0.001 2026-08-24 14:58:02; Factorio 2.1.15 (build 87284, win64, steam, space-age) 0.001 Operating system: Windows 11 (build 26200) 0.000 Initializing Steam API. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/boraf/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/boraf/AppData/Roaming/Factorio [712599/952850MB] 0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.011 System info: [CPU: AMD Ryzen 5 5500, 12 cores, RAM: 9497/16250 MB, page: 16661/24442 MB, virtual: 4352/134217727 MB, extended virtual: 0 MB] 0.055 Memory info: 0.055 [0]: Kingston HP26D4U9S8MD-8 8192 MB 2666 MHz 1.2 v 64|64 0.055 [1]: Unknown CMW16GX4M2Z3600C18 8192 MB 2666 MHz 1.2 v 64|64 0.152 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 4294967295] [Special: lmw] [Lang: en] 0.285 Video driver: windows 0.285 Available displays: 1 0.285 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1660 Ti {0x05, [0,0], 1920x1080, 32bit, 59Hz} 0.341 [Direct3D11] Display: 4294967295, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.636 Initialised Direct3D[0]: NVIDIA GeForce GTX 1660 Ti; id: 10de-2182; driver: nvldumdx.dll 32.0.15.9649 0.636 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.636 [Local Video Memory] Budget: 5198MB, CurrentUsage: 6MB, Reservation: 0/2727MB 0.636 [Non-Local Vid.Mem.] Budget: 7462MB, CurrentUsage: 0MB, Reservation: 0/3859MB 0.636 Tiled resources: Tier 2 0.636 Unified Memory Architecture: No 0.636 BGR 565 Supported: Yes 0.636 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.636 Graphics settings preset: very-high 0.636 Dedicated video memory size 5966 MB 0.679 Desktop composition is active. 0.679 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.679 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:60,C:0,S:100] 0.725 [Audio] Driver:wasapi, Device:Headphones (Soundcore Q30), Depth:32, Channels:2, Frequency:44100 0.857 Info ModManager.cpp:450: FeatureFlag expansion = true 0.857 Info ModManager.cpp:450: FeatureFlag expansion-shaders = true 0.857 Info ModManager.cpp:450: FeatureFlag freezing = true 0.857 Info ModManager.cpp:450: FeatureFlag quality = true 0.857 Info ModManager.cpp:450: FeatureFlag rail-bridges = true 0.857 Info ModManager.cpp:450: FeatureFlag segmented-units = true 0.857 Info ModManager.cpp:450: FeatureFlag space-travel = true 0.857 Info ModManager.cpp:450: FeatureFlag spoiling = true 0.865 Loading mod core 0.0.0 (data.lua) 0.904 Loading mod base 2.1.15 (data.lua) 1.310 Loading mod elevated-rails 2.1.15 (data.lua) 1.359 Loading mod recycler 2.1.15 (data.lua) 1.381 Loading mod quality 2.1.15 (data.lua) 1.397 Loading mod space-age 2.1.15 (data.lua) 2.196 Loading mod base 2.1.15 (data-updates.lua) 2.218 Loading mod recycler 2.1.15 (data-updates.lua) 2.247 Loading mod space-age 2.1.15 (data-updates.lua) 2.383 Checksum for core: 1992290636 2.383 Checksum of base: 1823825898 2.383 Checksum of elevated-rails: 1611378435 2.383 Checksum of recycler: 2113261148 2.383 Checksum of quality: 1474210499 2.383 Checksum of space-age: 3194106127 3.011 Prototype list checksum: 3041708406 3.080 Loading sounds... 5.673 Info PlayerData.cpp:564: Cloud player-data.json available 5.679 Post-data load graphics options: [Light occlusion: YES] 6.074 Crop bitmaps. 6.077 Parallel sprite loader initialized (threads: 12, bitmaps: 8791) 21.309 Initial atlas bitmap size is 16384 21.322 Created an atlas bitmap (size 16384x16384) [none] 21.339 Created an atlas bitmap (size 16384x16380) [none] 21.357 Created an atlas bitmap (size 16384x16384) [none] 21.358 Created an atlas bitmap (size 16384x14372) [none] 21.359 Created an atlas bitmap (size 16384x16032) [low-object] 21.362 Created an atlas bitmap (size 16384x16324) [corpse-decay] 21.362 Created an atlas bitmap (size 4096x2804) [corpse-decay] 21.362 Created an atlas bitmap (size 16384x9332) [decal] 21.363 Created an atlas bitmap (size 16384x5956) [none] 21.363 Created an atlas bitmap (size 8192x2800) [none] 21.363 Created an atlas bitmap (size 16384x3436) [procession-cover, linear-minification, linear-magnification] 21.363 Created an atlas bitmap (size 4096x1392) [none] 21.363 Created an atlas bitmap (size 1676x79) [not-compressed] 21.364 Created an atlas bitmap (size 16384x4368) [mipmap, linear-minification, linear-magnification, linear-mip-level] 21.364 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 21.372 Created an atlas bitmap (size 16384x16368) [terrain, mipmap, linear-minification, linear-mip-level] 21.372 Created an atlas bitmap (size 16384x10752) [terrain, mipmap, linear-minification, linear-mip-level] 21.373 Created an atlas bitmap (size 8192x6096) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 21.373 Created an atlas bitmap (size 8192x2800) [mipmap] 21.373 Created an atlas bitmap (size 8192x4544) [mipmap] 21.373 Created an atlas bitmap (size 8192x3408) [mipmap] 21.373 Created an atlas bitmap (size 3504x768) [mipmap] 21.374 Created an atlas bitmap (size 4096x3152) [mipmap] 21.374 Created an atlas bitmap (size 4096x3152) [mipmap] 21.374 Created an atlas bitmap (size 4096x3152) [mipmap] 21.374 Created an atlas bitmap (size 8192x3904) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 21.376 Created an atlas bitmap (size 16384x10268) [alpha-mask] 21.396 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 21.400 Created an atlas bitmap (size 16384x16344) [shadow, linear-magnification, alpha-mask] 21.400 Created an atlas bitmap (size 16384x5160) [shadow, linear-magnification, alpha-mask] 21.400 Created an atlas bitmap (size 8192x5216) [shadow, mipmap, linear-magnification, alpha-mask] 21.400 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 21.400 Loading 3D bitmaps: 21 21.420 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 21.453 Parallel sprite loader initialized (threads: 11, bitmaps: 8791) 40.730 Sprites loaded 40.816 Generated mipmaps (4) for atlas [4] of size 16384x16032 40.837 Generated mipmaps (3) for atlas [13] of size 16384x4368 40.848 Generated mipmaps (3) for atlas [14] of size 4096x3040 40.860 Generated mipmaps (3) for atlas [15] of size 16384x16368 40.871 Generated mipmaps (3) for atlas [16] of size 16384x10752 40.882 Generated mipmaps (3) for atlas [17] of size 8192x6096 40.930 Generated mipmaps (3) for atlas [18] of size 8192x2800 40.979 Generated mipmaps (3) for atlas [19] of size 8192x4544 40.992 Generated mipmaps (3) for atlas [20] of size 8192x3408 41.003 Generated mipmaps (3) for atlas [21] of size 3504x768 41.014 Generated mipmaps (3) for atlas [22] of size 4096x3152 41.046 Generated mipmaps (3) for atlas [23] of size 4096x3152 41.058 Generated mipmaps (3) for atlas [24] of size 4096x3152 41.069 Generated mipmaps (5) for atlas [25] of size 8192x3904 41.081 Generated mipmaps (3) for atlas [30] of size 8192x5216 41.112 Custom mipmaps uploaded (3515) 41.154 Estimated VRAM usage for textures: 3963.35 MB (Atlases: 3755.80 MB, Textures: 207.56 MB) 41.154 Real VRAM usage for the whole program: 1515.27 MB 41.277 Factorio initialised 41.327 Steam Storage Quota: 21496/23841 66.475 Error SteamContext.cpp:733: SteamUtils::ShowFLoatingGamepadTextInput failed. 90.052 Error SteamContext.cpp:743: SteamUtils::DismissFloatingGamepadTextInput failed. 123.324 Info ServerSynchronizer.cpp:22: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 123.324 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame) 123.324 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame) 123.325 Loading map C:\Users\boraf\AppData\Roaming\Factorio\saves\The Penance [item=programmable-speaker,quality=legendary] - 2.1.zip: 16333955 bytes. 123.440 Loading level.dat: 42365341 bytes. 123.440 Info Scenario.cpp:152: Map version 2.1.14-1 124.364 Loading blueprint storage: Local timestamp 1787409931, Cloud timestamp 1787409931 124.627 Loading script.dat: 1222 bytes. 124.631 Checksum for script __level__/control.lua: 816093757 124.644 Info UDPSocket.cpp:38: Opening socket at (IP ADDR:({0.0.0.0:34197})) 124.646 Hosting game at IP ADDR:({0.0.0.0:34197}) 124.646 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6 124.810 Info AuthServerConnector.cpp:112: Obtained serverPadlock for serverHash (opx3AefZcDby6LyhyqWSTlwgnHmgV7vP) from the auth server. 124.810 Info ServerMultiplayerManager.cpp:809: updateTick(12402979) changing state from(CreatingGame) to(InGame) 124.811 Info UDPSocket.cpp:50: Opening socket for broadcast 124.821 Info InputActionHandler.cpp:5062: UpdateTick (12402979) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 125.077 Info SteamContext.cpp:467: Lobby created callback started. 125.077 Info SteamContext.cpp:474: Lobby created succeeded. 125.077 Info SteamContext.cpp:496: Lobby creation finished. 125.077 Info SteamContext.cpp:504: Entered own lobby. 184.219 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561199111613062})) 184.219 Refusing connection for address (STEAM ID:({76561199111613062})), username (Mass-Produced-Beans). UserVerificationMissing 184.986 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561199111613062})) 184.989 Info ServerRouter.cpp:465: Replying to connectionRequest for address(STEAM ID:({76561199111613062})). 184.989 Info ServerSynchronizer.cpp:594: nextHeartbeatSequenceNumber(3644) adding peer(1) 184.989 Info AuthServerConnector.cpp:545: Queuing ban recommendation check for user Mass-Produced-Beans 184.989 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/bans/query-user 185.016 Info ServerMultiplayerManager.cpp:809: updateTick(12406587) changing state from(InGame) to(InGameSavingMap) 185.069 Info ServerMultiplayerManager.cpp:977: updateTick(12406587) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap) 185.303 Info ServerMultiplayerManager.cpp:1038: UpdateTick(12406587) Serving map(C:\Users\boraf\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(1) size(15610769) auxiliary(167) crc(473427077) 185.303 Info ServerMultiplayerManager.cpp:809: updateTick(12406587) changing state from(InGameSavingMap) to(InGame) 185.386 Info ServerMultiplayerManager.cpp:977: updateTick(12406591) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 189.166 Info ServerMultiplayerManager.cpp:977: updateTick(12406817) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 189.964 Info ServerMultiplayerManager.cpp:977: updateTick(12406865) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 190.548 Info ServerMultiplayerManager.cpp:977: updateTick(12406900) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 190.548 Info InputActionHandler.cpp:5062: UpdateTick (12406900) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 190.632 Info ServerMultiplayerManager.cpp:977: updateTick(12406905) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 301.395 Error SteamContext.cpp:733: SteamUtils::ShowFLoatingGamepadTextInput failed. 301.435 Error SteamContext.cpp:743: SteamUtils::DismissFloatingGamepadTextInput failed. 303.584 Info AppManagerStates.cpp:2131: Saving finished 409.376 Info AppManager.cpp:335: Saving to _autosave3 (blocking). 409.689 Info AppManagerStates.cpp:2131: Saving finished 709.721 Info AppManager.cpp:335: Saving to _autosave1 (blocking). 710.033 Info AppManagerStates.cpp:2131: Saving finished 1010.034 Info AppManager.cpp:335: Saving to _autosave2 (blocking). 1010.352 Info AppManagerStates.cpp:2131: Saving finished 1310.363 Info AppManager.cpp:335: Saving to _autosave3 (blocking). 1310.689 Info AppManagerStates.cpp:2131: Saving finished 1498.116 Error SteamContext.cpp:733: SteamUtils::ShowFLoatingGamepadTextInput failed. 1500.986 Error SteamContext.cpp:743: SteamUtils::DismissFloatingGamepadTextInput failed. 1502.021 Error SteamContext.cpp:733: SteamUtils::ShowFLoatingGamepadTextInput failed. 1504.706 Error SteamContext.cpp:743: SteamUtils::DismissFloatingGamepadTextInput failed. 1505.190 Error SteamContext.cpp:733: SteamUtils::ShowFLoatingGamepadTextInput failed. 1511.480 Error SteamContext.cpp:743: SteamUtils::DismissFloatingGamepadTextInput failed. 1610.762 Info AppManager.cpp:335: Saving to _autosave1 (blocking). 1611.098 Info AppManagerStates.cpp:2131: Saving finished 1911.107 Info AppManager.cpp:335: Saving to _autosave2 (blocking). 1911.464 Info AppManagerStates.cpp:2131: Saving finished 2211.504 Info AppManager.cpp:335: Saving to _autosave3 (blocking). 2211.819 Info AppManagerStates.cpp:2131: Saving finished 2511.851 Info AppManager.cpp:335: Saving to _autosave1 (blocking). 2512.178 Info AppManagerStates.cpp:2131: Saving finished 2522.968 Error SteamContext.cpp:733: SteamUtils::ShowFLoatingGamepadTextInput failed. 2526.417 Error SteamContext.cpp:743: SteamUtils::DismissFloatingGamepadTextInput failed. 2812.214 Info AppManager.cpp:335: Saving to _autosave2 (blocking). 2812.529 Info AppManagerStates.cpp:2131: Saving finished 3112.545 Info AppManager.cpp:335: Saving to _autosave3 (blocking). 3112.863 Info AppManagerStates.cpp:2131: Saving finished 3255.621 Error SteamContext.cpp:733: SteamUtils::ShowFLoatingGamepadTextInput failed. 3257.391 Error SteamContext.cpp:743: SteamUtils::DismissFloatingGamepadTextInput failed. 3412.875 Info AppManager.cpp:335: Saving to _autosave1 (blocking). 3413.188 Info AppManagerStates.cpp:2131: Saving finished 3713.205 Info AppManager.cpp:335: Saving to _autosave2 (blocking). 3713.551 Info AppManagerStates.cpp:2131: Saving finished Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Gui\FlowDataFrame.cpp(666): FlowDataFrame >,unsigned __int64,void>,ForceData,FlowGuiEnabler<3> >::graphVerticalLabelFormatter C:\Program Files (x86)\Microsoft Visual Studio\2022\BuildTools\VC\Tools\MSVC\14.44.35207\include\functional(882): std::_Func_impl_no_alloc<`FlowDataFrame,double,void>,ForceData,FlowGuiEnabler<2> >::FlowDataFrame,double,void>,ForceData,FlowGuiEnabler<2> >'::`1'::,std::basic_string,std::allocator >,float>::_Do_call C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\libraries\Agui\Widget\Graph.cpp(274): agui::Graph::update C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\libraries\Agui\Widget\Graph.cpp(28): agui::Graph::Graph C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Gui\FlowDataFrame.cpp(78): FlowDataFrame >,unsigned __int64,void>,ForceData,FlowGuiEnabler<1> >::FlowDataFrame >,unsigned __int64,void>,ForceData,FlowGuiEnabler<1> > C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Gui\FlowGui.cpp(18): FlowGui >,unsigned __int64,void>,ForceData,FlowGuiEnabler<1> >::FlowGui >,unsigned __int64,void>,ForceData,FlowGuiEnabler<1> > C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Gui\ProductionGui.cpp(20): ProductionGui::ProductionGui C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Input\CommonMapInteraction.cpp(333): CommonMapInteraction::openGuiInternal C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\GameView.cpp(549): GameView::loadGuiForController C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Game.cpp(294): Game::postActionProcessed C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Game.cpp(272): Game::postUpdate C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\MainLoop.cpp(1164): MainLoop::prepare C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\MainLoop.cpp(717): MainLoop::mainLoopStep C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\MainLoop.cpp(414): MainLoop::run C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Main.cpp(952): fmain C:\Users\build\AppData\Local\Temp\factorio-build-wLGW85\src\Main.cpp(974): wmain D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA1A0CCB7) 00007FFAA1A0CCB7 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA392AD6C) 00007FFAA392AD6C (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 3743.734 Error FlowDataFrame.cpp:625: this->precisionIndex < StatisticsType::precisionCount was not true 3743.735 Error CrashHandler.cpp:616: Received 22 Logger::writeStacktrace skipped. 3743.735 Error CrashHandler.cpp:163: Map tick at moment of crash: 12619683 3743.791 Info CrashHandler.cpp:291: Executable CRC: 241289227 3743.791 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 3790.866 Uploading log file 3790.926 Error CrashHandler.cpp:243: Heap validation: success. 3790.930 Creating crash dump. 3791.367 CrashDump success