0.000 2025-10-30 15:01:33; Factorio 2.0.69 (build 84148, mac-arm64, steam, space-age) 0.000 Operating system: macOS 15.5.0 0.000 Initializing Steam API. 0.000 Program arguments: "/Users/peter/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio" 0.000 Config path: /Users/peter/Library/Application Support/factorio/config/config.ini 0.000 Read data path: /Users/peter/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data 0.000 Write data path: /Users/peter/Library/Application Support/factorio [558805/3811196MB] 0.000 Binaries path: /Users/peter/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents 0.056 System info: [CPU: arm64, 20 cores, RAM: 65536 MB] 0.115 Display options: [FullScreen: true] [VSync: false] [UIScale: manual-pixels (100.0%)] [Native DPI: false] [Screen: 255] [Special: lmW] [Lang: en] 0.243 Video driver: cocoa 0.243 Available displays: 2 0.243 [0]: 0 - {[0,0], 2560x1440, SDL_PIXELFORMAT_ARGB8888, 60Hz, 0x0005(0x10)} 0.244 [1]: 1 - {[2560,0], 1920x1080, SDL_PIXELFORMAT_ARGB8888, 60Hz, 0x0008(0x80)} 1.294 Initialised Metal:[0] Apple M1 Ultra 1.294 [Size] Window: 2560x1440, Drawable: 5120x2880 1.294 [Supports] depth16_format:yes, storage_mode_memoryless:yes, sampler_border_color:yes 1.294 [Device] depth24_stencil8_format:NO, memoryless_render_targets:yes, nonprivate_depth_stencil:yes 1.294 [Device] timestamp_counters:yes, invocation_counters:NO, draw_boundary_counters:NO, blit_boundary_counters:NO, stage_boundary_counters:yes 1.294 Graphics settings preset: very-high 1.294 Dedicated video memory size 49152 MB (detected from Apple M1 Ultra; VendorID: 0x106b) 1.308 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 1.308 [Max threads (load/render): 32/20] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 1.851 [Audio] Driver:coreaudio, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 1.986 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 1.986 Info ModManager.cpp:444: FeatureFlag freezing = true 1.986 Info ModManager.cpp:444: FeatureFlag quality = true 1.986 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 1.986 Info ModManager.cpp:444: FeatureFlag segmented-units = true 1.986 Info ModManager.cpp:444: FeatureFlag space-travel = true 1.986 Info ModManager.cpp:444: FeatureFlag spoiling = true 1.989 Loading mod core 0.0.0 (data.lua) 2.008 Loading mod base 2.0.69 (data.lua) 2.141 Loading mod elevated-rails 2.0.69 (data.lua) 2.162 Loading mod quality 2.0.69 (data.lua) 2.178 Loading mod space-age 2.0.69 (data.lua) 2.419 Loading mod base 2.0.69 (data-updates.lua) 2.428 Loading mod quality 2.0.69 (data-updates.lua) 2.441 Loading mod space-age 2.0.69 (data-updates.lua) 2.498 Checksum for core: 3316885848 2.498 Checksum of base: 111201062 2.498 Checksum of elevated-rails: 1854266510 2.498 Checksum of quality: 4244552060 2.498 Checksum of space-age: 1939956210 2.740 Prototype list checksum: 3295867752 2.771 Loading sounds... 3.200 Info PlayerData.cpp:66: Local player-data.json unavailable 3.200 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1761802449 3.216 Post-data load graphics options: [Light occlusion: YES] 3.524 Initial atlas bitmap size is 16384 3.533 Created an atlas bitmap (size 16384x16384) [none] 3.544 Created an atlas bitmap (size 16384x16380) [none] 3.557 Created an atlas bitmap (size 16384x16364) [none] 3.557 Created an atlas bitmap (size 16384x15076) [none] 3.560 Created an atlas bitmap (size 16384x16384) [low-object] 3.560 Created an atlas bitmap (size 4096x2528) [low-object] 3.562 Created an atlas bitmap (size 16384x16320) [corpse-decay] 3.562 Created an atlas bitmap (size 4096x2848) [corpse-decay] 3.562 Created an atlas bitmap (size 16384x9268) [decal] 3.562 Created an atlas bitmap (size 16384x5580) [none] 3.562 Created an atlas bitmap (size 1676x79) [not-compressed] 3.562 Created an atlas bitmap (size 16384x4256) [mipmap, linear-minification, linear-magnification, linear-mip-level] 3.562 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 3.565 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 3.565 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 3.565 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 3.565 Created an atlas bitmap (size 8192x2608) [mipmap] 3.565 Created an atlas bitmap (size 3504x768) [mipmap] 3.566 Created an atlas bitmap (size 4096x3152) [mipmap] 3.566 Created an atlas bitmap (size 4096x3152) [mipmap] 3.566 Created an atlas bitmap (size 4096x3152) [mipmap] 3.566 Created an atlas bitmap (size 8192x3888) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 3.566 Created an atlas bitmap (size 16384x6120) [alpha-mask] 3.580 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 3.583 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 3.584 Created an atlas bitmap (size 16384x3852) [shadow, linear-magnification, alpha-mask] 3.584 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask] 3.584 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 3.584 Loading 3D bitmaps. 3.884 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 3.941 Parallel sprite loader initialized (threads: 19, bitmaps: 8398) 28.550 Sprites loaded 28.562 Generated mipmaps (4) for atlas [4] of size 16384x16384 28.565 Generated mipmaps (4) for atlas [5] of size 4096x2528 28.570 Generated mipmaps (3) for atlas [11] of size 16384x4256 28.571 Generated mipmaps (3) for atlas [12] of size 4096x3040 28.577 Generated mipmaps (3) for atlas [13] of size 16384x16352 28.579 Generated mipmaps (3) for atlas [14] of size 16384x4944 28.581 Generated mipmaps (3) for atlas [15] of size 8192x5728 28.646 Generated mipmaps (3) for atlas [16] of size 8192x2608 28.648 Generated mipmaps (3) for atlas [17] of size 3504x768 28.649 Generated mipmaps (3) for atlas [18] of size 4096x3152 28.687 Generated mipmaps (3) for atlas [19] of size 4096x3152 28.689 Generated mipmaps (3) for atlas [20] of size 4096x3152 28.712 Generated mipmaps (5) for atlas [21] of size 8192x3888 28.715 Generated mipmaps (3) for atlas [26] of size 8192x4000 28.835 Custom mipmaps uploaded (3493) 28.849 Video memory usage: 3653.76 MB (Atlases: 3523.45 MB, Textures: 130.30 MB) 28.935 Factorio initialised 28.944 Steam Storage Quota: 18044/23841 114.574 Error CrashHandler.cpp:643: Received 6 Factorio crashed. Generating symbolized stacktrace, please wait ... src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream src/Util/StacktraceToStream.cpp (60): printStacktraceToStream src/Util/Logger.cpp (334): writeStacktrace src/Util/Logger.cpp (379): logStacktrace src/Util/CrashHandler.cpp (181): writeStackTrace src/Util/CrashHandler.cpp (644): commonSignalHandler src/Util/CrashHandler.cpp (652): SignalHandler 0x18ef5c623 0x18ef2288b 0x18ee2bc5f 0x18ee2aeeb 0x19a4b8b3b 0x19a48dbfb 0x19a4837bb 0x18f884f03 0x18f884727 0x18f8858d3 0x18f885a7b libraries/metal-cpp/Foundation/NSObject.hpp (216): sendMessage libraries/metal-cpp/Metal/MTLRenderCommandEncoder.hpp (906): drawIndexedPrimitives src/Graphics/Metal/GraphicsInterfaceMetal.cpp (601): drawIndexed src/Graphics/DrawCommandBatch.cpp (380): flushSpritesBatch src/Graphics/DrawCommandBatch.cpp (2177): flush src/Graphics/GraphicsInterface.cpp (247): flushDrawCommandBatch src/Graphics/Metal/GraphicsInterfaceMetal.cpp (841): bindFramebuffer src/Util/ScopedBind.hpp (17): ~ScopedBind src/Util/ScopedBind.hpp (16): ~ScopedBind src/Graphics/DrawEngine.cpp (1318): drawFog src/Graphics/DrawEngine.cpp (289): render src/Graphics/GameRenderer.cpp (0): renderInternal src/Graphics/GameRenderer.cpp (184): render src/Gui/GameViewWidgetLogic.cpp (0): renderGameView src/Gui/SimulationWidget.cpp (242): paintSimulationGameView src/Gui/SimulationWidget.cpp (230): paintComponent libraries/Agui/Widget/Widget.cpp (301): paint libraries/Agui/Widget/Widget.cpp (1814): recursivePaintChildrenInternal libraries/Agui/Widget/Widget.cpp (1800): recursivePaintChildren libraries/Agui/Widget/Widget.cpp (1822): operator() libraries/Agui/DrawCulledChildren.hpp (19): drawCulledChildren<(lambda at /var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.WjJ3lRVk/libraries/Agui/Widget/Widget.cpp:1822:93)> libraries/Agui/Widget/Widget.cpp (1822): recursivePaintChildrenInternal libraries/Agui/Gui.cpp (958): render src/Graphics/GuiRenderer.cpp (70): prepare src/GlobalContext.cpp (1443): prepareRenderGui src/MainLoop.cpp (1151): prepare src/MainLoop.cpp (712): mainLoopStep src/MainLoop.cpp (413): run src/Main.cpp (906): fmain src/Main.cpp (928): main Stack trace logging done 116.419 Uploading log file 116.522 Info SystemUtil.cpp:837: Started /Users/peter/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio; trampoline PID: 86499 116.522 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.