0.003 2026-02-25 13:18:36; Factorio 2.0.75 (build 84428, win64, steam, space-age) 0.004 Operating system: Windows 11 (build 26200) 0.000 Initializing Steam API. 0.004 Program arguments: "D:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.004 Config path: C:/Users/corey/AppData/Roaming/Factorio/config/config.ini 0.004 Read data path: D:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.004 Write data path: C:/Users/corey/AppData/Roaming/Factorio [30403/243281MB] 0.004 Binaries path: D:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.031 System info: [CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz, 12 cores, RAM: 20638/32571 MB, page: 26611/57147 MB, virtual: 4372/134217727 MB, extended virtual: 0 MB] 0.133 Memory info: 0.133 [0]: 029E CMSX16GX4M1A3200C22 16384 MB 3200 MHz 1.2 v 64|64 0.133 [1]: 029E CMSX16GX4M1A3200C22 16384 MB 3200 MHz 1.2 v 64|64 0.242 Display options: [FullScreen: true] [VSync: false] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.391 Video driver: windows 0.392 Available displays: 1 0.392 [0]: \\.\DISPLAY1 - Intel(R) UHD Graphics 630 {0x05, [0,0], 1920x1080, 32bit, 144Hz} 0.550 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 1.596 Initialised Direct3D[0]: NVIDIA GeForce RTX 2060; id: 10de-1f11; driver: nvldumdx.dll 32.0.15.8157 1.596 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 1.596 [Local Video Memory] Budget: 5187MB, CurrentUsage: 6MB, Reservation: 0/2721MB 1.596 [Non-Local Vid.Mem.] Budget: 15517MB, CurrentUsage: 0MB, Reservation: 0/7886MB 1.596 Tiled resources: Tier 2 1.596 Unified Memory Architecture: No 1.596 BGR 565 Supported: Yes 1.596 MaximumFrameLatency: 3, GPUThreadPriority: 0 1.597 Graphics settings preset: very-high 1.597 Dedicated video memory size 5955 MB 1.716 Desktop composition is active. 1.716 Graphics options: [Graphics quality: medium] [Video memory usage: all] [DXT: low-quality] 1.716 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: low] [Other: STDCwtl] [B:0,C:0,S:100] 1.834 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 2.201 Info ModManager.cpp:449: FeatureFlag expansion-shaders = true 2.201 Info ModManager.cpp:449: FeatureFlag freezing = true 2.201 Info ModManager.cpp:449: FeatureFlag quality = true 2.201 Info ModManager.cpp:449: FeatureFlag rail-bridges = true 2.201 Info ModManager.cpp:449: FeatureFlag segmented-units = true 2.202 Info ModManager.cpp:449: FeatureFlag space-travel = true 2.202 Info ModManager.cpp:449: FeatureFlag spoiling = true 2.209 Loading mod settings autobuild 0.6.3 (settings.lua) 2.210 Loading mod settings squeak-through-2 0.1.4 (settings.lua) 2.212 Loading mod settings AutoDeconstruct 1.0.10 (settings.lua) 2.213 Loading mod settings concreep-redux 3.3.2 (settings.lua) 2.214 Loading mod settings far-reach 2.0.2 (settings.lua) 2.215 Loading mod settings Fill4Me 0.12.1 (settings.lua) 2.216 Loading mod settings mining-patch-planner 1.7.15 (settings.lua) 2.217 Loading mod settings pump 2.1.20 (settings.lua) 2.218 Loading mod settings TimeTools 3.0.8 (settings.lua) 2.220 Loading mod settings BottleneckLite 1.3.4 (settings.lua) 2.221 Loading mod settings RateCalculator 3.3.8 (settings.lua) 2.222 Loading mod settings visible-planets 1.7.1 (settings.lua) 2.223 Loading mod settings Waterfill_v17 2.0.5 (settings.lua) 2.225 Loading mod settings concreep-redux 3.3.2 (settings-updates.lua) 2.226 Loading mod settings AutoDeconstruct 1.0.10 (settings-final-fixes.lua) 2.233 Loading mod core 0.0.0 (data.lua) 2.283 Loading mod autobuild 0.6.3 (data.lua) 2.290 Loading mod base 2.0.75 (data.lua) 2.873 Loading mod concreep-redux 3.3.2 (data.lua) 2.887 Loading mod elevated-rails 2.0.73 (data.lua) 2.978 Loading mod Fill4Me 0.12.1 (data.lua) 2.993 Loading mod flib 0.16.5 (data.lua) 3.012 Loading mod mining-patch-planner 1.7.15 (data.lua) 3.028 Loading mod ModuleInserterSimplified 2.1.1 (data.lua) 3.043 Loading mod pump 2.1.20 (data.lua) 3.061 Loading mod quality 2.0.73 (data.lua) 3.114 Loading mod TimeTools 3.0.8 (data.lua) 3.137 Loading mod RateCalculator 3.3.8 (data.lua) 3.154 Loading mod space-age 2.0.73 (data.lua) 4.260 Loading mod visible-planets 1.7.1 (data.lua) 4.282 Loading mod Waterfill_v17 2.0.5 (data.lua) 4.305 Loading mod base 2.0.75 (data-updates.lua) 4.346 Loading mod quality 2.0.73 (data-updates.lua) 4.397 Loading mod space-age 2.0.73 (data-updates.lua) 4.420 Loading mod squeak-through-2 0.1.4 (data-final-fixes.lua) 4.464 Loading mod ModuleInserterSimplified 2.1.1 (data-final-fixes.lua) 4.483 Loading mod pump 2.1.20 (data-final-fixes.lua) 4.490 Script @__pump__/data-final-fixes.lua:4: Map of which extractors are usable for each fluid type: 4.490 Script @__pump__/data-final-fixes.lua:5: { ["basic-fluid"] = { extractors = { "pumpjack" }, fluids = { "crude-oil", "sulfuric-acid-geyser", "lithium-brine", "fluorine-vent" } } } 4.505 Loading mod BottleneckLite 1.3.4 (data-final-fixes.lua) 4.524 Loading mod visible-planets 1.7.1 (data-final-fixes.lua) 4.526 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:38: Adding visible-planets for nauvis 4.526 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:38: Adding visible-planets for vulcanus 4.526 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:38: Adding visible-planets for gleba 4.526 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:38: Adding visible-planets for fulgora 4.526 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:38: Adding visible-planets for aquilo 4.526 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:151: Skipping visible-planets for space-location-unknown; Blacklisted. 4.526 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:30: Skipping visible-planets for solar-system-edge; Starmap icon missing. 4.526 Script @__visible-planets__/data_stuff/sprite_prototypes.lua:38: Adding visible-planets for shattered-planet 4.692 Checksum for core: 3316885848 4.692 Checksum of autobuild: 1704532574 4.692 Checksum of base: 1879415942 4.692 Checksum of squeak-through-2: 3881327184 4.692 Checksum of AutoDeconstruct: 1781807764 4.692 Checksum of biter-remover: 0 4.692 Checksum of concreep-redux: 3496106063 4.692 Checksum of elevated-rails: 70351106 4.692 Checksum of far-reach: 681003952 4.692 Checksum of Fill4Me: 3833351903 4.692 Checksum of flib: 728527376 4.692 Checksum of mining-patch-planner: 3673545523 4.693 Checksum of ModuleInserterSimplified: 2708727588 4.693 Checksum of pump: 2882250535 4.693 Checksum of quality: 1142589254 4.693 Checksum of TimeTools: 838672771 4.693 Checksum of BottleneckLite: 2417211789 4.693 Checksum of RateCalculator: 832009472 4.693 Checksum of space-age: 1510664043 4.693 Checksum of visible-planets: 4206378139 4.693 Checksum of Waterfill_v17: 1874109248 5.435 Prototype list checksum: 4028610924 5.515 Loading sounds... 8.152 Info PlayerData.cpp:66: Local player-data.json unavailable 8.152 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1771925838 8.161 Post-data load graphics options: [Light occlusion: no] 8.722 Initial atlas bitmap size is 16384 8.817 Created an atlas bitmap (size 16384x16380) [none] 8.817 Created an atlas bitmap (size 8192x3476) [none] 8.820 Created an atlas bitmap (size 16384x4560) [low-object] 8.821 Created an atlas bitmap (size 16384x4504) [corpse-decay] 8.821 Created an atlas bitmap (size 8192x4732) [decal] 8.822 Created an atlas bitmap (size 8192x2832) [none] 8.822 Created an atlas bitmap (size 904x41) [not-compressed] 8.823 Created an atlas bitmap (size 8192x2352) [mipmap, linear-minification, linear-magnification, linear-mip-level] 8.823 Created an atlas bitmap (size 4096x2976) [smoke, mipmap, linear-minification, linear-magnification] 8.825 Created an atlas bitmap (size 16384x6528) [terrain, mipmap, linear-minification, linear-mip-level] 8.826 Created an atlas bitmap (size 8192x1936) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 8.826 Created an atlas bitmap (size 4096x1440) [mipmap] 8.826 Created an atlas bitmap (size 3504x768) [mipmap] 8.827 Created an atlas bitmap (size 4096x848) [mipmap] 8.827 Created an atlas bitmap (size 4096x848) [mipmap] 8.827 Created an atlas bitmap (size 4096x848) [mipmap] 8.828 Created an atlas bitmap (size 8192x4192) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 8.830 Created an atlas bitmap (size 8192x3420) [alpha-mask] 8.835 Created an atlas bitmap (size 16384x9176) [shadow, linear-magnification, alpha-mask] 8.835 Created an atlas bitmap (size 4096x2208) [shadow, mipmap, linear-magnification, alpha-mask] 8.835 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 8.836 Loading 3D bitmaps. 8.878 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 8.885 Parallel sprite loader initialized (threads: 11, bitmaps: 8488) 10.012 Warning! Sprite at {0,0; 64x64} from __mining-patch-planner__/graphics/no-entity-zero.png is defined with 3 mipmap levels, but level 2 is expected to be at {96,0; 16x16} which is out of bounds of the source image. 10.148 Warning! Sprite at {0,0; 64x64} from __mining-patch-planner__/graphics/omit_landfill.png is defined with 3 mipmap levels, but level 1 is expected to be at {64,0; 32x32} which is out of bounds of the source image. 30.434 Sprites loaded 30.458 Generated mipmaps (3) for atlas [2] of size 16384x4560 30.471 Generated mipmaps (3) for atlas [7] of size 8192x2352 30.486 Generated mipmaps (3) for atlas [8] of size 4096x2976 30.503 Generated mipmaps (3) for atlas [9] of size 16384x6528 30.520 Generated mipmaps (3) for atlas [10] of size 8192x1936 30.587 Generated mipmaps (3) for atlas [11] of size 4096x1440 30.600 Generated mipmaps (3) for atlas [12] of size 3504x768 30.615 Generated mipmaps (3) for atlas [13] of size 4096x848 30.663 Generated mipmaps (3) for atlas [14] of size 4096x848 30.675 Generated mipmaps (3) for atlas [15] of size 4096x848 30.691 Generated mipmaps (5) for atlas [16] of size 8192x4192 30.709 Generated mipmaps (3) for atlas [19] of size 4096x2208 30.773 Custom mipmaps uploaded (3526) 30.806 Video memory usage: 945.64 MB (Atlases: 912.77 MB, Textures: 32.87 MB) 30.811 Custom inputs active: 19 30.938 Factorio initialised 30.944 Steam Storage Quota: 20724/23841 38.278 Loading map C:\Users\corey\AppData\Roaming\Factorio\saves\Island Nauvis.zip: 134995064 bytes. 38.362 Error AppManagerStates.cpp:1663: Opening zip C:/Users/corey/AppData/Roaming/Factorio/saves/Island Nauvis.zip failed: I/O error 97.058 Loading map C:\Users\corey\AppData\Roaming\Factorio\saves\_autosave3.zip: 134394759 bytes. 97.335 Loading level.dat: 480301134 bytes. 97.335 Info Scenario.cpp:154: Map version 2.0.75-0 Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-ebWMOX\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed C:\Users\build\AppData\Local\Temp\factorio-build-ebWMOX\src\Entity\MilitaryTarget.cpp(136): MilitaryTarget::checkNearbyForcesUnRegistration C:\Users\build\AppData\Local\Temp\factorio-build-ebWMOX\src\Entity\MilitaryTarget.cpp(95): MilitaryTarget::unregisterOnChunk C:\Users\build\AppData\Local\Temp\factorio-build-ebWMOX\src\Entity\EntityWithOwner.cpp(484): EntityWithOwner::setIsMilitaryTarget C:\Users\build\AppData\Local\Temp\factorio-build-ebWMOX\src\Map\SaveLoadHelper.cpp(7): LoadHelper::setup C:\Users\build\AppData\Local\Temp\factorio-build-ebWMOX\src\Map\MapSetupHelper.cpp(144): MapSetupHelper::MapSetupHelper C:\Users\build\AppData\Local\Temp\factorio-build-ebWMOX\src\Map\Map.cpp(866): Map::setupEntities C:\Users\build\AppData\Local\Temp\factorio-build-ebWMOX\src\Scenario\Scenario.cpp(294): Scenario::loadFactory C:\Users\build\AppData\Local\Temp\factorio-build-ebWMOX\src\Scenario\ParallelScenarioLoader.cpp(190): ParallelScenarioLoader::doLoad C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke),MapInterface,ParallelScenarioLoader *,MapDeserialiser *,enum InputType,InputSource *,MultiplayerManagerBase *,enum NamedBool::Enum>,0,1,2,3,4,5,6,7> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8590FE8D7) 00007FF8590FE8D7 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF859C0C40C) 00007FF859C0C40C (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 118.019 Error Chunk.cpp:779: value > 0 was not true 118.019 Error CrashHandler.cpp:643: Received 22 Logger::writeStacktrace skipped. 118.139 Info CrashHandler.cpp:318: Executable CRC: 2909977832 118.139 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 159.290 Uploading log file 159.474 Error CrashHandler.cpp:270: Heap validation: success. 159.480 Creating crash dump. 160.583 CrashDump success