Version: 0.2.7
Date: 2023-0x-xx

   ~ Minor feature ~
    - added Chinese translations (Thanks Plexpt)

 ~ fixes ~
    - fixed an old bug where unit control spawns biters trough the Popcap. (If Unit Control accepts my update)
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Version: 0.2.6
Date: 2023-01-27

 ~ fixes ~
    - fixed compat with ERM
    - fixed compat with space exploration
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Version: 0.2.5
Date: 2022-11-12

  ~ fixes ~
    - biters no longer spawn when deconstructed by your own team
    - no crash when equiping armor as a biter
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Version: 0.2.4
Date: 2022-10-25

   ~ Minor feature ~
    - added settings for configurable tech costs
    - added settings to change the popcap techs effects per map

  ~ fixes ~
    - modded deployers now can get build once more

 	 ~ Mod Compatibility ~
   	- now compatiable with bobs logistics
    - now compatiable with space exploration
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Version: 0.2.3
Date: 2022-10-20
   ~ Mayor feature ~
    - deployers are the same size as the original spawners
    - added research prod for the biters
    - deployers now spawn the biter they where making when they are killed by an enemy

   ~ Minor feature ~
    - fish are now nerfed

 	 ~ Mod Compatibility ~
   	- now compatiable with a future version of RampantFixed
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Version: 0.2.2
Date: 2022-10-12

   ~ Minor feature ~
    - A text message tells you how far from spawn you have spawned

 	 ~ Mod Compatibility ~
   		 - now compatiable with enemy race manager
   		 - now compatiable with Arachnids
   		 - now compatiable with humanoids 2
   		 - this may have lead to more compatibilities as well

	~ fixes ~
		- hivemind people can no loner place something that is not yet researched.
    - deployers are now military targets
    - deployers now have the same resistances as the spawners they came from
    - hivemind players spawn the correct distance and not on the edge of the known area
    - hivemind players spawn atleast on a 40 by 40 tiles of land (cliffs are included in that space)
    - other minor issues
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Version: 0.2.1
Date: 2022-10-11
Major Features:

	~ Commands ~
		- added a /hivemind command that gives insight into hivemind forces and players

 	 ~ Mod Compatibility ~
   		 - now compatiable with enemy race manager
   		 - now compatiable with natural evolution enemies (fixed)
   		 - this may have lead to more compatibilities as well

	~ fixes ~
		- the single hivemind team map setting now does not crash anymore
    		- popcap is no longer storage.
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Version: 0.2.0
Date: 2022-10-09
Major Features:

	~ Major Additions ~
		- The Hivemind now has a Working Population Cap
		- The Hivemind now has a Working Pollution Based Tech Tree
		- New Timed Delay for joining the Hivemind
		- Players can no longer Join the Hiveming During the Starting Cutscene (Fixing a lot of bugs caused by it)
		- Lots of Mod Compatitbility Fixes

	~ Building Changes ~
		- Blight wall Hp Increased: 45 --> 115
		- Blight Spreader Hp Increased: 75 --> 315
		- Armored Blight Tumor Hp Increased: 116 --> 215
		- All Worms have been Buffed Slightly to Fit The New Tech Tree

	~ Mod Dependency Changes ~
		- Removed Armored Biters as a Required Dependency
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Version: 0.1.7
Date: 2022-05-18
  Major features:
    - Added MitchPlayHiveMindClasses mod as a Dependency; It adds Classes to The Engineer Team
---------------------------------------------------------------------------------------------------
Version: 0.1.6
Date: 2022-05-30
  Major features:
    - Minor Changes to the cost and production of various buildings; Mainliy Pollution Production
	--Pollution Burner Miner Drill: Old Cost 175 --> 200 New Cost
	-- Pollution Mining Drill: Old Cost 350 --> 415 New Cost
	-- Advanced Pollution Mining Drill: Old Cost 1120 --> 1425 New Cost
	-- Pollution oil drill: Old Cost 875 --> 1150 New Cost
	-- Advanced Pollution oil drill: Old Cost 2625 --> 3150 New Cost 
	-- Blight Wall: Old Cost 75 -- Old Hp:25 --> New Cost:115 -- New Hp:45
	-- Armoured Blight Tumor: Old Hp:125 --> New Hp:165

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Version: 0.1.5
Date: 2022-05-18
  Major features:
    - Reworked the Early-Mid Game production of Pollution; Builders should get a little longer to prepare their defenses
    - Added ArmouredBiters as a Dependency (Has Great Compatibility to the mod, Turn off Armored Biter Nests)
    - Fixed Some Capitalization of Some Spelling
---------------------------------------------------------------------------------------------------
Version: 0.1.0
Date: 2022-05-02
  Major features:
    - Initial release
