 193.973 Info Scenario.cpp:129: Map version 0.13.1-0
 194.017 Info MultiplayerManager.cpp:1143: networkTick(3606) mapTick(-1) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 194.122 Info MultiplayerManager.cpp:1143: networkTick(3612) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
 194.665 Checksum for script C:/Users/Kayomani/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
 194.682 Info MultiplayerManager.cpp:996: networkTick(3647) mapTick(3942011) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
 194.800 Info MultiplayerManager.cpp:1143: networkTick(3653) mapTick(3942011) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
 194.800 Info MultiplayerManager.cpp:1342: networkTick(3653) mapTick(3942011) stopping mapAlign
 194.800 Info MultiplayerManager.cpp:1884: performing map align task (SendPlayerJoinGameAlignTask)
 194.800 Info MultiplayerManager.cpp:996: networkTick(3653) mapTick(3942011) changing state from(InGameWaitingForOthers) to(InGame)
 194.800 Info MultiplayerManager.cpp:1706: networkTick(3653) mapTick(3942011) peerID(1) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
 194.900 Info MultiplayerManager.cpp:1143: networkTick(3659) mapTick(3942017) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
 194.900 Info MultiplayerManager.cpp:1143: networkTick(3659) mapTick(3942017) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
 194.934 Info NetworkInputHandler.cpp:754: mapTick(3942020) networkTick(3662) connecting to player(kayomani).
 194.934 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
 194.934 Info GameActionHandler.cpp:2611: MapTick(3942020) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
 194.985 Error NetworkInputHandler.cpp:375: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(3942014) peer(1) testCrc(798101835) testCrcPeerID(0) currentCrc(1937407284)
 194.985 Info NetworkInputHandler.cpp:442: Desync specification: Reference CRC = 798101835, reference peers = {0}, desynced group = {CRC = 1937407284, peers = {1 (kayomani)}}
 194.986 Info MultiplayerManager.cpp:996: networkTick(3665) mapTick(3942023) changing state from(InGame) to(Desynced)
 195.101 Info MultiplayerManager.cpp:1143: networkTick(3671) mapTick(3942023) received stateChanged peerID(1) oldState(InGame) newState(Desynced)
 195.101 Info MultiplayerManager.cpp:996: networkTick(3671) mapTick(3942023) changing state from(Desynced) to(DesyncedAligning)
 195.101 Info MultiplayerManager.cpp:1818: networkTick(3671) mapTick(3942023) starting mapAlign
 195.200 Info MultiplayerManager.cpp:1143: networkTick(3677) mapTick(3942023) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
 195.200 Info MultiplayerManager.cpp:1143: networkTick(3677) mapTick(3942023) received stateChanged peerID(1) oldState(Desynced) newState(DesyncedAligning)
 195.200 Info MultiplayerManager.cpp:1752: networkTick(3677) mapTick(3942023) sending mapAlignAction
 195.301 Info MultiplayerManager.cpp:1390: networkTick(3683) mapTick(3942023) received MapAlignAction from peer(0), mapAlignTick(3942030) appliedTickClosuresCount(11)
 195.301 Info MultiplayerManager.cpp:1390: networkTick(3683) mapTick(3942023) received MapAlignAction from peer(1), mapAlignTick(3942024) appliedTickClosuresCount(0)
 195.301 Info MultiplayerManager.cpp:1834: networkTick(3684) mapTick(3942023) mapAlign finished targetTick(3942030) updating map and running the tasks ...
 195.301 Info MultiplayerManager.cpp:1706: networkTick(3684) mapTick(3942023) peerID(1) fullStateLog: local state(DesyncedAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(3942030))
((peerID(1) state(DesyncedAligning) mapAlignTick(3942024))
)
 195.308 Info MultiplayerManager.cpp:1853: maptick(3942030) crc before applying all ticks: -823517213
 195.308 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(3942030) lastTickApplied(3942021) referenceMapTick(3942030) networkTick(3684)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942022) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942022) inputActions((CheckCRCHeuristic) ) ) for peer(1)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942023) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942024) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942025) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942026) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942027) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 195.309 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(3942028) inputActions((CheckCRCHeuristic) ) ) for peer(0)
 195.309 Info MultiplayerManager.cpp:1861: maptick(3942030) crc after applying all ticks: -823517213
 195.309 Info MultiplayerManager.cpp:996: networkTick(3684) mapTick(3942030) changing state from(DesyncedAligning) to(DesyncedAligned)
 195.417 Info MultiplayerManager.cpp:1143: networkTick(3690) mapTick(3942030) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
 195.417 Info MultiplayerManager.cpp:1143: networkTick(3690) mapTick(3942030) received stateChanged peerID(1) oldState(DesyncedAligning) newState(DesyncedAligned)
 195.417 Info MultiplayerManager.cpp:2073: NetworkTick(3690) reconnecting after map desync.
 195.417 Info MultiplayerManager.cpp:2236: NetworkTick(3690) MapTick(3942030) disconnecting player(0) from the user.
 195.420 Info MultiplayerManager.cpp:996: networkTick(3690) mapTick(3942030) changing state from(DesyncedAligned) to(DesyncedCreatingReport)
 195.517 Info MultiplayerManager.cpp:1143: networkTick(3696) mapTick(3942030) received stateChanged peerID(1) oldState(DesyncedAligned) newState(DesyncedCreatingReport)
 196.067 Info MultiplayerManager.cpp:996: networkTick(3730) mapTick(-1) changing state from(DesyncedCreatingReport) to(DesyncedWaitingForMap)
 196.083 Info NetworkInputHandler.cpp:771: mapTick(3942030) networkTick(3730) disconnecting from player.
 196.282 Info MultiplayerManager.cpp:1143: networkTick(3736) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedCreatingReport) newState(DesyncedWaitingForMap)
 196.341 Info MultiplayerManager.cpp:1143: networkTick(3742) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
 197.304 Info MultiplayerManager.cpp:1143: networkTick(3797) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
 197.304 Downloading file C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip (12813785 B, 25475 blocks)
 197.305 Info MultiplayerManager.cpp:996: networkTick(3797) mapTick(-1) changing state from(DesyncedWaitingForMap) to(DesyncedDownloadingMap)
 197.305 Info NetworkInputHandler.cpp:45: mapTick(3942030) networkTick(3797) initialized NetworkInputHandler local peer(1).
 197.305 Info NetworkInputHandler.cpp:524: expectedMapTick(3942030) adding peer(0).
 197.305 Info Synchronizer.cpp:428: NetworkTick(3797) mapTick(3942030) applying 10 pending tickClosures
 197.305 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
 197.305 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(1)
 197.305 Info MultiplayerManager.cpp:1732: networkTick(3797) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
 197.391 Info MultiplayerManager.cpp:1143: networkTick(3803) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedWaitingForMap) newState(DesyncedDownloadingMap)
 200.334 Finished download (3 s, 13 MB, 4.2 MB/s)
 200.376 Info MultiplayerManager.cpp:1218: networkTick(3980) mapTick(-1) map download finished creating scenario
 200.376 Info MultiplayerManager.cpp:996: networkTick(3980) mapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedLoadingMap)
 200.376 Loading map C:/Users\Kayomani\AppData\Roaming\Factorio\temp\mp-download.zip
 200.401 Info Scenario.cpp:129: Map version 0.13.1-0
 200.446 Info MultiplayerManager.cpp:1143: networkTick(3986) mapTick(-1) received stateChanged peerID(1) oldState(DesyncedDownloadingMap) newState(DesyncedLoadingMap)
 200.551 Info MultiplayerManager.cpp:1143: networkTick(3992) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
 201.099 Checksum for script C:/Users/Kayomani/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
