0.000 2025-09-06 13:13:58; Factorio 2.0.66 (build 83840, mac-arm64, steam, space-age) 0.000 Operating system: macOS 26.0.0 0.000 Initializing Steam API. 0.000 Program arguments: "/Users/ezekiel/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/MacOS/factorio" 0.000 Config path: /Users/ezekiel/Library/Application Support/factorio/config/config.ini 0.000 Read data path: /Users/ezekiel/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data 0.000 Write data path: /Users/ezekiel/Library/Application Support/factorio [152387/948554MB] 0.000 Binaries path: /Users/ezekiel/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents 0.040 System info: [CPU: arm64, 10 cores, RAM: 24576 MB] 0.127 Display options: [FullScreen: true] [VSync: true] [UIScale: manual-display-points (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmW] [Lang: en] 0.599 Video driver: cocoa 0.599 Available displays: 2 0.599 [0]: 0 - {[0,0], 1512x982, SDL_PIXELFORMAT_ARGB8888, 120Hz, 0x0001(0x01)} 0.599 [1]: 1 - {[1512,-1058], 2560x1440, SDL_PIXELFORMAT_ARGB8888, 60Hz, 0x0002(0x02)} 1.690 Initialised Metal:[0] Apple M4 1.690 [Size] Window: 1512x949, Drawable: 3024x1898 1.690 [Supports] depth16_format:yes, storage_mode_memoryless:yes, sampler_border_color:yes 1.690 [Device] depth24_stencil8_format:NO, memoryless_render_targets:yes, nonprivate_depth_stencil:yes 1.690 [Device] timestamp_counters:yes, invocation_counters:NO, draw_boundary_counters:NO, blit_boundary_counters:NO, stage_boundary_counters:yes 1.690 Graphics settings preset: very-high 1.690 Dedicated video memory size 18186 MB (detected from Apple M4; VendorID: 0x106b) 1.698 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 1.698 [Max threads (load/render): 32/10] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 1.796 [Audio] Driver:coreaudio, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 1.902 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 1.902 Info ModManager.cpp:444: FeatureFlag freezing = true 1.902 Info ModManager.cpp:444: FeatureFlag quality = true 1.902 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 1.902 Info ModManager.cpp:444: FeatureFlag segmented-units = true 1.902 Info ModManager.cpp:444: FeatureFlag space-travel = true 1.902 Info ModManager.cpp:444: FeatureFlag spoiling = true 1.905 Loading mod core 0.0.0 (data.lua) 1.932 Loading mod base 2.0.66 (data.lua) 2.054 Loading mod elevated-rails 2.0.66 (data.lua) 2.078 Loading mod quality 2.0.66 (data.lua) 2.093 Loading mod space-age 2.0.66 (data.lua) 2.382 Loading mod base 2.0.66 (data-updates.lua) 2.391 Loading mod quality 2.0.66 (data-updates.lua) 2.403 Loading mod space-age 2.0.66 (data-updates.lua) 2.467 Checksum for core: 2271245941 2.467 Checksum of base: 1151377329 2.467 Checksum of elevated-rails: 2230435255 2.467 Checksum of quality: 1979782460 2.467 Checksum of space-age: 3941455082 2.666 Prototype list checksum: 790204923 2.688 Loading sounds... 3.185 Info PlayerData.cpp:66: Local player-data.json unavailable 3.185 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1757171643 3.189 Post-data load graphics options: [Light occlusion: YES] 4.556 Initial atlas bitmap size is 16384 4.564 Created an atlas bitmap (size 16384x16384) [none] 4.574 Created an atlas bitmap (size 16384x16380) [none] 4.586 Created an atlas bitmap (size 16384x16364) [none] 4.586 Created an atlas bitmap (size 16384x15076) [none] 4.588 Created an atlas bitmap (size 16384x16384) [low-object] 4.588 Created an atlas bitmap (size 4096x2528) [low-object] 4.590 Created an atlas bitmap (size 16384x16320) [corpse-decay] 4.590 Created an atlas bitmap (size 4096x2176) [corpse-decay] 4.590 Created an atlas bitmap (size 16384x9268) [decal] 4.590 Created an atlas bitmap (size 16384x5580) [none] 4.590 Created an atlas bitmap (size 1676x79) [not-compressed] 4.591 Created an atlas bitmap (size 16384x4256) [mipmap, linear-minification, linear-magnification, linear-mip-level] 4.591 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 4.595 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 4.595 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 4.596 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 4.597 Created an atlas bitmap (size 8192x2608) [mipmap] 4.597 Created an atlas bitmap (size 3504x768) [mipmap] 4.597 Created an atlas bitmap (size 4096x3152) [mipmap] 4.597 Created an atlas bitmap (size 4096x3152) [mipmap] 4.597 Created an atlas bitmap (size 4096x3152) [mipmap] 4.597 Created an atlas bitmap (size 8192x3888) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 4.598 Created an atlas bitmap (size 16384x6120) [alpha-mask] 4.611 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 4.614 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask] 4.614 Created an atlas bitmap (size 16384x3852) [shadow, linear-magnification, alpha-mask] 4.614 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask] 4.614 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 4.614 Loading 3D bitmaps. 5.052 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 5.101 Parallel sprite loader initialized (threads: 9, bitmaps: 8397) 8.240 Error CrashHandler.cpp:643: Received 6 Factorio crashed. Generating symbolized stacktrace, please wait ... src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream src/Util/StacktraceToStream.cpp (60): printStacktraceToStream src/Util/Logger.cpp (334): writeStacktrace src/Util/Logger.cpp (379): logStacktrace src/Util/CrashHandler.cpp (181): writeStackTrace src/Util/CrashHandler.cpp (644): commonSignalHandler src/Util/CrashHandler.cpp (652): SignalHandler 0x185c2c703 0x185c22847 0x185b28807 0x185bd6857 0x185bc54d3 0x1857fc463 0x185bd5c2b 0x185bd9647 0x18581978b 0x18aafa73b 0x10764d93f libraries/SDL2/src/video/cocoa/SDL_cocoaevents.m (526): Cocoa_PumpEventsUntilDate libraries/SDL2/src/video/cocoa/SDL_cocoaevents.m (562): Cocoa_PumpEvents libraries/SDL2/src/events/SDL_events.c (918): SDL_PumpEventsInternal libraries/SDL2/src/events/SDL_events.c (1093): SDL_WaitEventTimeout src/Graphics/SDLWindow.cpp (995): pollEvent src/Graphics/SDLWindow.cpp (58): pollEventInternal src/Graphics/SDLWindow.cpp (63): pollEvent src/GlobalContext.cpp (245): nextEvent src/Graphics/LoadingSplashScreen.cpp (471): processWindowEvents src/Graphics/LoadingSplashScreen.cpp (440): updateProgress src/Graphics/LoadingSplashScreenTracker.cpp (22): setProgress src/Graphics/LoadingSplashScreenTracker.cpp (12): addProgress src/Graphics/AtlasBuilder.cpp (682): loadSprites src/Graphics/AtlasBuilder.cpp (1245): tryLoadSpritesWithFallbackToMinimalMode src/Graphics/AtlasBuilder.cpp (1433): build src/Graphics/AtlasSystem.cpp (45): build src/GlobalContext.cpp (584): init src/MainLoop.cpp (290): run src/Main.cpp (1401): fmain src/Main.cpp (1423): main Stack trace logging done 9.772 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.