20.167 Info Scenario.cpp:153: Map version 2.0.66-1 Factorio crashed. Generating symbolized stacktrace, please wait ... src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream src/Util/StacktraceToStream.cpp (60): printStacktraceToStream src/Util/Logger.cpp (334): writeStacktrace src/Util/Logger.cpp (379): logStacktrace src/Util/Logging.cpp (59): logStackTrace src/Util/Logging.cpp (107): logAndAbortOrThrow src/Util/Logging.cpp (96): logAndAbortOrThrow _Z19ReleaseAssertFailedPKcjS0_ src/Item/LinkedInventories/LinkedInventory.cpp (159): addLinkedContainer src/Item/LinkedInventories/LinkedInventories.cpp (189): linkContainerToInventory src/Entity/LinkedContainer.cpp (51): setup src/Entity/Entity.cpp (376): runSetup src/Map/MapSetupHelper.cpp (238): operator() src/Map/MapSetupHelper.cpp (249): setupSelectedEntities<(lambda at /tmp/factorio-build-ZcBtbj/src/Map/MapSetupHelper.cpp:269:31)> src/Map/MapSetupHelper.cpp (269): setupEntitiesInternal src/Map/MapSetupHelper.cpp (98): MapSetupHelper src/Map/Map.cpp (861): setupEntities src/Scenario/Scenario.cpp (292): loadFactory src/Scenario/ParallelScenarioLoader.cpp (190): doLoad /opt/gcc-13.2.0/lib/gcc/x86_64-pc-linux-gnu/13.2.0/../../../../include/c++/13.2.0/bits/invoke.h (61): __invoke_impl), MapInterface, ParallelScenarioLoader *, MapDeserialiser *, InputType, InputSource *, MultiplayerManagerBase *, NamedBool::Enum> /opt/gcc-13.2.0/lib/gcc/x86_64-pc-linux-gnu/13.2.0/../../../../include/c++/13.2.0/bits/invoke.h (96): __invoke), MapInterface, ParallelScenarioLoader *, MapDeserialiser *, InputType, InputSource *, MultiplayerManagerBase *, NamedBool::Enum> /opt/gcc-13.2.0/lib/gcc/x86_64-pc-linux-gnu/13.2.0/../../../../include/c++/13.2.0/bits/std_thread.h (292): _M_invoke<0UL, 1UL, 2UL, 3UL, 4UL, 5UL, 6UL, 7UL> /opt/gcc-13.2.0/lib/gcc/x86_64-pc-linux-gnu/13.2.0/../../../../include/c++/13.2.0/bits/std_thread.h (299): operator() /opt/gcc-13.2.0/lib/gcc/x86_64-pc-linux-gnu/13.2.0/../../../../include/c++/13.2.0/bits/std_thread.h (244): _M_run /tmp/tmp.dlP10F34z6/objdir/../gcc-13.2.0/libstdc++-v3/src/c++11/thread.cc (104): execute_native_thread_routine 0x7f97caa969ca 0x7f97cab1aa0b 0xffffffffffffffff Stack trace logging done 24.501 Error LinkedInventory.cpp:159: this->linkedContainers[linkedContainer.entityLinkIndex] == nullptr was not true 24.501 Error CrashHandler.cpp:643: Received 6 Logger::writeStacktrace skipped. 24.501 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.