0.000 2025-09-01 13:27:38; Factorio 2.0.60 (build 83512, win64, steam, space-age) 0.000 Operating system: Windows 11 (build 26100) 0.000 Initializing Steam API. 0.000 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.000 Config path: C:/Users/tinyt/AppData/Roaming/Factorio/config/config.ini 0.000 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data 0.000 Write data path: C:/Users/tinyt/AppData/Roaming/Factorio [7283440/7812046MB] 0.000 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin 0.007 System info: [CPU: 13th Gen Intel(R) Core(TM) i9-13980HX, 32 cores, RAM: 18141/65224 MB, page: 21666/69320 MB, virtual: 4380/134217727 MB, extended virtual: 0 MB] 0.034 Memory info: 0.034 [0]: 80AD000080AD HMCG88AEBSA095N 32768 MB 4800 MHz 1.1 v 64|64 0.034 [1]: 80AD000080AD HMCG88AEBSA095N 32768 MB 4800 MHz 1.1 v 64|64 0.045 Info ModManager.cpp:278: Found duplicate mod RateCalculator, using highest version (3.3.7). 0.045 Info ModManager.cpp:278: Found duplicate mod blueprint-sandboxes, using highest version (3.1.0). 0.045 Info ModManager.cpp:278: Found duplicate mod flib, using highest version (0.16.3). 0.045 Display options: [FullScreen: true] [VSync: false] [UIScale: manual-pixels (125.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.273 Video driver: windows 0.273 Available displays: 1 0.273 [4]: \\.\DISPLAY5 - NVIDIA GeForce RTX 4090 Laptop GPU {0x05, [0,0], 3840x2160, 32bit, 30Hz} 0.443 Initialised OpenGL:[0] NVIDIA GeForce RTX 4090 Laptop GPU/PCIe/SSE2; driver: 3.3.0 NVIDIA 576.28 0.443 [Size] Window: 2560x1440, Backbuffer: 3840x2160 0.443 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes 0.443 [Version] 3.3 0.443 Graphics settings preset: very-high 0.443 Dedicated video memory size 16376 MB 0.453 Desktop composition is active. 0.453 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.453 [Max threads (load/render): 32/32] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.589 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 0.756 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 0.756 Info ModManager.cpp:444: FeatureFlag freezing = true 0.756 Info ModManager.cpp:444: FeatureFlag quality = true 0.756 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 0.756 Info ModManager.cpp:444: FeatureFlag segmented-units = true 0.756 Info ModManager.cpp:444: FeatureFlag space-travel = true 0.756 Info ModManager.cpp:444: FeatureFlag spoiling = true 0.781 Loading mod settings blueprint-sandboxes 3.1.0 (settings.lua) 0.781 Loading mod settings calculator-ui 2.0.1 (settings.lua) 0.782 Loading mod settings electric_pole_free_light 0.0.3 (settings.lua) 0.782 Loading mod settings RobotQuickStart 2.0.2 (settings.lua) 0.782 Loading mod settings show-max-underground-distance 0.1.0 (settings.lua) 0.782 Loading mod settings RateCalculator 3.3.7 (settings.lua) 0.783 Loading mod settings blueprint-sandboxes 3.1.0 (settings-final-fixes.lua) 0.784 Loading mod core 0.0.0 (data.lua) 0.799 Loading mod base 2.0.60 (data.lua) 1.009 Loading mod blueprint-sandboxes 3.1.0 (data.lua) 1.018 Loading mod calculator-ui 2.0.1 (data.lua) 1.027 Loading mod elevated-rails 2.0.60 (data.lua) 1.049 Loading mod flib 0.16.3 (data.lua) 1.056 Loading mod quality 2.0.60 (data.lua) 1.071 Loading mod RobotQuickStart 2.0.2 (data.lua) 1.080 Loading mod RateCalculator 3.3.7 (data.lua) 1.088 Loading mod space-age 2.0.60 (data.lua) 1.349 Loading mod science-pack-glow-reborn 1.0.4 (data.lua) 1.364 Loading mod base 2.0.60 (data-updates.lua) 1.376 Loading mod blueprint-sandboxes 3.1.0 (data-updates.lua) 1.385 Loading mod electric_pole_free_light 0.0.3 (data-updates.lua) 1.396 Loading mod quality 2.0.60 (data-updates.lua) 1.410 Loading mod space-age 2.0.60 (data-updates.lua) 1.422 Loading mod blueprint-sandboxes 3.1.0 (data-final-fixes.lua) 1.429 Loading mod show-max-underground-distance 0.1.0 (data-final-fixes.lua) 1.490 Checksum for core: 4171658704 1.490 Checksum of base: 1534080171 1.490 Checksum of blueprint-sandboxes: 1035981240 1.490 Checksum of calculator-ui: 524243340 1.490 Checksum of electric_pole_free_light: 4069636686 1.490 Checksum of elevated-rails: 3379156108 1.491 Checksum of flib: 728527376 1.491 Checksum of quality: 3594706471 1.491 Checksum of RobotQuickStart: 388791491 1.491 Checksum of show-max-underground-distance: 1201560390 1.491 Checksum of RateCalculator: 1295360039 1.491 Checksum of space-age: 1185576405 1.491 Checksum of science-pack-glow-reborn: 3305337147 1.748 Prototype list checksum: 704191507 1.782 Loading sounds... 2.124 Info PlayerData.cpp:66: Local player-data.json unavailable 2.124 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1756740528 2.126 Post-data load graphics options: [Light occlusion: YES] 2.379 Initial atlas bitmap size is 16384 2.388 Created an atlas bitmap (size 16384x16384) [none] 2.400 Created an atlas bitmap (size 16384x16380) [none] 2.414 Created an atlas bitmap (size 16384x16372) [none] 2.415 Created an atlas bitmap (size 16384x15108) [none] 2.417 Created an atlas bitmap (size 16384x16384) [low-object] 2.417 Created an atlas bitmap (size 4096x2496) [low-object] 2.417 Created an atlas bitmap (size 16384x14140) [corpse-decay] 2.417 Created an atlas bitmap (size 16384x9268) [decal] 2.417 Created an atlas bitmap (size 16384x5596) [none] 2.417 Created an atlas bitmap (size 1676x79) [not-compressed] 2.418 Created an atlas bitmap (size 16384x4240) [mipmap, linear-minification, linear-magnification, linear-mip-level] 2.418 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 2.421 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 2.421 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 2.421 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 2.421 Created an atlas bitmap (size 8192x2608) [mipmap] 2.421 Created an atlas bitmap (size 3504x768) [mipmap] 2.421 Created an atlas bitmap (size 4096x3152) [mipmap] 2.421 Created an atlas bitmap (size 4096x3152) [mipmap] 2.421 Created an atlas bitmap (size 4096x3152) [mipmap] 2.422 Created an atlas bitmap (size 8192x4160) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 2.422 Created an atlas bitmap (size 16384x6120) [alpha-mask] 2.435 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 2.439 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask] 2.439 Created an atlas bitmap (size 16384x3856) [shadow, linear-magnification, alpha-mask] 2.439 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask] 2.439 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 2.439 Loading 3D bitmaps. 2.451 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 2.550 Parallel sprite loader initialized (threads: 31, bitmaps: 8430) 11.013 Sprites loaded 11.023 Generated mipmaps (4) for atlas [4] of size 16384x16384 11.025 Generated mipmaps (4) for atlas [5] of size 4096x2496 11.027 Generated mipmaps (3) for atlas [10] of size 16384x4240 11.028 Generated mipmaps (3) for atlas [11] of size 4096x3040 11.048 Generated mipmaps (3) for atlas [12] of size 16384x16352 11.055 Generated mipmaps (3) for atlas [13] of size 16384x4944 11.060 Generated mipmaps (3) for atlas [14] of size 8192x5728 11.098 Generated mipmaps (3) for atlas [15] of size 8192x2608 11.100 Generated mipmaps (3) for atlas [16] of size 3504x768 11.102 Generated mipmaps (3) for atlas [17] of size 4096x3152 11.121 Generated mipmaps (3) for atlas [18] of size 4096x3152 11.124 Generated mipmaps (3) for atlas [19] of size 4096x3152 11.148 Generated mipmaps (5) for atlas [20] of size 8192x4160 11.154 Generated mipmaps (3) for atlas [25] of size 8192x4000 11.157 Custom mipmaps uploaded (3501) 11.171 Video memory usage: 3620.34 MB (Atlases: 3490.04 MB, Textures: 130.30 MB) 11.173 Custom inputs active: 6 11.294 Factorio initialised 11.297 Steam Storage Quota: 12261/23841 45.584 Loading map C:\Users\tinyt\AppData\Roaming\Factorio\saves\No Achievement3.zip: 152466965 bytes. 45.627 Loading level.dat: 724594831 bytes. 45.627 Info Scenario.cpp:153: Map version 2.0.60-0 53.747 Loading blueprint storage: Local timestamp 1756740483, Cloud timestamp 1756740484 58.081 Loading script.dat: 71580 bytes. 58.084 Checksum for script __level__/control.lua: 356394540 58.088 Checksum for script __blueprint-sandboxes__/control.lua: 3551039856 58.089 Checksum for script __calculator-ui__/control.lua: 1245882141 58.089 Checksum for script __RobotQuickStart__/control.lua: 1814834191 58.093 Checksum for script __RateCalculator__/control.lua: 3217831011 58.094 Script @__blueprint-sandboxes__/scripts/isolation.lua:22: Detected isolation level: none 116.394 Info AppManager.cpp:323: Saving to _autosave1 (blocking). 118.458 Info AppManagerStates.cpp:2110: Saving finished 478.544 Info AppManager.cpp:323: Saving to _autosave2 (blocking). 480.828 Info AppManagerStates.cpp:2110: Saving finished 841.844 Info AppManager.cpp:323: Saving to _autosave3 (blocking). 843.919 Info AppManagerStates.cpp:2110: Saving finished 1204.979 Info AppManager.cpp:323: Saving to _autosave1 (blocking). 1207.067 Info AppManagerStates.cpp:2110: Saving finished 1567.213 Info AppManager.cpp:323: Saving to _autosave2 (blocking). 1569.528 Info AppManagerStates.cpp:2110: Saving finished 1929.643 Info AppManager.cpp:323: Saving to _autosave3 (blocking). 1931.916 Info AppManagerStates.cpp:2110: Saving finished 2291.928 Info AppManager.cpp:323: Saving to _autosave1 (blocking). 2294.167 Info AppManagerStates.cpp:2110: Saving finished 2654.211 Info AppManager.cpp:323: Saving to _autosave2 (blocking). 2656.427 Info AppManagerStates.cpp:2110: Saving finished 2741.699 Error CrashHandler.cpp:641: Received SIGSEGV Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-C70592\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Util\CrashHandler.cpp(654): CrashHandler::SignalHandler minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp(219): _seh_filter_exe D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(304): `__scrt_common_main_seh'::`1'::filt$0 D:\a\_work\1\s\src\vctools\crt\vcruntime\src\eh\riscchandler.cpp(389): __C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8327A6FEF) 00007FF8327A6FEF (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8326B4557) 00007FF8326B4557 (ntdll): (filename not available): RtlWow64GetCurrentCpuArea ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8327A692E) 00007FF8327A692E (ntdll): (filename not available): KiUserExceptionDispatcher C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Graphics\GraphicsInterface.cpp(160): GraphicsInterface::bindBindings C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Graphics\OpenGL\GraphicsInterfaceOpenGL.cpp(827): GraphicsInterfaceOpenGL::drawIndexed C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Graphics\DrawCommandBatch.cpp(386): DrawCommandBatch::flushSpritesBatch C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Graphics\DrawCommandBatch.cpp(2162): DrawCommandBatch::drawCustomTextVertices C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Util\Font\FontStashFactorio.cpp(105): FontStashFont::fons_renderDraw C:\Users\build\AppData\Local\Temp\factorio-build-C70592\libraries\fontstash\fontstash.h(1319): fons__flush C:\Users\build\AppData\Local\Temp\factorio-build-C70592\libraries\fontstash\fontstash.h(1420): fonsDrawText C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Util\Font\FontStashFactorio.cpp(346): FontStashFont::draw C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Graphics\TextDrawOrder.cpp(71): TextDrawOrder::render C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Graphics\GuiRenderer.cpp(97): GuiRenderer::renderOthers C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Graphics\GuiRenderer.cpp(88): GuiRenderer::render C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\MainLoop.cpp(1564): MainLoop::render C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\MainLoop.cpp(781): MainLoop::mainLoopStep C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\MainLoop.cpp(415): MainLoop::run C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Main.cpp(1401): fmain C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Main.cpp(1423): wmain D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl(288): __scrt_common_main_seh ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF831E9E8D7) 00007FF831E9E8D7 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF83267C34C) 00007FF83267C34C (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 2742.710 Error CrashHandler.cpp:190: Map tick at moment of crash: 64329914 2742.741 Info CrashHandler.cpp:318: Executable CRC: 4132905424 2742.741 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 2746.993 Uploading log file 2747.038 Error CrashHandler.cpp:270: Heap validation: success. 2747.039 Creating crash dump. 2747.214 CrashDump success