0.001 2026-08-24 19:10:31; Factorio 2.1.15 (build 87284, win64, steam, space-age) 0.001 Operating system: Windows 11 (build 26200) 0.000 Initializing Steam API. 0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.002 Config path: C:/Users/noahe/AppData/Roaming/Factorio/config/config.ini 0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.002 Write data path: C:/Users/noahe/AppData/Roaming/Factorio [39518/913035MB] 0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.024 System info: [CPU: AMD Ryzen 7 9800X3D 8-Core Processor, 16 cores, RAM: 12207/31903 MB, page: 14283/39327 MB, virtual: 4352/134217727 MB, extended virtual: 0 MB] 0.097 Memory info: 0.097 [0]: Corsair CMK32GX5M2B6000C38 16384 MB 6000 MHz 1.1 v 64|64 0.097 [1]: Corsair CMK32GX5M2B6000C38 16384 MB 6000 MHz 1.1 v 64|64 0.323 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 4294967295] [Special: lmw] [Lang: en] 0.529 Video driver: windows 0.529 Available displays: 2 0.529 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 5070 {0x05, [0,0], 1920x1080, 32bit, 144Hz} 0.530 [1]: \\.\DISPLAY2 - NVIDIA GeForce RTX 5070 {0x01, [1920,0], 1920x1080, 32bit, 60Hz} 0.572 [Direct3D11] Display: 4294967295, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.762 Initialised Direct3D[0]: NVIDIA GeForce RTX 5070; id: 10de-2f04; driver: nvldumdx.dll 32.0.16.1074 0.762 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.762 [Local Video Memory] Budget: 11175MB, CurrentUsage: 6MB, Reservation: 0/5715MB 0.762 [Non-Local Vid.Mem.] Budget: 15183MB, CurrentUsage: 0MB, Reservation: 0/7719MB 0.762 Tiled resources: Tier 2 0.762 Unified Memory Architecture: No 0.762 BGR 565 Supported: Yes 0.762 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.763 Graphics settings preset: very-high 0.763 Dedicated video memory size 11943 MB 0.809 Desktop composition is active. 0.809 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.809 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.832 [Audio] Driver:wasapi, Device:Default device, Depth:32, Channels:2, Frequency:44100 0.930 Joystick device connected: instance: 6, Shaul Eizikovich vJoy - Virtual Joystick 0.930 Joystick device connected: instance: 5, Shaul Eizikovich vJoy - Virtual Joystick 0.930 Joystick device connected: instance: 4, Sim (C) Alex Oz 2023 VKBsim Gladiator EVO R 0.930 Joystick device connected: instance: 3, Sim (C) Alex Oz 2023 VKBsim Gladiator EVO L 2.049 Info ModManager.cpp:450: FeatureFlag expansion = true 2.049 Info ModManager.cpp:450: FeatureFlag expansion-shaders = true 2.049 Info ModManager.cpp:450: FeatureFlag freezing = true 2.049 Info ModManager.cpp:450: FeatureFlag quality = true 2.049 Info ModManager.cpp:450: FeatureFlag rail-bridges = true 2.049 Info ModManager.cpp:450: FeatureFlag segmented-units = true 2.049 Info ModManager.cpp:450: FeatureFlag space-travel = true 2.049 Info ModManager.cpp:450: FeatureFlag spoiling = true 2.067 Loading mod core 0.0.0 (data.lua) 2.173 Loading mod base 2.1.15 (data.lua) 3.980 Loading mod elevated-rails 2.1.15 (data.lua) 4.347 Loading mod recycler 2.1.15 (data.lua) 4.493 Loading mod quality 2.1.15 (data.lua) 4.547 Loading mod space-age 2.1.15 (data.lua) 9.024 Loading mod base 2.1.15 (data-updates.lua) 9.054 Loading mod recycler 2.1.15 (data-updates.lua) 9.094 Loading mod space-age 2.1.15 (data-updates.lua) 9.279 Checksum for core: 1992290636 9.279 Checksum of base: 1823825898 9.279 Checksum of elevated-rails: 1611378435 9.279 Checksum of recycler: 2113261148 9.279 Checksum of quality: 1474210499 9.279 Checksum of space-age: 3194106127 9.693 Prototype list checksum: 3041708406 9.768 Loading sounds... 21.697 Info PlayerData.cpp:564: Cloud player-data.json available 21.722 Post-data load graphics options: [Light occlusion: YES] 22.074 Initial atlas bitmap size is 16384 22.084 Created an atlas bitmap (size 16384x16384) [none] 22.099 Created an atlas bitmap (size 16384x16380) [none] 22.119 Created an atlas bitmap (size 16384x16384) [none] 22.120 Created an atlas bitmap (size 16384x14372) [none] 22.121 Created an atlas bitmap (size 16384x16032) [low-object] 22.122 Created an atlas bitmap (size 16384x16324) [corpse-decay] 22.123 Created an atlas bitmap (size 4096x2804) [corpse-decay] 22.123 Created an atlas bitmap (size 16384x9332) [decal] 22.123 Created an atlas bitmap (size 16384x5956) [none] 22.124 Created an atlas bitmap (size 8192x2800) [none] 22.124 Created an atlas bitmap (size 16384x3436) [procession-cover, linear-minification, linear-magnification] 22.124 Created an atlas bitmap (size 4096x1392) [none] 22.124 Created an atlas bitmap (size 1676x79) [not-compressed] 22.125 Created an atlas bitmap (size 16384x4368) [mipmap, linear-minification, linear-magnification, linear-mip-level] 22.125 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 22.150 Created an atlas bitmap (size 16384x16368) [terrain, mipmap, linear-minification, linear-mip-level] 22.150 Created an atlas bitmap (size 16384x10752) [terrain, mipmap, linear-minification, linear-mip-level] 22.151 Created an atlas bitmap (size 8192x6096) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 22.151 Created an atlas bitmap (size 8192x2800) [mipmap] 22.151 Created an atlas bitmap (size 8192x4544) [mipmap] 22.152 Created an atlas bitmap (size 8192x3408) [mipmap] 22.152 Created an atlas bitmap (size 3504x768) [mipmap] 22.152 Created an atlas bitmap (size 4096x3152) [mipmap] 22.152 Created an atlas bitmap (size 4096x3152) [mipmap] 22.152 Created an atlas bitmap (size 4096x3152) [mipmap] 22.152 Created an atlas bitmap (size 8192x3904) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 22.155 Created an atlas bitmap (size 16384x10268) [alpha-mask] 22.219 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 22.223 Created an atlas bitmap (size 16384x16344) [shadow, linear-magnification, alpha-mask] 22.223 Created an atlas bitmap (size 16384x5160) [shadow, linear-magnification, alpha-mask] 22.223 Created an atlas bitmap (size 8192x5216) [shadow, mipmap, linear-magnification, alpha-mask] 22.223 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 22.223 Loading 3D bitmaps: 21 22.236 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 22.258 Parallel sprite loader initialized (threads: 15, bitmaps: 8791) 38.230 Sprites loaded 38.241 Generated mipmaps (4) for atlas [4] of size 16384x16032 38.252 Generated mipmaps (3) for atlas [13] of size 16384x4368 38.263 Generated mipmaps (3) for atlas [14] of size 4096x3040 38.274 Generated mipmaps (3) for atlas [15] of size 16384x16368 38.286 Generated mipmaps (3) for atlas [16] of size 16384x10752 38.297 Generated mipmaps (3) for atlas [17] of size 8192x6096 38.333 Generated mipmaps (3) for atlas [18] of size 8192x2800 38.370 Generated mipmaps (3) for atlas [19] of size 8192x4544 38.381 Generated mipmaps (3) for atlas [20] of size 8192x3408 38.392 Generated mipmaps (3) for atlas [21] of size 3504x768 38.403 Generated mipmaps (3) for atlas [22] of size 4096x3152 38.426 Generated mipmaps (3) for atlas [23] of size 4096x3152 38.437 Generated mipmaps (3) for atlas [24] of size 4096x3152 38.448 Generated mipmaps (5) for atlas [25] of size 8192x3904 38.460 Generated mipmaps (3) for atlas [30] of size 8192x5216 38.486 Custom mipmaps uploaded (3515) 38.515 Estimated VRAM usage for textures: 3963.35 MB (Atlases: 3755.80 MB, Textures: 207.56 MB) 38.515 Real VRAM usage for the whole program: 4262.61 MB 38.602 Factorio initialised 38.602 Discord overlay detected (DiscordHook64.dll) 38.646 Steam Storage Quota: 23621/23841 43.311 Loading map C:\Users\noahe\AppData\Roaming\Factorio\saves\_autosave2.zip: 19485280 bytes. 43.403 Loading level.dat: 53239998 bytes. 43.403 Info Scenario.cpp:152: Map version 2.1.15-2 43.970 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1 43.970 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat" 43.971 Loading blueprint storage: Local timestamp 1650394082, Cloud timestamp -1 43.977 Loading script.dat: 1222 bytes. 43.981 Checksum for script __level__/control.lua: 816093757 Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Gui\FlowDataFrame.cpp(673): FlowDataFrame >,double,ElectricityTag>,Surface,FlowGuiEnabler<0> >::graphVerticalLabelFormatter C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC\14.44.35207\include\functional(882): std::_Func_impl_no_alloc<`FlowDataFrame >,double,ElectricityTag>,Surface,FlowGuiEnabler<0> >::FlowDataFrame >,double,ElectricityTag>,Surface,FlowGuiEnabler<0> >'::`1'::,std::basic_string,std::allocator >,float>::_Do_call C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\libraries\Agui\Widget\Graph.cpp(274): agui::Graph::update C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\libraries\Agui\Widget\Graph.cpp(28): agui::Graph::Graph C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Gui\FlowDataFrame.cpp(78): FlowDataFrame >,double,ElectricityTag>,ElectricPole,FlowGuiEnabler<0> >::FlowDataFrame >,double,ElectricityTag>,ElectricPole,FlowGuiEnabler<0> > C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Gui\FlowGui.cpp(18): FlowGui >,double,ElectricityTag>,ElectricPole,FlowGuiEnabler<0> >::FlowGui >,double,ElectricityTag>,ElectricPole,FlowGuiEnabler<0> > C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Gui\ElectricNetworkGuiWindow.cpp(19): ElectricNetworkGuiWindow::ElectricNetworkGuiWindow C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Input\CommonMapInteraction.cpp(587): CommonMapInteraction::openEntityGui C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Input\CommonMapInteraction.cpp(377): CommonMapInteraction::openGuiInternal C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\GameView.cpp(549): GameView::loadGuiForController C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Game.cpp(294): Game::postActionProcessed C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Game.cpp(272): Game::postUpdate C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\MainLoop.cpp(1164): MainLoop::prepare C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\MainLoop.cpp(717): MainLoop::mainLoopStep C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\MainLoop.cpp(414): MainLoop::run C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Main.cpp(952): fmain C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Main.cpp(974): wmain D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF53ACCB7) 00007FFBF53ACCB7 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBF6F2AD6C) 00007FFBF6F2AD6C (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 237.367 Error FlowDataFrame.cpp:625: this->precisionIndex < StatisticsType::precisionCount was not true 237.367 Error CrashHandler.cpp:616: Received 22 Logger::writeStacktrace skipped. 237.367 Error CrashHandler.cpp:163: Map tick at moment of crash: 11495384 237.408 Info CrashHandler.cpp:291: Executable CRC: 241289227 237.408 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 244.366 Uploading log file 244.407 Error CrashHandler.cpp:243: Heap validation: success. 244.408 Creating crash dump. 244.636 CrashDump success