0.001 2026-04-22 19:47:59; Factorio 2.0.76 (build 84451, win64, steam, space-age) 0.001 Operating system: Windows 11 (build 26200) 0.000 Initializing Steam API. 0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/Harra/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/Harra/AppData/Roaming/Factorio [13164/486060MB] 0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.026 System info: [CPU: Virtual CPU @ 3.41GHz, 12 cores, RAM: 14107/15984 MB, page: 38370/45418 MB, virtual: 12782/134217727 MB, extended virtual: 0 MB] 0.077 Memory info: 0.077 [0]: Hynix H58G56BK8BX068 16384 MB 8448 MHz 0.8 v 16|16 0.082 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.379 Video driver: windows 0.379 Available displays: 1 0.380 [0]: \\.\DISPLAY1 - Qualcomm(R) Adreno(TM) X1-85 GPU {0x05, [0,0], 2496x1664, 32bit, 60Hz} 0.912 Initialised OpenGL:[0] D3D12 (Qualcomm(R) Adreno(TM) X1-85 GPU); driver: 4.6 (Core Profile) Mesa 26.1.0-devel (git-219807d38d) 0.912 [Size] Window: 1664x1109, Backbuffer: 2496x1664 0.912 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes 0.912 [Version] 4.6 0.912 Graphics settings preset: very-high 0.912 Dedicated video memory size 8120 MB 0.946 Desktop composition is active. 0.946 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.946 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.977 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 1.261 Logitech LED Controller initialized. 1.347 Info ModManager.cpp:449: FeatureFlag expansion-shaders = true 1.347 Info ModManager.cpp:449: FeatureFlag freezing = true 1.347 Info ModManager.cpp:449: FeatureFlag quality = true 1.347 Info ModManager.cpp:449: FeatureFlag rail-bridges = true 1.347 Info ModManager.cpp:449: FeatureFlag segmented-units = true 1.347 Info ModManager.cpp:449: FeatureFlag space-travel = true 1.347 Info ModManager.cpp:449: FeatureFlag spoiling = true 1.745 Loading mod core 0.0.0 (data.lua) 1.790 Loading mod base 2.0.76 (data.lua) 2.067 Loading mod elevated-rails 2.0.76 (data.lua) 2.143 Loading mod quality 2.0.76 (data.lua) 2.195 Loading mod space-age 2.0.76 (data.lua) 2.824 Loading mod base 2.0.76 (data-updates.lua) 2.861 Loading mod quality 2.0.76 (data-updates.lua) 2.912 Loading mod space-age 2.0.76 (data-updates.lua) 3.112 Checksum for core: 4187927925 3.112 Checksum of base: 1879415942 3.112 Checksum of elevated-rails: 70351106 3.112 Checksum of quality: 1142589254 3.112 Checksum of space-age: 1510664043 3.829 Prototype list checksum: 3295867752 3.914 Loading sounds... 5.944 Info PlayerData.cpp:66: Local player-data.json unavailable 5.944 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1750639223 5.950 Post-data load graphics options: [Light occlusion: YES] 6.451 Initial atlas bitmap size is 16384 6.470 Created an atlas bitmap (size 16384x16364) [none] 6.486 Created an atlas bitmap (size 16384x16384) [none] 6.508 Created an atlas bitmap (size 16384x16372) [none] 6.509 Created an atlas bitmap (size 16384x15084) [none] 6.514 Created an atlas bitmap (size 16384x16384) [low-object] 6.514 Created an atlas bitmap (size 4096x2496) [low-object] 6.517 Created an atlas bitmap (size 16384x16324) [corpse-decay] 6.517 Created an atlas bitmap (size 4096x2804) [corpse-decay] 6.517 Created an atlas bitmap (size 16384x9268) [decal] 6.517 Created an atlas bitmap (size 16384x5596) [none] 6.518 Created an atlas bitmap (size 1676x79) [not-compressed] 6.518 Created an atlas bitmap (size 16384x4240) [mipmap, linear-minification, linear-magnification, linear-mip-level] 6.518 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 6.523 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 6.523 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 6.524 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 6.524 Created an atlas bitmap (size 8192x2608) [mipmap] 6.524 Created an atlas bitmap (size 3504x768) [mipmap] 6.524 Created an atlas bitmap (size 4096x3152) [mipmap] 6.524 Created an atlas bitmap (size 4096x3152) [mipmap] 6.524 Created an atlas bitmap (size 4096x3152) [mipmap] 6.524 Created an atlas bitmap (size 8192x3888) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 6.525 Created an atlas bitmap (size 16384x6120) [alpha-mask] 6.547 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 6.551 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 6.552 Created an atlas bitmap (size 16384x3840) [shadow, linear-magnification, alpha-mask] 6.552 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask] 6.552 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 6.553 Loading 3D bitmaps. 6.650 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 ERROR: Factorio crashed due to Stack overflow. Generating symbolized stacktrace, please wait ... ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFE483DC124) ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE483DC124) 00007FFE483DC124 (ntdll): (filename not available): (function-name not available) 7.530 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.