0.000 2026-09-20 23:02:19; Factorio 2.1.19 (build 87445, mac-arm64, steam, space-age) 0.000 Operating system: macOS 26.6.2 0.000 Initializing Steam API. 0.000 Program arguments: "/Users/fi5hii/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio" 0.000 Config path: /Users/fi5hii/Library/Application Support/factorio/config/config.ini 0.001 Read data path: /Users/fi5hii/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data 0.001 Write data path: /Users/fi5hii/Library/Application Support/factorio [727488/948534MB] 0.001 Binaries path: /Users/fi5hii/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents 0.040 System info: [CPU: arm64, 15 cores, RAM: 24576 MB] 0.064 Display options: [FullScreen: false] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 4294967295] [Special: lmW] [Lang: en] 0.157 Video driver: cocoa 0.157 Available displays: 1 0.157 [0]: Built-in Retina Display - {1, [0,0], 1512x982, SDL_PIXELFORMAT_ARGB8888, 120.00 Hz} 0.172 Initialised Metal:[1] Apple M5 Pro 0.172 [Size] Window: 1512x827, Drawable: 3024x1654 0.172 [Supports] depth16_format:yes, storage_mode_memoryless:yes, sampler_border_color:yes 0.172 [Device] depth24_stencil8_format:NO, memoryless_render_targets:yes, nonprivate_depth_stencil:yes 0.172 [Device] timestamp_counters:yes, invocation_counters:NO, draw_boundary_counters:NO, blit_boundary_counters:NO, stage_boundary_counters:yes 0.172 Graphics settings preset: very-high 0.172 Dedicated video memory size 18186 MB (detected from Apple M5 Pro; VendorID: 0x106b) 0.178 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.178 [Max threads (load/render): 32/15] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.277 [Audio] Driver:coreaudio, Device:Default device, Depth:32, Channels:2, Frequency:44100 0.368 Info ModManager.cpp:450: FeatureFlag expansion = true 0.368 Info ModManager.cpp:450: FeatureFlag expansion-shaders = true 0.368 Info ModManager.cpp:450: FeatureFlag freezing = true 0.368 Info ModManager.cpp:450: FeatureFlag quality = true 0.368 Info ModManager.cpp:450: FeatureFlag rail-bridges = true 0.368 Info ModManager.cpp:450: FeatureFlag segmented-units = true 0.368 Info ModManager.cpp:450: FeatureFlag space-travel = true 0.368 Info ModManager.cpp:450: FeatureFlag spoiling = true 0.370 Loading mod core 0.0.0 (data.lua) 0.381 Loading mod base 2.1.19 (data.lua) 0.513 Loading mod elevated-rails 2.1.19 (data.lua) 0.532 Loading mod recycler 2.1.19 (data.lua) 0.542 Loading mod quality 2.1.19 (data.lua) 0.547 Loading mod space-age 2.1.19 (data.lua) 0.810 Loading mod base 2.1.19 (data-updates.lua) 0.818 Loading mod recycler 2.1.19 (data-updates.lua) 0.827 Loading mod space-age 2.1.19 (data-updates.lua) 0.870 Checksum for core: 3275491367 0.870 Checksum of base: 2341852305 0.870 Checksum of elevated-rails: 686110511 0.870 Checksum of recycler: 2113261148 0.870 Checksum of quality: 1474210499 0.870 Checksum of space-age: 3494918510 1.065 Prototype list checksum: 1446647465 1.086 Loading sounds... 1.504 Info PlayerData.cpp:564: Cloud player-data.json available 1.508 Post-data load graphics options: [Light occlusion: YES] 1.717 Initial atlas bitmap size is 16384 1.722 Created an atlas bitmap (size 16384x16372) [none] 1.730 Created an atlas bitmap (size 16384x16368) [none] 1.740 Created an atlas bitmap (size 16384x16384) [none] 1.740 Created an atlas bitmap (size 16384x14372) [none] 1.740 Created an atlas bitmap (size 16384x16064) [low-object] 1.741 Created an atlas bitmap (size 16384x16320) [corpse-decay] 1.741 Created an atlas bitmap (size 4096x2848) [corpse-decay] 1.741 Created an atlas bitmap (size 16384x9336) [decal] 1.741 Created an atlas bitmap (size 16384x5956) [none] 1.741 Created an atlas bitmap (size 8192x2800) [none] 1.741 Created an atlas bitmap (size 16384x3436) [procession-cover, linear-minification, linear-magnification] 1.741 Created an atlas bitmap (size 4096x1392) [none] 1.741 Created an atlas bitmap (size 1676x79) [not-compressed] 1.741 Created an atlas bitmap (size 16384x4368) [mipmap, linear-minification, linear-magnification, linear-mip-level] 1.741 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 1.743 Created an atlas bitmap (size 16384x16368) [terrain, mipmap, linear-minification, linear-mip-level] 1.744 Created an atlas bitmap (size 16384x10752) [terrain, mipmap, linear-minification, linear-mip-level] 1.744 Created an atlas bitmap (size 8192x6096) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 1.744 Created an atlas bitmap (size 8192x2800) [mipmap] 1.744 Created an atlas bitmap (size 8192x4544) [mipmap] 1.744 Created an atlas bitmap (size 8192x3408) [mipmap] 1.744 Created an atlas bitmap (size 3504x768) [mipmap] 1.744 Created an atlas bitmap (size 4096x3152) [mipmap] 1.744 Created an atlas bitmap (size 4096x3152) [mipmap] 1.744 Created an atlas bitmap (size 4096x3152) [mipmap] 1.744 Created an atlas bitmap (size 8192x3904) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 1.744 Created an atlas bitmap (size 16384x10268) [alpha-mask] 1.753 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask] 1.755 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 1.755 Created an atlas bitmap (size 16384x5220) [shadow, linear-magnification, alpha-mask] 1.755 Created an atlas bitmap (size 8192x5216) [shadow, mipmap, linear-magnification, alpha-mask] 1.755 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 1.755 Loading 3D bitmaps: 21 1.902 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 1.930 Parallel sprite loader initialized (threads: 14, bitmaps: 8791) 12.180 Sprites loaded 12.201 Generated mipmaps (4) for atlas [4] of size 16384x16064 12.206 Generated mipmaps (3) for atlas [13] of size 16384x4368 12.207 Generated mipmaps (3) for atlas [14] of size 4096x3040 12.216 Generated mipmaps (3) for atlas [15] of size 16384x16368 12.227 Generated mipmaps (3) for atlas [16] of size 16384x10752 12.236 Generated mipmaps (3) for atlas [17] of size 8192x6096 12.272 Generated mipmaps (3) for atlas [18] of size 8192x2800 12.320 Generated mipmaps (3) for atlas [19] of size 8192x4544 12.323 Generated mipmaps (3) for atlas [20] of size 8192x3408 12.324 Generated mipmaps (3) for atlas [21] of size 3504x768 12.329 Generated mipmaps (3) for atlas [22] of size 4096x3152 12.363 Generated mipmaps (3) for atlas [23] of size 4096x3152 12.365 Generated mipmaps (3) for atlas [24] of size 4096x3152 12.380 Generated mipmaps (5) for atlas [25] of size 8192x3904 12.381 Generated mipmaps (3) for atlas [30] of size 8192x5216 12.397 Custom mipmaps uploaded (3516) 12.408 Estimated VRAM usage for textures: 3964.64 MB (Atlases: 3757.09 MB, Textures: 207.56 MB) 12.517 Factorio initialised 12.518 Steam Storage Quota: 10002/23841 19.525 Joining game STEAM ID:({76561198015116888}) 19.525 Info UDPSocket.cpp:44: Opening socket 19.527 Info ClientMultiplayerManager.cpp:608: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 23.896 Connection refused 23.900 Info ClientMultiplayerManager.cpp:199: Quitting multiplayer connection. 23.900 Info ClientMultiplayerManager.cpp:608: UpdateTick(18446744073709551615) changing state from(Connecting) to(Disconnected) 23.901 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/generate-user-server-key-2?api_version=6 25.044 Info AuthServerConnector.cpp:149: Received key from auth server. 25.044 Info UDPSocket.cpp:238: Closing socket 25.044 Info UDPSocket.cpp:268: Socket closed 25.044 Joining game STEAM ID:({76561198015116888}) 25.044 Info UDPSocket.cpp:44: Opening socket 25.044 Info ClientMultiplayerManager.cpp:608: UpdateTick(18446744073709551615) changing state from(Ready) to(Connecting) 25.160 Info ClientSynchronizer.cpp:27: Initialized Synchronizer local peer(1) latency(32). 25.160 Info ClientMultiplayerManager.cpp:608: UpdateTick(18446744073709551615) changing state from(Connecting) to(ConnectedWaitingForMap) 25.160 Info ClientRouter.cpp:228: ConnectionAccepted 27.480 Info ClientMultiplayerManager.cpp:747: Received mapReadyForDownload 27.480 Downloading file /Users/fi5hii/Library/Application Support/factorio/temp/mp-download.zip (170050179 B, auxiliary 258 B, 338073 blocks) 27.488 Info ClientMultiplayerManager.cpp:608: UpdateTick(18446744073709551615) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap) 73.936 Finished download (46 s, 170 MB, 3.6 MB/s) 74.010 Info ClientMultiplayerManager.cpp:727: updateTick(18446744073709551615) map download finished creating scenario 74.013 Info ClientMultiplayerManager.cpp:608: UpdateTick(18446744073709551615) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap) 74.013 Loading map /Users/fi5hii/Library/Application Support/factorio/temp/mp-download.zip: 170050179 bytes. 74.031 Loading level.dat: 520067369 bytes. 74.031 Info Scenario.cpp:152: Map version 2.1.19-0 77.483 Loading blueprint storage: Local timestamp 1789747743, Cloud timestamp 1789937980 77.744 Loading script.dat: 1231 bytes. 77.746 Checksum for script __level__/control.lua: 816093757 77.781 Info ClientMultiplayerManager.cpp:608: UpdateTick(11687087) changing state from(ConnectedLoadingMap) to(TryingToCatchUp) 196.890 Info ClientMultiplayerManager.cpp:608: UpdateTick(11696895) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures) 197.063 Info ClientMultiplayerManager.cpp:608: UpdateTick(11696895) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame) 197.097 Info InputActionHandler.cpp:5063: UpdateTick (11696897) processed PlayerJoinGame peerID(15) playerIndex(7) mode(connect) 651.930 Info AppManagerStates.cpp:2029: Saving game as /Users/fi5hii/Library/Application Support/factorio/saves/SA/with Will - 60h to 60 science prod - S5 - Day 6 final (non-blocking) 652.064 Info AsyncScenarioSaver.cpp:177: Saving process PID: 96781 657.045 Info ClientMultiplayerManager.cpp:138: Disconnecting multiplayer connection. Reason: Quit. 657.045 Info ClientMultiplayerManager.cpp:608: UpdateTick(11723268) changing state from(InGame) to(DisconnectScheduled) 657.046 Info ClientMultiplayerManager.cpp:608: UpdateTick(11723268) changing state from(DisconnectScheduled) to(WaitingForDisconnectConfirmation) 657.130 Info ClientMultiplayerManager.cpp:608: UpdateTick(11723268) changing state from(WaitingForDisconnectConfirmation) to(Disconnected) 657.130 Info ClientMultiplayerManager.cpp:874: Disconnect notification for peer (15) 657.130 Info ClientMultiplayerManager.cpp:217: Deleting active scenario (global = true). 658.418 Info UDPSocket.cpp:238: Closing socket 658.418 Info UDPSocket.cpp:268: Socket closed 658.445 Info ChildProcessAgent.cpp:61: Child 96781 exited with return value 0 658.445 Uploaded files to cloud 658.445 Time travel logging: 103.994 Popped blueprint record (player-index: 65535, ID: 222) from book (player-index: 65535, ID: 187) 657.130 Scenario is being deleted 658.445 Error CrashHandler.cpp:616: Received 6 Factorio crashed. Generating symbolized stacktrace, please wait ... /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/Util/StacktraceToStream.cpp (60): printStacktraceToStream /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/Util/Logger.cpp (340): writeStacktrace /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/Util/Logger.cpp (385): logStacktrace /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/Util/CrashHandler.cpp (154): writeStackTrace /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/Util/CrashHandler.cpp (617): commonSignalHandler /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/Util/CrashHandler.cpp (625): SignalHandler 0x183091743 0x1830878d7 0x182f8d977 0x182e86a4b 0x182e8a2a7 0x182e8f693 _ZNSt27__type_info_implementations30__non_unique_arm_rtti_bit_impl21__is_type_name_uniqueB7v160006Em _ZNSt3__124__libcpp_operator_deleteB7v160006IJPvEEEvDpT_ _ZNSt3__127__do_deallocate_handle_sizeB7v160006IJEEEvPvmDpT_ _ZNSt3__119__libcpp_deallocateB7v160006EPvmm _ZNSt3__19allocatorIcE10deallocateB7v160006EPcm _ZNSt3__116allocator_traitsINS_9allocatorIcEEE10deallocateB7v160006ERS2_Pcm _ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEE19__null_terminate_atB7v160006EPcm _ZNSt3__112basic_stringIcNS_11char_traitsIcEENS_9allocatorIcEEE17__assign_no_aliasILb0EEERS5_PKcm _ZNSt3__111char_traitsIcE7compareEPKcS3_m /opt/libcxx16-macos10.13-11.0/lib/../include/c++/v1/__filesystem/path.h (510): operator= /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/Filesystem/Filesystem.hpp (78): operator= /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/Scenario/AsyncScenarioSaver.cpp (171): operator() /opt/libcxx16-macos10.13-11.0/lib/../include/c++/v1/__functional/invoke.h (394): __invoke<(lambda at /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/Scenario/AsyncScenarioSaver.cpp:144:5) &, int, ChildProcessAgent::ProcessStatus> /opt/libcxx16-macos10.13-11.0/lib/../include/c++/v1/__functional/invoke.h (487): __call<(lambda at /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/Scenario/AsyncScenarioSaver.cpp:144:5) &, int, ChildProcessAgent::ProcessStatus> /opt/libcxx16-macos10.13-11.0/lib/../include/c++/v1/__functional/function.h (185): operator() /opt/libcxx16-macos10.13-11.0/lib/../include/c++/v1/__functional/function.h (356): operator() /opt/libcxx16-macos10.13-11.0/lib/../include/c++/v1/__functional/function.h (510): operator() /opt/libcxx16-macos10.13-11.0/lib/../include/c++/v1/__functional/function.h (1156): operator() /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/ChildProcessAgent.cpp (76): check /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/MainLoop.cpp (580): prePrepare /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/MainLoop.cpp (693): mainLoopStep /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/MainLoop.cpp (414): run /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/Main.cpp (952): fmain /private/var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.mf4vnQAe5c/src/Main.cpp (974): main Stack trace logging done 659.712 Uploading log file 659.760 Info SystemUtil.cpp:852: Started /Users/fi5hii/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio; trampoline PID: 96784 659.760 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.