0.001 2025-10-03 12:22:34; Factorio 2.0.69 (build 84148, mac-x64, steam, space-age) 0.001 Operating system: macOS 15.7.0 0.000 Initializing Steam API. 0.001 Program arguments: "/Users/tima/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio" 0.001 Config path: /Users/tima/Library/Application Support/factorio/config/config.ini 0.001 Read data path: /Users/tima/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data 0.001 Write data path: /Users/tima/Library/Application Support/factorio [117207/476802MB] 0.001 Binaries path: /Users/tima/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents 0.080 System info: [CPU: Intel(R) Core(TM) i5-1038NG7 CPU @ 2.00GHz, 8 cores, RAM: 16384 MB] 0.573 Display options: [FullScreen: true] [VSync: true] [UIScale: manual-pixels (100.0%)] [Native DPI: false] [Screen: 255] [Special: lmW] [Lang: en] 0.942 Video driver: cocoa 0.942 Available displays: 1 0.942 [0]: Color LCD - {[0,0], 1440x900, SDL_PIXELFORMAT_ARGB8888, 60Hz, 0x4280f40(0x01)} 2.054 Initialised Metal:[0] Intel(R) Iris(TM) Plus Graphics 2.054 [Size] Window: 1440x900, Drawable: 2880x1800 2.054 [Supports] depth16_format:yes, storage_mode_memoryless:yes, sampler_border_color:yes 2.054 [Device] depth24_stencil8_format:NO, memoryless_render_targets:NO, nonprivate_depth_stencil:NO 2.054 [Device] timestamp_counters:yes, invocation_counters:yes, draw_boundary_counters:yes, blit_boundary_counters:yes, stage_boundary_counters:NO 2.054 Verbose GraphicsInterfaceMetal.cpp:105: [Caps] Tex:16384 2.054 Verbose GraphicsInterfaceMetal.cpp:122: [Counters] GPU supports the following counters: 2.132 Error CrashHandler.cpp:643: Received 6 Factorio crashed. Generating symbolized stacktrace, please wait ... src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream src/Util/StacktraceToStream.cpp (60): printStacktraceToStream src/Util/Logger.cpp (334): writeStacktrace src/Util/Logger.cpp (379): logStacktrace src/Util/CrashHandler.cpp (181): writeStackTrace src/Util/CrashHandler.cpp (644): commonSignalHandler src/Util/CrashHandler.cpp (652): SignalHandler 0x7ff817a4131c 0x7ff8179cd847 0x7ff817a08b11 0x7ff8179275c5 0x7ff8179bf16f 0x7ff8179b02ed 0x7ff8176332ee 0x7ff8179be5ba 0x7ff8179c1246 0x7ff8179c122b 0x7ff81762b349 0x7ff817c1267c 0x7ff817ad2f03 0x7ff817ad2937 libraries/metal-cpp/Foundation/NSObject.hpp (216): sendMessage libraries/metal-cpp/Foundation/NSArray.hpp (104): count src/Graphics/Metal/GraphicsInterfaceMetal.cpp (125): GraphicsInterfaceMetal src/Graphics/Metal/GraphicsInterfaceMetal.cpp (63): GraphicsInterfaceMetal src/Graphics/Metal/GraphicsInterfaceMetal.cpp (52): create src/Graphics/SDLWindow.cpp (338): initializeGraphicsInterface src/Graphics/SDLWindow.cpp (255): SDLWindow src/Graphics/SDLWindow.cpp (113): SDLWindow src/Graphics/SDLWindow.cpp (109): SDLWindow src/GlobalContext.cpp (971): loadGraphics src/GlobalContext.cpp (444): init src/MainLoop.cpp (288): run src/Main.cpp (906): fmain src/Main.cpp (928): main 0x7ff81766352f Stack trace logging done 5.237 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.