0.001 2026-05-17 17:44:37; Factorio 2.0.76 (build 84451, win64, steam, space-age) 0.001 Operating system: Windows 11 (build 26200) 0.000 Initializing Steam API. 0.002 Program arguments: "A:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.002 Config path: C:/Users/bryce/AppData/Roaming/Factorio/config/config.ini 0.002 Read data path: A:/SteamLibrary/steamapps/common/Factorio/data 0.002 Write data path: C:/Users/bryce/AppData/Roaming/Factorio [235141/952982MB] 0.002 Binaries path: A:/SteamLibrary/steamapps/common/Factorio/bin 0.009 System info: [CPU: AMD Ryzen 7 5800X 8-Core Processor, 16 cores, RAM: 18873/65462 MB, page: 19295/69558 MB, virtual: 4356/134217727 MB, extended virtual: 0 MB] 0.218 Memory info: 0.218 [0]: Unknown CMK32GX4M2E3200C16 16384 MB 3200 MHz 1.2 v 64|64 0.218 [1]: Unknown CMK32GX4M2E3200C16 16384 MB 3200 MHz 1.2 v 64|64 0.218 [2]: Unknown CMK32GX4M2E3200C16 16384 MB 3200 MHz 1.2 v 64|64 0.218 [3]: Unknown CMK32GX4M2E3200C16 16384 MB 3200 MHz 1.2 v 64|64 0.220 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.549 Video driver: windows 0.549 Available displays: 2 0.549 [1]: \\.\DISPLAY20 - AMD Radeon RX 6750 XT {0x80005, [0,0], 2560x1440, 32bit, 240Hz} 0.550 [0]: \\.\DISPLAY19 - AMD Radeon RX 6750 XT {0x80001, [2560,-363], 1080x1920, 32bit, 60Hz} 0.638 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.729 Initialised Direct3D[0]: AMD Radeon RX 6750 XT; id: 1002-73df; driver: atidx9loader64.dll 32.0.21043.10005 0.729 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.729 [Local Video Memory] Budget: 11474MB, CurrentUsage: 2MB, Reservation: 0/5865MB 0.729 [Non-Local Vid.Mem.] Budget: 31963MB, CurrentUsage: 1MB, Reservation: 0/16109MB 0.729 Tiled resources: Tier 2 0.729 Unified Memory Architecture: No 0.729 BGR 565 Supported: Yes 0.729 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.730 Graphics settings preset: very-high 0.730 Dedicated video memory size 12242 MB 0.755 Desktop composition is active. 0.755 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.755 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.799 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 0.927 Logitech LED Controller initialized. 1.624 SteelSeries GameSense Controller initialized. 1.647 Info ModManager.cpp:449: FeatureFlag expansion-shaders = true 1.647 Info ModManager.cpp:449: FeatureFlag freezing = true 1.647 Info ModManager.cpp:449: FeatureFlag quality = true 1.647 Info ModManager.cpp:449: FeatureFlag rail-bridges = true 1.647 Info ModManager.cpp:449: FeatureFlag segmented-units = true 1.647 Info ModManager.cpp:449: FeatureFlag space-travel = true 1.647 Info ModManager.cpp:449: FeatureFlag spoiling = true 1.650 Loading mod core 0.0.0 (data.lua) 1.664 Loading mod base 2.0.76 (data.lua) 1.798 Loading mod elevated-rails 2.0.76 (data.lua) 1.825 Loading mod quality 2.0.76 (data.lua) 1.841 Loading mod space-age 2.0.76 (data.lua) 2.128 Loading mod base 2.0.76 (data-updates.lua) 2.140 Loading mod quality 2.0.76 (data-updates.lua) 2.156 Loading mod space-age 2.0.76 (data-updates.lua) 2.241 Checksum for core: 4187927925 2.241 Checksum of base: 1879415942 2.241 Checksum of elevated-rails: 70351106 2.241 Checksum of quality: 1142589254 2.241 Checksum of space-age: 1510664043 2.522 Prototype list checksum: 3295867752 2.579 Loading sounds... 2.942 Info PlayerData.cpp:66: Local player-data.json unavailable 2.942 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1778019791 2.944 Post-data load graphics options: [Light occlusion: YES] 3.205 Initial atlas bitmap size is 16384 3.215 Created an atlas bitmap (size 16384x16364) [none] 3.228 Created an atlas bitmap (size 16384x16384) [none] 3.246 Created an atlas bitmap (size 16384x16372) [none] 3.246 Created an atlas bitmap (size 16384x15084) [none] 3.250 Created an atlas bitmap (size 16384x16384) [low-object] 3.250 Created an atlas bitmap (size 4096x2496) [low-object] 3.252 Created an atlas bitmap (size 16384x16324) [corpse-decay] 3.252 Created an atlas bitmap (size 4096x2804) [corpse-decay] 3.252 Created an atlas bitmap (size 16384x9268) [decal] 3.253 Created an atlas bitmap (size 16384x5596) [none] 3.253 Created an atlas bitmap (size 1676x79) [not-compressed] 3.253 Created an atlas bitmap (size 16384x4240) [mipmap, linear-minification, linear-magnification, linear-mip-level] 3.253 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 3.258 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 3.258 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 3.258 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 3.258 Created an atlas bitmap (size 8192x2608) [mipmap] 3.258 Created an atlas bitmap (size 3504x768) [mipmap] 3.258 Created an atlas bitmap (size 4096x3152) [mipmap] 3.258 Created an atlas bitmap (size 4096x3152) [mipmap] 3.259 Created an atlas bitmap (size 4096x3152) [mipmap] 3.259 Created an atlas bitmap (size 8192x3888) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 3.259 Created an atlas bitmap (size 16384x6120) [alpha-mask] 3.274 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 3.277 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 3.278 Created an atlas bitmap (size 16384x3840) [shadow, linear-magnification, alpha-mask] 3.278 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask] 3.278 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 3.278 Loading 3D bitmaps. 3.291 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 3.328 Parallel sprite loader initialized (threads: 15, bitmaps: 8398) 16.269 Sprites loaded 16.283 Generated mipmaps (4) for atlas [4] of size 16384x16384 16.294 Generated mipmaps (4) for atlas [5] of size 4096x2496 16.306 Generated mipmaps (3) for atlas [11] of size 16384x4240 16.318 Generated mipmaps (3) for atlas [12] of size 4096x3040 16.328 Generated mipmaps (3) for atlas [13] of size 16384x16352 16.340 Generated mipmaps (3) for atlas [14] of size 16384x4944 16.351 Generated mipmaps (3) for atlas [15] of size 8192x5728 16.396 Generated mipmaps (3) for atlas [16] of size 8192x2608 16.408 Generated mipmaps (3) for atlas [17] of size 3504x768 16.419 Generated mipmaps (3) for atlas [18] of size 4096x3152 16.452 Generated mipmaps (3) for atlas [19] of size 4096x3152 16.463 Generated mipmaps (3) for atlas [20] of size 4096x3152 16.474 Generated mipmaps (5) for atlas [21] of size 8192x3888 16.486 Generated mipmaps (3) for atlas [26] of size 8192x4000 16.489 Custom mipmaps uploaded (3493) 16.515 Video memory usage: 3653.10 MB (Atlases: 3522.79 MB, Textures: 130.30 MB) 17.073 Factorio initialised 17.101 Steam Storage Quota: 22347/23841 18.400 Loading map C:\Users\bryce\AppData\Roaming\Factorio\saves\okkkkk now build.zip: 43863109 bytes. 18.486 Loading level.dat: 128655658 bytes. 18.486 Info Scenario.cpp:154: Map version 2.0.76-0 Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Fluid\FluidBox.cpp(947): FluidBox::setupPrototype C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Entity\Generator.cpp(71): Generator::Generator C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Data\InstanceLoader.hpp(56): `InstanceLoader >::registerLoader'::`2':::: C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Entity\EntityPrototype.cpp(1034): EntityPrototype::loadEntity C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Surface\Chunk.cpp(355): Chunk::load C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Surface\Surface.cpp(1293): Surface::load C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Map\Map.cpp(603): Map::loadData C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Map\Map.cpp(346): Map::load C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Scenario\Scenario.cpp(208): Scenario::loadFactory C:\Users\build\AppData\Local\Temp\factorio-build-v66rKo\src\Scenario\ParallelScenarioLoader.cpp(190): ParallelScenarioLoader::doLoad C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,enum NamedBool::Enum>,0,1,2,3,4,5,6,7> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEC3C1E957) 00007FFEC3C1E957 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFEC4B0427C) 00007FFEC4B0427C (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 21.339 Error FluidBox.cpp:979: Volume 'changed' when it shouldn't have. 21.339 Error CrashHandler.cpp:643: Received 22 Logger::writeStacktrace skipped. 21.339 Info Surface.cpp:1252: when loading surface 0: "nauvis" 21.380 Info CrashHandler.cpp:318: Executable CRC: 3912096631 21.380 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 38.706 Uploading log file 38.756 Error CrashHandler.cpp:270: Heap validation: success. 38.758 Creating crash dump. 39.084 CrashDump success