;; This buffer is for text that is not saved, and for Lisp evaluation. ;; To create a file, visit it with ‘C-x C-f’ and enter text in its buffer. 0.000 2026-07-17 15:11:02; Factorio 2.1.11 (build 86962, linux64, steam, space-age) 0.000 Operating system: Linux 0.000 Initializing Steam API. 0.000 Program arguments: "/home/mleone/.steam/debian-installation/steamapps/common/Factorio/bin/x64/factorio" 0.000 Config path: /home/mleone/.factorio/config/config.ini 0.000 Read data path: /home/mleone/.steam/debian-installation/steamapps/common/Factorio/data 0.000 Write data path: /home/mleone/.factorio [1238526/1874256MB] 0.000 Binaries path: /home/mleone/.steam/debian-installation/steamapps/common/Factorio/bin 0.008 System info: [CPU: Intel(R) Core(TM) i7-7800X CPU @ 3.50GHz, 12 cores, RAM: 31794 MB] 0.008 Environment: DISPLAY=:1 WAYLAND_DISPLAY= DESKTOP_SESSION=ubuntu XDG_SESSION_DESKTOP=ubuntu XDG_CURRENT_DESKTOP=ubuntu:GNOME SDL_VIDEODRIVER= __GL_FSAA_MODE= __GL_LOG_MAX_ANISO= __GL_SYNC_TO_VBLANK= __GL_SORT_FBCONFIGS= __GL_YIELD= 0.023 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 4294967295] [Special: lmw] [Lang: en] 0.077 Video driver: x11 0.077 Available displays: 1 0.092 [0]: AW3423DWF 34" - {1, [0,0], 3440x1440, SDL_PIXELFORMAT_XRGB8888, 164.90 Hz} 0.315 Initialised OpenGL:[1] NVIDIA GeForce RTX 4060 Ti/PCIe/SSE2; driver: 3.3.0 NVIDIA 610.43.02 0.315 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes 0.315 [Version] 3.3 0.389 Graphics settings preset: very-high 0.389 Dedicated video memory size 8434 MB (detected from NVIDIA GeForce RTX 4060 Ti; VendorID: 0x10de; DeviceID: 0x2803) 0.411 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.411 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.427 [Audio] Driver:pipewire, Device:Default device, Depth:32, Channels:2, Frequency:44100 0.568 Info ModManager.cpp:450: FeatureFlag expansion = true 0.568 Info ModManager.cpp:450: FeatureFlag expansion-shaders = true 0.568 Info ModManager.cpp:450: FeatureFlag freezing = true 0.568 Info ModManager.cpp:450: FeatureFlag quality = true 0.568 Info ModManager.cpp:450: FeatureFlag rail-bridges = true 0.568 Info ModManager.cpp:450: FeatureFlag segmented-units = true 0.568 Info ModManager.cpp:450: FeatureFlag space-travel = true 0.568 Info ModManager.cpp:450: FeatureFlag spoiling = true 0.597 Loading mod settings even-distribution 2.1.0 (settings.lua) 0.597 Loading mod settings far-reach 2.1.0 (settings.lua) 0.598 Loading mod settings helmod 2.3.3 (settings.lua) 0.604 Loading mod settings jetpack 0.5.1 (settings.lua) 0.605 Loading mod settings BottleneckLite 1.4.0 (settings.lua) 0.605 Loading mod settings RateCalculator 3.4.1 (settings.lua) 0.608 Loading mod core 0.0.0 (data.lua) 0.625 Loading mod base 2.1.11 (data.lua) 0.803 Loading mod elevated-rails 2.1.11 (data.lua) 0.820 Loading mod even-distribution 2.1.0 (data.lua) 0.830 Loading mod flib 0.17.2 (data.lua) 0.840 Loading mod FNEI 0.4.7 (data.lua) 0.849 Loading mod helmod 2.3.3 (data.lua) 0.912 Loading mod jetpack 0.5.1 (data.lua) 0.937 Loading mod recycler 2.1.11 (data.lua) 0.960 Loading mod ChangeInserterDropLane 1.3.0 (data.lua) 0.982 Loading mod quality 2.1.11 (data.lua) 1.003 Loading mod RateCalculator 3.4.1 (data.lua) 1.025 Loading mod space-age 2.1.11 (data.lua) 1.220 Loading mod base 2.1.11 (data-updates.lua) 1.249 Loading mod recycler 2.1.11 (data-updates.lua) 1.287 Loading mod ChangeInserterDropLane 1.3.0 (data-updates.lua) 1.314 Loading mod space-age 2.1.11 (data-updates.lua) 1.346 Loading mod jetpack 0.5.1 (data-final-fixes.lua) 1.378 Loading mod BottleneckLite 1.4.0 (data-final-fixes.lua) 1.524 Checksum for core: 2818056893 1.524 Checksum of base: 4112488081 1.524 Checksum of alien-biomes-graphics: 0 1.524 Checksum of elevated-rails: 1071712039 1.524 Checksum of even-distribution: 281457414 1.524 Checksum of far-reach: 681003952 1.524 Checksum of flib: 3410458141 1.524 Checksum of FNEI: 1953867081 1.524 Checksum of helmod: 3936670985 1.524 Checksum of jetpack: 122244844 1.524 Checksum of recycler: 2701559874 1.524 Checksum of BottleneckLite: 4247381558 1.524 Checksum of ChangeInserterDropLane: 1423034073 1.524 Checksum of quality: 909741783 1.524 Checksum of RateCalculator: 1912923658 1.524 Checksum of space-age: 3287510905 2.143 Prototype list checksum: 2946969975 2.246 Loading sounds... 2.478 Info PlayerData.cpp:564: Cloud player-data.json available 2.480 Post-data load graphics options: [Light occlusion: YES] 2.935 Initial atlas bitmap size is 16384 2.951 Created an atlas bitmap (size 16384x16376) [none] 2.972 Created an atlas bitmap (size 16384x16384) [none] 2.996 Created an atlas bitmap (size 16384x16372) [none] 2.996 Created an atlas bitmap (size 16384x15048) [none] 2.997 Created an atlas bitmap (size 16384x16032) [low-object] 2.999 Created an atlas bitmap (size 16384x16324) [corpse-decay] 2.999 Created an atlas bitmap (size 4096x2848) [corpse-decay] 2.999 Created an atlas bitmap (size 16384x9332) [decal] 2.999 Created an atlas bitmap (size 16384x5956) [none] 2.999 Created an atlas bitmap (size 8192x2800) [none] 2.999 Created an atlas bitmap (size 16384x3436) [procession-cover, linear-minification, linear-magnification] 2.999 Created an atlas bitmap (size 4096x1392) [none] 2.999 Created an atlas bitmap (size 1676x79) [not-compressed] 2.999 Created an atlas bitmap (size 16384x4336) [mipmap, linear-minification, linear-magnification, linear-mip-level] 2.999 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 3.011 Created an atlas bitmap (size 16384x16368) [terrain, mipmap, linear-minification, linear-mip-level] 3.012 Created an atlas bitmap (size 16384x10752) [terrain, mipmap, linear-minification, linear-mip-level] 3.012 Created an atlas bitmap (size 8192x6096) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 3.012 Created an atlas bitmap (size 8192x2656) [mipmap] 3.012 Created an atlas bitmap (size 8192x4544) [mipmap] 3.012 Created an atlas bitmap (size 8192x3408) [mipmap] 3.012 Created an atlas bitmap (size 3504x768) [mipmap] 3.012 Created an atlas bitmap (size 4096x3152) [mipmap] 3.012 Created an atlas bitmap (size 4096x3152) [mipmap] 3.012 Created an atlas bitmap (size 4096x3152) [mipmap] 3.015 Created an atlas bitmap (size 8192x5344) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 3.017 Created an atlas bitmap (size 16384x10268) [alpha-mask] 3.045 Created an atlas bitmap (size 16384x16372) [shadow, linear-magnification, alpha-mask] 3.048 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 3.049 Created an atlas bitmap (size 16384x5216) [shadow, linear-magnification, alpha-mask] 3.049 Created an atlas bitmap (size 8192x5040) [shadow, mipmap, linear-magnification, alpha-mask] 3.049 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 3.049 Loading 3D bitmaps: 21 3.058 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 3.313 Parallel sprite loader initialized (threads: 11, bitmaps: 9082) 28.696 Sprites loaded 28.814 Generated mipmaps (4) for atlas [4] of size 16384x16032 28.839 Generated mipmaps (3) for atlas [13] of size 16384x4336 28.851 Generated mipmaps (3) for atlas [14] of size 4096x3040 28.928 Generated mipmaps (3) for atlas [15] of size 16384x16368 28.986 Generated mipmaps (3) for atlas [16] of size 16384x10752 28.998 Generated mipmaps (3) for atlas [17] of size 8192x6096 29.069 Generated mipmaps (3) for atlas [18] of size 8192x2656 29.128 Generated mipmaps (3) for atlas [19] of size 8192x4544 29.130 Generated mipmaps (3) for atlas [20] of size 8192x3408 29.131 Generated mipmaps (3) for atlas [21] of size 3504x768 29.134 Generated mipmaps (3) for atlas [22] of size 4096x3152 29.168 Generated mipmaps (3) for atlas [23] of size 4096x3152 29.170 Generated mipmaps (3) for atlas [24] of size 4096x3152 29.229 Generated mipmaps (5) for atlas [25] of size 8192x5344 29.230 Generated mipmaps (3) for atlas [30] of size 8192x5040 29.288 Custom mipmaps uploaded (4121) 29.335 Estimated VRAM usage for textures: 4036.23 MB (Atlases: 3828.67 MB, Textures: 207.56 MB) 29.383 Custom inputs active: 16 29.556 Factorio initialised 29.567 Steam Storage Quota: 22587/23841 69.163 Info ServerSynchronizer.cpp:22: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 69.163 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame) 69.163 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame) 69.164 Loading map /home/mleone/.factorio/saves/With Austin.zip: 1211256 bytes. 69.183 Loading level.dat: 1042853 bytes. 69.183 Info Scenario.cpp:152: Map version 2.1.11-1 69.201 Loading blueprint storage: Local timestamp 1784250022, Cloud timestamp 1784250021 69.236 Loading script.dat: 854352 bytes. 69.239 Checksum for script __level__/control.lua: 3550340813 69.240 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false 69.240 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom scripts... 69.240 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables 69.240 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util 69.240 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers 69.240 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup 69.241 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote 69.241 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals 69.241 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools 69.241 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag 69.242 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup 69.242 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui 69.243 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering default event handlers... 69.244 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom inputs... 69.244 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 69.244 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook 69.244 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook 69.245 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized 69.245 Checksum for script __even-distribution__/control.lua: 4082500616 69.246 Checksum for script __far-reach__/control.lua: 1755007552 69.254 Checksum for script __FNEI__/control.lua: 3100618881 69.292 Checksum for script __helmod__/control.lua: 894831013 69.296 Checksum for script __jetpack__/control.lua: 3161203025 69.298 Checksum for script __ChangeInserterDropLane__/control.lua: 2259322328 69.303 Checksum for script __RateCalculator__/control.lua: 851184431 69.329 Info UDPSocket.cpp:38: Opening socket at (IP ADDR:({0.0.0.0:34197})) 69.329 Hosting game at IP ADDR:({0.0.0.0:34197}) 69.329 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6 69.567 Info AuthServerConnector.cpp:112: Obtained serverPadlock for serverHash (4q47Hs4r7NhJNDs01SXjoATv0AzQN6Qy) from the auth server. 69.567 Info ServerMultiplayerManager.cpp:809: updateTick(710) changing state from(CreatingGame) to(InGame) 69.567 Info UDPSocket.cpp:50: Opening socket for broadcast 69.579 Info InputActionHandler.cpp:5051: UpdateTick (710) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 69.755 Info SteamContext.cpp:467: Lobby created callback started. 69.755 Info SteamContext.cpp:474: Lobby created succeeded. 69.756 Info SteamContext.cpp:496: Lobby creation finished. 69.756 Info SteamContext.cpp:504: Entered own lobby. 149.626 Info ServerMultiplayerManager.cpp:120: Disconnecting multiplayer connection. 149.626 Info ServerMultiplayerManager.cpp:809: updateTick(5512) changing state from(InGame) to(DisconnectingScheduled) 149.636 Info ServerMultiplayerManager.cpp:809: updateTick(5512) changing state from(DisconnectingScheduled) to(Disconnecting) 149.653 Info ServerMultiplayerManager.cpp:809: updateTick(5512) changing state from(Disconnecting) to(Disconnected) 149.654 Info ServerMultiplayerManager.cpp:147: Quitting multiplayer connection. 149.654 Info ServerMultiplayerManager.cpp:809: updateTick(5512) changing state from(Disconnected) to(Closed) 149.654 Info SteamContext.cpp:456: Leaving lobby... 149.654 Info ServerMultiplayerManager.cpp:167: Deleting active scenario (global = true). 149.717 Info UDPSocket.cpp:238: Closing socket 149.717 Info UDPSocket.cpp:268: Socket closed 149.717 Info UDPSocket.cpp:238: Closing socket 149.718 Info UDPSocket.cpp:238: Closing socket 149.718 Info UDPSocket.cpp:268: Socket closed 398.380 Info ServerSynchronizer.cpp:22: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 398.380 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame) 398.380 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame) 398.381 Loading map /home/mleone/.factorio/saves/With Austin.zip: 1211256 bytes. 398.398 Loading level.dat: 1042853 bytes. 398.398 Info Scenario.cpp:152: Map version 2.1.11-1 398.422 Loading blueprint storage: Local timestamp 1784250022, Cloud timestamp 1784250021 398.468 Loading script.dat: 854352 bytes. 398.471 Checksum for script __level__/control.lua: 3550340813 398.472 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false 398.472 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom scripts... 398.472 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables 398.472 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util 398.472 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers 398.473 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup 398.473 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote 398.473 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals 398.474 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools 398.474 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag 398.474 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup 398.475 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui 398.476 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering default event handlers... 398.476 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom inputs... 398.476 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 398.476 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook 398.476 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook 398.477 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized 398.477 Checksum for script __even-distribution__/control.lua: 4082500616 398.478 Checksum for script __far-reach__/control.lua: 1755007552 398.487 Checksum for script __FNEI__/control.lua: 3100618881 398.534 Checksum for script __helmod__/control.lua: 894831013 398.539 Checksum for script __jetpack__/control.lua: 3161203025 398.541 Checksum for script __ChangeInserterDropLane__/control.lua: 2259322328 398.547 Checksum for script __RateCalculator__/control.lua: 851184431 398.578 Info UDPSocket.cpp:38: Opening socket at (IP ADDR:({0.0.0.0:34197})) 398.578 Hosting game at IP ADDR:({0.0.0.0:34197}) 398.578 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6 398.833 Info AuthServerConnector.cpp:112: Obtained serverPadlock for serverHash (Lv2RxLBSCWKykdZQd0jLYkQsRjq0YdUo) from the auth server. 398.833 Info ServerMultiplayerManager.cpp:809: updateTick(710) changing state from(CreatingGame) to(InGame) 398.833 Info UDPSocket.cpp:50: Opening socket for broadcast 398.857 Info InputActionHandler.cpp:5051: UpdateTick (710) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 399.058 Info SteamContext.cpp:467: Lobby created callback started. 399.058 Info SteamContext.cpp:474: Lobby created succeeded. 399.058 Info SteamContext.cpp:496: Lobby creation finished. 399.058 Info SteamContext.cpp:504: Entered own lobby. 407.470 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 407.470 Refusing connection for address (STEAM ID:({76561198013992652})), username (mandatoryDebauchery). UserVerificationMissing 408.653 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 408.653 Refusing connection for address (STEAM ID:({76561198013992652})), username (mandatoryDebauchery). PasswordMissing 419.036 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 419.036 Refusing connection for address (STEAM ID:({76561198013992652})), username (mandatoryDebauchery). PasswordMismatch 426.752 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 426.753 Refusing connection for address (STEAM ID:({76561198013992652})), username (mandatoryDebauchery). PasswordMismatch 454.386 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 454.386 Refusing connection for address (STEAM ID:({76561198013992652})), username (mandatoryDebauchery). PasswordMismatch 465.651 Info ServerMultiplayerManager.cpp:120: Disconnecting multiplayer connection. 465.651 Info ServerMultiplayerManager.cpp:809: updateTick(1849) changing state from(InGame) to(DisconnectingScheduled) 465.653 Info ServerMultiplayerManager.cpp:809: updateTick(1849) changing state from(DisconnectingScheduled) to(Disconnecting) 465.669 Info ServerMultiplayerManager.cpp:809: updateTick(1849) changing state from(Disconnecting) to(Disconnected) 465.670 Info ServerMultiplayerManager.cpp:147: Quitting multiplayer connection. 465.670 Info ServerMultiplayerManager.cpp:809: updateTick(1849) changing state from(Disconnected) to(Closed) 465.670 Info SteamContext.cpp:456: Leaving lobby... 465.670 Info ServerMultiplayerManager.cpp:167: Deleting active scenario (global = true). 465.706 Info UDPSocket.cpp:238: Closing socket 465.706 Info UDPSocket.cpp:268: Socket closed 465.706 Info UDPSocket.cpp:238: Closing socket 465.707 Info UDPSocket.cpp:238: Closing socket 465.707 Info UDPSocket.cpp:268: Socket closed 480.987 Info ServerSynchronizer.cpp:22: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 480.987 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame) 480.987 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame) 480.987 Loading map /home/mleone/.factorio/saves/With Austin.zip: 1211256 bytes. 481.006 Loading level.dat: 1042853 bytes. 481.006 Info Scenario.cpp:152: Map version 2.1.11-1 481.030 Loading blueprint storage: Local timestamp 1784250022, Cloud timestamp 1784250021 481.079 Loading script.dat: 854352 bytes. 481.082 Checksum for script __level__/control.lua: 3550340813 481.082 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false 481.082 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom scripts... 481.082 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables 481.083 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util 481.083 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers 481.083 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup 481.084 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote 481.084 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals 481.084 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools 481.084 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag 481.085 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup 481.085 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui 481.086 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering default event handlers... 481.086 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom inputs... 481.086 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 481.086 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook 481.086 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook 481.087 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized 481.087 Checksum for script __even-distribution__/control.lua: 4082500616 481.088 Checksum for script __far-reach__/control.lua: 1755007552 481.096 Checksum for script __FNEI__/control.lua: 3100618881 481.139 Checksum for script __helmod__/control.lua: 894831013 481.143 Checksum for script __jetpack__/control.lua: 3161203025 481.145 Checksum for script __ChangeInserterDropLane__/control.lua: 2259322328 481.151 Checksum for script __RateCalculator__/control.lua: 851184431 481.181 Info UDPSocket.cpp:38: Opening socket at (IP ADDR:({0.0.0.0:34197})) 481.181 Hosting game at IP ADDR:({0.0.0.0:34197}) 481.181 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6 481.510 Info AuthServerConnector.cpp:112: Obtained serverPadlock for serverHash (wKQ53lhTbZIl12tgOFxI1Dh9IUAuS2Sn) from the auth server. 481.510 Info ServerMultiplayerManager.cpp:809: updateTick(710) changing state from(CreatingGame) to(InGame) 481.510 Info UDPSocket.cpp:50: Opening socket for broadcast 481.532 Info InputActionHandler.cpp:5051: UpdateTick (710) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 481.821 Info SteamContext.cpp:467: Lobby created callback started. 481.821 Info SteamContext.cpp:474: Lobby created succeeded. 481.821 Info SteamContext.cpp:496: Lobby creation finished. 481.821 Info SteamContext.cpp:504: Entered own lobby. 491.002 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 491.003 Info ServerRouter.cpp:634: Generated hmac(MAo2Wk9t5XJ8jiCJY4slJQ==) and serverKey(kzEf2tT0UtYP9AxdrqG69Q==) for username(mandatoryDebauchery) differ. Generated from message(mandatoryDebauchery_vbN1AmNCR93qfjf8Qf5sXwVQEBpGSAn8btKN0+6BnZk=_260717211750). 491.003 Refusing connection for address (STEAM ID:({76561198013992652})), username (mandatoryDebauchery). UserVerificationMismatch 491.869 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 491.869 Refusing connection for address (STEAM ID:({76561198013992652})), username (mandatoryDebauchery). ModsMismatch 582.219 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 582.220 Refusing connection for address (STEAM ID:({76561198013992652})), username (mandatoryDebauchery). UserVerificationMissing 583.369 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 583.369 Info ServerRouter.cpp:465: Replying to connectionRequest for address(STEAM ID:({76561198013992652})). 583.369 Info ServerSynchronizer.cpp:594: nextHeartbeatSequenceNumber(6114) adding peer(1) 583.369 Info AuthServerConnector.cpp:545: Queuing ban recommendation check for user mandatoryDebauchery 583.370 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/bans/query-user 583.416 Info ServerMultiplayerManager.cpp:809: updateTick(864) changing state from(InGame) to(InGameSavingMap) 583.486 Info ServerMultiplayerManager.cpp:1038: UpdateTick(864) Serving map(/home/mleone/.factorio/temp/mp-save-0.zip) for peer(1) size(863588) auxiliary(114) crc(2228474637) 583.486 Info ServerMultiplayerManager.cpp:809: updateTick(864) changing state from(InGameSavingMap) to(InGame) 583.569 Info ServerMultiplayerManager.cpp:977: updateTick(864) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap) 583.836 Info ServerMultiplayerManager.cpp:977: updateTick(864) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 585.702 Info ServerMultiplayerManager.cpp:977: updateTick(864) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 586.019 Info ServerMultiplayerManager.cpp:977: updateTick(864) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 586.019 Info ServerMultiplayerManager.cpp:977: updateTick(864) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 586.236 Info ServerMultiplayerManager.cpp:977: updateTick(864) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 589.336 Info InputActionHandler.cpp:5051: UpdateTick (864) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create) 589.337 Script @__even-distribution__/framework.lua:22: 864 [ED] Player (mandatoryDebauchery) settings migrated from none to 1.0.0 589.337 Script @__even-distribution__/framework.lua:22: 864 [ED] Player (mandatoryDebauchery) settings migrated from 1.0.0 to 1.0.2 589.337 Script @__even-distribution__/framework.lua:22: 864 [ED] Player (mandatoryDebauchery) settings migrated from 1.0.2 to 1.0.3 589.338 Script @__even-distribution__/framework.lua:22: 864 [ED] Player (mandatoryDebauchery) settings migrated from 1.0.3 to 1.0.8 875.204 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 875.368 Info AsyncScenarioSaver.cpp:177: Saving process PID: 46875 875.574 Info ChildProcessAgent.cpp:61: Child 46875 exited with return value 0 875.574 Uploaded files to cloud 875.575 Info AppManager.cpp:315: Saving finished 1175.622 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 1175.806 Info AsyncScenarioSaver.cpp:177: Saving process PID: 46897 1176.025 Info ChildProcessAgent.cpp:61: Child 46897 exited with return value 0 1176.025 Uploaded files to cloud 1176.025 Info AppManager.cpp:315: Saving finished 1475.821 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 1476.004 Info AsyncScenarioSaver.cpp:177: Saving process PID: 46928 1476.242 Info ChildProcessAgent.cpp:61: Child 46928 exited with return value 0 1476.242 Uploaded files to cloud 1476.242 Info AppManager.cpp:315: Saving finished 1775.988 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 1776.163 Info AsyncScenarioSaver.cpp:177: Saving process PID: 46949 1776.408 Info ChildProcessAgent.cpp:61: Child 46949 exited with return value 0 1776.408 Uploaded files to cloud 1776.408 Info AppManager.cpp:315: Saving finished 2076.154 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 2076.352 Info AsyncScenarioSaver.cpp:177: Saving process PID: 46977 2076.596 Info ChildProcessAgent.cpp:61: Child 46977 exited with return value 0 2076.596 Uploaded files to cloud 2076.597 Info AppManager.cpp:315: Saving finished 2376.388 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 2376.541 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47000 2376.800 Info ChildProcessAgent.cpp:61: Child 47000 exited with return value 0 2376.801 Uploaded files to cloud 2376.801 Info AppManager.cpp:315: Saving finished 2676.521 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 2676.705 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47025 2676.964 Info ChildProcessAgent.cpp:61: Child 47025 exited with return value 0 2676.964 Uploaded files to cloud 2676.964 Info AppManager.cpp:315: Saving finished 2792.062 Info AppManagerStates.cpp:2113: Saving finished 2794.435 Info ServerMultiplayerManager.cpp:120: Disconnecting multiplayer connection. 2794.435 Info ServerMultiplayerManager.cpp:809: updateTick(132585) changing state from(InGame) to(DisconnectingScheduled) 2794.436 Info ServerMultiplayerManager.cpp:809: updateTick(132585) changing state from(DisconnectingScheduled) to(Disconnecting) 2795.703 Info ServerMultiplayerManager.cpp:809: updateTick(132585) changing state from(Disconnecting) to(Disconnected) 2795.703 Info ServerMultiplayerManager.cpp:147: Quitting multiplayer connection. 2795.703 Info ServerMultiplayerManager.cpp:809: updateTick(132585) changing state from(Disconnected) to(Closed) 2795.704 Info SteamContext.cpp:456: Leaving lobby... 2795.704 Info ServerMultiplayerManager.cpp:167: Deleting active scenario (global = true). 2795.821 Info UDPSocket.cpp:238: Closing socket 2795.821 Info UDPSocket.cpp:268: Socket closed 2795.821 Info UDPSocket.cpp:238: Closing socket 2795.826 Info UDPSocket.cpp:238: Closing socket 2795.826 Info UDPSocket.cpp:268: Socket closed 2804.992 Info ServerSynchronizer.cpp:22: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 2804.992 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame) 2804.992 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame) 2804.993 Loading map /home/mleone/.factorio/saves/_autosave1.zip: 3333751 bytes. 2805.008 Loading level.dat: 5811314 bytes. 2805.008 Info Scenario.cpp:152: Map version 2.1.11-1 2805.103 Loading blueprint storage: Local timestamp 1784250022, Cloud timestamp 1784250021 2805.138 Loading script.dat: 868371 bytes. 2805.141 Checksum for script __level__/control.lua: 3550340813 2805.141 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false 2805.141 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom scripts... 2805.141 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables 2805.141 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util 2805.142 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers 2805.142 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup 2805.143 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote 2805.143 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals 2805.143 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools 2805.143 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag 2805.144 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup 2805.144 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui 2805.145 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering default event handlers... 2805.145 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom inputs... 2805.145 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 2805.145 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook 2805.145 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook 2805.146 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized 2805.146 Checksum for script __even-distribution__/control.lua: 4082500616 2805.147 Checksum for script __far-reach__/control.lua: 1755007552 2805.154 Checksum for script __FNEI__/control.lua: 3100618881 2805.195 Checksum for script __helmod__/control.lua: 894831013 2805.200 Checksum for script __jetpack__/control.lua: 3161203025 2805.202 Checksum for script __ChangeInserterDropLane__/control.lua: 2259322328 2805.208 Checksum for script __RateCalculator__/control.lua: 851184431 2805.239 Info UDPSocket.cpp:38: Opening socket at (IP ADDR:({0.0.0.0:34197})) 2805.239 Hosting game at IP ADDR:({0.0.0.0:34197}) 2805.239 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6 2805.562 Info AuthServerConnector.cpp:112: Obtained serverPadlock for serverHash (SgH0XYpgr4vtdFfGYvbGcoNFaiamvIAk) from the auth server. 2805.562 Info ServerMultiplayerManager.cpp:809: updateTick(126001) changing state from(CreatingGame) to(InGame) 2805.562 Info UDPSocket.cpp:50: Opening socket for broadcast 2805.576 Info InputActionHandler.cpp:5051: UpdateTick (126001) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 2805.754 Info SteamContext.cpp:467: Lobby created callback started. 2805.754 Info SteamContext.cpp:474: Lobby created succeeded. 2805.754 Info SteamContext.cpp:496: Lobby creation finished. 2805.754 Info SteamContext.cpp:504: Entered own lobby. 2815.603 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 2815.603 Info ServerRouter.cpp:634: Generated hmac(eO2SmL+zsrmnVYqL2l5W5Q==) and serverKey(KGEwthGCGBOT7a4rFVTltA==) for username(mandatoryDebauchery) differ. Generated from message(mandatoryDebauchery_SJpvzXlrkcwKT6ewLavXqnOgAkM7GaxoYTz9wQQCMHo=_260717212044). 2815.603 Refusing connection for address (STEAM ID:({76561198013992652})), username (mandatoryDebauchery). UserVerificationMismatch 2816.753 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 2816.753 Info ServerRouter.cpp:465: Replying to connectionRequest for address(STEAM ID:({76561198013992652})). 2816.753 Info ServerSynchronizer.cpp:594: nextHeartbeatSequenceNumber(677) adding peer(1) 2816.753 Info AuthServerConnector.cpp:545: Queuing ban recommendation check for user mandatoryDebauchery 2816.753 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/bans/query-user 2816.816 Info ServerMultiplayerManager.cpp:809: updateTick(126673) changing state from(InGame) to(InGameSavingMap) 2816.936 Info ServerMultiplayerManager.cpp:1038: UpdateTick(126673) Serving map(/home/mleone/.factorio/temp/mp-save-0.zip) for peer(1) size(3003914) auxiliary(114) crc(2457023246) 2816.936 Info ServerMultiplayerManager.cpp:809: updateTick(126673) changing state from(InGameSavingMap) to(InGame) 2816.952 Info ServerMultiplayerManager.cpp:977: updateTick(126673) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap) 2817.152 Info ServerMultiplayerManager.cpp:977: updateTick(126685) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 2823.469 Info ServerMultiplayerManager.cpp:977: updateTick(127064) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 2823.819 Info ServerMultiplayerManager.cpp:977: updateTick(127085) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 2824.502 Info ServerMultiplayerManager.cpp:977: updateTick(127126) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 2824.503 Info InputActionHandler.cpp:5051: UpdateTick (127126) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 2824.719 Info ServerMultiplayerManager.cpp:977: updateTick(127139) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 3105.895 Info ServerMultiplayerManager.cpp:120: Disconnecting multiplayer connection. 3105.895 Info ServerMultiplayerManager.cpp:809: updateTick(143732) changing state from(InGame) to(DisconnectingScheduled) 3105.903 Info ServerMultiplayerManager.cpp:809: updateTick(143732) changing state from(DisconnectingScheduled) to(Disconnecting) 3107.169 Info ServerMultiplayerManager.cpp:809: updateTick(143732) changing state from(Disconnecting) to(Disconnected) 3107.170 Info ServerMultiplayerManager.cpp:147: Quitting multiplayer connection. 3107.170 Info ServerMultiplayerManager.cpp:809: updateTick(143732) changing state from(Disconnected) to(Closed) 3107.170 Info SteamContext.cpp:456: Leaving lobby... 3107.170 Info ServerMultiplayerManager.cpp:167: Deleting active scenario (global = true). 3107.258 Info UDPSocket.cpp:238: Closing socket 3107.258 Info UDPSocket.cpp:268: Socket closed 3107.258 Info UDPSocket.cpp:238: Closing socket 3107.260 Info UDPSocket.cpp:238: Closing socket 3107.260 Info UDPSocket.cpp:268: Socket closed 3121.278 Info ServerSynchronizer.cpp:22: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 3121.278 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame) 3121.278 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame) 3121.278 Loading map /home/mleone/.factorio/saves/_autosave1.zip: 3333751 bytes. 3121.293 Loading level.dat: 5811314 bytes. 3121.293 Info Scenario.cpp:152: Map version 2.1.11-1 3121.383 Loading blueprint storage: Local timestamp 1784250022, Cloud timestamp 1784250021 3121.416 Loading script.dat: 868371 bytes. 3121.418 Checksum for script __level__/control.lua: 3550340813 3121.419 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false 3121.419 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom scripts... 3121.419 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables 3121.419 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util 3121.419 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers 3121.420 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup 3121.420 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote 3121.420 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals 3121.420 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools 3121.421 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag 3121.421 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup 3121.421 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui 3121.422 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering default event handlers... 3121.423 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom inputs... 3121.423 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 3121.423 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook 3121.423 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook 3121.423 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized 3121.424 Checksum for script __even-distribution__/control.lua: 4082500616 3121.424 Checksum for script __far-reach__/control.lua: 1755007552 3121.431 Checksum for script __FNEI__/control.lua: 3100618881 3121.473 Checksum for script __helmod__/control.lua: 894831013 3121.478 Checksum for script __jetpack__/control.lua: 3161203025 3121.479 Checksum for script __ChangeInserterDropLane__/control.lua: 2259322328 3121.485 Checksum for script __RateCalculator__/control.lua: 851184431 3121.517 Info UDPSocket.cpp:38: Opening socket at (IP ADDR:({0.0.0.0:34197})) 3121.518 Hosting game at IP ADDR:({0.0.0.0:34197}) 3121.518 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6 3121.767 Info AuthServerConnector.cpp:112: Obtained serverPadlock for serverHash (rZHBVA2zbmgrLOAitGFIYphgym3Anite) from the auth server. 3121.767 Info ServerMultiplayerManager.cpp:809: updateTick(126001) changing state from(CreatingGame) to(InGame) 3121.767 Info UDPSocket.cpp:50: Opening socket for broadcast 3121.781 Info InputActionHandler.cpp:5051: UpdateTick (126001) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 3121.956 Info SteamContext.cpp:467: Lobby created callback started. 3121.956 Info SteamContext.cpp:474: Lobby created succeeded. 3121.957 Info SteamContext.cpp:496: Lobby creation finished. 3121.957 Info SteamContext.cpp:504: Entered own lobby. 3121.969 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 3121.969 Info ServerRouter.cpp:634: Generated hmac(gc3GzS1JkwoXhfWHF5M0wg==) and serverKey(u/758dAaOjg/XbRFPZbaJg==) for username(mandatoryDebauchery) differ. Generated from message(mandatoryDebauchery_yHGxPuXv9wOfDO6YJ+86lQaoZ7aq1S7z5dHpnyeHnwA=_260717215758). 3121.969 Refusing connection for address (STEAM ID:({76561198013992652})), username (mandatoryDebauchery). UserVerificationMismatch 3122.936 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 3122.936 Info ServerRouter.cpp:465: Replying to connectionRequest for address(STEAM ID:({76561198013992652})). 3122.936 Info ServerSynchronizer.cpp:594: nextHeartbeatSequenceNumber(75) adding peer(1) 3122.937 Info AuthServerConnector.cpp:545: Queuing ban recommendation check for user mandatoryDebauchery 3122.937 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/bans/query-user 3122.991 Info ServerMultiplayerManager.cpp:809: updateTick(126072) changing state from(InGame) to(InGameSavingMap) 3123.103 Info ServerMultiplayerManager.cpp:1038: UpdateTick(126072) Serving map(/home/mleone/.factorio/temp/mp-save-0.zip) for peer(1) size(2982749) auxiliary(114) crc(2084598288) 3123.103 Info ServerMultiplayerManager.cpp:809: updateTick(126072) changing state from(InGameSavingMap) to(InGame) 3123.136 Info ServerMultiplayerManager.cpp:977: updateTick(126073) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap) 3123.419 Info ServerMultiplayerManager.cpp:977: updateTick(126090) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 3131.036 Info ServerMultiplayerManager.cpp:977: updateTick(126547) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 3131.403 Info ServerMultiplayerManager.cpp:977: updateTick(126569) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 3132.203 Info ServerMultiplayerManager.cpp:977: updateTick(126617) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 3132.203 Info InputActionHandler.cpp:5051: UpdateTick (126617) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 3132.419 Info ServerMultiplayerManager.cpp:977: updateTick(126630) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 3421.922 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 3422.085 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47205 3422.329 Info ChildProcessAgent.cpp:61: Child 47205 exited with return value 0 3422.329 Uploaded files to cloud 3422.329 Info AppManager.cpp:315: Saving finished 3722.072 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 3722.257 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47227 3722.515 Info ChildProcessAgent.cpp:61: Child 47227 exited with return value 0 3722.515 Uploaded files to cloud 3722.515 Info AppManager.cpp:315: Saving finished 4076.794 Info AppManagerStates.cpp:2113: Saving finished 4144.322 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 4144.503 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47274 4144.763 Info ChildProcessAgent.cpp:61: Child 47274 exited with return value 0 4144.764 Uploaded files to cloud 4144.764 Info AppManager.cpp:315: Saving finished 4444.489 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 4444.633 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47300 4444.883 Info ChildProcessAgent.cpp:61: Child 47300 exited with return value 0 4444.883 Uploaded files to cloud 4444.883 Info AppManager.cpp:315: Saving finished 4744.621 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 4744.804 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47329 4745.065 Info ChildProcessAgent.cpp:61: Child 47329 exited with return value 0 4745.065 Uploaded files to cloud 4745.065 Info AppManager.cpp:315: Saving finished 5044.816 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 5044.997 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47374 5045.264 Info ChildProcessAgent.cpp:61: Child 47374 exited with return value 0 5045.264 Uploaded files to cloud 5045.264 Info AppManager.cpp:315: Saving finished 5194.427 Info ServerMultiplayerManager.cpp:120: Disconnecting multiplayer connection. 5194.427 Info ServerMultiplayerManager.cpp:809: updateTick(242703) changing state from(InGame) to(DisconnectingScheduled) 5194.436 Info ServerMultiplayerManager.cpp:809: updateTick(242703) changing state from(DisconnectingScheduled) to(Disconnecting) 5197.052 Info ServerMultiplayerManager.cpp:809: updateTick(242703) changing state from(Disconnecting) to(Disconnected) 5197.053 Info ServerMultiplayerManager.cpp:147: Quitting multiplayer connection. 5197.053 Info ServerMultiplayerManager.cpp:809: updateTick(242703) changing state from(Disconnected) to(Closed) 5197.053 Info SteamContext.cpp:456: Leaving lobby... 5197.054 Info ServerMultiplayerManager.cpp:167: Deleting active scenario (global = true). 5197.175 Info UDPSocket.cpp:238: Closing socket 5197.175 Info UDPSocket.cpp:268: Socket closed 5197.175 Info UDPSocket.cpp:238: Closing socket 5197.181 Info UDPSocket.cpp:238: Closing socket 5197.181 Info UDPSocket.cpp:268: Socket closed 5207.129 Info ServerSynchronizer.cpp:22: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 5207.129 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame) 5207.129 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame) 5207.130 Loading map /home/mleone/.factorio/saves/_autosave1.zip: 3704467 bytes. 5207.145 Loading level.dat: 6434922 bytes. 5207.145 Info Scenario.cpp:152: Map version 2.1.11-1 5207.242 Loading blueprint storage: Local timestamp 1784250022, Cloud timestamp 1784250021 5207.279 Loading script.dat: 868385 bytes. 5207.281 Checksum for script __level__/control.lua: 3550340813 5207.282 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false 5207.282 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom scripts... 5207.282 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables 5207.282 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util 5207.283 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers 5207.283 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup 5207.283 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote 5207.284 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals 5207.284 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools 5207.284 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag 5207.284 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup 5207.285 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui 5207.286 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering default event handlers... 5207.286 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom inputs... 5207.286 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 5207.286 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook 5207.286 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook 5207.287 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized 5207.287 Checksum for script __even-distribution__/control.lua: 4082500616 5207.287 Checksum for script __far-reach__/control.lua: 1755007552 5207.295 Checksum for script __FNEI__/control.lua: 3100618881 5207.337 Checksum for script __helmod__/control.lua: 894831013 5207.342 Checksum for script __jetpack__/control.lua: 3161203025 5207.344 Checksum for script __ChangeInserterDropLane__/control.lua: 2259322328 5207.349 Checksum for script __RateCalculator__/control.lua: 851184431 5207.382 Info UDPSocket.cpp:38: Opening socket at (IP ADDR:({0.0.0.0:34197})) 5207.382 Hosting game at IP ADDR:({0.0.0.0:34197}) 5207.383 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6 5208.932 Info AuthServerConnector.cpp:112: Obtained serverPadlock for serverHash (Bhzzschg7MJr9EpplniU0IIM1u08GxGI) from the auth server. 5208.932 Info ServerMultiplayerManager.cpp:809: updateTick(234001) changing state from(CreatingGame) to(InGame) 5208.932 Info UDPSocket.cpp:50: Opening socket for broadcast 5208.946 Info InputActionHandler.cpp:5051: UpdateTick (234001) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 5209.240 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 5209.240 Info ServerRouter.cpp:634: Generated hmac(tM1gyjjd2PIqna8FbP78mQ==) and serverKey(i6ZWtLM4AIfsrig/QdSdEQ==) for username(mandatoryDebauchery) differ. Generated from message(mandatoryDebauchery_wKYmBMOZ8a7/Azc/iQgxKrHLnrhQz3lni28P8o9711I=_260717220304). 5209.240 Refusing connection for address (STEAM ID:({76561198013992652})), username (mandatoryDebauchery). UserVerificationMismatch 5209.273 Info SteamContext.cpp:467: Lobby created callback started. 5209.274 Info SteamContext.cpp:474: Lobby created succeeded. 5209.274 Info SteamContext.cpp:496: Lobby creation finished. 5209.274 Info SteamContext.cpp:504: Entered own lobby. 5210.936 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 5210.936 Info ServerRouter.cpp:465: Replying to connectionRequest for address(STEAM ID:({76561198013992652})). 5210.936 Info ServerSynchronizer.cpp:594: nextHeartbeatSequenceNumber(125) adding peer(1) 5210.936 Info AuthServerConnector.cpp:545: Queuing ban recommendation check for user mandatoryDebauchery 5210.936 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/bans/query-user 5210.988 Info ServerMultiplayerManager.cpp:809: updateTick(234122) changing state from(InGame) to(InGameSavingMap) 5211.103 Info ServerMultiplayerManager.cpp:1038: UpdateTick(234122) Serving map(/home/mleone/.factorio/temp/mp-save-0.zip) for peer(1) size(3171521) auxiliary(114) crc(2541635918) 5211.103 Info ServerMultiplayerManager.cpp:809: updateTick(234122) changing state from(InGameSavingMap) to(InGame) 5211.136 Info ServerMultiplayerManager.cpp:977: updateTick(234123) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap) 5211.319 Info ServerMultiplayerManager.cpp:977: updateTick(234134) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 5218.285 Info ServerMultiplayerManager.cpp:977: updateTick(234552) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 5218.636 Info ServerMultiplayerManager.cpp:977: updateTick(234573) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 5219.369 Info ServerMultiplayerManager.cpp:977: updateTick(234617) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 5219.370 Info InputActionHandler.cpp:5051: UpdateTick (234617) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 5219.586 Info ServerMultiplayerManager.cpp:977: updateTick(234630) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 5509.088 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 5509.248 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47450 5509.521 Info ChildProcessAgent.cpp:61: Child 47450 exited with return value 0 5509.521 Uploaded files to cloud 5509.521 Info AppManager.cpp:315: Saving finished 5925.172 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 5925.357 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47485 5925.629 Info ChildProcessAgent.cpp:61: Child 47485 exited with return value 0 5925.629 Uploaded files to cloud 5925.629 Info AppManager.cpp:315: Saving finished 6225.338 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 6225.522 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47511 6225.800 Info ChildProcessAgent.cpp:61: Child 47511 exited with return value 0 6225.800 Uploaded files to cloud 6225.800 Info AppManager.cpp:315: Saving finished 6525.505 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 6525.657 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47536 6525.944 Info ChildProcessAgent.cpp:61: Child 47536 exited with return value 0 6525.944 Uploaded files to cloud 6525.944 Info AppManager.cpp:315: Saving finished 6825.638 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 6825.820 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47561 6826.093 Info ChildProcessAgent.cpp:61: Child 47561 exited with return value 0 6826.093 Uploaded files to cloud 6826.093 Info AppManager.cpp:315: Saving finished 7125.804 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 7125.953 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47589 7126.214 Info ChildProcessAgent.cpp:61: Child 47589 exited with return value 0 7126.214 Uploaded files to cloud 7126.214 Info AppManager.cpp:315: Saving finished 7425.938 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 7426.131 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47615 7426.404 Info ChildProcessAgent.cpp:61: Child 47615 exited with return value 0 7426.404 Uploaded files to cloud 7426.405 Info AppManager.cpp:315: Saving finished 7726.138 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 7726.323 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47649 7726.599 Info ChildProcessAgent.cpp:61: Child 47649 exited with return value 0 7726.599 Uploaded files to cloud 7726.599 Info AppManager.cpp:315: Saving finished 8026.308 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 8026.492 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47675 8026.784 Info ChildProcessAgent.cpp:61: Child 47675 exited with return value 0 8026.784 Uploaded files to cloud 8026.784 Info AppManager.cpp:315: Saving finished 8326.505 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 8326.677 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47702 8326.968 Info ChildProcessAgent.cpp:61: Child 47702 exited with return value 0 8326.968 Uploaded files to cloud 8326.968 Info AppManager.cpp:315: Saving finished 8626.722 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 8626.921 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47735 8627.211 Info ChildProcessAgent.cpp:61: Child 47735 exited with return value 0 8627.211 Uploaded files to cloud 8627.212 Info AppManager.cpp:315: Saving finished 8926.904 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 8927.072 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47763 8927.363 Info ChildProcessAgent.cpp:61: Child 47763 exited with return value 0 8927.363 Uploaded files to cloud 8927.363 Info AppManager.cpp:315: Saving finished 9306.005 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 9306.196 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47805 9306.488 Info ChildProcessAgent.cpp:61: Child 47805 exited with return value 0 9306.488 Uploaded files to cloud 9306.488 Info AppManager.cpp:315: Saving finished 9606.205 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 9606.368 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47832 9606.664 Info ChildProcessAgent.cpp:61: Child 47832 exited with return value 0 9606.664 Uploaded files to cloud 9606.664 Info AppManager.cpp:315: Saving finished 9906.355 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 9906.509 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47871 9906.810 Info ChildProcessAgent.cpp:61: Child 47871 exited with return value 0 9906.810 Uploaded files to cloud 9906.810 Info AppManager.cpp:315: Saving finished 10206.538 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 10206.715 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47894 10207.015 Info ChildProcessAgent.cpp:61: Child 47894 exited with return value 0 10207.015 Uploaded files to cloud 10207.015 Info AppManager.cpp:315: Saving finished 10506.704 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 10506.890 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47932 10507.196 Info ChildProcessAgent.cpp:61: Child 47932 exited with return value 0 10507.196 Uploaded files to cloud 10507.196 Info AppManager.cpp:315: Saving finished 10806.888 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 10807.083 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47962 10807.450 Info ChildProcessAgent.cpp:61: Child 47962 exited with return value 0 10807.450 Uploaded files to cloud 10807.450 Info AppManager.cpp:315: Saving finished 11107.142 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 11107.324 Info AsyncScenarioSaver.cpp:177: Saving process PID: 47990 11107.622 Info ChildProcessAgent.cpp:61: Child 47990 exited with return value 0 11107.622 Uploaded files to cloud 11107.622 Info AppManager.cpp:315: Saving finished 11407.388 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 11407.563 Info AsyncScenarioSaver.cpp:177: Saving process PID: 48019 11407.882 Info ChildProcessAgent.cpp:61: Child 48019 exited with return value 0 11407.882 Uploaded files to cloud 11407.882 Info AppManager.cpp:315: Saving finished 11589.385 Info ServerMultiplayerManager.cpp:1085: Disconnect notification for peer (1) 11589.386 Info ServerMultiplayerManager.cpp:977: updateTick(603049) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled) 11589.386 Info ServerSynchronizer.cpp:613: nextHeartbeatSequenceNumber(382605) removing peer(1). 11589.866 Info AppManagerStates.cpp:2113: Saving finished 12364.385 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 12364.385 Refusing connection for address (STEAM ID:({76561198013992652})), username (mandatoryDebauchery). UserVerificationMissing 12365.785 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 12365.785 Info ServerRouter.cpp:465: Replying to connectionRequest for address(STEAM ID:({76561198013992652})). 12365.785 Info ServerSynchronizer.cpp:594: nextHeartbeatSequenceNumber(429156) adding peer(2) 12365.785 Info AuthServerConnector.cpp:545: Queuing ban recommendation check for user mandatoryDebauchery 12365.785 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/bans/query-user 12365.847 Info ServerMultiplayerManager.cpp:809: updateTick(603049) changing state from(InGame) to(InGameSavingMap) 12366.051 Info ServerMultiplayerManager.cpp:1038: UpdateTick(603049) Serving map(/home/mleone/.factorio/temp/mp-save-1.zip) for peer(2) size(4230422) auxiliary(114) crc(3598721631) 12366.051 Info ServerMultiplayerManager.cpp:809: updateTick(603049) changing state from(InGameSavingMap) to(InGame) 12366.057 Info ServerMultiplayerManager.cpp:977: updateTick(603049) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap) 12366.319 Info ServerMultiplayerManager.cpp:977: updateTick(603049) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 12374.019 Info ServerMultiplayerManager.cpp:977: updateTick(603049) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 12374.385 Info ServerMultiplayerManager.cpp:977: updateTick(603049) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 12374.386 Info ServerMultiplayerManager.cpp:977: updateTick(603049) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 12374.635 Info ServerMultiplayerManager.cpp:977: updateTick(603049) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 12604.370 Info InputActionHandler.cpp:5051: UpdateTick (603049) processed PlayerJoinGame peerID(2) playerIndex(1) mode(connect) 12753.655 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 12753.850 Info AsyncScenarioSaver.cpp:177: Saving process PID: 50516 12754.167 Info ChildProcessAgent.cpp:61: Child 50516 exited with return value 0 12754.167 Uploaded files to cloud 12754.167 Info AppManager.cpp:315: Saving finished 13053.854 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 13054.027 Info AsyncScenarioSaver.cpp:177: Saving process PID: 50584 13054.350 Info ChildProcessAgent.cpp:61: Child 50584 exited with return value 0 13054.350 Uploaded files to cloud 13054.350 Info AppManager.cpp:315: Saving finished 13356.057 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 13356.247 Info AsyncScenarioSaver.cpp:177: Saving process PID: 50665 13356.551 Info ChildProcessAgent.cpp:61: Child 50665 exited with return value 0 13356.551 Uploaded files to cloud 13356.551 Info AppManager.cpp:315: Saving finished 13656.239 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 13656.432 Info AsyncScenarioSaver.cpp:177: Saving process PID: 50728 13656.749 Info ChildProcessAgent.cpp:61: Child 50728 exited with return value 0 13656.749 Uploaded files to cloud 13656.749 Info AppManager.cpp:315: Saving finished 13959.122 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 13959.322 Info AsyncScenarioSaver.cpp:177: Saving process PID: 50790 13959.643 Info ChildProcessAgent.cpp:61: Child 50790 exited with return value 0 13959.643 Uploaded files to cloud 13959.643 Info AppManager.cpp:315: Saving finished 14259.405 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 14259.573 Info AsyncScenarioSaver.cpp:177: Saving process PID: 50851 14259.888 Info ChildProcessAgent.cpp:61: Child 50851 exited with return value 0 14259.889 Uploaded files to cloud 14259.889 Info AppManager.cpp:315: Saving finished 14344.171 Info AppManagerStates.cpp:2113: Saving finished 14560.190 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 14560.385 Info AsyncScenarioSaver.cpp:177: Saving process PID: 50923 14560.719 Info ChildProcessAgent.cpp:61: Child 50923 exited with return value 0 14560.719 Uploaded files to cloud 14560.719 Info AppManager.cpp:315: Saving finished 14860.407 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 14860.607 Info AsyncScenarioSaver.cpp:177: Saving process PID: 50986 14860.961 Info ChildProcessAgent.cpp:61: Child 50986 exited with return value 0 14860.961 Uploaded files to cloud 14860.961 Info AppManager.cpp:315: Saving finished 15160.657 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 15160.834 Info AsyncScenarioSaver.cpp:177: Saving process PID: 51051 15161.180 Info ChildProcessAgent.cpp:61: Child 51051 exited with return value 0 15161.180 Uploaded files to cloud 15161.180 Info AppManager.cpp:315: Saving finished 15519.291 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 15519.485 Info AsyncScenarioSaver.cpp:177: Saving process PID: 51394 15519.815 Info ChildProcessAgent.cpp:61: Child 51394 exited with return value 0 15519.815 Uploaded files to cloud 15519.815 Info AppManager.cpp:315: Saving finished 15651.778 Info ServerMultiplayerManager.cpp:120: Disconnecting multiplayer connection. 15651.778 Info ServerMultiplayerManager.cpp:809: updateTick(781936) changing state from(InGame) to(DisconnectingScheduled) 15651.778 Info ServerMultiplayerManager.cpp:809: updateTick(781936) changing state from(DisconnectingScheduled) to(Disconnecting) 15654.785 Info ServerMultiplayerManager.cpp:809: updateTick(781936) changing state from(Disconnecting) to(Disconnected) 15654.786 Info ServerMultiplayerManager.cpp:147: Quitting multiplayer connection. 15654.786 Info ServerMultiplayerManager.cpp:809: updateTick(781936) changing state from(Disconnected) to(Closed) 15654.786 Info SteamContext.cpp:456: Leaving lobby... 15654.786 Info ServerMultiplayerManager.cpp:167: Deleting active scenario (global = true). 15654.895 Info UDPSocket.cpp:238: Closing socket 15654.895 Info UDPSocket.cpp:268: Socket closed 15654.895 Info UDPSocket.cpp:238: Closing socket 15654.899 Info UDPSocket.cpp:238: Closing socket 15654.899 Info UDPSocket.cpp:268: Socket closed 15663.284 Info ServerSynchronizer.cpp:22: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 15663.284 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame) 15663.284 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame) 15663.284 Loading map /home/mleone/.factorio/saves/_autosave1.zip: 5026570 bytes. 15663.300 Loading level.dat: 10844993 bytes. 15663.300 Info Scenario.cpp:152: Map version 2.1.11-1 15663.481 Loading blueprint storage: Local timestamp 1784250022, Cloud timestamp 1784250021 15663.520 Loading script.dat: 918512 bytes. 15663.523 Checksum for script __level__/control.lua: 3550340813 15663.524 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false 15663.524 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom scripts... 15663.524 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables 15663.524 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util 15663.524 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers 15663.525 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup 15663.525 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote 15663.525 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals 15663.526 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools 15663.526 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag 15663.526 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup 15663.527 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui 15663.527 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering default event handlers... 15663.528 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom inputs... 15663.528 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 15663.528 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook 15663.528 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook 15663.529 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized 15663.529 Checksum for script __even-distribution__/control.lua: 4082500616 15663.529 Checksum for script __far-reach__/control.lua: 1755007552 15663.537 Checksum for script __FNEI__/control.lua: 3100618881 15663.579 Checksum for script __helmod__/control.lua: 894831013 15663.583 Checksum for script __jetpack__/control.lua: 3161203025 15663.585 Checksum for script __ChangeInserterDropLane__/control.lua: 2259322328 15663.591 Checksum for script __RateCalculator__/control.lua: 851184431 15663.625 Info UDPSocket.cpp:38: Opening socket at (IP ADDR:({0.0.0.0:34197})) 15663.625 Hosting game at IP ADDR:({0.0.0.0:34197}) 15663.626 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6 15663.869 Info AuthServerConnector.cpp:112: Obtained serverPadlock for serverHash (M249uH3jlrDmRRAnDkpuTeAHcV1sDuc0) from the auth server. 15663.869 Info ServerMultiplayerManager.cpp:809: updateTick(774001) changing state from(CreatingGame) to(InGame) 15663.869 Info UDPSocket.cpp:50: Opening socket for broadcast 15663.876 Info InputActionHandler.cpp:5051: UpdateTick (774001) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 15664.080 Info SteamContext.cpp:467: Lobby created callback started. 15664.080 Info SteamContext.cpp:474: Lobby created succeeded. 15664.080 Info SteamContext.cpp:496: Lobby creation finished. 15664.080 Info SteamContext.cpp:504: Entered own lobby. 15691.750 Info ServerMultiplayerManager.cpp:120: Disconnecting multiplayer connection. 15691.750 Info ServerMultiplayerManager.cpp:809: updateTick(774764) changing state from(InGame) to(DisconnectingScheduled) 15691.752 Info ServerMultiplayerManager.cpp:809: updateTick(774764) changing state from(DisconnectingScheduled) to(Disconnecting) 15691.769 Info ServerMultiplayerManager.cpp:809: updateTick(774764) changing state from(Disconnecting) to(Disconnected) 15691.769 Info ServerMultiplayerManager.cpp:147: Quitting multiplayer connection. 15691.770 Info ServerMultiplayerManager.cpp:809: updateTick(774764) changing state from(Disconnected) to(Closed) 15691.770 Info SteamContext.cpp:456: Leaving lobby... 15691.770 Info ServerMultiplayerManager.cpp:167: Deleting active scenario (global = true). 15691.862 Info UDPSocket.cpp:238: Closing socket 15691.862 Info UDPSocket.cpp:268: Socket closed 15691.862 Info UDPSocket.cpp:238: Closing socket 15691.863 Info UDPSocket.cpp:238: Closing socket 15691.864 Info UDPSocket.cpp:268: Socket closed 15696.616 Loading map /home/mleone/.factorio/saves/_autosave3.zip: 5210594 bytes. 15696.633 Loading level.dat: 10617379 bytes. 15696.633 Info Scenario.cpp:152: Map version 2.1.11-1 15696.810 Loading blueprint storage: Local timestamp 1784250022, Cloud timestamp 1784250021 15696.849 Loading script.dat: 918516 bytes. 15696.852 Checksum for script __level__/control.lua: 3550340813 15696.853 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false 15696.853 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom scripts... 15696.853 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables 15696.853 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util 15696.854 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers 15696.854 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup 15696.855 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote 15696.855 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals 15696.855 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools 15696.855 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag 15696.856 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup 15696.856 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui 15696.857 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering default event handlers... 15696.857 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom inputs... 15696.857 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 15696.857 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook 15696.857 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook 15696.858 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized 15696.858 Checksum for script __even-distribution__/control.lua: 4082500616 15696.859 Checksum for script __far-reach__/control.lua: 1755007552 15696.866 Checksum for script __FNEI__/control.lua: 3100618881 15696.909 Checksum for script __helmod__/control.lua: 894831013 15696.913 Checksum for script __jetpack__/control.lua: 3161203025 15696.915 Checksum for script __ChangeInserterDropLane__/control.lua: 2259322328 15696.921 Checksum for script __RateCalculator__/control.lua: 851184431 15922.630 Info AppManager.cpp:363: Deleting active scenario. 15932.455 Info ServerSynchronizer.cpp:22: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 15932.455 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame) 15932.455 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame) 15932.455 Loading map /home/mleone/.factorio/saves/_autosave3.zip: 5210594 bytes. 15932.471 Loading level.dat: 10617379 bytes. 15932.471 Info Scenario.cpp:152: Map version 2.1.11-1 15932.642 Loading blueprint storage: Local timestamp 1784250022, Cloud timestamp 1784250021 15932.682 Loading script.dat: 918516 bytes. 15932.685 Checksum for script __level__/control.lua: 3550340813 15932.686 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false 15932.686 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom scripts... 15932.686 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables 15932.686 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util 15932.687 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers 15932.687 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup 15932.688 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote 15932.688 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals 15932.688 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools 15932.688 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag 15932.689 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup 15932.689 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui 15932.690 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering default event handlers... 15932.690 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom inputs... 15932.690 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 15932.690 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook 15932.690 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook 15932.691 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized 15932.691 Checksum for script __even-distribution__/control.lua: 4082500616 15932.692 Checksum for script __far-reach__/control.lua: 1755007552 15932.699 Checksum for script __FNEI__/control.lua: 3100618881 15932.744 Checksum for script __helmod__/control.lua: 894831013 15932.748 Checksum for script __jetpack__/control.lua: 3161203025 15932.750 Checksum for script __ChangeInserterDropLane__/control.lua: 2259322328 15932.756 Checksum for script __RateCalculator__/control.lua: 851184431 15932.792 Info UDPSocket.cpp:38: Opening socket at (IP ADDR:({0.0.0.0:34197})) 15932.793 Hosting game at IP ADDR:({0.0.0.0:34197}) 15932.793 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6 15938.049 Info AuthServerConnector.cpp:112: Obtained serverPadlock for serverHash (0aicDNSREQkPX5aJ6YsAVxE8IZuMUyLL) from the auth server. 15938.049 Info ServerMultiplayerManager.cpp:809: updateTick(756001) changing state from(CreatingGame) to(InGame) 15938.049 Info UDPSocket.cpp:50: Opening socket for broadcast 15938.069 Info InputActionHandler.cpp:5051: UpdateTick (756001) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 15938.280 Info SteamContext.cpp:467: Lobby created callback started. 15938.280 Info SteamContext.cpp:474: Lobby created succeeded. 15938.281 Info SteamContext.cpp:496: Lobby creation finished. 15938.281 Info SteamContext.cpp:504: Entered own lobby. 15953.985 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 15953.985 Info ServerRouter.cpp:634: Generated hmac(bEBhZ92RiqUiIIFX/gHhOg==) and serverKey(g3t8KC0JDttpBLj65l9DhQ==) for username(mandatoryDebauchery) differ. Generated from message(mandatoryDebauchery_O79rlZRVozIH4mUc0pRixgVt4fOnNvhfIMNXeche2dQ=_260718003707). 15953.985 Refusing connection for address (STEAM ID:({76561198013992652})), username (mandatoryDebauchery). UserVerificationMismatch 15954.935 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 15954.935 Info ServerRouter.cpp:465: Replying to connectionRequest for address(STEAM ID:({76561198013992652})). 15954.935 Info ServerSynchronizer.cpp:594: nextHeartbeatSequenceNumber(1020) adding peer(1) 15954.935 Info AuthServerConnector.cpp:545: Queuing ban recommendation check for user mandatoryDebauchery 15954.935 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/bans/query-user 15954.995 Info ServerMultiplayerManager.cpp:809: updateTick(756290) changing state from(InGame) to(InGameSavingMap) 15955.136 Info ServerMultiplayerManager.cpp:1038: UpdateTick(756290) Serving map(/home/mleone/.factorio/temp/mp-save-0.zip) for peer(1) size(4567594) auxiliary(114) crc(2023566662) 15955.136 Info ServerMultiplayerManager.cpp:809: updateTick(756290) changing state from(InGameSavingMap) to(InGame) 15974.202 Info AppManagerStates.cpp:2113: Saving finished 15975.268 Info ServerMultiplayerManager.cpp:120: Disconnecting multiplayer connection. 15975.268 Info ServerMultiplayerManager.cpp:809: updateTick(756290) changing state from(InGame) to(DisconnectingScheduled) 15975.269 Info ServerMultiplayerManager.cpp:809: updateTick(756290) changing state from(DisconnectingScheduled) to(Disconnecting) 15976.885 Info ServerMultiplayerManager.cpp:809: updateTick(756290) changing state from(Disconnecting) to(Disconnected) 15976.886 Info ServerMultiplayerManager.cpp:147: Quitting multiplayer connection. 15976.886 Info ServerMultiplayerManager.cpp:809: updateTick(756290) changing state from(Disconnected) to(Closed) 15976.886 Info SteamContext.cpp:456: Leaving lobby... 15976.887 Info ServerMultiplayerManager.cpp:167: Deleting active scenario (global = true). 15976.992 Info UDPSocket.cpp:238: Closing socket 15976.992 Info UDPSocket.cpp:268: Socket closed 15976.992 Info UDPSocket.cpp:238: Closing socket 15976.994 Info UDPSocket.cpp:238: Closing socket 15976.994 Info UDPSocket.cpp:268: Socket closed 15981.256 Info ServerSynchronizer.cpp:22: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0). 15981.256 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(Ready) to(PreparedToHostGame) 15981.256 Info ServerMultiplayerManager.cpp:809: updateTick(18446744073709551615) changing state from(PreparedToHostGame) to(CreatingGame) 15981.256 Loading map /home/mleone/.factorio/saves/With Austin.zip: 5168800 bytes. 15981.272 Loading level.dat: 10503271 bytes. 15981.272 Info Scenario.cpp:152: Map version 2.1.11-1 15981.426 Loading blueprint storage: Local timestamp 1784250022, Cloud timestamp 1784250021 15981.466 Loading script.dat: 918516 bytes. 15981.469 Checksum for script __level__/control.lua: 3550340813 15981.470 Script @__even-distribution__/framework.lua:22: 0 [ED] Initializing framework... DEBUG = false 15981.470 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom scripts... 15981.470 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: metatables 15981.470 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: util 15981.471 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: helpers 15981.471 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: setup 15981.472 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: remote 15981.472 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: visuals 15981.472 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: gui-tools 15981.472 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: drag 15981.473 Script @__even-distribution__/framework.lua:22: 0 [ED] Script: cleanup 15981.473 Script @__even-distribution__/framework.lua:22: 0 [ED] GUI-Script: settings-gui 15981.474 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering default event handlers... 15981.474 Script @__even-distribution__/framework.lua:22: 0 [ED] Registering custom inputs... 15981.474 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: inventory-cleanup event: on_inventory_cleanup 15981.474 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-transfer-hook event: on_fast_entity_transfer_hook 15981.474 Script @__even-distribution__/framework.lua:22: 0 [ED] Input: fast-entity-split-hook event: on_fast_entity_split_hook 15981.475 Script @__even-distribution__/framework.lua:22: 0 [ED] Successfully initialized 15981.475 Checksum for script __even-distribution__/control.lua: 4082500616 15981.476 Checksum for script __far-reach__/control.lua: 1755007552 15981.483 Checksum for script __FNEI__/control.lua: 3100618881 15981.526 Checksum for script __helmod__/control.lua: 894831013 15981.531 Checksum for script __jetpack__/control.lua: 3161203025 15981.533 Checksum for script __ChangeInserterDropLane__/control.lua: 2259322328 15981.539 Checksum for script __RateCalculator__/control.lua: 851184431 15981.574 Info UDPSocket.cpp:38: Opening socket at (IP ADDR:({0.0.0.0:34197})) 15981.574 Hosting game at IP ADDR:({0.0.0.0:34197}) 15981.575 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/generate-server-padlock-2?api_version=6 15981.774 Info AuthServerConnector.cpp:112: Obtained serverPadlock for serverHash (Q95iLorWi3ycbtonLvniVoIw2ftCZDLK) from the auth server. 15981.774 Info ServerMultiplayerManager.cpp:809: updateTick(756290) changing state from(CreatingGame) to(InGame) 15981.774 Info UDPSocket.cpp:50: Opening socket for broadcast 15981.790 Info InputActionHandler.cpp:5051: UpdateTick (756290) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect) 15982.585 Info SteamContext.cpp:467: Lobby created callback started. 15982.585 Info SteamContext.cpp:474: Lobby created succeeded. 15982.586 Info SteamContext.cpp:496: Lobby creation finished. 15982.586 Info SteamContext.cpp:504: Entered own lobby. 16041.635 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 16041.636 Refusing connection for address (STEAM ID:({76561198013992652})), username (mandatoryDebauchery). UserVerificationMissing 16042.618 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198013992652})) 16042.619 Info ServerRouter.cpp:465: Replying to connectionRequest for address(STEAM ID:({76561198013992652})). 16042.619 Info ServerSynchronizer.cpp:594: nextHeartbeatSequenceNumber(3657) adding peer(1) 16042.619 Info AuthServerConnector.cpp:545: Queuing ban recommendation check for user mandatoryDebauchery 16042.619 Info HttpSharedState.cpp:57: Downloading https://auth.factorio.com/bans/query-user 16042.660 Info ServerMultiplayerManager.cpp:809: updateTick(756443) changing state from(InGame) to(InGameSavingMap) 16042.802 Info ServerMultiplayerManager.cpp:1038: UpdateTick(756443) Serving map(/home/mleone/.factorio/temp/mp-save-0.zip) for peer(1) size(4573349) auxiliary(114) crc(1224021453) 16042.802 Info ServerMultiplayerManager.cpp:809: updateTick(756443) changing state from(InGameSavingMap) to(InGame) 16042.819 Info ServerMultiplayerManager.cpp:977: updateTick(756443) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap) 16043.119 Info ServerMultiplayerManager.cpp:977: updateTick(756443) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap) 16058.536 Info ServerMultiplayerManager.cpp:977: updateTick(756570) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap) 16058.985 Info ServerMultiplayerManager.cpp:977: updateTick(756570) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp) 16059.185 Info ServerMultiplayerManager.cpp:977: updateTick(756570) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures) 16059.402 Info ServerMultiplayerManager.cpp:977: updateTick(756570) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame) 16060.769 Info InputActionHandler.cpp:5051: UpdateTick (756570) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect) 16351.273 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 16351.441 Info AsyncScenarioSaver.cpp:177: Saving process PID: 51839 16351.755 Info ChildProcessAgent.cpp:61: Child 51839 exited with return value 0 16351.755 Uploaded files to cloud 16351.755 Info AppManager.cpp:315: Saving finished 16651.440 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 16651.631 Info AsyncScenarioSaver.cpp:177: Saving process PID: 51913 16651.941 Info ChildProcessAgent.cpp:61: Child 51913 exited with return value 0 16651.942 Uploaded files to cloud 16651.942 Info AppManager.cpp:315: Saving finished 16951.622 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 16951.817 Info AsyncScenarioSaver.cpp:177: Saving process PID: 51981 16952.179 Info ChildProcessAgent.cpp:61: Child 51981 exited with return value 0 16952.179 Uploaded files to cloud 16952.179 Info AppManager.cpp:315: Saving finished 17251.855 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 17252.045 Info AsyncScenarioSaver.cpp:177: Saving process PID: 52042 17252.367 Info ChildProcessAgent.cpp:61: Child 52042 exited with return value 0 17252.367 Uploaded files to cloud 17252.367 Info AppManager.cpp:315: Saving finished 17552.055 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 17552.214 Info AsyncScenarioSaver.cpp:177: Saving process PID: 52108 17552.532 Info ChildProcessAgent.cpp:61: Child 52108 exited with return value 0 17552.532 Uploaded files to cloud 17552.532 Info AppManager.cpp:315: Saving finished 17852.211 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 17852.408 Info AsyncScenarioSaver.cpp:177: Saving process PID: 52176 17852.774 Info ChildProcessAgent.cpp:61: Child 52176 exited with return value 0 17852.774 Uploaded files to cloud 17852.774 Info AppManager.cpp:315: Saving finished 18152.420 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 18152.605 Info AsyncScenarioSaver.cpp:177: Saving process PID: 52236 18152.967 Info ChildProcessAgent.cpp:61: Child 52236 exited with return value 0 18152.967 Uploaded files to cloud 18152.968 Info AppManager.cpp:315: Saving finished 18452.588 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 18452.792 Info AsyncScenarioSaver.cpp:177: Saving process PID: 52304 18453.171 Info ChildProcessAgent.cpp:61: Child 52304 exited with return value 0 18453.171 Uploaded files to cloud 18453.171 Info AppManager.cpp:315: Saving finished 18752.772 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 18752.980 Info AsyncScenarioSaver.cpp:177: Saving process PID: 52366 18753.335 Info ChildProcessAgent.cpp:61: Child 52366 exited with return value 0 18753.335 Uploaded files to cloud 18753.336 Info AppManager.cpp:315: Saving finished 19052.955 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 19053.163 Info AsyncScenarioSaver.cpp:177: Saving process PID: 52432 19053.535 Info ChildProcessAgent.cpp:61: Child 52432 exited with return value 0 19053.535 Uploaded files to cloud 19053.535 Info AppManager.cpp:315: Saving finished 19353.204 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 19353.373 Info AsyncScenarioSaver.cpp:177: Saving process PID: 52501 19353.750 Info ChildProcessAgent.cpp:61: Child 52501 exited with return value 0 19353.750 Uploaded files to cloud 19353.750 Info AppManager.cpp:315: Saving finished 19653.372 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 19653.575 Info AsyncScenarioSaver.cpp:177: Saving process PID: 52563 19653.945 Info ChildProcessAgent.cpp:61: Child 52563 exited with return value 0 19653.945 Uploaded files to cloud 19653.945 Info AppManager.cpp:315: Saving finished 19953.571 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 19953.759 Info AsyncScenarioSaver.cpp:177: Saving process PID: 52628 19954.114 Info ChildProcessAgent.cpp:61: Child 52628 exited with return value 0 19954.114 Uploaded files to cloud 19954.114 Info AppManager.cpp:315: Saving finished 20253.822 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 20254.020 Info AsyncScenarioSaver.cpp:177: Saving process PID: 52698 20254.398 Info ChildProcessAgent.cpp:61: Child 52698 exited with return value 0 20254.398 Uploaded files to cloud 20254.398 Info AppManager.cpp:315: Saving finished 20554.004 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 20554.175 Info AsyncScenarioSaver.cpp:177: Saving process PID: 52762 20554.554 Info ChildProcessAgent.cpp:61: Child 52762 exited with return value 0 20554.554 Uploaded files to cloud 20554.554 Info AppManager.cpp:315: Saving finished 20942.887 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 20943.103 Info AsyncScenarioSaver.cpp:177: Saving process PID: 52844 20943.480 Info ChildProcessAgent.cpp:61: Child 52844 exited with return value 0 20943.480 Uploaded files to cloud 20943.480 Info AppManager.cpp:315: Saving finished 21243.138 Info AppManager.cpp:314: Saving to _autosave2 (non-blocking). 21243.318 Info AsyncScenarioSaver.cpp:177: Saving process PID: 52928 21243.699 Info ChildProcessAgent.cpp:61: Child 52928 exited with return value 0 21243.699 Uploaded files to cloud 21243.699 Info AppManager.cpp:315: Saving finished 21543.338 Info AppManager.cpp:314: Saving to _autosave3 (non-blocking). 21543.517 Info AsyncScenarioSaver.cpp:177: Saving process PID: 52993 21543.899 Info ChildProcessAgent.cpp:61: Child 52993 exited with return value 0 21543.899 Uploaded files to cloud 21543.899 Info AppManager.cpp:315: Saving finished 21843.622 Info AppManager.cpp:314: Saving to _autosave1 (non-blocking). 21843.815 Info AsyncScenarioSaver.cpp:177: Saving process PID: 53058 21844.183 Info ChildProcessAgent.cpp:61: Child 53058 exited with return value 0 21844.184 Uploaded files to cloud 21844.184 Info AppManager.cpp:315: Saving finished 22014.577 Info AppManagerStates.cpp:2113: Saving finished 22109.718 Info ServerMultiplayerManager.cpp:1085: Disconnect notification for peer (1) 22109.719 Info ServerMultiplayerManager.cpp:977: updateTick(1113915) received stateChanged peerID(1) oldState(InGame) newState(DisconnectScheduled) 22109.719 Info ServerSynchronizer.cpp:613: nextHeartbeatSequenceNumber(367405) removing peer(1). 22115.924 Info AppManagerStates.cpp:2113: Saving finished 22116.744 Info ServerMultiplayerManager.cpp:120: Disconnecting multiplayer connection. 22116.744 Info ServerMultiplayerManager.cpp:809: updateTick(1114305) changing state from(InGame) to(DisconnectingScheduled) 22116.751 Info ServerMultiplayerManager.cpp:809: updateTick(1114305) changing state from(DisconnectingScheduled) to(Disconnecting) 22116.768 Info ServerMultiplayerManager.cpp:809: updateTick(1114305) changing state from(Disconnecting) to(Disconnected) 22116.769 Info ServerMultiplayerManager.cpp:147: Quitting multiplayer connection. 22116.769 Info ServerMultiplayerManager.cpp:809: updateTick(1114305) changing state from(Disconnected) to(Closed) 22116.769 Info SteamContext.cpp:456: Leaving lobby... 22116.769 Info ServerMultiplayerManager.cpp:167: Deleting active scenario (global = true). 22116.878 Info UDPSocket.cpp:238: Closing socket 22116.878 Info UDPSocket.cpp:268: Socket closed 22116.878 Info UDPSocket.cpp:238: Closing socket 22116.882 Info UDPSocket.cpp:238: Closing socket 22116.882 Info UDPSocket.cpp:268: Socket closed 22117.919 Quitting: user-quit. 22118.512 Time travel logging: 149.654 Scenario is being deleted 465.670 Scenario is being deleted 2795.704 Scenario is being deleted 3107.171 Scenario is being deleted 5197.054 Scenario is being deleted 15654.786 Scenario is being deleted 15691.770 Scenario is being deleted 15922.630 Scenario is being deleted 15976.887 Scenario is being deleted 22116.769 Scenario is being deleted 22118.512 Error CrashHandler.cpp:614: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream src/Util/StacktraceToStream.cpp (60): printStacktraceToStream src/Util/Logger.cpp (340): writeStacktrace src/Util/Logger.cpp (385): logStacktrace src/Util/CrashHandler.cpp (154): writeStackTrace src/Util/CrashHandler.cpp (617): commonSignalHandler src/Util/CrashHandler.cpp (625): SignalHandler 0x75e0a9063def 0x56cd418af410 Stack trace logging done 22121.209 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the cras.h