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Version: 0.2.0
Date: 2026-05-09
  Changes:
    - Ported to Factorio 2.0.
    - Updated collision masks to new 2.0 layer-based format.
    - Converted all recipe ingredients to named-key format (required by 2.0).
    - Replaced recipe.result with recipe.results (required by 2.0).
    - Removed deprecated properties: icon_mipmaps, axially_symmetrical, slice, compressed flag.
    - Removed hr_version support (2.0 always uses high-res).
    - Updated fluid_boxes to use volume and new pipe_connections format.
    - Removed deprecated entity_info_icon_shift and scale_entity_info_icon.
    - Fixed base game graphic file paths (removed hr- prefix).
    - Replaced removed steel-axe technology references.
    - Updated prototype_util for 2.0 recipe format.
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Version: 0.1.2
Date: 2021-08-23
  Changes:
    - Fix compatibility with Krastorio 2.
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Version: 0.1.1
Date: 2021-08-11
  Changes:
    - Gave the Kombat drones belt immunity because they kept getting stuck.
    - Added some optional dependencies for combat related mods to hopefully make the units generate properly.
    - Made the Kombat drones immune to the worm/spitter acid splash damage. It is too OP and they don't have the logic to avoid it. The attack landing still affects them.
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Version: 0.1.0
Date: 2021-08-08
  Changes:
    - Initial release.