0.001 2025-10-22 18:46:33; Factorio 2.0.69 (build 84148, mac-x64, steam, space-age) 0.001 Operating system: macOS 12.7.6 0.000 Initializing Steam API. 0.001 Program arguments: "/Users/roekl/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio" 0.001 Config path: /Users/roekl/Library/Application Support/factorio/config/config.ini 0.001 Read data path: /Users/roekl/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data 0.001 Write data path: /Users/roekl/Library/Application Support/factorio [120665/476902MB] 0.001 Binaries path: /Users/roekl/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents 0.073 System info: [CPU: Intel(R) Xeon(R) CPU E5-1680 v2 @ 3.00GHz, 16 cores, RAM: 65536 MB] 0.102 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmW] [Lang: de] 0.321 Video driver: cocoa 0.321 Available displays: 3 0.322 [0]: CG243W - {[0,0], 1920x1200, SDL_PIXELFORMAT_ARGB8888, 60Hz, 0x70c82483(0x08)} 0.322 [1]: S24D330 - {[-1920,0], 1920x1080, SDL_PIXELFORMAT_ARGB8888, 60Hz, 0xb4335b2(0x04)} 0.322 [2]: S24D330 - {[1920,0], 1920x1080, SDL_PIXELFORMAT_ARGB8888, 60Hz, 0xb4335b4(0x10)} 1.281 Initialised Metal:[0] AMD Radeon HD - FirePro D700 1.282 [Size] Window: 1920x1200, Drawable: 1920x1200 1.282 [Supports] depth16_format:yes, storage_mode_memoryless:yes, sampler_border_color:yes 1.282 [Device] depth24_stencil8_format:yes, memoryless_render_targets:NO, nonprivate_depth_stencil:NO 1.282 [Device] timestamp_counters:yes, invocation_counters:yes, draw_boundary_counters:yes, blit_boundary_counters:yes, stage_boundary_counters:NO 1.282 Graphics settings preset: very-high 1.282 Dedicated video memory size 6144 MB (detected from AMD Radeon HD - FirePro D700 Compute Engine; VendorID: 0x1021c00) 1.315 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 1.315 [Max threads (load/render): 32/16] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 1.380 [Audio] Driver:coreaudio, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 1.627 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 1.628 Info ModManager.cpp:444: FeatureFlag freezing = true 1.628 Info ModManager.cpp:444: FeatureFlag quality = true 1.628 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 1.628 Info ModManager.cpp:444: FeatureFlag segmented-units = true 1.628 Info ModManager.cpp:444: FeatureFlag space-travel = true 1.628 Info ModManager.cpp:444: FeatureFlag spoiling = true 1.636 Loading mod core 0.0.0 (data.lua) 1.671 Loading mod base 2.0.69 (data.lua) 2.036 Loading mod elevated-rails 2.0.69 (data.lua) 2.097 Loading mod flib 0.16.3 (data.lua) 2.108 Loading mod quality 2.0.69 (data.lua) 2.146 Loading mod space-age 2.0.69 (data.lua) 2.993 Loading mod base 2.0.69 (data-updates.lua) 3.012 Loading mod quality 2.0.69 (data-updates.lua) 3.052 Loading mod space-age 2.0.69 (data-updates.lua) 3.206 Checksum for core: 3316885848 3.206 Checksum of base: 111201062 3.206 Checksum of elevated-rails: 1854266510 3.206 Checksum of flib: 728527376 3.206 Checksum of quality: 4244552060 3.206 Checksum of space-age: 1939956210 3.878 Prototype list checksum: 3295867752 3.964 Loading sounds... 5.434 Info PlayerData.cpp:66: Local player-data.json unavailable 5.434 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1761070576 5.619 Post-data load graphics options: [Light occlusion: YES] 6.184 Initial atlas bitmap size is 16384 6.235 Created an atlas bitmap (size 16384x16384) [none] 6.293 Created an atlas bitmap (size 16384x16380) [none] 6.373 Created an atlas bitmap (size 16384x16364) [none] 6.439 Created an atlas bitmap (size 16384x15076) [none] 6.497 Created an atlas bitmap (size 16384x16384) [low-object] 6.526 Created an atlas bitmap (size 4096x2528) [low-object] 6.529 Created an atlas bitmap (size 16384x16320) [corpse-decay] 6.571 Created an atlas bitmap (size 4096x2848) [corpse-decay] 6.572 Created an atlas bitmap (size 16384x9268) [decal] 6.595 Created an atlas bitmap (size 16384x5580) [none] 6.619 Created an atlas bitmap (size 1676x79) [not-compressed] 6.634 Created an atlas bitmap (size 16384x4256) [mipmap, linear-minification, linear-magnification, linear-mip-level] 6.665 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 6.672 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 6.736 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 6.741 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 6.749 Created an atlas bitmap (size 8192x2608) [mipmap] 6.753 Created an atlas bitmap (size 3504x768) [mipmap] 6.754 Created an atlas bitmap (size 4096x3152) [mipmap] 6.757 Created an atlas bitmap (size 4096x3152) [mipmap] 6.759 Created an atlas bitmap (size 4096x3152) [mipmap] 6.762 Created an atlas bitmap (size 8192x4144) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 6.790 Created an atlas bitmap (size 16384x6120) [alpha-mask] 6.817 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 6.850 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 6.877 Created an atlas bitmap (size 16384x3852) [shadow, linear-magnification, alpha-mask] 6.889 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask] 6.897 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 6.897 Loading 3D bitmaps. 7.179 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 7.339 Parallel sprite loader initialized (threads: 15, bitmaps: 8410) 67.294 Sprites loaded 67.339 Generated mipmaps (4) for atlas [4] of size 16384x16384 67.347 Generated mipmaps (4) for atlas [5] of size 4096x2528 67.361 Generated mipmaps (3) for atlas [11] of size 16384x4256 67.372 Generated mipmaps (3) for atlas [12] of size 4096x3040 67.413 Generated mipmaps (3) for atlas [13] of size 16384x16352 67.427 Generated mipmaps (3) for atlas [14] of size 16384x4944 67.441 Generated mipmaps (3) for atlas [15] of size 8192x5728 67.530 Generated mipmaps (3) for atlas [16] of size 8192x2608 67.539 Generated mipmaps (3) for atlas [17] of size 3504x768 67.556 Generated mipmaps (3) for atlas [18] of size 4096x3152 67.628 Generated mipmaps (3) for atlas [19] of size 4096x3152 67.639 Generated mipmaps (3) for atlas [20] of size 4096x3152 67.774 Generated mipmaps (5) for atlas [21] of size 8192x4144 67.810 Generated mipmaps (3) for atlas [26] of size 8192x4000 68.172 Custom mipmaps uploaded (3493) 68.216 Video memory usage: 3664.41 MB (Atlases: 3534.11 MB, Textures: 130.30 MB) 68.335 Factorio initialised 68.337 Steam Storage Quota: 23552/23841 70.369 Loading map /Users/roekl/Library/Application Support/factorio/saves/steve-raw.zip: 1631886 bytes. 70.409 Loading level.dat: 2765619 bytes. 70.409 Info Scenario.cpp:153: Map version 2.0.69-0 70.547 Loading blueprint storage: Local timestamp 1759468255, Cloud timestamp 1759468273 70.595 Loading script.dat: 1222 bytes. 70.599 Checksum for script __level__/control.lua: 2722821277 466.536 Info AppManager.cpp:323: Saving to _autosave2 (blocking). 466.854 Info AppManagerStates.cpp:2110: Saving finished 712.819 Error CrashHandler.cpp:641: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream src/Util/StacktraceToStream.cpp (60): printStacktraceToStream src/Util/Logger.cpp (334): writeStacktrace src/Util/Logger.cpp (379): logStacktrace src/Util/CrashHandler.cpp (181): writeStackTrace src/Util/CrashHandler.cpp (644): commonSignalHandler src/Util/CrashHandler.cpp (652): SignalHandler 0x7ff80ddfddfc 0x7ffa2a3ebe9e libraries/metal-cpp/Foundation/NSSharedPtr.hpp (209): operator-> src/Graphics/Metal/MetalFrameCounters.cpp (224): operator() src/Graphics/Metal/GraphicsInterfaceMetal.hpp (232): blit<(lambda at /var/folders/j9/cc3g_4dn313285y_n7wm5jhm0000gn/T/factorio-build-XXXXXX.WjJ3lRVk/src/Graphics/Metal/MetalFrameCounters.cpp:216:23)> src/Graphics/Metal/MetalFrameCounters.cpp (216): endFrame src/Graphics/Metal/GraphicsInterfaceMetal.cpp (323): swapBuffers src/Graphics/SDLWindow.cpp (446): swap src/GlobalContext.cpp (1519): swapRenderBuffers src/Info/TimeStatistics.cpp (227): addTime src/Info/TimeStatistics.hpp (72): ~TimeChecker src/Info/TimeStatistics.hpp (72): ~TimeChecker src/MainLoop.cpp (728): mainLoopStep src/MainLoop.cpp (413): run src/Main.cpp (906): fmain src/Main.cpp (935): main Stack trace logging done 717.891 Error CrashHandler.cpp:190: Map tick at moment of crash: 50539 717.891 Uploading log file 717.941 Info SystemUtil.cpp:837: Started /Users/roekl/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio; trampoline PID: 13220 717.942 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.