0.001 2025-09-01 20:30:27; Factorio 2.0.60 (build 83512, win64, steam, space-age) 0.001 Operating system: Windows 11 (build 26100) 0.000 Initializing Steam API. 0.001 Program arguments: "F:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 0.001 Config path: C:/Users/Valen/AppData/Roaming/Factorio/config/config.ini 0.001 Read data path: F:/Games/Steam/steamapps/common/Factorio/data 0.001 Write data path: C:/Users/Valen/AppData/Roaming/Factorio [154019/243200MB] 0.001 Binaries path: F:/Games/Steam/steamapps/common/Factorio/bin 0.028 System info: [CPU: AMD Ryzen 5 3600 6-Core Processor, 12 cores, RAM: 11403/32675 MB, page: 12969/34723 MB, virtual: 4355/134217727 MB, extended virtual: 0 MB] 0.058 Memory info: 0.058 [0]: Corsair CMK32GX4M2E3200C16 16384 MB 2133 MHz 1.2 v 64|64 0.058 [1]: Corsair CMK32GX4M2E3200C16 16384 MB 2133 MHz 1.2 v 64|64 0.081 Display options: [FullScreen: true] [VSync: true] [UIScale: manual-pixels (125.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en] 0.294 Video driver: windows 0.294 Available displays: 2 0.294 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1650 {0x05, [0,0], 2560x1440, 32bit, 75Hz} 0.294 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1650 {0x01, [2560,0], 1920x1080, 32bit, 60Hz} 0.363 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll 0.697 Initialised Direct3D[0]: NVIDIA GeForce GTX 1650; id: 10de-1f82; driver: nvldumdx.dll 32.0.15.7700 0.697 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none 0.697 [Local Video Memory] Budget: 3344MB, CurrentUsage: 6MB, Reservation: 0/1770MB 0.697 [Non-Local Vid.Mem.] Budget: 15569MB, CurrentUsage: 0MB, Reservation: 0/7912MB 0.697 Tiled resources: Tier 2 0.697 Unified Memory Architecture: No 0.698 BGR 565 Supported: Yes 0.698 MaximumFrameLatency: 3, GPUThreadPriority: 0 0.698 Graphics settings preset: very-high 0.698 Dedicated video memory size 3935 MB 0.789 Desktop composition is active. 0.789 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] 0.789 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100] 0.840 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear 1.319 Info ModManager.cpp:444: FeatureFlag expansion-shaders = true 1.319 Info ModManager.cpp:444: FeatureFlag freezing = true 1.319 Info ModManager.cpp:444: FeatureFlag quality = true 1.319 Info ModManager.cpp:444: FeatureFlag rail-bridges = true 1.319 Info ModManager.cpp:444: FeatureFlag segmented-units = true 1.319 Info ModManager.cpp:444: FeatureFlag space-travel = true 1.319 Info ModManager.cpp:444: FeatureFlag spoiling = true 1.343 Loading mod core 0.0.0 (data.lua) 1.564 Loading mod base 2.0.60 (data.lua) 4.608 Loading mod elevated-rails 2.0.60 (data.lua) 4.985 Loading mod quality 2.0.60 (data.lua) 5.292 Loading mod space-age 2.0.60 (data.lua) 11.905 Loading mod base 2.0.60 (data-updates.lua) 11.941 Loading mod quality 2.0.60 (data-updates.lua) 12.014 Loading mod space-age 2.0.60 (data-updates.lua) 12.225 Checksum for core: 4171658704 12.225 Checksum of base: 1534080171 12.225 Checksum of elevated-rails: 3379156108 12.225 Checksum of quality: 3594706471 12.225 Checksum of space-age: 1185576405 12.812 Prototype list checksum: 790204923 12.907 Loading sounds... 31.591 Info PlayerData.cpp:66: Local player-data.json unavailable 31.592 Info PlayerData.cpp:69: Cloud player-data.json available, timestamp 1756731985 31.638 Post-data load graphics options: [Light occlusion: YES] 32.081 Initial atlas bitmap size is 16384 32.097 Created an atlas bitmap (size 16384x16364) [none] 32.116 Created an atlas bitmap (size 16384x16384) [none] 32.140 Created an atlas bitmap (size 16384x16372) [none] 32.142 Created an atlas bitmap (size 16384x15084) [none] 32.148 Created an atlas bitmap (size 16384x16384) [low-object] 32.148 Created an atlas bitmap (size 4096x2496) [low-object] 32.149 Created an atlas bitmap (size 16384x14140) [corpse-decay] 32.150 Created an atlas bitmap (size 16384x9268) [decal] 32.150 Created an atlas bitmap (size 16384x5596) [none] 32.150 Created an atlas bitmap (size 1676x79) [not-compressed] 32.151 Created an atlas bitmap (size 16384x4240) [mipmap, linear-minification, linear-magnification, linear-mip-level] 32.152 Created an atlas bitmap (size 4096x3040) [smoke, mipmap, linear-minification, linear-magnification] 32.157 Created an atlas bitmap (size 16384x16352) [terrain, mipmap, linear-minification, linear-mip-level] 32.158 Created an atlas bitmap (size 16384x4944) [terrain, mipmap, linear-minification, linear-mip-level] 32.158 Created an atlas bitmap (size 8192x5728) [terrain-effect-map, mipmap, linear-minification, linear-mip-level] 32.158 Created an atlas bitmap (size 8192x2608) [mipmap] 32.159 Created an atlas bitmap (size 3504x768) [mipmap] 32.159 Created an atlas bitmap (size 4096x3152) [mipmap] 32.159 Created an atlas bitmap (size 4096x3152) [mipmap] 32.159 Created an atlas bitmap (size 4096x3152) [mipmap] 32.160 Created an atlas bitmap (size 8192x3888) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level] 32.161 Created an atlas bitmap (size 16384x6120) [alpha-mask] 32.186 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask] 32.191 Created an atlas bitmap (size 16384x16376) [shadow, linear-magnification, alpha-mask] 32.192 Created an atlas bitmap (size 16384x3856) [shadow, linear-magnification, alpha-mask] 32.192 Created an atlas bitmap (size 8192x4000) [shadow, mipmap, linear-magnification, alpha-mask] 32.192 Created an atlas bitmap (size 4096x336) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ] 32.192 Loading 3D bitmaps. 32.332 Texture processor created (4096). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82 32.395 Parallel sprite loader initialized (threads: 11, bitmaps: 8395) 58.080 Sprites loaded 58.135 Generated mipmaps (4) for atlas [4] of size 16384x16384 58.147 Generated mipmaps (4) for atlas [5] of size 4096x2496 58.158 Generated mipmaps (3) for atlas [10] of size 16384x4240 58.169 Generated mipmaps (3) for atlas [11] of size 4096x3040 58.203 Generated mipmaps (3) for atlas [12] of size 16384x16352 58.214 Generated mipmaps (3) for atlas [13] of size 16384x4944 58.227 Generated mipmaps (3) for atlas [14] of size 8192x5728 58.295 Generated mipmaps (3) for atlas [15] of size 8192x2608 58.307 Generated mipmaps (3) for atlas [16] of size 3504x768 58.319 Generated mipmaps (3) for atlas [17] of size 4096x3152 58.360 Generated mipmaps (3) for atlas [18] of size 4096x3152 58.372 Generated mipmaps (3) for atlas [19] of size 4096x3152 58.383 Generated mipmaps (5) for atlas [20] of size 8192x3888 58.394 Generated mipmaps (3) for atlas [25] of size 8192x4000 58.454 Custom mipmaps uploaded (3490) 58.513 Video memory usage: 3608.08 MB (Atlases: 3477.78 MB, Textures: 130.30 MB) 58.770 Factorio initialised 58.775 Steam Storage Quota: 23614/23841 68.857 Loading map C:\Users\Valen\AppData\Roaming\Factorio\saves\New space.zip: 30605511 bytes. 68.953 Loading level.dat: 92458789 bytes. 68.953 Info Scenario.cpp:153: Map version 2.0.60-0 70.694 Loading blueprint storage: Local timestamp 1756730940, Cloud timestamp 1756730945 70.769 Loading script.dat: 1222 bytes. 70.773 Checksum for script __level__/control.lua: 356394540 238.021 Info AppManager.cpp:323: Saving to _autosave2 (blocking). 238.805 Info AppManagerStates.cpp:2110: Saving finished 539.023 Info AppManager.cpp:323: Saving to _autosave3 (blocking). 539.734 Info AppManagerStates.cpp:2110: Saving finished 839.754 Info AppManager.cpp:323: Saving to _autosave1 (blocking). 840.479 Info AppManagerStates.cpp:2110: Saving finished 1140.538 Info AppManager.cpp:323: Saving to _autosave2 (blocking). 1141.241 Info AppManagerStates.cpp:2110: Saving finished 1441.553 Info AppManager.cpp:323: Saving to _autosave3 (blocking). 1442.296 Info AppManagerStates.cpp:2110: Saving finished 1742.303 Info AppManager.cpp:323: Saving to _autosave1 (blocking). 1743.003 Info AppManagerStates.cpp:2110: Saving finished 2043.005 Info AppManager.cpp:323: Saving to _autosave2 (blocking). 2043.706 Info AppManagerStates.cpp:2110: Saving finished 2115.846 Info AppManagerStates.cpp:2110: Saving finished 2328.356 Info AppManagerStates.cpp:2110: Saving finished 2351.155 Info AppManager.cpp:323: Saving to _autosave3 (blocking). 2351.924 Info AppManagerStates.cpp:2110: Saving finished 2652.004 Info AppManager.cpp:323: Saving to _autosave1 (blocking). 2652.709 Info AppManagerStates.cpp:2110: Saving finished 2953.603 Info AppManager.cpp:323: Saving to _autosave2 (blocking). 2954.269 Info AppManagerStates.cpp:2110: Saving finished 3073.849 Info AppManagerStates.cpp:2110: Saving finished 3257.872 Info AppManager.cpp:323: Saving to _autosave3 (blocking). 3258.612 Info AppManagerStates.cpp:2110: Saving finished 3558.638 Info AppManager.cpp:323: Saving to _autosave1 (blocking). 3559.375 Info AppManagerStates.cpp:2110: Saving finished 3859.370 Info AppManager.cpp:323: Saving to _autosave2 (blocking). 3860.112 Info AppManagerStates.cpp:2110: Saving finished 4097.771 Error CrashHandler.cpp:503: Exception Code: c0000005, Address: 0x00007ff7defb9173 ModuleBase: 0x00007ff7de970000, ImageSize: 029b7000, RelativeAddress: 00649173 4097.771 Error CrashHandler.cpp:509: Access Violation: Read at address FFFFFE805C56B1B0 4097.771 Error CrashHandler.cpp:523: Exception Context: rax=00000000000000b5, rbx=000001266d594750, rcx=0000002378bff984, rdx=000001255a5df1d0, rsi=000001267f4099e0, rdi=000001265c48bd10, rip=00007ff7defb9173, rsp=0000002378bff930, rbp=0000002378bffa30, r8=fffffe805c56b1a0, r9=0000002378bff780, r10=0000012676f00d40, r11=0000002378bff6c0, r12=0000012555f2a480, r13=0000000000000000, r14=000001266d594bd0, r15=000001267f40ac58 4097.771 Crashed in F:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff7de970000 - 0x00007ff7e1327000) Factorio crashed. Generating symbolized stacktrace, please wait ... C:\Users\build\AppData\Local\Temp\factorio-build-C70592\libraries\StackWalker\StackWalker.cpp(924): StackWalker::ShowCallstack C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Util\Logger.cpp(337): Logger::writeStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Util\Logger.cpp(379): Logger::logStacktrace C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Util\CrashHandler.cpp(183): CrashHandler::writeStackTrace C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Util\CrashHandler.cpp(552): CrashHandler::SehHandler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA45F49CF3) 00007FFA45F49CF3 (KERNELBASE): (filename not available): UnhandledExceptionFilter ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA4896A01F) 00007FFA4896A01F (ntdll): (filename not available): strncpy ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA48926553) 00007FFA48926553 (ntdll): (filename not available): _C_specific_handler ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA48966FEF) 00007FFA48966FEF (ntdll): (filename not available): _chkstk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA48874557) 00007FFA48874557 (ntdll): (filename not available): RtlWow64GetCurrentCpuArea ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA4896692E) 00007FFA4896692E (ntdll): (filename not available): KiUserExceptionDispatcher C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Graphics\EntityRenderer.cpp(447): EntityRenderer::prepareRow C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Graphics\EntityRenderer.cpp(299): EntityRenderer::threadJob C:\Users\build\AppData\Local\Temp\factorio-build-C70592\src\Util\WorkerThread.cpp(71): WorkerThread::loop C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke,0,1> minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA474FE8D7) 00007FFA474FE8D7 (KERNEL32): (filename not available): BaseThreadInitThunk ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA4883C34C) 00007FFA4883C34C (ntdll): (filename not available): RtlUserThreadStart Stack trace logging done 4099.988 Error CrashHandler.cpp:190: Map tick at moment of crash: 49622260 4100.033 Info CrashHandler.cpp:318: Executable CRC: 4132905424 4100.033 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash. 4588.877 Uploading log file 4588.923 Error CrashHandler.cpp:270: Heap validation: success. 4588.925 Creating crash dump. 4589.186 CrashDump success